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Best thing to do then (if you didn't already figure this out) is to craft the other two types of cloth and trade them for a piece of shadoweave each. Since the cooldown timers aren't shared, this makes getting the needed Shadoweave a bit easier.

Yeah I figured that out pretty quick - already crafted the shoulders, now I'm onto the boots, then the robe. Shouldn't take me too long, I farmed all the mats so I just need to wait for cooldowns.

And so it ends - today is the last day of my active account in WoW, haven't logged in a few weeks anymore.

Having seen everything there is in the game (Yes, cleared all content in game) and having seen Blizzard destroy my class completely, there isn't much to do anymore - incidentally WTS EU Tauren Shammy /w "almost the best you can get" gear in the game.

Well perhaps I won't sell it yet.

And so it ends - today is the last day of my active account in WoW, haven't logged in a few weeks anymore.

Having seen everything there is in the game (Yes, cleared all content in game) and having seen Blizzard destroy my class completely, there isn't much to do anymore - incidentally WTS EU Tauren Shammy /w "almost the best you can get" gear in the game.

Well perhaps I won't sell it yet.

Yeah i would hold on to your char, at least untill Wrath of the Lich King. You never know you might want to play again and leveling another charicter to 70 to see the new contect will be a bit of a pain.

Argh, this is all I could see in Hyjal, got teleported right away after taking the screenshot. :(

Also been in Quel'Thalas yesterday, but no GM seemed to be interested in it so I had to HS out. :(

Exploring FTW. I was able to check out the mountains between the barrens and ashenvale(near the ally WSG entrance), notin much there.

Never ever heard of someone getting banned for exploring unfinished areas. Only heard of people getting banned for continuously doing it, or going to the GM Island (which ain't doable anymore)...

They usually just teleport you to your HS location...

happend to 3 people in my guild and around 40 on my server the stupid people think its ok to explore unfinished zones .. first time is a warning 2nd is removal hell 1 guy in my guild didnt get a warning the gm i guess was in a ****y mood and perma bannd his account lol

Today I give you one of the most disturbing areas in WoW. This room is located in a crypt right bekhind Kara. It's gated off but you can get a mage to polymorph you to the other side. The room in question is called the Upside Down Sinners Room. You can see why they call it that. :p

wowscrnshot082907155849si8.jpg

wowscrnshot082907155905kn4.jpg

wowscrnshot082907160216yi1.jpg

Today I give you one of the most disturbing areas in WoW. This room is located in a crypt right bekhind Kara. It's gated off but you can get a mage to polymorph you to the other side. The room in question is called the Upside Down Sinners Room. You can see why they call it that. :p

I've never actually tried doing all of those neat Karazhan exploits, always had Horde breathing down my neck when I even step foot near Kara >_> unless I have my guild there, we normally don't have the time to mess around =_=

I just installed MazzleUI tonight and I'm setting everything up, it has practically everything you need and you can configure every mod it comes with at 100%. Just take a look:

http://img510.imageshack.us/my.php?image=mechcw1.jpg

Holy Spring batman! thats some sexy stuff Rod. MuzzleUI hard to setup? looks good.

Holy Spring batman! thats some sexy stuff Rod. MuzzleUI hard to setup? looks good.

Not at all! It's a breeze. You just go through 5-6 in-game setup steps and that's it. :)

By the way, Dark Ride, check at the top of the screen, there's a bar there that auto-hides. You can find there swstats, threat meter and more. :o

Not at all! It's a breeze. You just go through 5-6 in-game setup steps and that's it. :)

By the way, Dark Ride, check at the top of the screen, there's a bar there that auto-hides. You can find there swstats, threat meter and more. :o

Ya I just noticed after I posted the screenshot. It's very nice.

My new UI

http://surl.se/diml

@Lexcyn

I grinded the gold at Skettis, doing daily quests (only 2, but you increase your Skyguard rep on the way), and killing the elementals for Primal Water. Tho it depends on your server's economy, you should be able to get around 20-30 gold for one Primal Water.

