Recommended Posts

Ran a single-healer/mostly T6 trip through Karazhan. It's ridiculous what a difference gear can make.

Moroes dead with only 1 garrot.

Illhoof dead with 1 sacrifice.

Netherspite dead during his first banish phase (He was dead before icey veins came off cooldown from Shade of Aran)

Prince was looted before the third infernal hit the ground.

Curator down in 1 minute.

Nightbane down in 4 minutes with only 1 fear (we kept 3 DPS on him during air phase: he landed with 60K HP at the end of his final trip to the sky).

1 hour & 45 mins from zone in to portal out: there was some talk about trying for a 1:11 clear.

Even if they just brought the titles back and leave everything else (anyone can get any piece of armor) I'd love that. Or if you got a title depending on how many kills you had. It'd be useless but I'd still like it.

Titles are the only lasting rewards: the one-time status symbols offer no in-game advantage: let the people who did "great" things keep the last symbol of their achievement.

Does anyone know of a nice addon for UI? Although, the regular UI is working out for me right now I'm just interested in getting a better one (I hate being messy).

I also want to mention that I'm not level 24, my fishing is almost 200 now (it's so fun to do). I'm really am having a lot more fun than I ever had a WoW..even without my friends being there.

Also, I installed Auctioneer since I'm trying to get into the AH. How exactly does it work, does it give you a suggested price to put it up on the AH?

Ran a single-healer/mostly T6 trip through Karazhan. It's ridiculous what a difference gear can make.

Moroes dead with only 1 garrot.

Illhoof dead with 1 sacrifice.

Netherspite dead during his first banish phase (He was dead before icey veins came off cooldown from Shade of Aran)

Prince was looted before the third infernal hit the ground.

Curator down in 1 minute.

Nightbane down in 4 minutes with only 1 fear (we kept 3 DPS on him during air phase: he landed with 60K HP at the end of his final trip to the sky).

1 hour & 45 mins from zone in to portal out: there was some talk about trying for a 1:11 clear.

Wow, lucky SOB. Wish I could kill that quick and clear. Fastest I've done was everything in 3 hours. Being a tank and marking/leading/pulling through Kara I try to go as fast as possible, while the mana/health is there, I sometimes slow down due to the human factor. Damn old people.

Currently i am grinding a lvl 36 Blood Elf Mage. I am old and slow and its taken me a fair amount of time to figure out the game. Since I am not a real big fan of RTFM it has probably taken me 10x longer to understand even the basics. Coming from a FPS background has spoiled me. The most in depth i got was setting up my controls on my computer. Now its a whole different ballgame with WoW.

I must say it's a better quality game. I have met many people who pretty cool and very helpful and only a handful of losers and most of them have been alliance looking for an easy kill. It has become apparent that this is the game for me because of the addiction i now have. I quit smoking and took up World of Warcraft... its cheaper anyway.

Been saving up for a mount when they become availible... any one know how much they will go for??

Does anyone know of a nice addon for UI? Although, the regular UI is working out for me right now I'm just interested in getting a better one (I hate being messy).

I also want to mention that I'm not level 24, my fishing is almost 200 now (it's so fun to do). I'm really am having a lot more fun than I ever had a WoW..even without my friends being there.

Also, I installed Auctioneer since I'm trying to get into the AH. How exactly does it work, does it give you a suggested price to put it up on the AH?

The UI addon I use is X-Perl UnitFrames, although it doesn't really change the UI as much as the player images and party/raid layout.

Auctioneer classic would need to have an initial scan of the AH in order to gather pricing and suggestions on auctions. I'm pretty sure that the new auctioneer needs the same thing. Go to the AH, open a dialog, and you should see a scan button near the lower left of the dialog. Simply click that, wait for it to finish, and you have AH pricing. I would recommend scanning at least once a day to insure you have up-to-date prices.

Could you please link me to your UI mods? Thanks

I think Adam's done that like 10 times, what he gets for posting so many screenshots. lol.

He did it somewhat recently, can't tell ya how many pages back since I use different thread settings than default, but it shouldn't be too far back.

