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total noob problem here....HELP

I only had some standard sword... which broke (appears in red under my map).... however its dissapeared from my userbar and backpack so i cant take it to the blacksmiths to be repared... i dont have enough money to buy anything off them and no other weapons.

Actually. i do have something... Militia Quarterstaff or something like that? but i dont have the profiency to use it, whatever that means? i stupidly chose it after completing a quest only to realise i wouldnt b able to use it yet.

so, how can i get my hands on a weapon... or how can i get the proficiency to use my other weapon?

I tried asking for a trade with random people only to find i cant trade as i am still on my 10 day trial... i also dont have time to go and purchase the game until the weekend..

so what can i do in the meantime?

Im so mixed thoughts at the moment weathers im looking forward to this next patch followed up by WOLK, or I don't wont the patch to happen and things will stay the same in WOLK but we all know that wont happen :s ...

Reason I say that is because I was talking to some of my guild members last night and one of them was saying how this next patch 3.0 is going to fully screw over Wow, just because of all the things there doing in the patch will change the game face of this game completely. I have only a small part of the patch notes so I don't think I got to the part were this person was reading from but from what I gathered the changes are going to be to a whole new extreme but it is for the better..

Does anyone else feel unsure about this next patch or have any thoughts as to if its going to change the World (world of warcraft ) as we know it to be?

Also I was looking at some specs in the internet for my frost mage and it seemed when I was placing the points in that I was just stock piling them all into the frost tree :s hope this isn't going to turn out to be one of those specs which are just 0/0/61 :s

You should be looking forward to WotLK if you are still enjoying WoW. An Expansion adds alot of improvements to the game and can respark your enjoyment in area's which you otherwise ignored.

Alot of people said that WoW would end or be screwed over by TBC.. yet you're still playing it? Alot of people said Starcraft was just Orcs in Space and would fail.. alot of people say alot of things :) An expansion add's new things to the game, while it does slightly change the game.. its usually always for the better. For instance:

1. If you like PvP.. your getting a new area dedicated to it and the classes are being redesigned with TBC knowledge in mind to be more balanced (and loads of new imba spells to play with).

2. If you like casual PvE.. you're getting alot more fun with WotLK with the implementation of 10man versions of every raid instance, so no more 10man Kara farming.. your actually going to be able to progress and experience some nice fights. If your a casual PvE'er who likes the experience of 25mans, you're getting the best thing ever which was missed from TBC.. An actual learning curve. For instance (TBC as an example): Gruul = very easy, SSC/TK = medium, BT/MH = hard, Sunwell = even harder. Now you might say "hey its like that now.." but thats not how its always been, typically EVERY SINGLE INSTANCE is set to uber-hard mode on release and then nerfed down over time, this meant that casual's/new players could not experience content until blizzard nerfed it.. You can now progress from the second WotLK hits.

3. If you like Hardcore PvE (25man) your getting what you wanted. Blizzard are changing the class mechanics to stop the class stacking, so no more calling raids off as you dont have 5 shamans online (or whatever).. or not doing progress raids as they arnt online (i.e. the main problem with sunwell isnt the fact that its hard, its the fact that its almost impossible to get a raid group for it).

4. PvE Mage: As you're a Mage i'll add this in here.. There actually giving the class stackability in Raids now. While in TBC it was common amongst hardcore raiders for the Mage to be considered the weakest class (purely for the fact, that you dont even need 1 to down 99% bosses and there damage doesnt compensate for there weak survivability compared to a warlock etc), they are looking to be extreme Strong in WotLK. The stackability with the Mage class is different from other classes however, as the stackability we get is from other mages (I.E. Different Mage Specs put up different DeBuffs, so you want 3 Mages for all the debuffs for the added damage).

There's acrap load more i could go into but the conclusion is: Expansions fix what was wrong in previous versions of the game.

Most specs you look at now are pretty useless as they will be changed, Blizzard has stated there's still more to come for the Mage.

P.S. Mages pwn :p

total noob problem here....HELP

I only had some standard sword... which broke (appears in red under my map).... however its dissapeared from my userbar and backpack so i cant take it to the blacksmiths to be repared... i dont have enough money to buy anything off them and no other weapons.

Actually. i do have something... Militia Quarterstaff or something like that? but i dont have the profiency to use it, whatever that means? i stupidly chose it after completing a quest only to realise i wouldnt b able to use it yet.

so, how can i get my hands on a weapon... or how can i get the proficiency to use my other weapon?

I tried asking for a trade with random people only to find i cant trade as i am still on my 10 day trial... i also dont have time to go and purchase the game until the weekend..

so what can i do in the meantime?

Check your char again and check your Backpacks.. If it isnt there, you've accidently deleted it :p

You can just use un-armed combat to kill the starter mobs (As your low level) and hopefully another weapon will drop or get a reward from a quest (If your not a Melee Class but a Caster Class, then your starter weapon has no effect :p) or with the money that drops buy another weapon from a vender at the starter area.

Alternatively, if you're only level 1-5 and struggling to kill things unarmed (dont think you should have a problem in the starter area, although it could be annoying) you can simply recreate your character as it'll take you literally 5minutes to level back up :p

I got to the part were this person was reading from but from what I gathered the changes are going to be to a whole new extreme but it is for the better..

