Recommended Posts

I find it amazing how people are surprised by progressive game design.

I'll venture to say that if the game had not changed in the past four years you would probably complain about that.

Oh don't get me wrong, I like seeing changes, seeing the fact the game is being worked on. However, I have and had no problems with the way the game worked in BC (I didn't get to play vanilla). Gear was worked for, leveling was not a walk in the park, and the game required some thought. So in that way no I wouldn't complain if the game and the way things worked stayed the same.

I am not complaining I am just simply stating how much of a change has happened. Progressive? I don't know about that...content wise sure the game itself has moved forward in some cases such as the dungeon queues, boss fights, etc. However it is also going backwards in some cases by re-working the talents, and leveling, and skill points in actual game-play not content.

Oh don't get me wrong, I like seeing changes, seeing the fact the game is being worked on. However, I have and had no problems with the way the game worked in BC (I didn't get to play vanilla). Gear was worked for, leveling was not a walk in the park, and the game required some thought. So in that way no I wouldn't complain if the game and the way things worked stayed the same.

I am not complaining I am just simply stating how much of a change has happened. Progressive? I don't know about that...content wise sure the game itself has moved forward in some cases such as the dungeon queues, boss fights, etc. However it is also going backwards in some cases by re-working the talents, and leveling, and skill points in actual game-play not content.

Being a starter at the time of BC myself, I can understand disliking the homogenization of buffs and consolidation of talents and everything else... but really, none of those things affect a players performance, which (IMO) in this genre is the overall goal regardless of personal preference. Most of the changes people seem to have an issue with are changes that have made the game easier or "dumbed" down.. let us not forget that Blizzard is a company where the main goal is profit, and lots of it. The game now is easier for new players to understand and make them want to play more.

The game still does require thought and coordination, e.g; Hard-mode Progression. Heck, even normal mode progression takes coordination. The game is extremely easy if you play it as if it were a single player game, but that's not what it is.

Elaborate on "actual-game play not content" because without one the other is rendered nonexistent.

Elaborate on "actual-game play not content" because without one the other is rendered nonexistent.

Was just saying like.. Gameplay (as in lack of ammo, easier to get geared out, etc). Content as in new raids, new dungeons, higher level cap, new monsters.

I understand that the game is made for the masses, I just personally preferred when you played with people that knew their class inside out, and did not have to hold peoples hands. For example there was a warlock I played with that did horrid dps, as a disc priest with worse gear if I focus dps'd I did more damage.

These are just my opinions, and if you diasgree then so be it, and I know that nothing I say will change wow, nor hold any value. I just wondered if anyone else felt the same about any of my opinions, or why they disagreed.

I'm not trying to flame you in anyway, I'm just tired of reading people continuously disagreeing/complaining about the state of the game. It's especially annoying because the complaints are recycled from forum to forum yet ultimately they are deemed baseless (complaining just to complain).

The removal of ammo is something that shouldn't upset you, or anyone. I have 110 days /played on my hunter and I don't see what the fuss is. I try to see the "well it's less realistic.." and the "it made hunters unique" but I can't agree. As a hunter for so long I often felt like I was the only class that was spending e-money to attack things. Every shot fired = $. That didn't make sense to me but that's the way it always was and the argument was the same then as it is now only the perspectives were opposite. Dev's felt ammo was unique to the class etc. Another thing that has gone away (rightly so) was feeding your pet all the time to keep it happy and thus have it do 125% of normal damage. I wonder why people aren't complaining about not having to feed their pets all the time.

If anything, and this is my opinion, complain that you're buying regular old ammunition yet are able to fire an arrow that explodes twice. For ammo to make sense, to me, it should be more complicated and change for each raid boss (different types of arrows.. fire/ice etc.). But, that would be a lot of work and would have people complaining that they have to swap out ammo all the time yadda yadda. The best solution was to take it out.