Bartender 3(actionbar)

cycircled vol

Pitbull

Elk Buff Bars

Omen

Fubar

From earlier not sure what has and hasn't changed.

I think Adam's done that like 10 times, what he gets for posting so many screenshots. lol.

He did it somewhat recently, can't tell ya how many pages back since I use different thread settings than default, but it shouldn't be too far back.

From earlier not sure what has and hasn't changed.

Thanks a bunch!

Alright so I read all the strats on the fights I dont know in BT(Bloodboil and everything beyond him).

Gurtogg Bloodboil

Requires 3 tanks. 3 groups rotate in and out for the bloodboil debuff. Gurtogg does a cleave ability that hits 2 targets in front of him for alot of damage. Gurtogg will ocasionally do a fel acid ability on the MT, when the MT has 7 stacks of the fel acid he should stop generating threat and let another tank pick him up. Bloodboil will also disorent a tank in which he will attack 2nd highest on threat. He also does a knockback that lowers threat too. Phase 2 of the fight a random person gets fel rage, Bloodboil will only attack that target. They both get buffs. Rince and repeat.

RoS

This fight I'm still confused about. Phase 1 reduces all healing effects by 100%. The part I dont get is, someone runs up to the boss and takes fixate or whatever so the boss attacks them and then moves out or something? I think the boss also enrages or something so a rogue has to evasion tank or a Prot Tank goes and soaks damage? Phase 2 the boss will cast this very damage intensive ability that MUST be interrupted. He also casts daeden or something that should be spell reflected. I think the aura for this phase is it drains Mana/rage? Phase 3 is the DPS race. Aura deals damage equal to how much mana/rage you have I believe.

Mother Sharaz

Everyone except the MT in full SR gear. She will shoot out beams that will chain to other ppl so I assume spread out? She will hit a tank for 74-80K, so you need 2 other tanks so the damage is spread. Fatal attraction she teleports you to her and you must run away from each other(25 yards) so the debuff goes away.

Illidari Council

Stay away from mage due to his arcane explosion he'll do. The mage will also use a Blizzard/Fire AOE thing that people must move out of. The rogue will occasionally vanish and reappear, tank must pick him up again. The pally is the hard hitting one here and will cast buffs on other guys. He does a concencrate that you should move out of and will judge seal of command and blood. Spell reflect seal of command. The priest will cast Circle of healing that MUST BE INTERRUPTED.

Illidan Stormrage

Stay out of the fires he does when he slams onto the ground in P1. Move away if you have parasites. P2, Illidan flys in the airs, tosses in glaives on both sides of the metal plate in the middle of the summit. Spawns 2 Flames of azzinoth, essentially 2 Giant fire elementals. 2 tanks in FR gear needed for this phase. The flames are leashed onto there warglaive and if seperated they will enrage and wipe the raid. If the flames are too far from each other, will charge and thus enrage. Best to follow a path around the circle in the middle while tanking them. GTFO eye beam that illidan casts and move out of the flames the flames of azzinoth will occasionally put on ground. Take them facing away from raid. Probobly the phase I'll end up ****ing up on. :p Phase 3 is like Phase 1 except these wierd demons will stun a random person, they must be killed otherwise the person they chase will die. Phase 4 illidan goes into demon form, tanked by a warlock. No melee whatsoever due to his aura around him. Phase 5 kite him into traps to avoid his enrage thing and continue till he's dead.

Please correct me if I'm wrong. I dont wanna **** up on my first raid day with a new guild. :)

Alright so I read all the strats on the fights I dont know in BT(Bloodboil and everything beyond him).

Gurtogg Bloodboil

Our strategy varies a little we let stacks go higher and do it with 2 or 3 tanks depending on who's on. You can force him to switch to another tank with BOP -- as long as your tanks are working together, that's more than enough time to close the threat gap.

From the melee perspective it's a tank n spank with 2 threat targets to stay under - pretty boring all things considered.

RoS

Phase 1:

First thing's first: He has a standard agro table and will run down it killing people if he cannot attack his fixate target. That said, unless something goes terribly wrong you'll never have to worry about agro because of fixate.

