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So I forgot how much I love this game. I stopped playing for a couple months and switched to AoC, but I decided to play again and I love it. Again.

I started a new pally on Burning Legion because my friend plays on there and I was at 20 in 12 hours. I forgot just how much fun the game was. AoC may have the graphics and the combat is a bit more involved, but the art style and overall combat system of WoW is great, and it just seems so much more social. I'm glad I'm back, and my AoC account is closed.

If anybody plays on Burning Legion, my main is Katastrofi, level 22 ret pally.

Been working on deciding my PVE build, as I only PVP when I get pretty bored or I'm waiting for something to sell in the AH:

No offense but that's an awful build for dps

Here is probably the best dps build currently available.

Armory Link

Hope this helps

You'll have to click on his spec obviously

Well.. it looks like I'm going to have to grind harder.. because

TODAY THE 2.4.3 PATCH GOES LIVE!!!!

No offense but that's an awful build for dps

Here is probably the best dps build currently available.

Armory Link

Hope this helps

It does.. Thanks! .. Guess when I get back into game I'm going to have to use a gold to respec.

Good question, wait for the official downloader instead.

I used to have the problem with Blizzard downloader where it had horrible speeds and took forever to do anything. Filefront, or Alla (preminuem) provided to be great tools to get the patch hell-of-alot faster than the downloader.

Why would you ever download a patch from a File Sharing/Personal Storage site?

I know alot of people who can not download the patch from the blizz downloader, due to torrents being blocked, OR extremely slow speeds, and we aren't talking about the ones who don't even know how to unblock ports and change firewall settings.

Why would you ever download a patch from a File Sharing/Personal Storage site?

As long as the Digital Signature is in tact it doesn't matter where you download it from.

Also good news everyone, the WotLK Alpha has come to a close today. Standby for beta!

The Wrath of the Lich King alpha test has now come to a close. We’d like to thank all of you for your participation and invaluable feedback on the game. The World of Warcraft team is hard at work preparing for the next phase of testing, and each of you will be invited back to participate. We’re also happy to inform you that we will not be wiping characters as we transition from alpha to beta. However, all current alpha characters will be locked for a short period of time, allowing new players entering the beta sufficient time to catch up.

We look forward to seeing you all again in the Wrath of the Lich King beta test.

alphaendnm3.jpg

I don't know if I'd like real wow, i think the slow leveling would annoy me!

I'm sorely tempted though! But I like toxic-wow, it's just the fact that the constant downtime i'm considering teh real wow!

WoW is a lot faster to level than say games like... Vanguard or Age of Conan.

It's surprised me how much faster WoW leveling is now that I'm back into it.

In the time 1-29 I'd be about 15 in Vanguard, or 18 in AoC.

I wish leveling was based on mastering skills and class quests and story line progression rather than collecting 30 bear asses for some guy in tarren mill.

For example, getting to level 60 from 59 should require previous quests + something like Warlord's command and the balance of light and shadow (though class specific and without the raid requirements).

The quests don't nessecarily have to be group quests, but I do think that they should test class skills. Things like the rogue poison quest at 20, the druid form quests, and the hunter bow were great. Place them once every 10 levels and test basic skills like:

  • basic tank theory: keep shield block up 100% of the time
  • Basic DPS rotations (the theory can be just a basic tank 'n spank burn)
  • Threat management -- DPS till pull then fade it onto another mob
  • Healing/clensing (see the priest epic quest)
  • Staying out of things that kill you -- a suppression room event on a timer

This game would be way more fun to play in groups if you could assume a certain base-line level of skill. It's also make botting to level more difficult.

Hmmm, I've been out of this a few months. Seriously thinking about starting back playing. Last time I was on, I had a difficult time trying to lvl up due to having to fight monsters 10 levels above me. I just couldn't hack it.

why would you want to fight 10 lvls above you? there are plenty of other places to fight with even lvls or couple lvls more.

I wish leveling was based on mastering skills and class quests and story line progression rather than collecting 30 bear asses for some guy in tarren mill.

For example, getting to level 60 from 59 should require previous quests + something like Warlord's command and the balance of light and shadow (though class specific and without the raid requirements).

The quests don't nessecarily have to be group quests, but I do think that they should test class skills. Things like the rogue poison quest at 20, the druid form quests, and the hunter bow were great. Place them once every 10 levels and test basic skills like:

  • basic tank theory: keep shield block up 100% of the time
  • Basic DPS rotations (the theory can be just a basic tank 'n spank burn)
  • Threat management -- DPS till pull then fade it onto another mob
  • Healing/clensing (see the priest epic quest)
  • Staying out of things that kill you -- a suppression room event on a timer

This game would be way more fun to play in groups if you could assume a certain base-line level of skill. It's also make botting to level more difficult.

Not agreeing with your examples but I agree with the idea. I really hate how anybody can get to 70, just the time varies, but if there were quests to get specific levels and or skills that are essentail to leveling it would give everybody a base-line of skill, esepcially if encounters were difficult where they required common sense and some basic function of a brain to do. I wouldn't make him super hard, but difficult enough where you would need a gameplan to be able to do it, and not just wing it (unless of course your that good/lucky).

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