It'll wreck the game for people who are running at the edge of their abilities: my guild is really close to clearing all the content: losing a week or two because a patch destroyed your UI, or the new spell mechanics gimped your healers, or the threat changes crippled your dps: that's the difference between "I won" and "close, but fail". The same is true for people who like to PvP and suddenly discover that (for example) druid, warlock, warrior just isn't viable anymore.

For the typical player the patch is a shake up to their class and maybe a significant change to the way they play (see paladin changes for examples) but on the whole it should be a net buff to their HPS/DPS/Threat ability. It'll be a little while getting used to the new way to play. Some people may not be happy with the changes (ie: "Shaman got more, Paladins got screwed") but i think it'll mostly be a case of "different" rather than "worse".

2. If you like casual PvE.. you're getting alot more fun with WotLK with the implementation of 10man versions of every raid instance, so no more 10man Kara farming.. your actually going to be able to progress and experience some nice fights.

I suspect that for many people it'll be 10-man naxx farming forever. Blizzard promised challenging 10-man encounters, not an 'easy mode'. I suspect that the equivilant to 10-man Sunwell will be only slightly more popular than the real thing. Compare the number of people running ZA to Karazhan: most people who want 'casual' PVE aren't interested in progression-style raiding.

Those interested in small-group raiding are going to have a field day. So are 25-man raiders with alts that they want to gear without mindlessly farming 2 year old content that everyone has outgeared since before the zone opened.

3. If you like Hardcore PvE (25man) your getting what you wanted. Blizzard are changing the class mechanics to stop the class stacking, so no more calling raids off as you dont have 5 shamans online (or whatever).. or not doing progress raids as they arnt online (i.e. the main problem with sunwell isnt the fact that its hard, its the fact that its almost impossible to get a raid group for it).

We'll just stack different classes. When kara opened we stacked 3 priests to zerg down moroes, then 3 paladins for maidden. Stacked warlocks/mages for nightbane, rogues/warriors for aran. For every given encounter there will be an ideal combination of classes: progression raiders will tend towards those make-ups for progression and then shift back to more 'normal' make-ups when the content is on farm.

I don't expect to see things being as ridiculous as Sunwell, I think it'll be more like BT where you might swap 3 or 4 people for progression encounter but have 'roughly' a balanced raid through-out while learning.

(purely for the fact, that you dont even need 1 to down 99% bosses and there damage doesnt compensate for there weak survivability compared to a warlock etc)

The problem isn't survavility: there's no encounter in Sunwell wear having a mage is a liability like bloodboil. The real issue is their single target DPS is sub-par (way worse than hunters, rogues, and warlocks). Their AOE isn't particularly useful compared to Seed of Corruption, and they require much more babysitting to be at maximum effectiveness:

CoE (and you're not losing curse of shadow/recklesness to get it), a shadow priest, and a shaman (though you're probably pulling the shaman to bloodlust your physical DPS).

You could toss the mage in your warlock DPS group which covers the shaman/shadow priest and put your CoE bitch into the 'crap' group. For your effort you don't gain anything that you can't get by having the mage waiting outside the zone. You're much better off bringing the third warlock and putting them in the group to toss curse of doom/weakness. You get more damage, an extra soul stone, an extra health stone.

The stackability with the Mage class is different from other classes however, as the stackability we get is from other mages (I.E. Different Mage Specs put up different DeBuffs, so you want 3 Mages for all the debuffs for the added damage).

They don't stack with other versions of the same buff. IE: if winters chill is up you cannot apply improved scorch until it fades because you receive 'a more powerful spell is already active' error. The +spell crit debuff is the only thing you'll need a mage for (water, arcane int, and amp/damage magic too), the reset can be covered adequately by other classes.

I haven't played my mage on beta for a couple of weeks, but I was interested in this mechanic specifically (frostfire-bolt double-dipping was leading to 80%+ crit rate with 360%+ crit damage with full raid buffs).

Question. You need a level 55+ to get a death knight on the new expansion. But how does that work?

You make a death knight and then what? You appear where? Goldshire? And at what level?

I will get WLK for sure. But I'm not going to pre-order.

You start in the Death Knight starting zone, in the EPL. From my understanding, you then go thru 3 or so levels worth of DK starter quests, which from what I've heard, are impressive...then your off to HFP again, killing hellboars.

Yay.

You start in the Death Knight starting zone, in the EPL. From my understanding, you then go thru 3 or so levels worth of DK starter quests, which from what I've heard, are impressive...then your off to HFP again, killing hellboars.

Yay.

Think most people said you come out at 57, but all those quest in EPL are easy to do so you'll quest that level and hit 58 or stay and hit 60 (if your like me). They speeding up the leveling process 60-70 too.

You should be looking forward to WotLK if you are still enjoying WoW. An Expansion adds alot of improvements to the game and can respark your enjoyment in area's which you otherwise ignored.

Alot of people said that WoW would end or be screwed over by TBC.. yet you're still playing it? Alot of people said Starcraft was just Orcs in Space and would fail.. alot of people say alot of things :) An expansion add's new things to the game, while it does slightly change the game.. its usually always for the better. For instance:

1. If you like PvP.. your getting a new area dedicated to it and the classes are being redesigned with TBC knowledge in mind to be more balanced (and loads of new imba spells to play with).

