Recommended Posts

Likely DDR, then they'll do WDR to make sure there aren't any issues going into tomorrow. Procedures finalization and such, from rollout on down the line. Giving themselves more experience at getting FH out to the Pad from Step XXX.XX and so on.

 

No reason not to, after all. They're SpaceX and they don't want anything biting them in the ass. Not with all eyes on them Tuesday.

1 hour ago, Skiver said:

Can someone explain DDR and WDR for the uninformed? 

DDR = Dry Dress Rehearsal 

WDR = Wet Dress Rehearsal

 

Basically simulating launch from the rollout to the moment of takeoff, without actually doing so. Only difference with the Wet one is that propellant is loaded in. 

  • Like 2
2 hours ago, John. said:

DDR = Dry Dress Rehearsal 

WDR = Wet Dress Rehearsal

 

Basically simulating launch from the rollout to the moment of takeoff, without actually doing so. Only difference with the Wet one is that propellant is loaded in. 

Ah, cheers :D

YouTube caption

 


Uploaded on 5 Feb 2018 When Falcon Heavy lifts off, it will be the most powerful operational rocket in the world by a factor of two.  With the ability to lift into orbit nearly 64 metric tons (141,000 lb)---a mass greater than a 737 jetliner loaded with passengers, crew, luggage and fuel--Falcon Heavy can lift more than twice the payload of the next closest operational vehicle, the Delta IV Heavy, at one-third the cost.

Falcon Heavy's first stage is composed of three Falcon 9 nine-engine cores whose 27 Merlin engines together generate more than 5 million pounds of thrust at liftoff, equal to approximately eighteen 747 aircraft. 

Following liftoff, the two side boosters separate from the center core and return to landing sites for future reuse.  The center core, traveling further and faster than the side boosters, also returns for reuse, but lands on a drone ship located in the Atlantic Ocean.

At max velocity the Roadster will travel 11 km/s (7mi/s) and travel 400 million km (250 million mi) from Earth.  

Falcon Heavy was designed from the outset to carry humans into space and restores the possibility of flying missions with crew to the Moon or Mars.

 

400m km is just shy of Ceres orbit. A slap to SLS's chops.

  • Like 1

Yeah to all of the above. That's gonna be the real chore. LOX/LHe boiloff and the batteries dying out will be the things to watch out for. If the S2 blows, we'll know that LOX/LHe boiloff (and the resulting expansion) occurred and ruptured the tank.

 

If absolutely nothing happens, and the S2 simply "stops responding" but is intact, we'll know that the batteries croaked.

 

Pretty easy to post-mortem it ahead of time when you already know what can go wrong. :yes: Here's hoping that it doesn't.

Patch and timeline from the press kit, which contains the pre- and post- launch event timelines.

 

5a79281ac194c_FH1_pach.thumb.jpg.d84f2119b9f4473d77126aebc08c365f.jpg

 

Mission Timeline (all times approximate)


COUNTDOWN 


Hour/Min/Sec Events


- 01:28:00 SpaceX Launch Director verifies go for propellant load
- 01:25:00 RP-1 (rocket grade kerosene) loading underway 
- 00:45:00 LOX (liquid oxygen) loading underway 
- 00:07:00 Falcon Heavy begins engine chill prior to launch 
- 00:01:00 Flight computer commanded to begin final prelaunch checks 
- 00:01:00 Propellant tank pressurization to flight pressure begins
- 00:00:45 SpaceX Launch Director verifies go for launch
- 00:00:05 Engine controller commands side booster engine ignition sequence to start
- 00:00:03 Engine controller commands center core engine ignition sequence to start 
- 00:00:00 Falcon Heavy liftoff


LAUNCH, LANDINGS AND ORBITAL INSERTION


Hour/Min/Sec Events


00:01:06 Max Q (moment of peak mechanical stress on the rocket)
00:02:29 Booster engine cutoff (BECO)
00:02:33 Side cores separate from center core
00:02:50 Side cores begin boostback burn
00:03:04 Center core engine shutdown/main engine cutoff (MECO)
00:03:07 Center core and 2nd stage separate
00:03:15 2nd stage engine starts
00:03:24 Center core begins boostback burn
00:03:49 Fairing deployment
00:06:41 Side cores begin entry burn
00:06:47 Center core begins entry burn
00:07:58 Side core landings
00:08:19 Center core landing
00:08:31 2nd stage engine cutoff (SECO-1)
00:28:22 2nd stage engine restarts
00:28:52 2nd stage engine cutoff (SECO-2)
Mission continues on an experimental long coast and third stage two burn to 
target a precessing Earth-Mars elliptical orbit around the sun

I've been struggling to find an answer to this, can anyone explain the orbit that the Tesla is going to make?

 

My understanding in the most basic terms is that it will enter a Heliocentric Orbit and only pass "near" Mars and will basically continue to orbit around Earth/Mars for billions of years, Sort of an apogee of Mars and perigee around Earth? The part I struggle to understand is that I'm under the belief that a Mars orbit around the sun is not far from being twice that of Earth so surely there will be times where the distance between is a lot greater so a "stable" orbit would not be possible without constant corrections?

 

Also, is there an estimate around how long it will take for the Tesla to get to its apogee around Mars?

 

Sorry for the extreme lack of understanding but I find all of this incredibly interesting but don't have the knowledge to understand half of it.

