Recommended Posts

Anyone have any idea on which class is going to be the "best" healing class?

I'm leveling an UD Priest right now, but have a Troll Shaman on hold.

I heard Resto Druids are getting a couple of very nice healing skills as well.

Well, right now I wouldn't say any class is "the best healing class." The best raid groups have a variety of healing classes. You also can't go by "healing done" alone. There is more to it than that. You may have a holy paladin at the bottom of the "healing done" in a 25-man raid, but w/o him the tank is more likely to bite the dust (for instance).

I play a holy pally. For instance runs, I think that I'm at my personal best when the tank isn't very good. I feel like the class can really make up the difference of a bad tank where other healing classes are going to struggle. The reason? High armor, bubble myself, bop others, and can throw a quick stun when a mob breaks lose from the tank.

Ultimately, don't look to play "the very best class." It may be the best class now, but it will probably be nerfed in a future patch if it is too OP. Just play the class that you have the most fun playing :).

The type of healers you want varies a bit depending on your level of progression and the type of content you're doing. For 5 man content it really doesn't matter, any healer with level 70 greens and blues is perfectly capable of handling any of it.

For 10-man content: any two competent healers in blues are capable of Karazhan, any two with a mix of PVE epics and blues can handle ZA (though I strongly encourage you to have at least 1 AOE healer). Your best combinations are something like Druid+priest or shaman+paladin. If you're going to have 2 of the same class then two priests or shaman is a better choice than two druids or paladins.

For lower tier raid content a good mix "two of each class" is probably best, towards the end priests eat spots from paladins and occasionally druids because raid damage is increased and mass-dispel is occasionally powerful. Further in shaman end up taking spots from everybody because chain heal is almost always a better heal than COH and bloodlust even without that, totems are very good. For a healing intensive fight like Twins it wouldn't be unusual to see a setup like the following:

  • 3-4 resto shaman
  • 2-3 circle of healing priests
  • 2 resto druids
  • 1 Holy paladin

For Muru we tend to have a raid more like:

  • 2 Holy priests
  • 2 Resto shaman
  • 1 resto druid
  • 1 'other' (shaman ideally, other times a priest or paladin: depending on who is online, plays better, and has the most gear).

Of course patch 3.0 is going to change everything, and then every raid in WoTLK is going to change it all again.

IMO the raid buffs that a shaman provide are "better" than what other classes offer.

The ability to fill any roll makes priests "better" than other classes.

Druids are a force multiplier: they make your other healers more effective so that makes them "better" than others.

Paladins have...blessings and who else is going to pay DKP for the healing plate that drops?

Thank you all for your replies.. however, I said going to be, as in, WoltK.

I raid t6 as a hunter, my girlfriend is a holy priest who raids right beside me. I know what heals where/how/why.. I was more or less asking for the expansion.

I know NE Priests are getting some stupid silly buff or something that will make them OP but I was aiming that towards the Horde.. seeing which class was going to have a leg up on other healers/why and how.

I'd have to say leveling UD has its perks (cannibalize especially!).

Going from a LOLDPS class to a healing one really gives me a different perspective on the game. It's very refreshing.

Thank you all for your replies.. however, I said going to be, as in, WoltK.

Spare somebody telling you what has been working in raids in beta, that questions has no answer. All we can do is speculate. Nobody predicated shamans would be the best healer pre-bc going into BC.

On beta the level 80 aragement feels very similar to the level 70 one. For the entry level raids you want rougly 2 of each class. The game has changed in favor of spirit classes, and totem-stacking is less valuable than it used to be.

Things are still busted (ie: beacon of light) so it's impossible to say how things are going to be in 3.0 or in WoTLK.

About the only thing I'm sure of:

Int is more powerful than it used to be. Spirit is still better than MP5, and crit still sucks as a way to scale healing and regen. At the moment druids are strong, shaman are quiet good, priests do alright, and paladins still have issues. My experience on beta.

Druids have gone from pretty good to "the new shaman" and are now taking slow but steady nerfs. I wouldn't be surprised if they ended up the strongest 25-man healer at the start of 3.0.

