Recommended Posts

With 4.0.3 shipping I'm bolting together my cataclysm Warcraft PC. I'm a Mac user for everything else but I have a pc with vent, Warcraft, and curse client, and synergy (literally nothing else so I don't get keylogged).

With luck I'll be playing on ultra graphics with the hopped up clutter macros.

This is NOT THE PATCH CHANGING THE OLD WORLD, Patch 4.0.3a will do that and the one deployed this week is mostly here to pave the way for the shattering of Azeroth.

World of Warcraft Client Patch 4.0.3

The latest patch notes can always be found at http://www.wow-europe.com/en/patchnotes/

The latest test realm patch notes can always be found at http://www.wow-europe.com/en/info/un...testrealm.html

General

* Much of the data being downloaded in patch 4.0.3 will pave the way for the shattering of Azeroth shortly before the release of World of Warcraft: Cataclysm on December 7.

* The leader of Wintergrasp raids can no longer kick players from the raid (this change will also apply to Tol Barad in Cataclysm).

* When in a Looking For Dungeon group, using an instance portal to that instance will now take players to the Looking For Dungeon entrance point instead of the normal destination of that portal. This will make it easier to return to the instance after dying in an LFD group.

* Honorable Kills are no longer awarded for killing players below level 5.

User Interface

* Added pets to the new raid unit frames when displayed in party.

* The default UI Scale has been altered so it will be set at a 1:1 pixel/texel ratio. This will result in a smaller UI appearance for higher resolution monitors.

* Players may now adjust the local "Lag Tolerance" time for better precision of spell timing. This is an advanced-users-only feature found in the Interface Options (Combat) panel.

Bug Fixes

* Macros now handle spell variant transitions better. For example, Trap Launcher causes a different version of Frost Trap to be cast. Previously the macro system was not handling this transition properly.

* Queuing in Looking For Dungeon for a different wing of the instance a player is already in now works properly. For example, a party can now queue for Scarlet Monastery - Library after completing Scarlet Monastery - Graveyard.

* Killing High Interrogator Gerstahn before killing Emperor Dagran Thaurissan in a Blackrock Depths - Upper City random Looking For Dungeon run will now provide the proper reward. This also applies to Archmage Arugal and the Crown Chemical Company bosses in Shadowfang Keep during the Love is in the Air holiday event.

* Repeatedly inspecting other players should now function correctly.

* Area heal-over-time effects should no longer cause players to stand up.

* Male blood elves have received a crash course in dancing and now know to stop dancing when they run.

* Drake mounts have gotten bored with gliding and will flap their wings again when flying forward.

* Druid Flight Form now properly appears in the Spellbook before Expert Riding is learned.

* Sunfire's damage-over-time effect now deals damage at the same rate as Moonfire's damage- over-time effect.

* GM Ticket messages should now displace buff icons instead of obscuring them.

With 4.0.3 shipping I'm bolting together my cataclysm Warcraft PC. I'm a Mac user for everything else but I have a pc with vent, Warcraft, and curse client, and synergy (literally nothing else so I don't get keylogged).

With luck I'll be playing on ultra graphics with the hopped up clutter macros.

How much have the graphics 'improved' that you're 'hoping' to play everything with ultra graphics? Big monitor perhaps?

How much have the graphics 'improved' that you're 'hoping' to play everything with ultra graphics? Big monitor perhaps?

They have added a dynamic lighting system as well as higher resolution textures for newer content. there is also a new water engine in the game with reflections and better looking water (still no water physics)

just to note about water eye candy. l2 had fully reflective water at default settings in 2005. it's not a dx11 thing, and shouldn't take up too much resources- higher textures would be more resource intensive, but blizz doesn';t have to do much to make the textures in most of the game higher resolution.

all of it sounds cool though. many people's biggest complaint about wow is the graphics, i think the graphics are technically pretty decent for the most part(aside from texture resolution) but what really brings it together for me compared to agame like aion(which alot of people play only because it's pretty) which i find ugly, is that the art and tehcnical side of the graphics is consistent throughout the world. in aion there are jarring uultra low res blocky textures right next to high rez textures every where you go. you look at your armour up close and there's shiny shaders with jagged lines no matter how high you force the AA to go. the armour models and skins are a step down from the 6 or 7 year old lineage 2. and teh reflective water appears and dissapears as you move through it. so for me wow has always looked much better in the consistency of the art direction and the integration of the graphics tech into the art and graphical feel of the game. it might not be cutting edge and it might look cartoony, but id' rather have wow graphics than aion's glaring and jarring graphical issues.