Fixate is a 5 second debuff applied to the closest character. ROS will always attack the fixate target unless he cannot (ie: BoP, ice block, or the fixate target dies). Think of gaining fixate as if you had cast mocking blow on him.

Every minute he does a fairly standard "enrage" that increases attack speed and damage for 15 seconds. I believe the aura reduces defense but I can't remember.

No healing or regeneration effects work (that includes potions) so you're forced to "rotate" tanks. The way you rotate is by having the current fixate target back out of the way and a new one get closer so that the next time fixate is cast it will go on the new tank.

Typically you'd have a warrior run in and get fixated. He'd hold on to ROS for 1 minute (until enrage): during that time you don't need to generate threat so not attacking to avoid parries is acceptable. Concentrate on mitigating damage (make sure you get shields 15 seconds early, every 15 seconds after that. Blessing of Sacrifice, etc) You can have people intervene hits if someone gets low.

When enrage is due, you have a rogue or some other high-avoidance class step in and tank him for 15 seconds. Enrage tanking works exactly the same as a normal phase: he's just hitting harder. After that you'll cycle to your next tank and start all over again.

It's pretty unusual to go for more than 2 enrages. The key is to get into phase 1 with full HP because once ROS is out you can't be healed until phase 2.

Phase 2

From a tanking perspective: generate threat, and reflect deaden (cast every 30-ish seconds). Everythign else is on your rogues who have to make sure to kick spirit shocks which will otherwise disorient your tank. if your rogues have downs then you'll wipe, if they don't: you'll win.

You do double damage but also take damage equal to 50% of what hit for: take care not to get yourself killed if you're DPS.

Phase 3

it's a DPS race. There's an interesting +100% threat mechanic that happens whenever he switches targets. What we usually do is have a paladin run in, then the MT pulls off immediately (BOP) and generates threat for a few seconds (misdirects etc). After that the DPS can come in and go all out without any chance of pulling.

The aura processively increases the damage you deal and the damage you take so blowing cool downs later (but not too late) will provide better returns.

Every so often he'll cast "Spite": just chug a nature potion when you pop out of the ice cube and hope your healers don't hate you.

The fight is really complicated but you don't need to worry about 2/3s of the things going on.

Mother Sharaz

Everyone except the MT in full SR gear.

Our MT and OTs just wear melee gear: 90% of the damage they take will be physical. Everyone else is typically 300+ SR (though some may chose to wear less once you're comfortable with the fight).

She will shoot out beams that will chain to other ppl so I assume spread out?

There are a few strategies but I think the most common is to have everyone in 2 groups (melee and ranged) so that chain heal and COH work better. It also gives you much more room to spread out after fatal attraction.

Fatal attraction she teleports you to her and you must run away from each other(25 yards) so the debuff goes away.

Yup. Potting and health stones after FA are a good idea, but otherwise it's a matter of making sure two pink beams are coming out of your ass and you run away.

Illidari Council

Stay away from mage due to his arcane explosion he'll do. The mage will also use a Blizzard/Fire AOE thing that people must move out of. The rogue will occasionally vanish and reappear, tank must pick him up again. The pally is the hard hitting one here and will cast buffs on other guys. He does a concencrate that you should move out of and will judge seal of command and blood. Spell reflect seal of command. The priest will cast Circle of healing that MUST BE INTERRUPTED.

Exactly right. This is the olympics of "not stand in ****". Nothing here is particuarly hard, you just have to not let yourself get killed. If you have 15k HP you can survive the worst possible combination of attacks without heals (flame strike, divine wrath, envenom).

Interupting divine wrath makes this fight substantially easier.

Illidan Stormrage

Phase 4 illidan goes into demon form, tanked by a warlock

Phase 3 is the same as phase 1. he casts a DOT called agonizing flames that works like conflag (deals damage to all people within 5 yards). Damage increases over time the opposite of how doomfire works.

The demons that stun come in phase 4 - you have to kill them then spread out to avoid his AOE fireball attack (it works like gruuls shatter: the closer you are to people, the more damage it does).