Shaman have gone from "stupidly good" to "rediculously bad" to "alright" in the span of 3 months.

Priests have been up and down a little, but mostly unchanged for quiet some time.

Paladins are broken ATM and on the weak-side so far as raid healing goes.

I can't think of anything that will buff night-elf priests: they gain DP but lose starshards.

With the WoTF nerf in, humans have the best PVE racials.

It's still too early to say which will be the most versatile 25-man healer and even if you could: it'll depend more on raid content than anything else.

ok, so I am going to roll a mage on my pve server but I am not sure between horde or alliance. my 70 is an alliance but I am really feeling horde but I am not 100% sure because of wintergrasp. Since (on most pve servers) alliance outnumber horde almost 2:1, the horde are at a severe disadvantage, just because of numbers. Additionally, looking back at Halaa, the horde almost never have it, again on PvE servers.

What do you guys think?

Wintergrasp is surprisingly fun even on the losing side. The longer your side sucks the more buffs you get: quicker access to vehicles, health buff, etc. Wintergrasp is not Halaa. You don't require perfectly balanced teams to play the zone, and Blizzard has said they plan to make sure that population imbalances won't determine the winner by default.

After the first couple of months in expansion nearly everything in halaa wasn't worth fighting for (even before that really). The vendors in Wintergrasp have worthwhile items/patterns, it unlocks a raid zone, and if you want to maintain control you have to fight for it every 6 hours.

Right now there are 3 'tiers' of arena gear per season.

  • There's the 'blue' set which doesn't require any personal rating and is 'cheap' to buy (honor + arena points)
  • There's an entry level epic set that's on par with heroic 5-man drops but requires 1700 personal rating (more arena points, less honor)
  • There's a good quality epic set that is on par with raid loot quality the same way that Season 3 is roughly equal to Tier 6 but it requires but you have to have roughly a 2,000 rating to get it (costs even more arena points, but no honor)

The boss unlocked by winning Wintergrasp is dropping epic PVP loot: it's a way for "bad' (sub-1700 rating) players to get gear that is otherwise beyond their means. The fight isn't particularly difficult and should be fairly straight forward for a group of PVP geared/spec'd players to conquerer.

By clamping down on the welfare epics a little, and requiring people to actually win /something/ to get high quality epic gear I think that Wintergrasp will be fairly active for a long time to come. Even if people don't find it fun, the honor rewards for participating are better than AV, and the rewards for winning are very good (if you win once per day for 1 week, you'll hit the honor). It's not a horrible grind to get 'acceptable' PVP gear. There's a reason for raiders to show up and help win. And it's actually fun.

I don't quite understand... Every realm I've played on the battlegrounds are players from many realms. Uldaman has its own battlegrounds?

Doesn't that depend on the battlegroup?

EU (french): It should have people from the Nemesis battlegroup. It has 8 realms. It could happen once or twice only people from one realm to be playing in the same battleground but the chances for that are very small.

US: It should have people from the Nightfall battlegroup. It has 20 realms so there should be players from all realms.

I don't quite understand... Every realm I've played on the battlegrounds are players from many realms. Uldaman has its own battlegrounds?

People just say that normally. On server XXXXXXX horde win ..... That just means for that battlegroup, not for that server only.

On another note, I started dualboxing with RAF today....level 14 in 4 hours. Should be able to hit level 25 tomorrow :p

So I relearned how to tank the Flames of azzinoth tonight. Did it 3 times in a row succesfully tonight. As a reward of the sort I got awarded my T6 chest which gives me my 4pc(I got the legs earlier in the evening).

They are restricting me to do this because of my country? What the hell? Since when Blizzard does this?
Scroll of Resurrection FAQ

Are all players eligible to cast the "Scroll of Resurrection"?

Players with a World of Warcraft account from the following countries are able to use the "Scroll of Resurrection":

Austria, Finland, France, Germany, Italy, the Netherlands, UK, Norway, Sweden, Greece, Ireland, Spain, Russia, Ukraine, Latvia and Lithuania.