How much have the graphics 'improved' that you're 'hoping' to play everything with ultra graphics? Big monitor perhaps?

The texture quality has improved substantially, the models have become more detailed (which is disc-access time).

The basic engine hasn't changed a whole lot but they're cramming a bunch more pixels through it.

We also play on much larger screens that we did in the past. In 2005 the typical screen was 1024x768 and 800x600 for gaming wasn't unreasonable. Today I'd bet that 1080p is more common than 1024x768 - that's >250% increase in the number of pixels.

To play warcraft today you want 4gb of ram (more for prefetch) a fast drive system, a mid-range video card, and 2 really fast cores (2x4ghz > 8x 2ghz)

Elemental Invasion Part 4 - We're under attack!

Things are getting serious and elementals are attacking capital cities!

Elemental Invasions

* Guards will try to evacuate citizens, low level players can also use portals to leave the city before the attack.

* You first have to deploy sandbags/barricades to help defending the city.

* You will then have to defeat the elementals in all the districts of the city, Orgrimmar is damaged badly in the process and most of the buildings are on fire.

Bosses

* After successfully defending the cities, you will get a chance to counter attack by entering the huge portal in capital cities (or using the LFD tool) to fight mini-bosses in 4 different instances.

* The 4 bosses are Grand Ambassador Flamelash in BRD, Crown Princess Theradras in Maraudon, Kai'ju Gahz'rilla in Zul'Farrak and Prince Sarsarun in AQ20.

* The bosses only appear at the end of the elemental invasion after you succesfully defended the city, you cannot queue for them all the time.

453466639.jpg

Ah, feels good to be playing my mage again :D

DPS here is crappy, given that it's basically a bunch of trash mobs just with a ton of health. Still, it's nice to be at the top of the charts :p (DPS is the box on the right, threat on the left)

I spec'd fire to try it out, as I was arcane when I stopped playing (last December). Fire is a hell of a lot more fun; there's so much more to do: cast Living Bomb here and there, Scorch whenever I feel like for free, wait for Hot Streak and Impact to proc for some more free spells, etc... It's just a lot more lively then arcane ever was. I'm very very happy with it.

So 2 things I have to say.

1st off, Recruit a Friend is da bomb!!! I have went from level 1-57 1/2 in 1 day 8hours playtime. Triple xp for quest turn ins and mobs and instances and everything is awesome!!! Going to suck when I hit 60 tonight and loose that xp bonus. Although I do have the free 2 person Rocket flying mount!!

2nd when I am grinding so fast because of triple xp, it sucks with this elemental invasion in IF and Stormwind, because ALL the npc's are GONE!! No training, no AH, no sell/repair, no MAILBOX!! Why do you evacuate the mailbox!??!?! hehe

The Elemental attacks are very exciting too bad i have only seen physical DPS drops from the bosses :(

the Shattering has happened on the PTR so I would think we are close to having the Shattering happen on live servers either next week. November 22th or November 29th :D

