Recommended Posts

GAH!!!! Some Rogue was in WSG yesterday using the N word so I reported him and he started calling me names etc, Fine.

later on I saw him in AV and I thought I would use my afk macro to see if he would afk out. He did. He was from our server so I then got a whisper saying that he was going to report me so I said ok go ahead.

I then put him on ignore as he was still whining and calling me names.

This morning I open my work email to find the below!!! I was ****ed off lol

Account: KAFBECK

Date of Violation: 28/11/09

Character name involved: Phearz

Type of violation: Abuse of game mechanics Details of incident: Abusing game mechanics with emotes in an attempt to trick players into exiting a battleground.

Consequences for account: Warning placed on account

Greetings,

We are writing to inform you that we have, unfortunately, had to add a warning to your World of Warcraft account. It is with regret that we take this type of action; however, it is in the best interests of the World of Warcraft community as a whole and for the integrity of the game.

Please note that should any further violations of our Rules and Policies occur, this incident will be taken into consideration when determining the consequences to your account. This could include further warnings, account suspension or account termination.

We strongly suggest you review our current Rules and Policies to avoid further action in the future, these can be found at:

http://www.wow-europe.com/en/policy/

Please do not reply to this email as you will receive an automated response. If you have any further enquiries regarding your account status, please use the webform at the following address:

http://eu.blizzard.com/support/webform.xml?lan=en

Regards,

English Game Master Team

Blizzard Europe

My BG Macro

/em has flagged you as AFK, This mean you will not be able to receive Honour or XP. To dispute this flag please type /AFK Dispute.

so I am being punished because I can make someone leave via /afk, its their game fix it

That sounds pretty petty to make such a fuss about and all because you couldn't be the bigger person. I agreed with you up to the point where you started to retaliate after he called you names in trade chat or wherever it was.

Managed to pick up this baby for my level 35 Paladin. Even although it's from a rare spawn I got to the location and he was there :laugh: Usually I have no luck what so ever in this game.

Crit rate is crazy, my Vengeance is pretty much on 24/7 when fighting mobs.

And no, I didn't need to/shouldn't have sold for gold on AH, I have a 75 alt with enough gold to help me level.

so I am being punished because I can make someone leave via /afk, its their game fix it

This is why I just report a player, add them to my ignore list, and then leave it alone.

I'm not sure what you are so upset about. He didn't break any rules by using profanity and being nasty (there is a swear filter after all). You reported him, it was now in Blizzards hands. But you took it into your own hands... so I'm not sure why you are so shocked at Blizzards response.

Don't tell me you didn't have a smug sense of satisfaction when your ploy worked (I know I would have, lol). Just take your warning and move on.

Or quit the game and move on. Hell, I don't care.

----

On a side note. When the hell is 3.3 going to get here? Tomorrow I hope.

GAH!!!! Some Rogue was in WSG yesterday using the N word so I reported him and he started calling me names etc, Fine.

later on I saw him in AV and I thought I would use my afk macro to see if he would afk out. He did. He was from our server so I then got a whisper saying that he was going to report me so I said ok go ahead.

I then put him on ignore as he was still whining and calling me names.

This morning I open my work email to find the below!!! I was ****ed off lol

My BG Macro

so I am being punished because I can make someone leave via /afk, its their game fix it

I hate how blizz punishes people for using something that's available in-game, even if that's now how it was intended. Back in BC, the guild I was in used to use a similar macro to get the rest out of our group into a BG after they shafted pvp guilds and changed group queuing. I wouldn't let a warning get to you too much. I've only received maybe one warning and a 3-hour ban(Spamming on a RP server) in a 4 year span playing the game.

If someone is insulting you, breaking the rules, or whatever, best option is to /ignore and report them. Retaliating with other nonsense including insulting them back even will do you no good at all, and only get your ass warned too.