Players from outside of these countries; players with trial accounts, or with full accounts with five referrals from the "Scroll of Resurrection" currently pending, are ineligible.

Is anyone else tired of people saying **** like:

"Oh yeah, <insert class> will be so OP'd after 3.0."

Or:

"<insert class> is going to be the best."

I'm tired of everyone thinking they know everything about the expansion.

It happends on every patch, just the expansion makes everyone do it.. not just trolls :p You get used to it after awhile..

I remember when Fire Mages got trainable iceblock.. all the trolls came out and claimed that Pom+Pyro Mage would be the only spec/class you'd see in Arena :p

So I relearned how to tank the Flames of azzinoth tonight. Did it 3 times in a row succesfully tonight. As a reward of the sort I got awarded my T6 chest which gives me my 4pc(I got the legs earlier in the evening).

Nice hoping to snag the gloves Monday night.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Ocenaudio 3.19.4 by Razvan Serea  Ocenaudio is a full featured, fast and easy to use audio and music editor. It is the ideal software for people who need to edit and analyze audio files without complications. Ocenaudio also has powerful features that will please more advanced users. To assist ocenaudio development, a powerful toolset of audio editing, analysis and manipulation called Ocen Framework was created. ocenaudio is also based on Qt framework, a well known library for cross-platform development. Cross-platform support ocenaudio is available for all major operating systems: Microsoft Windows, Mac OS X and Linux. Native applications are generated for each platform from a common source, in order to achieve excelent performance and seamless integration with the operating system. All versions of ocenaudio have a uniform set of features and the same graphical interface, so the skills you learn in one platform can be used in the others. VST plugins support Ocenaudio supports VST (Virtual Studio Technology) plugins, giving its users access to numerous effects. Like the native effects, VST effects can use real-time preview to aide configuration. Real-time preview of effects Applying effects such as EQ, gain and filtering is an important part of audio editing. However, it is very tricky to get the desired result by adjusting the controls configuration alone: you must listen the processed audio. To ease the configuration of audio effects, ocenaudio has a real time preview feature: you hear the processed signal while adjusting the controls. The effect configuration window also includes a miniature view of the selected audio signal. You can navigate on this miniature view in the same way as you do on the main interface, selecting parts that interest you and listening to the effect result in real time. Multiselection for delicate editions To speed up complex audio files editing, ocenaudio includes multi-selection. With this amazing tool, you can simultaneously select different portions of an audio file and listen, edit or even apply an effect to them. For example, if you want to normalize only the excerpts of an interview where the interviewee is talking, just select them and apply the effect. Eficient edition of large files With ocenaudio, there is no limit to the length or the quantity of the audio files you can edit. Using an advanced memory management system, the application keeps your files open without wasting any of your computer's memory. Even in files several hours long, common editing operations such as copy, cut or paste happen almost instantly. Fully featured spectrogram Besides offering an incredible waveform view of your audio files, ocenaudio has a powerful and complete spectrogram view. In this view, you can analyze the spectral content of your audio signal with maximum clarity. Advanced users will be surprised to find that the spectrogram settings are applied in real time. The display is updated immediately when altering features such as the number of frequency bands, window type and size and dynamic range of the display. Ocenaudio 3.19.4 changelog: Adds fallback fonts so every language and symbol displays correctly Improves autosave and session recovery stability Improves region navigation and display Fixes a crash when the level meter is used on displays with a scaling greater than 200% Fixes memory corruption when using the silence selection tools Fixes crashes when closing a file while effects are still being processed Fixes a freeze when applying effects to many files at once (macOS) Fixes crashes related to audio devices on Windows Fixes invalid file names when exporting regions whose label is used as the file name Other bug fixes and improvements Download: Ocenaudio 64-bit | Portable | ~40.0 MB (Freeware) Download: Ocenaudio for Linux and Mac OS View: Ocenaudio Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hasleo Disk Clone 5.8.2.1 by Razvan Serea Hasleo Disk Clone is a free and all-in-one disk cloning software for Windows 11/10/8/7/Vista and Windows Server that can help you migrate Windows OS to another disk, clone one disk to