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i was just posting a pic of my desktop, forgot to minimize the install window ^_-

That's not an excuse that works for NDAs and it's clearly explained in the welcome package.

Of course the NDA doesn't apply to people that find a link to the downloader who are dicking around

with a local server.

Anyone got a really lightweight addon that shows/tracks DPS.

Skada.

It has a nice feature where it can switch to function as a threat-meter in combat and then revert back

when you're out. If you don't care about any of the UI features then you can delete the skada window

and use it as a data source for LDB clients like statblocks.

I've been using Skada for a while now, and while every single blasted person using a damage meter reads different stats, I trust Skada just a bit more than recount. I love the fact that you don't even have to load every module that comes with it. I only load the core and the damage module because I use Omen for threat.

http://tinyurl.com/2erus8r

Anyone got any thoughts on my idea?

I had a couple instances ruined by chain pulls tonight because tanks wanted to zip through, and their inability to keep up wiped groups and people left, hence churning out this idea.

Its not the tank inability to keep up, if the tank feels he can chain pull then I would hope he is geared enough for that. This is not paying attention to the healers ability to keep the tank up.

When I tank I don't chain pull, I just pull the whole room and they get aoe'd down. I ok this with the healer before hand however.

I also don't think your idea would be considered. All it takes is someone in the group to vocally say "this is gonna be a fast run" and the person that isn't comfortable with it can leave

Its not the tank inability to keep up, if the tank feels he can chain pull then I would hope he is geared enough for that. This is not paying attention to the healers ability to keep the tank up.

When I tank I don't chain pull, I just pull the whole room and they get aoe'd down. I ok this with the healer before hand however.

I also don't think your idea would be considered. All it takes is someone in the group to vocally say "this is gonna be a fast run" and the person that isn't comfortable with it can leave

Ive been in groups where ive been the tank on my DK and constantly chain pulled with a decent healer, we could have 2 manned most of the bosses, hell i could have soloed a few as blood. Chain pulling is all about the tank imo its common now to see tanks with 50k hp in Radom HCs and even with a not so good healer a tank can chain pull and not be less than 25% of his hp most of the time. But if the group are not confortable with the idea of chain pulling then they should be vocal about it or leave.

It seems to me there are two people that matter when you're running quickly:

Tank Can they keep everything they pull from running all over the place? If not then you'll find yourself with a dead DPS or healer and the time spent bringing them back up and buffing eliminates the benefit to pulling quickly.

Healer Can they keep the tank and the occasional overzealous DPS alive without time to rest? A healer that can't keep up produces the same result as a tank that can't hold threat.

There's no real challenge to DPS at all: when the tank stops moving press your AOE button until the numbers stop popping up. Its probably easier than doing thing 'correctly' because there's no need to worry about dispelling, managing threat on single targets, crowd control, etc.

The gear of the healer and the tank combined have to add up to some minimum level: an over geared tank can make up for an under-geared healer and vice versa. There are no enrage timers worth mentioning so you can 3 AFK DPS and still clear a dungeon in 20 minutes.

It doesn't really make sense to make special kinds of queues because there's not agreement on what a 'fast' run is. Does it mean you're going 5 DPS (even though people queued as tank/healer) and just blowing up things before they die? Are you pulling 4-5 packs at a time and AOEing it down? Are you skipping every optional boss, just the ones off the "main path", or clearing everything? Is your plan to have your healer carry the tank who's in DPS gear/spec or to have the over-geared tank allow your healer to play DPS?

If you want to ensure you're getting a dungeon done in 10 minutes just for your own group and queue for a random.

I also don't think your idea would be considered. All it takes is someone in the group to vocally say "this is gonna be a fast run" and the person that isn't comfortable with it can leave

You're asking somebody to eat a 30-minute debuff plus another 0-15 minute queue time so you can save 5 minutes: it's not going to happen. Two classes have effective "veto" power over a group decision: the tank and healer. If either one decides not to play along you're not going anywhere. The DPS don't really have a choice. They can refuse to move but the tank+healer can keep moving without them.

It takes 15-minutes to kick somebody which is more than a dungeon takes so it's not really practical to enforce 'group will' on anybody, and even if you try there's no promise that your replacement will be any more accommodating.

CHain-pulling is the only way to do dungeons. They get so boring and so mindlessly mind-numbing it's annoying. Only kill bosses that are in your way. If it can be skipped it will be. Either myself or the healer is pulling the next group while the current pull is still up.