Again with the comment of it being easy to gear out... if it was hard to gear out everyone, would complain, ultimately forcing the devs to make it easier. I've always been a firm supporter of Player > Gear. Evn has given examples of wearing t2 gear and out dpsing people in ilev 200s or better. Getting gear is only half the battle, knowing how to utilize the abilities your given is the other. This brings your comment about a bad lock full circle. I'll assume you were in a random dungeon with this bad player. Regardless, a bad player is a bad player is a bad player. There are bad players playing every game. WoW is a game that requires you to count on other people for your own personal success. People still do know their classes inside and out. These people raid or are in the arenas. These people aren't running heroics constantly because heroics and skilled aren't necessarily synonymous. These people aren't in battle grounds unless they've organized an premade. A great thing about WoW is that it doesn't force you to do anything. If you want to play with similarly talented players it's going to require you to find those players. They are out there and they are enjoying the game together.

Your opinions do hold value, and although I do disagree with what you said I can understand your opinion.

Evn has given examples of wearing t2 gear and out dpsing people in ilev 200s or better.

It was actually dungeonset 2 (AKA Tier 0.5).

These people aren't running heroics constantly because heroics and skilled aren't necessarily synonymous. These people aren't in battle grounds unless they've organized an premade. A great thing about WoW is that it doesn't force you to do anything

I think this is the key point. In classic there was no RDF and there were no pug BWLs. I know there was pug Black Temple (because I ran them) but they were the exception rather than the rule. Most people never saw past Karazhan.

If you (the general 'you') long for the old days where everyone you played with was near your level of progress and experience: turn off trade chat, don't use the RDF, and only make pugs from people on your friends list. You'll probably find you end up playing with "better" players, but you'll also be doing a lot less.

The more I see of Cataclysm, the more excited I get. When 4.01 dropped, my DPS warrior (only toon) was all but worthless. But man, were they quick to patch it and get everything back to normal!

Looking over the stat, rotation, and itemization changes, I think the current WoW team really listened to a lot of the criticism from the 'Wrath' era and steered WoW back into the right direction. Everything I've seen

so far looks amazing. I love how they recycled 'vanilla' content but put a fresh coat of paint on it to make it interesting again. I think Cataclysm will be a breath of fresh air for a lot of folks.

&*&^%^^ $*%^$ when the hell did they drop the Cold Weather Flying Book!!

Went to buy it for my lvl 72 warrior, and it was gone, then discovered you can now get Cold Weather Flying on any alt at lvl 68.

Been running around when I could have flown :cry:

&*&^%^^ $*%^$ when the hell did they drop the Cold Weather Flying Book!!

Went to buy it for my lvl 72 warrior, and it was gone, then discovered you can now get Cold Weather Flying on any alt at lvl 68.

Been running around when I could have flown :cry:

You could use the BoA book at level 68 as well, you just couldn't get Epic flying till level 70.

All the points against me are valid no doubt. The lock I mentioned was actually in a guild I was in. I guess I just miss the way the game was back when I started, I didn't play a hunter enough to become annoyed with arrows or the cost or the pet so as a player that has I know you have solid reasoning.

I know that there a groups of people out there that do focus on content and hard modes, and all that (Ensidia) and I try and look for the more serious guilds. I agree with the whole player > gear but I have been replaced in groups soley based on gear-score. Ie) I have 4800 GS someone comes along with vendor epics with 5100 GS and I am replaced only because they ran enough dungeons to be able to buy gear that I don't have time or want to spam dungeon runs for. So I feel that gear wise anyways it should be a reflection of skill too. Like t4, 5, 6 the only way to get that was to do endgame instances (Kara, Mag, Gruul, BT, TK, etc). So if you rocked that (up till 3.0 patch and all the nerfs happened) that meant you were something.

I agree with the whole player > gear but I have been replaced in groups soley based on gear-score

That's a problem with the jerks you play with, not the game. If you can clear 95% of the content in the game (everything but yogg, algalon, sindy, putricide, BQL, LK, and Halion) in blues then gear is really pointless. You need to find people that buy into that mentality and play with them.

Believing that skill > gear only carries you so far, you also need to make 9 friends that have that same mindset and the desire to prove that it's true.

I'm not trying to flame you in anyway, I'm just tired of reading people continuously disagreeing/complaining about the state of the game. It's especially annoying because the complaints are recycled from forum to forum yet ultimately they are deemed baseless (complaining just to complain).