another disk or clone one partition to another location quickly and efficiently. Completely Free Windows Migration and Disk/Partition Cloning Software Migrate Windows from one disk to another without reinstalling Windows, apps. Clone one disk to another and makes the data on 2 disks are exactly the same. Clone a partition to another location without losing any data. Easily adjust the size and location of the destination partition. Convert MBR to GPT or convert GPT to MBR by cloning. Creation of Windows PE emergency disk. Extremely fast cloning speed and multi-language support. Supported OS: Windows Vista/Server 2008 or later, fully compatible with GPT and UEFI. Hasleo Disk Clone 5.8.2.1 changelog: Fixed an issue that caused disk enumeration to fail Fixed an issue where WinPE created under Windows ARM64 26H1 did not work properly Download: Hasleo Disk Clone 5.8.2.1 | 32.3 MB (Freeware) Link: Hasleo Disk Clone Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • This got me thinking, would you rather a self driving car prioritise protecting its passengers or everyone else? I'd choose the one that keeps me and my kids safest. At some point, these cars have to make those choices already, don't they? Wonder if we have a way to find out what way they lean.
    • The proportion (or number of iterations) has nothing to with this aspect of Copyright I am describing. In short, it doesn't matter how many times the manager tells you to change something or how. Your work product is always YOURS until and unless you then assign that to the person representing the client/company, usually for financial compensation -- either in salary or as a subcontract work for hire payment. if iterations determined copyright, then businesses would have learned to just keep making changes until they could claim they owned the copyright, without having to compensate the artist for their work. And that would be BAD. The only place where the amount of changes does have a role is in how much does a human modify a previous public domain work (from any source) before it is considered fair use or their own work, etc. For example, if a human makes substantial changes to a public domain (re: AI, by definition) work, then they can then claim that derivative work as their own...but NEVER the original version, of course. That's why anyone can make a movie about Dracula, for example, as long as it is based on the public domain novel, but not if they take new ideas from copyrighted movies made afterwards. As one of the people who personally advised the US Copyright Office on their recent ruling on these very issues, be assured that I specifically used the terminology precisely -- though I made it simple enough for laymen to understand it. If I made this confusing by doing so, I apologize. But, to be clear regarding your assumption that I would agree to your second statement that I quoted above -- the answer is NO. If AI does the work, no matter how much "direction" you give it, it cannot be copyrighted. All AI generated content is in the Public Domain and therefore the copyright cannot be assigned to ANYONE, even you -- until and unless substantial modifications are made to it BY A HUMAN BEING (yourself or a contracted artist/writer/etc.) and then that copyright on the derivative work is legally (in writing) transferred to you. This is a critical distinction. And it is important that people, especially AI sloppers, understand this. For example, YouTube is not paying AI slop generators for the copyright, etc. of their AI slop. What YouTube is doing is sharing AD REVENUE for permission to publish your AI slop. Copyright/ownership/rights never come into it. Importantly, that means that anyone can copy any AI slopware on YouTube, etc. and rehost it anywhere they want, even back on YouTube, and there is nothing legal that YouTube can do about it with regards to copyright protections, ownership, DMCA, etc. Anyone is legally free to use any AI slopware in any way they want. When this ruling was pending, I warned Disney legal of all of this before they did their OpenAI deal -- that it would literally dilute their entire IP portfolio forever. They ignored that warning for the PR and stock bump. But that is why, when the ruling came down last year, Disney quickly extricated themselves from that OpenAI deal, even eating the initial upfront fees -- followed closely by OpenAI ending their entire AI video generating business model. They adjusted their PR release dates to make this less obvious to shareholders, of course. Phew. I hope that this clears up the key distinctions for you and anyone reading. If you have any additional questions or even hypotheticals about AI and Copyright, please feel free to ask.
    • Each of the devices displayed on this page now has a little volume meter next to it to show if there is audio actively playing. About time.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      555
    2. 2
      +Edouard
      188
    3. 3
      Michael Scrip
      78
    4. 4
      PsYcHoKiLLa
      74
    5. 5
      neufuse
      71
  • Tell a friend

    Love Neowin? Tell a friend!