Please correct me if I'm wrong. I dont wanna **** up on my first raid day with a new guild. :)

Our strategy varies a little we let stacks go higher and do it with 2 or 3 tanks depending on who's on. You can force him to switch to another tank with BOP -- as long as your tanks are working together, that's more than enough time to close the threat gap.

From the melee perspective it's a tank n spank with 2 threat targets to stay under - pretty boring all things considered.

Phase 1:

First thing's first: He has a standard agro table and will run down it killing people if he cannot attack his fixate target. That said, unless something goes terribly wrong you'll never have to worry about agro because of fixate.

Fixate is a 5 second debuff applied to the closest character. ROS will always attack the fixate target unless he cannot (ie: BoP, ice block, or the fixate target dies). Think of gaining fixate as if you had cast mocking blow on him.

Every minute he does a fairly standard "enrage" that increases attack speed and damage for 15 seconds. I believe the aura reduces defense but I can't remember.

No healing or regeneration effects work (that includes potions) so you're forced to "rotate" tanks. The way you rotate is by having the current fixate target back out of the way and a new one get closer so that the next time fixate is cast it will go on the new tank.

Typically you'd have a warrior run in and get fixated. He'd hold on to ROS for 1 minute (until enrage): during that time you don't need to generate threat so not attacking to avoid parries is acceptable. Concentrate on mitigating damage (make sure you get shields 15 seconds early, every 15 seconds after that. Blessing of Sacrifice, etc) You can have people intervene hits if someone gets low.

When enrage is due, you have a rogue or some other high-avoidance class step in and tank him for 15 seconds. Enrage tanking works exactly the same as a normal phase: he's just hitting harder. After that you'll cycle to your next tank and start all over again.

It's pretty unusual to go for more than 2 enrages. The key is to get into phase 1 with full HP because once ROS is out you can't be healed until phase 2.

Phase 2

From a tanking perspective: generate threat, and reflect deaden (cast every 30-ish seconds). Everythign else is on your rogues who have to make sure to kick spirit shocks which will otherwise disorient your tank. if your rogues have downs then you'll wipe, if they don't: you'll win.

You do double damage but also take damage equal to 50% of what hit for: take care not to get yourself killed if you're DPS.

Phase 3

it's a DPS race. There's an interesting +100% threat mechanic that happens whenever he switches targets. What we usually do is have a paladin run in, then the MT pulls off immediately (BOP) and generates threat for a few seconds (misdirects etc). After that the DPS can come in and go all out without any chance of pulling.

The aura processively increases the damage you deal and the damage you take so blowing cool downs later (but not too late) will provide better returns.

Every so often he'll cast "Spite": just chug a nature potion when you pop out of the ice cube and hope your healers don't hate you.

The fight is really complicated but you don't need to worry about 2/3s of the things going on.

Our MT and OTs just wear melee gear: 90% of the damage they take will be physical. Everyone else is typically 300+ SR (though some may chose to wear less once you're comfortable with the fight).

There are a few strategies but I think the most common is to have everyone in 2 groups (melee and ranged) so that chain heal and COH work better. It also gives you much more room to spread out after fatal attraction.

Yup. Potting and health stones after FA are a good idea, but otherwise it's a matter of making sure two pink beams are coming out of your ass and you run away.

Exactly right. This is the olympics of "not stand in ****". Nothing here is particuarly hard, you just have to not let yourself get killed. If you have 15k HP you can survive the worst possible combination of attacks without heals (flame strike, divine wrath, envenom).

Interupting divine wrath makes this fight substantially easier.

Phase 3 is the same as phase 1. he casts a DOT called agonizing flames that works like conflag (deals damage to all people within 5 yards). Damage increases over time the opposite of how doomfire works.

The demons that stun come in phase 4 - you have to kill them then spread out to avoid his AOE fireball attack (it works like gruuls shatter: the closer you are to people, the more damage it does).

Please correct me if I'm wrong. I dont wanna **** up on my first raid day with a new guild. :)

We do almost the EXACT same thing..

We do almost the EXACT same thing..

One more thing: traps are worthless. If you can get him to 30% without them, there's absolutely no reason to start.