The removal of ammo is something that shouldn't upset you, or anyone. I have 110 days /played on my hunter and I don't see what the fuss is. I try to see the "well it's less realistic.." and the "it made hunters unique" but I can't agree. As a hunter for so long I often felt like I was the only class that was spending e-money to attack things. Every shot fired = $. That didn't make sense to me but that's the way it always was and the argument was the same then as it is now only the perspectives were opposite. Dev's felt ammo was unique to the class etc. Another thing that has gone away (rightly so) was feeding your pet all the time to keep it happy and thus have it do 125% of normal damage. I wonder why people aren't complaining about not having to feed their pets all the time.

If anything, and this is my opinion, complain that you're buying regular old ammunition yet are able to fire an arrow that explodes twice. For ammo to make sense, to me, it should be more complicated and change for each raid boss (different types of arrows.. fire/ice etc.). But, that would be a lot of work and would have people complaining that they have to swap out ammo all the time yadda yadda. The best solution was to take it out.

Again with the comment of it being easy to gear out... if it was hard to gear out everyone, would complain, ultimately forcing the devs to make it easier. I've always been a firm supporter of Player > Gear. Evn has given examples of wearing t2 gear and out dpsing people in ilev 200s or better. Getting gear is only half the battle, knowing how to utilize the abilities your given is the other. This brings your comment about a bad lock full circle. I'll assume you were in a random dungeon with this bad player. Regardless, a bad player is a bad player is a bad player. There are bad players playing every game. WoW is a game that requires you to count on other people for your own personal success. People still do know their classes inside and out. These people raid or are in the arenas. These people aren't running heroics constantly because heroics and skilled aren't necessarily synonymous. These people aren't in battle grounds unless they've organized an premade. A great thing about WoW is that it doesn't force you to do anything. If you want to play with similarly talented players it's going to require you to find those players. They are out there and they are enjoying the game together.

Your opinions do hold value, and although I do disagree with what you said I can understand your opinion.

+1

That's a problem with the jerks you play with, not the game. If you can clear 95% of the content in the game (everything but yogg, algalon, sindy, putricide, BQL, LK, and Halion) in blues then gear is really pointless. You need to find people that buy into that mentality and play with them.

Believing that skill > gear only carries you so far, you also need to make 9 friends that have that same mindset and the desire to prove that it's true.

that's the hard part of any mmo. finding the right people to play with, and everyone staying active over a period of time. slightly easier in wow on teh second part(activity tends to be better in wow than say new mmos), but it can still be a huge challenge to find people that will play with you based on say your wish to world pvp or just run old content dungeons or won't mathlete your gearscore for your raid spot or w/e.

not to say there aren't people that stubbornly brag about doing vanilla raids with only 1-10 players in quest greens or roll on pvp servers only to simply log out at the first sign of world pvp or roll on rp servers simply to report violations of the rp ruleset or play the realm forum more than they play the game.

but you can do whatever you want in wow. and doing the annoying gearing up and leveling is reasonably faster and easier than other mmo's out there. i can think of an mmo or two where it was done better in some ways, and felt less boring at the time, but i also had really cool people playing with me in those mmo's, and i have to say those mmo's could be incredibly ridiculous in certain ways that wow felt like such a relief from in comparison.

man, I hate you guys.. I have come back. After being gone for almost 2 years, I reactivated my old account the other day. Started out a new Drainei mage on a new server with some old friends and after that first night playing, I am back on the crack!! Can't stop and after 2days play time I am now at level 46..

man, I hate you guys.. I have come back. After being gone for almost 2 years, I reactivated my old account the other day. Started out a new Drainei mage on a new server with some old friends and after that first night playing, I am back on the crack!! Can't stop and after 2days play time I am now at level 46..

hwo do you do it. ever since wotlk came out every time i've tried to play one of my toons or reroll i get to level 5 or 7 or do a few world pvps and then log out and waste the rest of my time card.

the last time i played me and my bro basically dueled my level 7 rogue against his 5x priest for 2 hours.

lol you get in the grove. Remember I haven't played in almost 2 years, so that was a long break. Plus last time I played I played Horde, this time I am playing alliance so really its like seeing all new content, that helps

what does overkill in wow mean? i don't recall seeing it the last few times i played wow? i've seen something similar in a couple rpg's and mmo's, just curious as to what it means in wow.

