Recommended Posts

15 hours ago, Raphaël G. said:

Hi all,

 

A new preview of Dopamine v1.2 is available. This is the change log:

 

– [Added] Added a ‘Love’ button which can send ‘Love’ and ‘Unlove’ requests to Last.fm
– [Changed] Sorting by album on the Songs screen now respects the track order inside an album
– [Changed] Updated the Greek translation
– [Fixed] Fixed “Follow the Windows color”. It was broken since version 1.1.
– [Fixed] Fixed a bug where lyrics from MiniLyrics didn’t work because they’re using 2 digits for milliseconds instead of 3

 

You can download it over here.

awesome :) last.fm love button working well so far

9 hours ago, ViperAFK said:

awesome :) last.fm love button working well so far

 

1 hour ago, Raze said:

No more "oops"!   Yay!   My favorite player.  Thanks, Raphaël, for all the hard work.     (Y)

 

1 hour ago, Ravensky said:

Thanks again Raphael I use this every day to listen to my music while I'm coding myself :)

 

Much appreciated and fantastic work as always!

Thanks everyone. It means a lot to me that you appreciate my hard work :) 

 

To celebrate this, yet another build was just released :rofl:: 1.2 Build 769 (Preview)


This one fixes a bug and adds some small features which were requested by some users.

 

This is the change log:

– [Added] Added options to show a notification when pausing and resuming a song
– [Changed] The notification window now puts emphasis on the song title instead of the artist name
– [Fixed] Fixed a crash when Last.fm requests fail

 

I'm starting to prepare for the final 1.2 release. No big things will be added until 1.2 is out, to avoid new bugs.

 

Go grab it at the usual place

21 hours ago, Raphaël G. said:

 

 

Thanks everyone. It means a lot to me that you appreciate my hard work :) 

 

To celebrate this, yet another build was just released :rofl:: 1.2 Build 769 (Preview)


This one fixes a bug and adds some small features which were requested by some users.

 

This is the change log:

– [Added] Added options to show a notification when pausing and resuming a song
– [Changed] The notification window now puts emphasis on the song title instead of the artist name
– [Fixed] Fixed a crash when Last.fm requests fail

 

I'm starting to prepare for the final 1.2 release. No big things will be added until 1.2 is out, to avoid new bugs.

 

Go grab it at the usual place

I'm not able to get Lyrics working... any suggestions?

3 minutes ago, Ravensky said:

You can see the setup and the result, my LastFM username is scratched out of course.

Capture.PNG

Capture2.PNG

Ah, no. Lyrics are not automatically downloaded (Last.fm doesn't provide them). You have to right click the lyrics pane in now playing and add them there, or right click a song in one of the songs list, then choose "edit" and then choose the lyrics tab.

7 minutes ago, Raphaël G. said:

What file type are your tracks? Can you see their rating in Windows Explorer?

mp3s and m4a. I can see the ratings in windows explorer for the mp3s but not the m4as. I just did a reinstall to the 9 November build and still no ratings for any files.

5 minutes ago, Xenon said:

mp3s and m4a. I can see the ratings in windows explorer for the mp3s but not the m4as. I just did a reinstall to the 9 November build and still no ratings for any files.

Did you re-index your collection? (remove all collection folders, let Dopamine remove all tracks from the collection, then re-add your collection folders).

If you still have no ratings after that, I'd like one of those files (one mp3 and one m4a) to test out. For mp3 it should work. m4a might not be supported.

6 minutes ago, Raphaël G. said:

Did you re-index your collection? (remove all collection folders, let Dopamine remove all tracks from the collection, then re-add your collection folders).

If you still have no ratings afterthat, I'd like one of those files to test out. For mp3 it should work. m4a might not be supported.

Did what you said. Still no ratings. 

30 minutes ago, Xenon said:

Did what you said. Still no ratings. 

Would you mind sharing an affected mp3 and m4a file? I'd like to test them out. Over here it works for mp3, so I'm confused about what is going on. Could you also send me your log file?

57 minutes ago, Raphaël G. said:

haring an affected mp3 and m4a file? I'd like to test them out. Over here it works for mp3, so I'm confused about what is going on. Could you also send me your log file?

 

Sure. Check your PM. 

Another preview was just released. This is the change log:

 

2016-11-11: Dopamine 1.2 Build 772 (Preview)

 

- [Fixed] Fixed incorrect song sometimes displayed on now playing screen

- [Fixed] Fixed notifications not displayed when not all options are enabled

- [Fixed] MusicBee ratings are not read from MP3's

 

Download here

5 hours ago, jasondefaoite said:

Just wanted to say I'm liking the Last.fm integration a lot :)

I'm glad you like it :)

A new build of Dopamine is available: 1.2 Build 779 (Preview)


Version 1.2 is feature complete. That means that the final 1.2 version is near, once all known bugs have been ironed out.

 

This is the change log for this build:

 

– [Added] Added several buttons on the lyrics Now Playing screen to avoid confusion for users
– [Fixed] Fixed a crash when reading lyrics during indexing
– [Fixed] Fixed now playing information not updated when metadata changes

 

Download here

30 minutes ago, Nazmus Shakib Khandaker said:

Can you publish this to the Windows Store? That would be awesome and I would get it in a heartbeat because it'll will allow updates to come automatically and seamlessly!

You won't get it as long as it's not in the store? Updates are pretty seamless already, for a desktop application.

  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • I'm content with my dual charger for now, but this actually sounds quite nice - and it's less expensive than I was expecting. As for the company, they can name themselves "Nazirapist" for all I care.
    • While I miss Outlook for a couple of small things, I use Thunderbird now because I don't like how MS wants to force you to change things.
    • Chrome has history of being the browser everyone uses because Internet Explorer sucks, not realizing that Edge changed that, but people got into the habit of using Chrome. I use Brave and I've never been happier with a browser. It does what it is meant to do and gets out of the way.
    • Wino Mail -> Microsoft Outlook (the new one). Link: https://github.com/bkaankose/Wino-Mail Just sayin.
    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      468
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!