2. If you like casual PvE.. you're getting alot more fun with WotLK with the implementation of 10man versions of every raid instance, so no more 10man Kara farming.. your actually going to be able to progress and experience some nice fights. If your a casual PvE'er who likes the experience of 25mans, you're getting the best thing ever which was missed from TBC.. An actual learning curve. For instance (TBC as an example): Gruul = very easy, SSC/TK = medium, BT/MH = hard, Sunwell = even harder. Now you might say "hey its like that now.." but thats not how its always been, typically EVERY SINGLE INSTANCE is set to uber-hard mode on release and then nerfed down over time, this meant that casual's/new players could not experience content until blizzard nerfed it.. You can now progress from the second WotLK hits.

3. If you like Hardcore PvE (25man) your getting what you wanted. Blizzard are changing the class mechanics to stop the class stacking, so no more calling raids off as you dont have 5 shamans online (or whatever).. or not doing progress raids as they arnt online (i.e. the main problem with sunwell isnt the fact that its hard, its the fact that its almost impossible to get a raid group for it).

4. PvE Mage: As you're a Mage i'll add this in here.. There actually giving the class stackability in Raids now. While in TBC it was common amongst hardcore raiders for the Mage to be considered the weakest class (purely for the fact, that you dont even need 1 to down 99% bosses and there damage doesnt compensate for there weak survivability compared to a warlock etc), they are looking to be extreme Strong in WotLK. The stackability with the Mage class is different from other classes however, as the stackability we get is from other mages (I.E. Different Mage Specs put up different DeBuffs, so you want 3 Mages for all the debuffs for the added damage).

Hehee thanks for all the info, really changed my whole perspective on what people say etc.... I guess its really up to what I think :D :)

I got a beta key for WotLK. However, I quit playing WoW a while ago so I don't have need of it. So I have a free beta key for a fellow neowinian. I'd like to give it to someone that will make good use of it. Anyways, first person to pm me gets it. I'll try to send the key to you as soon as possible.

Oh yeah, conditions copied from the email:

In order to participate in the beta test, you must upgrade an existing retail account that has been upgraded with The Burning Crusade?, allowing you to connect to the Wrath of the Lich King™ test realms. The World of Warcraft?: The Burning Crusade? game client that you use must be patched up to version 2.4.2 or later in order to install the beta test client.

Edit: Key given away already.

Edited by trag3dy
The problem isn't survavility: there's no encounter in Sunwell wear having a mage is a liability like bloodboil. The real issue is their single target DPS is sub-par (way worse than hunters, rogues, and warlocks). Their AOE isn't particularly useful compared to Seed of Corruption, and they require much more babysitting to be at maximum effectiveness:

CoE (and you're not losing curse of shadow/recklesness to get it), a shadow priest, and a shaman (though you're probably pulling the shaman to bloodlust your physical DPS).

You could toss the mage in your warlock DPS group which covers the shaman/shadow priest and put your CoE bitch into the 'crap' group. For your effort you don't gain anything that you can't get by having the mage waiting outside the zone. You're much better off bringing the third warlock and putting them in the group to toss curse of doom/weakness. You get more damage, an extra soul stone, an extra health stone.

They don't stack with other versions of the same buff. IE: if winters chill is up you cannot apply improved scorch until it fades because you receive 'a more powerful spell is already active' error. The +spell crit debuff is the only thing you'll need a mage for (water, arcane int, and amp/damage magic too), the reset can be covered adequately by other classes.

I haven't played my mage on beta for a couple of weeks, but I was interested in this mechanic specifically (frostfire-bolt double-dipping was leading to 80%+ crit rate with 360%+ crit damage with full raid buffs).

Well mages have always had these problems, I have been playing a mage for the last 3 years and I can say most of our whining has been legit. About 3 years ago it was fun to play a mage. We could pop insane trinkets and do crazy damage, at the end we lost 1/2 mana and all cooldowns up but still we were able to do crazy burst damage and survive.

Then people started whining about this and they started to slowly remove our "fun" factors. They nerfed the crazy damage through trinkets and from then on we were never scaled how we should've been. For me a mage is someone who has low HP but compensates on suvivability through spells and damage output. (Shields, iceblock, invisibility as defense) But in TBC we hopelessly got behind and Blizzard never reacted.

Now we get outdamaged by hunters, warlocks and rogues while they have more suvivability while other classes like paladins and shamans etc got buffed.

It's that what convinced me to start a warrior and to be honest, he's been fun as hell, though I still play my mage everyday but the damage my warrior can do combined with his survivability is fun to play.

What mages need: more steady damage with different combo's than scorch/fireball, more survivability in terms of spells we can do, even if they're a bit out there as long as they're fun and they help, bring back the crazy burst damage, only if it's 10 seconds and after that we die, that's what a mage is supposed to be. Imagine all mages going into a magic frenzy at the end of a boss at 20% being able to put out crazy damage and then blow up or something...

What mages need: more steady damage with different combo's than scorch/fireball, more survivability in terms of spells we can do, even if they're a bit out there as long as they're fun and they help, bring back the crazy burst damage, only if it's 10 seconds and after that we die, that's what a mage is supposed to be. Imagine all mages going into a magic frenzy at the end of a boss at 20% being able to put out crazy damage and then blow up or something...

That is what Blizzard is doing with WotLK. They said that they are looking at options to bring the Mage as the highest DPS class.