All in all, learn to control your anger and not let it get the best of ya. I know concentrating all my anger into a middle finger aimed at the computer monitor has certainly helped me be more "civil" compared to the swearing I used to do. :p

2746 Gear Score.

40th ranked Survival Hunter (out of 1208) on Maelstrom.

58th out of all hunters (2109).

Im guessing WoW-Heroes score?

Just to let you know wow heroes is not accurate at all in predicting or telling how good you are compared to others simply because it is not done in realtime. Players seem always to be cached and the score is a cached score. So their score might have gone up from the last time someone looked them up. Also wow-heroes only gets players on there who have been searched for before either by themselves or by other players. If a player has never been looked into on wow heroes then that player will not show on any overall rankings.

I thought I had a pretty good gear score untill i refreshed a few people above me, then i realised that the gap between my gear score and thiers has increased even more.

In all fairness it still is skill>gear

Gear Score doesn't mean SQUAT.

I got my tier 9 shoulder pads the other night and my gear score went DOWN.

I'm going to be getting a greatness card soon, (one of the absolute best dps trinkets in game until 25 man TGoC) and my gear score will go DOWN.

Do not rely upon gear score for ANYTHING.

A crappy player can have a great gear score and still do **** dps, likewise a great player can have a crap gear score and do phenomenal dps.

A source of controversy is that gear scores can be artificially inflated by using gear with higher ilvl and stats, but which is actually harmful to the class wearing it. One example is the use of cloth armor by classes that can wear plate armor to inflate a gear score, then simply wearing whatever gear is actually of use. A counterpoint to this issue is that if a player knows the game well enough to do this, they possibly are skilled enough at their class to overcome any gear deficiency.

Gear score also, often does not calculate the effects of enchantments, gems, or the player's use of potions and other enhancements to boost their abilities. Even if a player has a high gear score, poor selections of such enhancements can have a very negative impact on game performance.

http://armorylite.com/us/blackrock/anarkii/

4105 Gearscore. 64th rated rogue on my server. My gear isnt that bad, its mostly TotC stuff, some dudes have all heroic versions, crazy and lucky!

Gear Score doesn't mean SQUAT.

I got my tier 9 shoulder pads the other night and my gear score went DOWN.

I'm going to be getting a greatness card soon, (one of the absolute best dps trinkets in game until 25 man TGoC) and my gear score will go DOWN.

Do not rely upon gear score for ANYTHING.

A crappy player can have a great gear score and still do **** dps, likewise a great player can have a crap gear score and do phenomenal dps.

A source of controversy is that gear scores can be artificially inflated by using gear with higher ilvl and stats, but which is actually harmful to the class wearing it. One example is the use of cloth armor by classes that can wear plate armor to inflate a gear score, then simply wearing whatever gear is actually of use. A counterpoint to this issue is that if a player knows the game well enough to do this, they possibly are skilled enough at their class to overcome any gear deficiency.

Gear score also, often does not calculate the effects of enchantments, gems, or the player's use of potions and other enhancements to boost their abilities. Even if a player has a high gear score, poor selections of such enhancements can have a very negative impact on game performance.

+1

I refuse to get rid of my greatness card, I had a lvl 245 trinket and my dps suffered tremendously, I was pumping out anywhere from 6K-11K with greatness, and when I had the lvl 245 trinket, my dps dropped down to a average of bout 3-7K.

So gear score means diddlysquat. Learn your rotations or buttons, and your class and ull be topping the charts, even in blues.

You can say all you want about gearscore, and I do agree that it has no bearing on skill, but it is still useful. It's not meant to be used as much as people seem to use it (at least for Horde on Burning Legion), but it's useful when putting together pugs. Chances are somebody with a 4.5k GS (GearScore number, not WoW-Heroes) has a better chance of contributing more to the raid than somebody with a 3k GS. It's just that simple. Will they always do better? No, but when you're pugging you don't know every single person in the group, so you have to have some sort of measurement of potential raid contribution, and GearScore is really the only way to do that.