9/10 times Maiv will drop them in the middle of nowhere and you end up dragging him out of range or too close to parasite. It's not worth screwing around with positioning to get DPS that you really don't need (his enrage timer is something like 25 mins). The only time we've ever died in P3 was when screwing with traps.

That being said: the're a great way to recover from disaster if (for example) your MT dies and you need to stall for a few seconds to get into demon phase.

Had a look over our realm forums: we've got a crapload of end-game raid guilds all of a sudden.

Horde: 2 on Felmyst, 3 with Illidan down but no SWP kills, 2 working on Illidan, 4 more with at least 3 T6 kills

Alliance: 1 on M'uru, 1 on Felmyst, 1 working on Illidan, 7 with multiple BT/Hyjal kills (stalling out on RoS/Bloodboil/Archimonde)

In total we have 21 guilds that are likely to have killed Illidan and played around in SWP before WoTLK. Compared to original wow:

C'thun: Horde 1, Alliance 2.

5+ Naxx: Horde: 1, Alliance 4

Neferian: Horde: 5, Alliance: 11

It seems a lot easier for raid guilds to progress through the final tier of content than it was in the original days. Assuming that a raid ran with 40 or 25 and had no alternates, the number of raiders in end-tier content has doubled (though this doesn't take into account inflating server populations)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • I've always preferred this possibility. There is something that feels good about the idea that all matter in the universe will eventually come back together and maybe even result in another big bang. The idea that the universe would fizzle out over the eons and forever drift apart is a little depressing. I realize it is not logical to let a basic human desire for life to have a grand everlasting meaning change the way I feel about a scientific theory, but I am human, so that is how I feel :-).
    • Windoze 11 could finally go to hell, instead of making me savor yet another error I've never had. "Bad Pool Caller" or whatever TF cryptic crap0la message it is. Adding salt to injury, it says something along these lines (on the blank black screen after it hard stops): "Your windoze needs to restart. You can restart." NO WAY SHERLOCK. The PEECEE, look, it's *blocked*, I can do jack sh1t with it as it is and you say that it needs to restart? Further, that I can restart? What am I supposed to do, take a herbal bath? Sudo a sandwich? Timewaster pile of useless slop and errors, coded by monkeys and force-fed on us by a pedo-founded corporation, that's all there is to it. Now, let's have a fun weekend trying to handle the error, which after a quick internet check can basically be due to EVERYTHING, from memory faults to drivers to motherboard issues. Thanks M$.
    • Zen Browser 1.21.3b by Razvan Serea Zen Browser is a privacy-focused, open-source web browser built on Mozilla Firefox, offering users a secure and customizable browsing experience. It emphasizes privacy by blocking trackers, ads, and ensuring your data isn't collected. With Zen Mods, users can enhance their browser experience with various customization options, including features like split views and vertical tabs. The browser is designed for efficiency, providing fast browsing speeds and a lightweight interface. Zen Browser prioritizes user control over the browsing experience, offering a minimal yet powerful alternative to traditional web browsers while keeping your online activity private. Zen Browser’s DRM limitation Zen Browser currently lacks support for DRM-protected content, meaning streaming services like Netflix and HBO Max are inaccessible. This is due to the absence of a Widevine license, which requires significant costs and is financially unfeasible for the developer. Additionally, applying for this license would require Zen to be part of a larger company, similar to Mozilla or Brave. Therefore, DRM-protected media won't be supported in Zen Browser for the foreseeable future. Zen Browser offers features that improve user experience, privacy, and customization: Privacy-Focused: Blocks trackers and minimizes data collection. Automatic Updates: Keeps the browser updated with security patches. Zen Mods: Customizable themes and layouts. Workspaces: Organize tabs into different workspaces. Compact Mode: Maximizes screen space by minimizing UI elements. Zen Glance: Quick website previews. Split Views: View multiple tabs in the same window. Sidebar: Access bookmarks and tools quickly. Vertical Tabs: Manage tabs vertically. Container Tabs: Separate browsing sessions. Fast Profile Switcher: Switch between profiles easily. Tab Folders: Organize tabs into folders. Customizable UI: Personalize browser