Am i doing something wrong???

i just cant progresss... i am only in goldshire, i have a 'worn shortsword' as a weapon, thats it...

i'm walkin into the woods and stuff and the wolves are just destroyin me... 3 and 4 at a time coming at me i dont stand a chance, i'm trying to head into the mine and if i am lucky enough to make it there i am being attacked by kobolt workers...

can anyone offer any tips on becoming stronger, getting better weapons, anything at all to help me survive???

Am i doing something wrong???

i just cant progresss... i am only in goldshire, i have a 'worn shortsword' as a weapon, thats it...

i'm walkin into the woods and stuff and the wolves are just destroyin me... 3 and 4 at a time coming at me i dont stand a chance, i'm trying to head into the mine and if i am lucky enough to make it there i am being attacked by kobolt workers...

can anyone offer any tips on becoming stronger, getting better weapons, anything at all to help me survive???

If you're having trouble at the easiest stage of the game I would reconsider. Maybe it's just not the game for you?

The whole basis of the first 5 levels are to get you accustomed to the game and how you progress. From then on it's just rinse in repeat, with instances and PvP as offshoots.

Am i doing something wrong???

i just cant progresss... i am only in goldshire, i have a 'worn shortsword' as a weapon, thats it...

i'm walkin into the woods and stuff and the wolves are just destroyin me... 3 and 4 at a time coming at me i dont stand a chance, i'm trying to head into the mine and if i am lucky enough to make it there i am being attacked by kobolt workers...

can anyone offer any tips on becoming stronger, getting better weapons, anything at all to help me survive???

You should be level 6 or something. Also make sure you kill things that start attacking you...don't just try to run away. Kill 1 thing, then run a bit forward, trying to avoid any of the mobs. If they start attacking you, kill them as well. Rinse and repeat.

If you look at a unit's name, if it is RED then they will attack you if you get too close. If it is Yellow, they will not attack you unless you attack them. Also, take a look at the level.

Grey = very easy, no exp

Green = easy, little exp

Yellow = fair, medium exp

Orange = bit harder, better exp

Red = Very hard, high exp

Skull = RUN AWAY!!!!!

Also, start an alliance side character on Alliance. I will be more than happy to help you out. Send me a tell on Cariel/Alarison. I am in the UK at the moment though, so my timings are kinda wierd. I should be on from 3pm - 6pm EST give or take.

You should be level 6 or something. Also make sure you kill things that start attacking you...don't just try to run away. Kill 1 thing, then run a bit forward, trying to avoid any of the mobs. If they start attacking you, kill them as well. Rinse and repeat.

If you look at a unit's name, if it is RED then they will attack you if you get too close. If it is Yellow, they will not attack you unless you attack them. Also, take a look at the level.

Grey = very easy, no exp

Green = easy, little exp

Yellow = fair, medium exp

Orange = bit harder, better exp

Red = Very hard, high exp

Skull = RUN AWAY!!!!!

Also, start an alliance side character on Alliance. I will be more than happy to help you out. Send me a tell on Cariel/Alarison. I am in the UK at the moment though, so my timings are kinda wierd. I should be on from 3pm - 6pm EST give or take.

yeah i am level 6... thanks for the info i'm going to have another attempt now.

I didnt really understand that last bit, what am i supposed to do? i'm in the UK too.

Am i doing something wrong???

i just cant progresss... i am only in goldshire, i have a 'worn shortsword' as a weapon, thats it...

i'm walkin into the woods and stuff and the wolves are just destroyin me... 3 and 4 at a time coming at me i dont stand a chance, i'm trying to head into the mine and if i am lucky enough to make it there i am being attacked by kobolt workers...

can anyone offer any tips on becoming stronger, getting better weapons, anything at all to help me survive???

Goldshire... So you are a human. And warrior I guess? Understanding the mechanics of the game will help you a lot. When battling enemies (NPCs or creatures, not real people) it is always best to fight one at a time. And if there are many of them around, try just moving little by little to the creature. If its name is in red he will attack you, and most of the times, without calling the nearby creatures. Use your abilities, don't worry about Mana (it regenerates after 5 seconds after the last spell is casted) / rage (regenerates when you hit enemies) / energy(haven't played a rogue). And remember to do as much of the starting quests as you can before going to another area. In Northshire there are around 7-8 quests (depending on class). Do those all and then head to Goldshire. Also, try to repair your items, sell any loot that you don't need. Take some time exploring the interface to get accustomed of the way how placing shortcuts work.

I'll also recommend that you read the guides, if you have the Battle Chest package. If not, read the info given on WorldofWarcraft.com. It explains how the game mechanics work.

yeah i am level 6... thanks for the info i'm going to have another attempt now.

I didnt really understand that last bit, what am i supposed to do? i'm in the UK too.

Ah never mind then. See, I play on US servers, originally being from there, but I am in the UK at the moment, and still playing on the UK servers. Tell you what, if you use IRC, go to irc.mmoirc.com and #wowradio People there are generally nice and they can help you out.

I suspect that for many people it'll be 10-man naxx farming forever. Blizzard promised challenging 10-man encounters, not an 'easy mode'. I suspect that the equivilant to 10-man Sunwell will be only slightly more popular than the real thing. Compare the number of people running ZA to Karazhan: most people who want 'casual' PVE aren't interested in progression-style raiding.