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Nothing Ear (a) and CMF Buds Pro 2 with active noise cancellation drop to lowest price ever by Fiza Ali With Prime Day 2026 scheduled to run from Tuesday 23 to Friday 26 June, Amazon has already begun rolling out early access offers ahead of the main event. Particularly, Nothing Ear (a) and CMF Buds Pro 2 wireless earbuds have dropped to their lowest price ever with limited Prime deal offering 33% and 24% discounts, respectively. Nothing Ear (a) are equipped with 11mm dynamic drivers featuring a PM1 + TPU diaphragm. For noise control, the earbuds offer active noise cancellation (ANC) of up to 45dB across frequencies reaching 5,000Hz. The smart ANC algorithm adapts to surrounding noise levels, while a Transparency Mode allows users to remain aware of their environment when needed. Connectivity is handled via Bluetooth 5.3, with support for AAC, SBC, and LDAC audio codecs. Additional features include IP54-rated earbuds for dust and splash resistance, paired with an IPX2-rated charging case. Furthermore, users also benefit from pinch controls, in-ear detection, Google Fast Pair, Microsoft Swift Pair, dual-device connectivity, and a low-latency mode designed for gaming and video playback. The Nothing X app unlocks a range of customisation options, including a personalised equaliser, bass enhancement, control remapping, ear tip fit testing, firmware updates, dual-device management, a Find My Earbuds feature, and low-latency mode settings. When it comes to the battery, the earbuds house a 46mAh lithium-ion battery, while the charging case contains a 500mAh cell. With ANC disabled, users can expect up to 9.5 hours of playback from the earbuds and up to 42.5 hours in total with the charging case. With ANC enabled, battery life is rated at up to 5.5 hours per charge and up to 24.5 hours combined with the case. Finally, fast charging is also supported that should provide up to 10 hours of playback from a 10-minute charge with ANC turned off. Nothing Ear (a) Wireless Earbuds (Black): $53.20 (Amazon US) - 33% The CMF Buds Pro 2 feature a dual-driver audio system consisting of an 11mm bass driver and a 6mm micro-planar tweeter. The earbuds use PU (polyurethane) and PET (polyethylene terephthalate) titanium-coated diaphragms and are tuned by Nothing to deliver balanced audio performance. They further support active noise cancellation of up to 50dB across a frequency range of up to 5,000Hz, and noise control features include a Smart ANC algorithm, Adaptive ANC, Transparency Mode, and Clear Voice Technology 2.0. For calls, the CMF Buds Pro 2 use a total of six microphones and feature an environmental noise-cancelling algorithm, Clear Voice Technology 3.0, and Wind Noise Reduction 3.0 that should improve voice clarity during conversations. Furthermore, when it comes to the connectivity, it is provided through Bluetooth 5.4. Additional features include an IP55 rating for dust and water resistance, Google Fast Pair, Microsoft Swift Pair, in-ear detection, a low-latency mode, and a Find My Earbuds function. Moreover, through the Nothing X app for Android and iOS, users can access custom EQ settings, a bass enhancement algorithm, customisable controls, Find My Earbuds, low-latency mode, dual-device connectivity, an ear tip fit test, and firmware updates. The earbuds contain a 60mAh rechargeable lithium-ion battery, while the charging case houses a 460mAh battery. A full charge of the earbuds and case via USB-C should take approximately 85 minutes, while the earbuds alone should be fully recharged in the case in around 60 minutes. Battery life is rated at up to 11 hours of playback on a single charge and up to 43 hours with the charging case when ANC is turned off. With ANC enabled, playback time is reduced to up to 6.5 hours on the earbuds and up to 26 hours with the charging case. Talk time is rated at up to 6 hours on the earbuds and 25 hours with the case with ANC disabled, or up to 4.8 hours and 18.6 hours, respectively, with ANC enabled. CMF Buds Pro 2 Wireless Earbuds (Dark Grey): $37.05 (Amazon US) - 24% Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • The entire world moved to the vastly superior and now universally supported Dolby Atmos technology a very long time ago, mate.
    • Insane. This is as crazy as COVID back in 2020, where you could go back one year in time and tell them that everybody's gonna be locked in and now with memory that your old computer was going to be worth more tomorrow
    • "Bad Pool Caller" meaning one of your software is trying to change memory it doesn't own, in a memory pool that's it ,nothing to do with Windows
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      544
    2. 2
      +Edouard
      187
    3. 3
      Michael Scrip
      77
    4. 4
      PsYcHoKiLLa
      75
    5. 5
      Steven P.
      71
  • Tell a friend

    Love Neowin? Tell a friend!