interface. Security Features: Inherits Firefox’s robust security. Fast Performance: Lightweight and optimized for speed. Zen Mods Customization: Deep customization with mods. Quick Access: Easy access to favorite websites. Open Source: Built on Mozilla Firefox with community collaboration. Community-Driven: Active development and feedback from users. GitHub Repository: Contribute and review the source code. Zen Browser 1.21.3b changelog: New Features Updated to Firefox 152.0.1 Fixes Fixed transparency not working after updating to 1.21.2b (#14259) Fixed frequent crashes affecting users with Intel Raptor Lake processors Fixed an issue on macOS where choosing a PDF option, such as "Save as PDF", from the system print dialog would send the job to your printer instead of saving a file. Other minor bug fixes and improvements. Download: Zen Browser | 90.2 MB (Open Source) Download: Zen Browser ARM64 | Other Operating Systems View: Zen Browser Home Page | Screenshots 1 | 2 | Reddit Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Get 1-year and $60 of Sam's Club value for just $15 with Auto-renew by Steven Parker Become a Sam's Club Member Now! Shop Premium-Quality Products and Enjoy Incredible Perks, and Savings. Today's highlighted deal comes via our Gift Cards section of the Neowin Deals store, where for only a limited time, you can save 75% off a Sam's Club 1 Year Membership with Auto-Renew. Sam’s Club is a membership warehouse club, a limited-item business model that offers members quality products at an exceptional value unmatched by traditional retail. From groceries and kitchen supplies to electronics and furniture, Sam's Club has great deals on the items you want! By redeeming and signing up as a member, you'll be paying just $20 for a 1 year Sam's Club membership (normally $50.) You'll receive a complimentary household card for more savings from already low-priced items. Sign up now and save money on all your food and decor. Find great deals on groceries, kitchen supplies, electronic, furniture & more Get discounts on hotels, rental car, live events, attractions, movies, & more Save up to 60% on hotel accommodations around the world Get a complimentary household card for more savings from already low-priced items Although it was published quite some time ago, Sam's Club members can enjoy discounts like this. Important Details For a physical membership card after online membership registration, present your phone number or email along with a valid ID at Sam’s Club Membership Services in any US Sam's Club location to have your membership card printed. This membership offer is only available to new Sam's Club members in the USA. It is not valid for membership renewals, for those with a current membership, or those who were Sam’s Club members less than 6 months prior to the current date. To check your renewal date, please check your billing statement or your online account, or chat with an associate. Promotion code is non-transferable Offer valid for new Sam’s Club members only; not valid for membership renewals, for those with a current membership, or those who were Sam’s Club members less than 6 months prior to the current date. Auto Renew: By accepting this offer, you authorize annual recurring charges to any card on file for your Sam's Club membership fee(s) plus any applicable taxes at then-current rate every year until you cancel. Current rates, which may change, are $50 for Club level and $110 for Plus level. Visit SamsClub.com or a club or call 1-888-746-7726 for full terms or to cancel auto-renewal. Valid at over 597 U.S. Sam’s Club locations. Find a location near you. Redemption deadline: redeem your code within 30 days of purchase Access options: desktop & mobile Membership MUST be activated within 30 days Membership expires 1 YEAR from the date the Sam's Club membership is activated Limit 1 per person, may buy 1 additional as gift This Sam's Club 1 Year Membership normally costs $60, but can now be yours for just $15, for a limited time, that's a saving of $45 (70%) off! For specifications, and terms, please click the link below. Get 1-year of Sam's Club with Auto-renew for just $15 (was $60) This deal is only available to U.S. residents. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • Microsoft, why can't I just turn off Copilot on my MS account (in order to stop OneDrive from wanting to summarize everything, ahem) in a way that doesn't break OneNote instead?
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      578
    2. 2
      +Edouard
      190
    3. 3
      PsYcHoKiLLa
      77
    4. 4
      Michael Scrip
      77
    5. 5
      Steven P.
      72
  • Tell a friend

    Love Neowin? Tell a friend!