I have 30,000 health, you shoot me in the face for 16,000 damage and I have 14,000 health left

You shot me again for 5,000 but I resist 2000. The total damage had I not resisted would have been 7000. I have 9,000 health

You shoot me a third time for 9,000 (all of my remaining health) with 1,000 overkill, I die. The total damage had I not died would have been 10,000.

I have 30,000 health, you shoot me in the face for 16,000 damage and I have 14,000 health left

You shot me again for 5,000 but I resist 2000. The total damage had I not resisted would have been 7000. I have 9,000 health

You shoot me a third time for 9,000 (all of my remaining health) with 1,000 overkill, I die. The total damage had I not died would have been 10,000.

but does it add anything else?

umm for example in lineage 2 you did overkill damage with certain skill for last hit and got an exp bonus. is it anything like that?

or is it just an "i did so much damage on last hit i could've killed him a second time!" type thing?

but does it add anything else?

umm for example in lineage 2 you did overkill damage with certain skill for last hit and got an exp bonus. is it anything like that?

or is it just an "i did so much damage on last hit i could've killed him a second time!" type thing?

No bonus, but I always thought it was " I hit you harder then I had to thing "

And I loved Lin2, played from OB- quit about a year after retail

No bonus, but I always thought it was " I hit you harder then I had to thing "

And I loved Lin2, played from OB- quit about a year after retail

i played from about the start of c3 to around the start of c6 iirc, might've played longer but my siege clan broke up after taking aden and i ended up in caln friendly to my arch enemy on my server and then a clan of mostly chinese players who didn't use vent much which made it boring. so i spent a week PKing their war targets in d grade sword and ng robes(as a sorc) and then botted on the new server just to see what the bot client could do which confirmed my suspicions about alot of people in the game(ie using bots in pvp to find/avoid us)

anyways overkill is still cool. can use it when i world pvp to enlarge my epeen and gloat over my fallen enemies even harder. XD