Those interested in small-group raiding are going to have a field day. So are 25-man raiders with alts that they want to gear without mindlessly farming 2 year old content that everyone has outgeared since before the zone opened.

Thats what i meant. I dont really try to explain how things are better in WotLK for those that mindlessly farm Karazhan week in and week out.. as there is no way to improve what they like doing but for those that like to progress in 10mans can now do so.

We'll just stack different classes. When kara opened we stacked 3 priests to zerg down moroes, then 3 paladins for maidden. Stacked warlocks/mages for nightbane, rogues/warriors for aran. For every given encounter there will be an ideal combination of classes: progression raiders will tend towards those make-ups for progression and then shift back to more 'normal' make-ups when the content is on farm.

I don't expect to see things being as ridiculous as Sunwell, I think it'll be more like BT where you might swap 3 or 4 people for progression encounter but have 'roughly' a balanced raid through-out while learning.

Thats ok though, its ok to stack certain classes when you have the opportunity.. its an inevitability. The only problem is when you reach a point where if you dont have the ideal setup, you cant raid.. which is hopefully getting fixed in WotLk. Take BT for example, if you have the right number of tanks/dps/healers.. you can go and raid BT, yes certain setups may make it abit easier but not having that setup doesnt mean you have to call the raid off.

Basically yes, in WotLK we will never see the extreme which is The Sunwell. Which is a huge improvement, as its caused so much frustration and caused so many guilds to fold (Especially with the 9months+ of BT/MH farming).

The problem isn't survavility: there's no encounter in Sunwell wear having a mage is a liability like bloodboil. The real issue is their single target DPS is sub-par (way worse than hunters, rogues, and warlocks). Their AOE isn't particularly useful compared to Seed of Corruption, and they require much more babysitting to be at maximum effectiveness:

Its not really Single Target DPS.. As if you let a Mage stand still all fight, he will compete on the damage meter. The problem is that in Sunwell, you cant stand still anymore.. which means our DPS drops to subpar. That just adds to the problem that no-one NEEDS our buffs, our survivability is the worst and our AoE is subpar against warlocks.

CoE (and you're not losing curse of shadow/recklesness to get it), a shadow priest, and a shaman (though you're probably pulling the shaman to bloodlust your physical DPS).

You could toss the mage in your warlock DPS group which covers the shaman/shadow priest and put your CoE bitch into the 'crap' group. For your effort you don't gain anything that you can't get by having the mage waiting outside the zone. You're much better off bringing the third warlock and putting them in the group to toss curse of doom/weakness. You get more damage, an extra soul stone, an extra health stone.

Thats the problem, we dont stack well against Warlocks.. Warlocks have better survivability, Damage, Mana, Buffs and AoE.

To put it bluntly, in terms of the Mage Class.. WotLK cant get any worse than TBC :p

As a hunter I can NOT wait for Wrath. Some people are complaining about the Chimaera pets hitting for so much. Originally they were known to crit for 5k plus, I've seen videos from BRK over at Wowinsider of them hitting for 2k, noncrit. I'm positive hunters will receive as many nerf's as they will extras. Also as BM Raiding hunter I suppose I have an ego of MASTAR OF DEEPZ LOL!. My ego will surely take a hit when I abandon my cat for a Moth, rofl.

Infact the whole usage of pets (BM specced) seems entirely dependent on who you are fighting. Corehound's have the ability to do something lame like 50-79 fire damage but also slow cast speed by 50% for 10 seconds. Fighting mage's will be even more of a lolfest. Rhino's have the ability "Stampede" which knocks the target back 15 yards. Another tool for hunters vs. Melee. Silithids trap the enemy in a net whilst doing nature damage for 4 seconds.

The most hilarious is that another new pet, the Worm, is the tank of the group.

Check it out:

EDIT: My own post was lies and slander!

The bear tank is better. :p

Somewhere around the end he tanks a Fel Reaver, solo's it and meanwhile has mend pet on his bear that heals for 1190HP, plus the T5 bonus, **** duderz.

Edited by IanPete

Thanks for the info KavazovAngel, i managed to complete that quest and raised enough money to buy a stronger weapon and repair myself...

i'm handling myself alot better now but struggling to stay alive in certain parts... eg... going into a mine and being attacked by 3 workers at once, they destroy me.

The info on the spells is useful, i think thats where ive been going wrong... as ive not been using them! LOL

Basically yes, in WotLK we will never see the extreme which is The Sunwell. Which is a huge improvement, as its caused so much frustration and caused so many guilds to fold (Especially with the 9months+ of BT/MH farming).
I remember saying "blizzard will never make us have 8 Full Dreadnaught warriors for another encounter" and then we got to M'uru. We'll have class stacking and respecing just as we always have, we just get a break from it. I'm just not confident in Blizzards ability to make challenging content that isn't made easier by class stacking. I'm hopeful it won't be obscene, but I'm not counting on it.
Its not really Single Target DPS.. As if you let a Mage stand still all fight, he will compete on the damage meter. The problem is that in Sunwell, you cant stand still anymore.. which means our DPS drops to subpar.

No, they don't really.

Most fights in sunwell require fast reaction a few times per fight but for the most part your DPS is left to do their thing. Notable exceptions: muru phase 2, Felmyst phase 2, Kil'jaeden, and Kalecgos.