Did a a Keep run last night. Started off and pulled the entire first hallway, healer couldn't keep me up we all died, healer got kicked. New healer came in. We didn't leave combat till after the second boss (es), simply due to by-passing a few mobs. He pulled or I pulled, two thunderclaps is all that was needed to keep 'em focused on me long enough for the lone hunter who was doing 6k to kill 'em. The mage and DK in quest blues loved the hell out of it. 13 minutes from start to finish, inlcuding the wipe due to the other healer.

I've been chain-pulling since I was capable of doing it back in Vanilla and continued with it in BC and I'll never stop doing it.

If you don't like/can't keep up. There's a leave option and if you really want to experience the content (for w/e crazy reason after doing 'em for the 20th time) then find yourself 4 friends who want to do the same and you want have to worry about it.

I just stopped pugging entirely. The quality of player I encounter in a random dungeon has dropped pretty significantly. My priest got 4-piece offspec yesterday (which is now the main spec) which frees me from ever needing badges.

Tonight is "Guild Jager Night":. Excitement is higher than usual because we're also running normal-modes for achievements and it'll be the last time for a while. WIth luck I'll join the crowd of cool kids with Icebound drakes.

I just stopped pugging entirely. The quality of player I encounter in a random dungeon has dropped pretty significantly. My priest got 4-piece offspec yesterday (which is now the main spec) which frees me from ever needing badges.

Tonight is "Guild Jager Night":. Excitement is higher than usual because we're also running normal-modes for achievements and it'll be the last time for a while. WIth luck I'll join the crowd of cool kids with Icebound drakes.

I'm working on easy gems and heirloom gear and getting my 2 daily frost badges. As a tank it takes 4 seconds to queue and even if someone does suck a quick Kick and within a few seconds they are replaced. Being a tank makes the randoms so much easier to control.

Took a break from heroic wipe night and did Neck deep in vile tonight: what an epic pain in the ass. All totalled it was about an hour and a half of "not even a little bit fun". We had no end of weirdness: from valk'yrs not coming down and instead just death-gripping people up to them, spirits exploding and making us fail but not actually hitting or damaging anybody, tanks being pulled into Frostmourn, etc.

Still it's done and we just need 'light of the dawn' to be done with the game (which we're doing "okay" at: making it to phase 3).

On the plus side I have a UI that works really well and my macbook is working like a champ in 25-man raids. I'm trying to get anchors set so

that it'll automatically scale to my 1080p screen when that's plugged in. I'd like to start raiding from a coffee shop or pub now that the summer

is upon us.

On the plus side I have a UI that works really well and my macbook is working like a champ in 25-man raids. I'm trying to get anchors set so

that it'll automatically scale to my 1080p screen when that's plugged in. I'd like to start raiding from a coffee shop or pub now that the summer

is upon us.

That UI is excellent.

I tried really customizing my UI and syncing it with Dropbox between my 27" iMac and my 13" MacBook Pro, but it didn't scale well at all. I don't think many of the addons I was using supported proper anchoring (Quartz in particular is a total PITA to position). I'd love to hear what stuff you figure out when/if you get it all working so that it scales to your 1080p screen and then back down to your 1280x800 screen.

Thinking of leveling a tank, right now I have a 44 pally but kind of tired of him. How different is Druid tanking as I really love the fluff around the class.?

Druid tanking is pretty simple and doesn't really have problems with threat, even if you're slightly outgeared by people in randoms. All you really do is macro Maul into your Mangle, Swipe, FFF and Lacerate abilities and you're set. Trash is just swipe fest and boss tanking is just using Mangle and FFF on CD and keeping lacerate up. Then swip/maul in between then. I've only tanked on a pally on the PTR but it was made easy with 2 macros and I didn't find it all that fun. I enjoy druid tanking more than tanking on my DK,

Took a break from heroic wipe night and did Neck deep in vile tonight: what an epic pain in the ass. All totalled it was about an hour and a half of "not even a little bit fun". We had no end of weirdness: from valk'yrs not coming down and instead just death-gripping people up to them, spirits exploding and making us fail but not actually hitting or damaging anybody, tanks being pulled into Frostmourn, etc.

Still it's done and we just need 'light of the dawn' to be done with the game (which we're doing "okay" at: making it to phase 3).

On the plus side I have a UI that works really well and my macbook is working like a champ in 25-man raids. I'm trying to get anchors set so

that it'll automatically scale to my 1080p screen when that's plugged in. I'd like to start raiding from a coffee shop or pub now that the summer

is upon us.

Upload your UI please. I'd like to steal a few things :D

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