That being said, I almost always beat out other mages with better GS than me. It seems the 2-button Arcane rotation is still too difficult for most people to master :rolleyes:

You can say all you want about gearscore, and I do agree that it has no bearing on skill, but it is still useful. It's not meant to be used as much as people seem to use it (at least for Horde on Burning Legion), but it's useful when putting together pugs. Chances are somebody with a 4.5k GS (GearScore number, not WoW-Heroes) has a better chance of contributing more to the raid than somebody with a 3k GS. It's just that simple. Will they always do better? No, but when you're pugging you don't know every single person in the group, so you have to have some sort of measurement of potential raid contribution, and GearScore is really the only way to do that.

That being said, I almost always beat out other mages with better GS than me. It seems the 2-button Arcane rotation is still too difficult for most people to master :rolleyes:

Useful for players who know what they're doing. Pointless for those who don't.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Creative Sound Blaster AE-X PCIe review: your headphones will love it by Steven Parker If you have been reading Neowin for any length of time, you may remember that I reviewed the Sound Blaster Audigy FX Pro back in April. I found it to be an excellent budget sound card, even though it lacked support for formats such as DTS over the included SPDIF port. Anyway, Creative reached out to me again asking if I was interested in reviewing the Sound Blaster AE-X. It is a card mainly targeted at headphone wearers, which I'll get into a bit later. Before we get underway, here is a disclaimer: Creative Labs provided a free sample without any review pre-approval. Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. There's only one connector, and for some reason it is awkwardly placed on the side (front-facing) that is for the front panel audio connector, which will let you use the headphones through the front PC audio jack. Since the front panel Headphone Amp has fewer capabilities than the rear headphone port, I decided not to use it. Rear of card PCI-e interface The rear of the card is completely open and is normally where you would find the front panel connector. The PCIe interface side is completely covered, which initially made me think it was EMI shielded. I/O panel Side (front-facing) with Front panel connector On the outer rear bracket side we have the TOSLINK SPDIF in, Coaxial SPDIF out, RCA line out (Right), RCA line out (Left), Headphone out, and Mic/Line in ports. On the front facing portion of the card itself is the F-panel connector. Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. It should be noted that the card did not work without the driver (not Plug and Play). As you can see above, you can manage the firmware, driver, and inputs via Advanced Settings on the Device tab. By default Nexus enabled "Direct Mode". Upon clicking on Acoustic Engine, the Equalizer can be enabled and set to four different presets, which are: Gaming Music Movies Footsteps Enhancer There's also a dedicated Scout Mode for gamers. I mainly used Tidal and Spotify in the past week to listen to some of my Liked Songs (which now total over 700) in Shuffle mode; there were no pops or interference that I could hear. I also found a 5.1 Surround Music playlist on Tidal that sounded really great over Studio Max 2 headphones. When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
    • $80 or 90%, anything else would be financial suicide one way or another.
    • Or... just use Bitwarden. Free, and has on-prem option as well. Works both on desktop and mobile, wherever you are. The age of local password files is over.
    • Thanks
    • I actually got to use one of those so called "backup codes" once. It was for a customer, I choose the backup code option, and by the grace of god, they actually hade them printed out. Imagine my surprise, when after using the backup code, Google then told use we had to enter a code they just sent to the gmail address we currently did not have access to. I was not amused, Google backup codes should be the end all get out of jail free card, because you had to have access to the account to even get them.
  • Recent Achievements

    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
    • One Month Later
      Genuinetonerink- Dubai earned a badge
      One Month Later
    • Week One Done
      Genuinetonerink- Dubai earned a badge
      Week One Done
    • One Year In
      hhgygy earned a badge
      One Year In
    • Week One Done
      AMV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      513
    2. 2
      +Edouard
      164
    3. 3
      PsYcHoKiLLa
      88
    4. 4
      Steven P.
      74
    5. 5
      Michael Scrip
      73
  • Tell a friend

    Love Neowin? Tell a friend!