Poke around WWS score board: Mages average 4th place behind rogues, hunters, and warlocks. On the fastest kills of Brutallus mages come in at #10 and 12. On twins, there is 1 mage as a top 5 DPS in the top 10 fastest kills, there are more recorded kills were they don't even bother to bring mages. Unless you're doing those fights completely wrong they're just "Stand and DPS" save for 5 seconds of burn/conflag.

As for the "you can't stand and cast" comment: I think sun-well is pretty fairly balanced between playing "run away from death" and "stand and kill".

Running fights: Kil'jaeden, Muru (P2), Felmyst (p2)

Stand still fights: Brutallus, Muru (P1), Twins (reverse strategy)

Mix of both: Felmyst (p1), Kalecgos

Interesting is that Felmyst tends to favor mages due to their ability to actually use invisibility in P2, ability to handle being slow for breath, shrug-off encapsulate, being AOE heavy, and being able to completely drain/regen mana every 2 minutes. It's one of the most 'run and gun' fights in the game and it's the only one where you find mages taking top DPS spots. Any fight where your DPS is left to DPS the boss unmolested is where mages will fall behind.

To put it bluntly, in terms of the Mage Class.. WotLK cant get any worse than TBC :p

Fury warriors were saying the same thing, now they're just crying.

I'm fairly sure mages will be much more fun to play, but that doesn't mean they'll scale well. We don't know enough about the final statistics, encounters, and gear to really argue about how it will be, but I think we have ample evidence to say that "Mages are completely broken in PVE at the end of TBC."

Think most people said you come out at 57, but all those quest in EPL are easy to do so you'll quest that level and hit 58 or stay and hit 60 (if your like me). They speeding up the leveling process 60-70 too.

Blizzard changed that recently. On my last run through the DK starting area I was 58.25 or so.

And yes, the DK starting area quests are fantastic. The most creative quests WoW has ever had. Quite a few "shooting gallery" style quests. I'd recommend playing through them just for the fun of it. Even if you don't plan on leveling the DK beyond 58.

Agreed with all of the above. Finishing the "talk to thrall" part of the quest should push you into 58. If you've got 4 hours to kill, you owe it to yourself to play the Deathknight starter zone: It's amazingly fun even the fifth time through.

also:

Server first (how lame is that?)

Does anybody on US server have a guild that will sell the Gloves? I'll transfer an alt with gold to buy them, and ship them back on a level 1 toon.