  • Like 1

The orbit will be an elliptical path around the Sun, with an apogee beyond Mars orbit and a perigee near Earth's orbit. At intervals it'll come near each planet. This would be similar to, but not the same as, an Aldrin Cycler orbit. Just a different form of Mars Cycler.

 

An Aldrin Cycler orbit is stable and was designed by Buzz Aldrin as a logistical orbit for supplying a Mars base, or one on a Martian moon. What varies with planetary positions is the transit time.

 

Its first pass by Mars orbit should take several months.

 

 

5a7994dc23835_AldrinCycler2.thumb.jpg.343d9ab34264b71981951699b9a5e7e1.jpg

 

 

 

 

Edited by DocM
  • Like 2

Yep, it'll be out near Ceres' orbit at its' apogee. :yes: Over time, the characteristics of the orbit will modify somewhat due to gravitational influences, but not a lot. Pretty stable orbit actually.

Something that just occurred to me -- the tires. Those are going to be put to the test, I think. Not in the usual way, though ... :laugh:

 

Hope they remembered to let the air out of 'em. Otherwise there's gonna be lots and lots of debris if they let go.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • VS Code 1.123 introduces massive upgrades for persistent AI developer workflows by Paul Hill Microsoft has just released Visual Studio Code 1.123 alongside its annual developer conference, Build 2026. This release, as always, has a heavy focus on advanced AI agent integration and making the built-in browser more robust. Notably, this update brings big sync changes that keep your AI agents persistent across sessions. With this update, VS Code now supports cross-machine syncing for chat histories, touched files, repository contexts, and related PRs via GitHub accounts, tying users even more into Microsoft’s developer ecosystem. This update also introduces the new /chronicle command that allows you to query past sessions using natural language, generate instant standup reports, and get personal productivity insights. Microsoft has also made some improvements to network-dependent operations, it explains: “When a terminal command that is run by a local agent requires access to domains that are not configured as allowed domains, the command is automatically retried inside the sandbox with unrestricted network access. After that, if it still fails, it falls back to unsandboxed execution. This allows network-dependent operations such as git fetch to finish, while keeping filesystem protections in place.” Microsoft has not stopped there; in this update, it also allows developers to drag, drop, and pin multiple agent sessions side-by-side for easy code comparisons in real-time. It also introduces the Research Agent, accessible via /research. This is a read-only, depth-optimized tool that gets data from the web, local codebase, and GitHub to give you a Markdown report on complex APIs or unfamiliar code. Now, let’s talk about the integrated browser and some security enhancements. VS Code 1.123 features enhanced screenshot capture tools that allow for targeted Area Screenshots and Full Page Screenshots to send layout context instantly to AI chat. The address bar has also been revamped, supporting favorite pages and tab management. Finally, on the security front, this update introduces a safety-first two-hour delay on third-party extension auto-updates to safeguard against compromised or buggy releases. This release is now available for Windows, Mac, and Linux. If you have VS Code, keep an eye out for the update availability notification. If you still don’t have VS Code, you can get it here.
    • I'm hoping with the Surface Pro 12, I can use either USB-C for my Xreal One Pro glasses. With my Surface Pro 11 OLED X Elite, I have to plug them into the top port. The bottom port will power it, but nothing shows on the screen. Maybe it's my setting. When I plug in the glasses, I have it output only to the glasses. So maybe I need to turn on both displays with it in the top port, then switch the glasses to the bottom port and set it to output only to the glasses. And then hopefully Windows remembers the settings for either the top port and bottom port (one of the awesome features of Windows where it remembers the exact configuration when plugging in external monitors.
    • Forgive my ignorance, but the only difference I see here is that a USB-A is now a USB-C, so there are two of them. For the modern age (and I'd argue since 2020), most products would now come with USB-C as an option, if not the default. Display, charging, devices, etc on TWO connectors, sometimes all combined! So having 2 of those powerful ports is great for something this size! Meanwhile my Surface Pro (5) has a single USB-A port which I cannot even get display out to, instead relying on some Surface Connect dock which I don't have. That is a poor experience, not to mention expensive and not compatible with other devices. Thank God USB-C is mainstream!
    • wow. that color finally comes to Surface Pro. was always a little jelly when a friend had the sandstone Surface Laptop. I wonder how different this dune is from the sandstone. I'll be getting the dune version. always thought black and platinum were a little boring. I'll still have access to my blue Surface Pro 11 as it'll be a hand-me-down.
    • Looks a very subjective aren't they!? I like its simple design. I love the way Apple designs their products with function over form, minimalization, and simplicity over cluttered complex designs. Many, not all, of their products follow this trend, and the device becomes a tool rather than dominating the space. I do not however like their OS. I have never bought a Apple product, and while I'd consider the Neo for my wife, I am hoping there are better alternatives out there when her failing MacBook Pro 2017 finally stops. Fischer-Price is famously plastic, garish, and poorly made. Basically you're describing the Window Laptops the Neo competes against! This is how product design should be, and what Apple have often followed in recent years: https://tenprinciples.design/
  • Recent Achievements

    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
    • Week One Done
      oliviaexpo earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      482
    2. 2
      PsYcHoKiLLa
      227
    3. 3
      Skyfrog
      70
    4. 4
      FloatingFatMan
      60
    5. 5
      Nick H.
      54
  • Tell a friend

    Love Neowin? Tell a friend!