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    • A 13 billion year old secret about our Universe's origin was revealed by Sayan Sen Image by Pascal Küffer via Pexels Researchers at the Max-Planck-Institut für Kernphysik (MPIK) in Heidelberg had recreated a key chemical reaction from the early universe, producing results that could change scientists' understanding of how the first stars formed. The study focused on the helium hydride ion (HeH⁺), which is widely regarded as the first molecule to form in the universe. Scientists believe HeH⁺ appeared around 380,000 years after the Big Bang, when the universe had cooled enough for electrons and atomic nuclei to combine into neutral atoms in a period known as recombination. This marked the beginning of chemistry in the cosmos. Immediately after the Big Bang about 13.8 billion years ago, the universe was extremely hot and dense. As it expanded and cooled, hydrogen and helium became the dominant elements. Once neutral helium atoms formed, they could react with ionised hydrogen nuclei, or protons, to create helium hydride ions. Although simple in structure, HeH⁺ played an important role in the young universe. It was the first step in a chain of reactions that eventually produced molecular hydrogen (H₂), a molecule made up of two hydrogen atoms and now the most abundant molecule in the universe. Molecular hydrogen later became a key ingredient in the formation of the first stars. At the time, the universe had entered a phase often called the cosmological "dark age." Matter had become transparent to light following recombination, but there were still no stars or galaxies producing visible light. Several hundred million years would pass before the first stars appeared. For those first stars to form, large clouds of gas had to collapse under their own gravity. To do that, the gas needed to cool by releasing energy. While hydrogen atoms can help with this process at high temperatures, they become less effective below about 10,000 degrees Celsius. Molecules can continue the cooling process by releasing energy through rotational and vibrational motions. Scientists have long considered HeH⁺ a potentially important coolant because of its comparatively large dipole moment, a property that describes how electric charge is distributed within a molecule and allows it to release energy efficiently. The amount of helium hydride present in the early universe may therefore have influenced how easily the first stars could form. At the same time, HeH⁺ was constantly being destroyed. Under primordial conditions, its main destruction mechanisms were recombination with free electrons and chemical reactions with hydrogen atoms. These reactions ultimately helped produce molecular hydrogen, linking the formation and destruction of HeH⁺ to the chemistry that shaped the early universe. For many years, theoretical studies suggested that reactions between HeH⁺ and hydrogen atoms would become much slower at low temperatures. Scientists believed there was an energy barrier along the reaction pathway that reduced the chances of the reaction taking place in the cold conditions of the early universe. The new study suggests otherwise. To investigate the process, researchers recreated a closely related reaction using deuterium, a naturally occurring isotope of hydrogen that contains one proton and one neutron in its nucleus. When HeH⁺ collides with deuterium, it forms an HD⁺ ion and a neutral helium atom. This allows scientists to study the reaction in a controlled way while closely mimicking the behaviour of the original reaction involving hydrogen. The experiments were carried out at the Cryogenic Storage Ring (CSR) at MPIK, a specialised facility designed to recreate conditions similar to those found in space. 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According to the researchers, the reaction appears to be barrierless, meaning there is no energy obstacle preventing it from taking place efficiently even at very low temperatures. The findings support recent theoretical work led by physicist Yohann Scribano, whose group identified an error in a widely used potential energy surface, a mathematical model used to describe how the energy of a system changes during a chemical reaction. The error appears to have caused previous studies to significantly underestimate reaction rates under primordial conditions. The new calculations closely match the experimental results. Together, they suggest that helium chemistry in the early universe may need to be re-evaluated. Because molecules such as HeH⁺ and molecular hydrogen played an important role in cooling primordial gas clouds, the findings could help scientists build more accurate models of how the first stars formed. By showing that helium hydride was likely destroyed more efficiently than previously thought, the study offers new insight into the chemical processes that shaped the universe during its earliest stages and helped set the conditions for the emergence of the first stars. Source: Max-Planck Institute, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
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