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  • Posts

    • Why you need to take back control of your synced passwords and how to go about doing that by Paul Hill Credit: Pixabay Last month, when Google decided to introduce daily and weekly caps for Gemini, it reignited an anxiety of mine, that you can’t really depend on service providers to maintain features forever, and it got me looking into free software (as in freedom) in other areas too. One app I quickly came across was KeePassXC on desktop and KeePassDX on Android as an alternative to password manager lock-in within the Chrome or Firefox ecosystems. I personally like to switch around with browsers, and using either password manager is inconvenient, so something like KeePassXC was interesting to me. The main issue with it now is syncing; I was not sure how to do that. After a bit of research, I came across Syncthing, a tool I was vaguely familiar with but had never used because it seemed complicated. However, I was completely wrong, and honestly, I think everyone should use it if they use multiple devices. It essentially lets you share folders peer to peer across all of your devices, no cloud services that you don’t control necessary! And it was fairly simple to set up, if not a bit clunky. Since setting it up, I’ve also started using Syncthing to back up other apps too, so don’t think it’s limited to just saving password databases. You can use it for pretty much anything you use Dropbox or Google Drive for. Before continuing to talk about those apps a bit more, let’s walk back a bit and talk about browser sync. Ever since the late 2000s and early 2010s, really, since we have been using smartphones, browser sync has been a necessity of life. I don’t know about you, but I have hundreds of passwords saved. For the most part, they’re all unique, so I don’t remember them and rely on software to manage them for me. Until recently, I’ve relied on password managers in Chrome and Firefox, but what I always found annoying was that it can be hard to transfer them between browsers. Sure, on Windows it is simple enough, but on Linux, exporting bookmarks has been temperamental. It works OK nowadays, but not too long ago, Chrome required you to enable exporting passwords in chrome://flags. The situation is even worse on mobile; there is no exporting or importing of passwords of any kind. You literally have to do it on a desktop, which is incredibly annoying in our mobile-first world. Sync also lets us take out bookmarks, history, tabs, and autofill data easily. To enable sync, it’s just a matter of signing into the browser once, and it handles the rest. It’s nice and easy. Obviously, all this has some issues, including those I’ve outlined above about it being hard to transfer data between browsers, but also things such as account suspension, lost account passwords, and other lock-in mechanisms, such as passkeys, being tied to a specific browser. On a sidenote, I have just removed all of my passkeys because they can make it harder to move browsers. I think the biggest threat to your synced passwords, especially if doing this with Google, is having your account suspended. I don’t ever expect mine to be suspended, but you do hear horror stories on Reddit where people lose access to their Google accounts. Imagine if you have hundreds of passwords, then suddenly lose access to them because Google froze your account, what would you do? So yes, it can be nice to use these syncing services for their convenience, but they also have risks. You may have seen me going on about free software quite a bit in my editorials. It’s essentially a concept championed by the Free Software Foundation. It’s software under particular licenses that grant you four freedoms: run the program for any purpose (0), study and change the source code (1), redistribute copies to others (2), and the freedom to distribute modified copies to others (3). For example, if there is an app I use and one day it gets abandoned by the developer, I can keep running it or even clone the software and continue developing it. Look at the myriad of cool services Google has run over the years before killing them. You can’t take the source code for those because they are proprietary, for the most part. Both KeePassXC and Syncthing are free software, so I get the freedoms listed above. In my use case where I’m syncing a database full of my passwords, I also get proper ownership over my data, there is no losing access to the database due to a frozen account, I can access the code of the tools I’m using, and I can get support from real people online if I run into issues, rather than having to consult a vague help page from an opaque company. With the KeePassXC password manager, you create a .kdbx file, which is what will be synced between devices. KeePassXC has cross-platform apps and also has browser extensions so that the browser can fetch passwords from the database once it is unlocked. Meanwhile, Syncthing is a peer-to-peer file sync tool where you can select folders to sync between your devices. Just pop files in the folders you choose, and then they will be available across your other devices whenever they come online. Syncthing is resilient as it works over both LAN and the internet and only ever sends content between your devices, never to a third-party server somewhere else. By combining these two pieces of software, you can essentially replicate the browser sync functionality. I have had a weird, conflicting issue where a new file is appearing, but it doesn’t seem to be impacting my main password database, which is updating between devices just fine. If you want to get a setup similar to what I have, you will need to go here to download KeePassXC for your computer. Once you have that, you will need to download your passwords from your web browser to a CSV file. In Chrome, you can type chrome://password-manager/settings into the URL bar, and you should see an option to download your passwords under Export Passwords. This will give you the CSV file you need for importing into KeePassXC. If you use a different browser, just use a search engine and type “browser-name export passwords” and muddle along. In KeePassXC, you’ll want to press Import File from the home screen, select the CSV file, and create a new database from it. On one of the screens of the wizard, there will be a Title field with a drop-down selected to none. Change this to Title and continue. You’ll select a name for the database, the encryption level (the defaults are fine), and then you will pick a password. I would choose four unrelated words that are easy for you to remember, as you’ll be typing them fairly often to access your passwords. When you have all your passwords in your new database, you will want to set up the browser extension so that your browser can fetch passwords from KeePassXC. Rather than explain how to do that here, refer to KeePassXC’s guide on how to set it up properly. Once you’ve got that set up, you want to install KeePassDX on Android. You can grab it on the F-Droid store and the Google Play Store. For iPhone users, there are other .kdbx-supporting apps, but I haven’t tried any of them, so have a look around and use what suits you. Once you have that done, you will want to install Syncthing on your computer and find a third-party app for your mobile device. On Android, I use an app called BasicSync; there are also options for iOS, but again, I’ve not tried these. Once you’ve got SyncThing, you’ll want to set it up and connect all of your devices together and share a folder between your gadgets. PCWorld has a good tutorial on setting up a synchronized file between your devices using SyncThing. Once you’ve set it up, congrats, you’ll never have to touch that stuff again except for adding or removing devices. I’ll be honest, I didn’t particularly like setting up Syncthing. It didn’t take me a massive amount of time, but I think I had to check online because I found it a bit confusing. That said, I’ve had it running for several weeks now and never need to touch the Syncthing settings, so that’s very nice. I also mentioned a conflicting file. I’m not sure why this is appearing, but the main .kdbx file seems to be updating and syncing just fine. What’s nice is that both KeePassXC and Syncthing are free software, so they won’t just vanish one day; you can take the code and fork the project or use a range of alternative implementations that others have made. It’s also nice that it works over LAN, so even if your ISP is having problems, your passwords will still sync. One area where you will want to be a bit more careful with this setup is if you only have one device. I am OK because I have a computer and two phones, all synced up. If you just have one device, you will probably want to store a backup of your .kdbx file somewhere else. Obviously, you’ll also want to remember your password really well, too. If you get locked out, it's game over. Overall, if you want to take back control of your computing from big tech, taking control of your passwords is an important part of this. You don’t need to immediately clear out your browser’s password manager; try running KeePassXC and the password manager concurrently for a while to see if you run into any problems. If you do try this out, let us know some other creative ways to use Syncthing. I haven’t really come up with a solution about what to do with my bookmarks, for example.