BTW I don't know if this was mentioned, but running in DX11 gives you better water graphics (eg reflections, better refraction, etc) than DX9. Player reflections still don't work but I heard this was supposed to be fixed by Cata release.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Microsoft confirms Windows 11 26H2 to finally get one of the most requested features by Sayan Sen This past week Microsoft officially confirmed Windows 11 version 26H2 with the latest build, 26300.8697, for testing in the experimental Insider channel. The company also published more details about it mainly directed towards IT admins and system admins. Essentially version 26H2 will be delivered via an enablement package (eKB) over Windows 11 25H2. If you are wondering about some of the upcoming features in the next Windows version, one of them is certainly very interesting as Microsoft has confirmed it is finally bringing one of the most overwhelmingly requested features ever. March Rogers, the Partner Director of Design at Microsoft, recently highlighted some of the Search improvements that the company is testing, and during the interaction with users on X where he posted it, Rogers also confirmed that the company is working on disabling web search results inside Search. This is something which many users find quite annoying as Windows would often serve them links to Bing which it feels could be more helpful rather than bringing up the actual object or app the user may be searching for on their PC. Finally though the company is prioritizing local file search over the web. However the feature could not be disabled for many users as not all new features are immediately rolled out to everyone. Image via phantomofearth (X) Windows enthusiast phantomofearth who likes to dig deep into new builds uncovered the IDs you will need to enable these features. Using the following feature IDs the new Search-related features landing in Windows 11 26H2 can be used. Follow the steps below to enable the new Search experience on Windows 11 build 26300.8697: Download ViveTool from GitHub and unpack the files in a convenient and easy-to-find folder. Press Win + X and select Terminal (Admin). Switch Windows Terminal to the Command Prompt profile with the Ctrl + Shift + 2 shortcut or by clicking the arrow-down button at the top of the window. Navigate to the folder containing the ViveTool files with the CD command. For example, if you have placed ViveTool in C:\Vive, type CD C:\Vive. Type vivetool /enable /id: and press Enter. Restart your computer. If you change your mind and want to restore, repeat the steps above and replace /enable with /disable in the commands on steps 5 and 6. Delightedly and perhaps also expectedly, once you disable web search and other such bloat, the Windows 11 Search is said to get snappier as remarked by another Windows enthusiast Xeno.
    • Makes me think of Family Guy - "Carl Sagan's Cosmos... edited for Rednecks" 🤣 https://www.youtube.com/watch?v=Ljt5iESYA7k&t=2s
    • Microsoft PC Manager 3.21.7.0 (Offline Installer) by Razvan Serea With Microsoft PC Manager, users can easily perform basic computer maintenance and enhance the speed of their devices with just one click. This app offers a range of features, including disk cleanup, startup app management, virus scanning, Windows Update checks, process monitoring, and storage management. Microsoft PC Manager key features: Storage Manager- easily uninstall infrequently used apps, manage large files, perform a cleanup, and set up Storage Sense to automatically clear temporary files. Health Checkup feature -scans for potential problems, viruses, and startup programs to turn off. It helps you identify unnecessary items to remove, optimizing your system's performance. Pop-up Management - block pop-up windows from appearing in apps. Windows Update - scans your system for any pending updates. Startup Apps - enable or disable startup apps on your PC, allowing you to optimize your system's startup performance. Browser Protection - rest assured that harmful programs cannot alter your default browser. Also enables you to change your default browser. Process Management - allows you to conveniently terminate any active process, ensuring optimal system performance and resource utilization. Anti-virus protection - Fully integrated with Windows Security. Safeguard your PC anytime. Quick Steps: Download Microsoft PC Manager Offline Installer (APPX/MSIX) with Adguard Adguard serves as a third-party online service, offering a user-friendly method for directly downloading appx, appxbundle, and msixbundle files from the Microsoft Store. Official download links will be generated for both the app's various versions and its dependency packages. How to download Microsoft PC Manager Offline Installer (APPX/MSIX) 1. Initially, you must find the app URL within the Microsoft Store. Access the Microsoft Store via your browser and search for "Microsoft PC Manager". Once located, copy the app URL, which includes the product ID, either from the address bar or from the provided link below. https://apps.microsoft.com/detail/9PM860492SZD 2. Now paste the app URL into the designated area, then click the check mark button to produce a direct download link. 3. To download, right-click the relevant link and select “Save link as…” from your browser's menu. Occasionally, Microsoft Edge may flag the download as insecure. In such cases, consider utilizing alternative browsers such as Google Chrome or Firefox to successfully complete the download. Microsoft PC Manager is a completely free tool optimized exclusively for use on Windows 10 (19042.0 and above) and Windows 11. Download: Microsoft PC Manager 3.21.7.0 | from Microsoft Store View: Microsoft PC Manager Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • jspaint is a lot better, if you like the classic mspaint experience and hate the new bloated Paint.
    • Amazon takes hundreds of dollars off its Kindle readers ahead Prime Day by Taras Buria Ahead of its Prime Day, Amazon brought its Kindle readers to all-time low prices, allowing you to save on various bundles across the entire lineup, from the most affordable Kindle to the flagship Scribe and its color-enabled variant. Kindle Essentials Bundle - $108.97 | 33% off This 6-inch Kindle is a portable reader with a front light, a brighter E-Ink display, and up to 6 weeks on a single charge. The bundle includes a protective case and a charger, so that you have everything you need for comfortable reading. Kindle Paperwhite Bundle - $154.98 | 45% off Kindle Colorsoft Bundle - $169.98 | 48% off The latest Paperwite is a 7-inch reader that features significantly faster page-turning, wireless charging, an ambient light sensor, 32GB of storage, and up to 12 weeks on a single charge. Right now, the bundle with a sling bag makes the Paperwhite 25% cheaper than the non-bundle variant. The same bundle is available for the Colorsoft version with a colorful E-Ink display. Kindle Scribe 32GB Bundle - $444.97 | 27% off Kindle Scribe Colorsoft 64GB Bundle - $574.97 | 27% off The Scribe is the biggest, flagship Kindle. It has an 11-inch texturized display with a stylus support, with a big emphasis on the note-taking experience. The built-in notebook has AI-assisted features for search, refinements, summarization, and more. The Scribe comes with 32GB of storage, and the bundle gets you a case, a stylus, and a protective case. Like with the Paperwhite, there is a Colorsoft version, which is also available with a massive discount. Note: These deals are available to Prime members only. If you do not have Prime, you can sign up using one of the links below. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
  • Recent Achievements

    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      505
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      84
    4. 4
      Steven P.
      76
    5. 5
      Michael Scrip
      76
  • Tell a friend

    Love Neowin? Tell a friend!