    • If the price was a dollar, someone would complain "Why isn't it free?" If it was free, someone would complain they weren't being paid to play it.
    • That lens of history will burn if you hold it at the right angle... Warn users too late: Shame, Microsoft! That extremely minor update to an obscure Control Panel widget required 2 years of warning. Warn users too early: Shame, Microsoft! We've got better things to do. Pipeline and process be damned, we'll just always be disappointed, eh?
    • Microsoft Paint used to be my favorite Windows app as a kid, and it's still pretty good by Usama Jawad I have been using Windows since the early 2000s, when I was around 10 years old or so. I vaguely remember playing around with Windows 98 and Windows 2000, but that may have been on school PCs which had old operating systems installed. My main OS on the home PC, and the one I recall spending most time with, was Windows XP. At that time, I used the home PC to create Word and PowerPoint documents for school, but a lot of the time, I simply used it to play games. My dad would bring game discs which we would try and install on the PC, sometimes unsuccessfully, and sometimes, we would rely on flash games in the browser, like Bubble Trouble on Miniclip. However, the problem with the latter approach was the internet speed. On a good day, our dial-up internet would offer us speeds of 56 kbps, but on most days, it was closer to 33 kbps. This did not facilitate online gaming as I would often have to wait minutes for a game to load or "draw" on the screen, and trying to download pirated games wasn't simple either. I remember getting tired of waiting for online games to load and just downloading simulator games from the Big Fish Games website instead, only to be disappointed after finding out that I was just being given access to trial versions of the title, and I needed to fork out money to pay for the full version. All of this is to say that it wasn't very easy to find entertainment options on the home PC when I was a kid, due to a number of reasons, mostly outside of my control. This situation pushed me towards a rather unconventional ally: Microsoft Paint. Whenever the internet wasn't working as good as I expected, I would simply spin up Paint and draw complete rubbish on the canvas. Of course, that wasn't always the intention, but it usually happened when I messed up drawing a straight line or something, and then I would give up on that particular piece and simply draw a random collection of objects. Microsoft Paint was extremely accessible and easy to use. Even if you weren't an artist, you could quickly understand the tools at your disposal and how to leverage them on a canvas. The absolute breadth on offer ensured that each painting was truly unique, as you could utilize various combinations of tools like the pencil, paint, spray paint, and more to truly personalize your creation. Since I wasn't particularly good at drawing both on digital screen or a physical screen, I remember that my main style of art would be to insert a bunch of randomly intersecting lines and then fill them with random colors through the paint can. I have trying to replicate that art style in the latest version of Paint below, and as you can see, it's truly Pablo Picasso-esque. The human imagination truly knows no bounds Microsoft Paint kept me occupied for hours and was my best friend when video games on the home PC were inaccessible for one reason or the other. There was no academic or professional reason for which I would need to use Paint, but I still loved using it in my personal time, even if what I created wasn't worth being shown to anyone. It was simply fun. Fast-forward to today, and the situation is mostly the same. Now that I am almost 29 years old, and I still have no reason to use Microsoft Paint in a professional capacity. In fact, I don't even use it in a personal capacity, except to dabble with it from time to time, just to see if core functionalities are still intact. And I'm happy to say that I think Microsoft Paint still offers the same accessibility and inviting experience that it did to me a couple of decades ago, even though its UX has been refreshed and it's been integrated with Copilot features. Interestingly, things could have been a lot different, had Microsoft had its way. Microsoft Paint was marked for deprecation with the Windows 10 Fall Creators Update in 2017, and even began displaying a product retirement alert, urging customers to shift to Paint 3D instead. Fortunately, after consumer backlash, Microsoft reversed course on this decision, and Paint continues to be a native app inside Windows installations that can also be updated quite frequently through the Microsoft Store. Instead, Paint 3D ended up on the chopping block, which is for the better, I think. I have intermittently played around with Microsoft's refreshed Paint experience in the past few years, and I do think it has received worthwhile upgrades. the UI and the UX has been modernized while retaining core functionality, and the app is still fairly easy to use. It doesn't meet any of my use-cases, but I've never really had any use-cases ever, as described previously. Of course, the elephant in the room is the Copilot integration. Personally, I believe that this is one place where Copilot does make sense, environmental concerns aside. I know that a lot of creatives use AI to generate images, and while some may be using professional alternatives, Paint still offers a decent casual experience, with the power of Copilot. Of course, you do need to have a valid Microsoft 365 Copilot license and available credits to use it, but even if you don't, you still get the big Copilot button in the toolbar, unfortunately. All in all, I am glad that Microsoft Paint continues to be a native feature in Windows 11, and a piece of software that has evolved to meet modern needs without cutting off its own roots. It's just an iconic piece of Windows history that was an essential part of my childhood, and while I don't use it anymore, I'm just glad it is still there.
    • 2TB WD_Black SN7100 PCIe Gen4 NVMe SSD drops to its lowest price in over three months by Fiza Ali Amazon is currently offering the 2TB WD_Black SN7100 internal solid-state drive at its lowest price in over three months, so you may want to check it out, if you have been considering a storage upgrade, before the deal dries up (purchase link is toward the end of the article). Featuring a PCIe Gen 4.0 interface and M.2 2280 form factor, the SN7100 promises to deliver sequential read speeds of up to 7,250MB/s and sequential write speeds reaching 6,900MB/s, offering as much as a 35% improvement in performance compared with the previous generation. It also achieves random read speeds of 1,000,000 IOPS and random write speeds of 1,400,000 IOPS. The drive uses Western Digital’s TLC 3D NAND technology for reliable performance and is further supported by a five-year limited warranty. It also offers strong endurance, rated at up to 1,200TBW, making it suitable for demanding workloads such as gaming, content creation, and high-speed recording. Moreover, its DRAM-less architecture claims to improve power efficiency (the SSD relies on system memory for caching via HMB), while the WD_Black Dashboard software enables users to monitor drive health, install firmware updates, and activate Game Mode for potentially better performance. Finally, it operates within an operating temperature range of 0°C to 85°C, and can withstand storage temperatures from -40°C to 85°C. 2TB WD_Black SN7100 PCIe Gen4 NVMe SSD: $242.96 (Amazon US) Check this deal out if you want a 4TB option. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
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