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I've had a chance now to play with my two level 70's. I haven't had a chance to play in a group yet. Probably try to get in a ZA or Kara run with my Holy Paladin tonight. So far my assessment on the patch is what other people said would happen, its like they turned WoW on "easy" mode. My impressions so far:

Holy Paladin:

They've basically lowered the playing field for all healers in the game when they changed bonus healing to just spell power. I went from having 2100+ bonus healing, to about 1050+ bonus healing. My healing spells do MORE healing because of the talent point changes. What this mean is a fresh level 70 healer can do about the same amount of healing as I can. At the moment I do not like this one bit, as it lowers the value of my items and therefore the invested time. Considering the patch is really for the expansion, where everything is going to be different anyway, no big deal. If this patch would have come out a year ago it would have made the entire end-game (from a healers perspective) trivial, if not a complete waist of time.

There is this emphases on judgements in the holy tree. This doesn't make sense to me currently, but I spec'd them thinking I'd try it out. Basically, I cast a judgement on a mob, and get a temporary increase to my spell haste. I don't like the fact that the resent Seal changes will mean that I have to cause damage to the mob in order to benefit from this affect. Healers don't need help pulling aggro. I will have to wait and see it in action.

Ultimately, it is hard to judge anything until i'm in a group casting heal spells. But the gear trivialization is apparent.

Affliction Warlock:

The new haunt ability is really cool. I do about twice as much DPS as I did pre-patch, and don't use near the amount of mana I use to. Again, the patch turned the game into easy mode. I like how the felhunter is now "the" affliction warlock's pet, as the abilities are consistent with Affliction and the new mana regen ability is a good compliment with dark pact. I've never used the felhunter in groups; always gone with the succubus or the imp depending on what the group needed. It would be nice if the felhunter turns out to have a lot more use in PvE now.

Anyway, with these changes and the nerf to gear I suspect that it will be trivial to get a competent group through Black Temple and even Sunwell. This will be nice to accomplish before the expansion for me. I still would like to down the hex lord and last boss in ZA.

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There is this emphases on judgements in the holy tree. This doesn't make sense to me currently, but I spec'd them thinking I'd try it out. Basically, I cast a judgement on a mob, and get a temporary increase to my spell haste. I don't like the fact that the resent Seal changes will mean that I have to cause damage to the mob in order to benefit from this affect. Healers don't need help pulling aggro. I will have to wait and see it in action.

Ultimately, it is hard to judge anything until i'm in a group casting heal spells. But the gear trivialization is apparent.

my thoughts on this is that blizzard is perhaps trying to encourage a holy paladin to use skills unique to their class. Personally didn't see Holy pallies judge too much prior to this when starting a fight. This also creates a synergy with Ret paladins who can refresh your judgments for you with Crusader Strike. Definitely more of a group/raid function it seems but a nice bonus nonetheless!

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my thoughts on this is that blizzard is perhaps trying to encourage a holy paladin to use skills unique to their class. Personally didn't see Holy pallies judge too much prior to this when starting a fight. This also creates a synergy with Ret paladins who can refresh your judgments for you with Crusader Strike. Definitely more of a group/raid function it seems but a nice bonus nonetheless!

I would judge light in larger boss fights. It seems like the only useful seals for healing was Light and Wisdom, which are no longer useful (from a healers perspective) given the new Judgements. If Seal of Wisdom proc'd on healing spells, then it might be useful to have up. The increased distance talent point is definitly nice to see. I'm curious to what kind of DPS I can handle now given the changes. They definitly made Protection and Holy "grinding" a lot less painfully slow with this patch.

I also like the fact that I only have 2 blessings. You can have Might or you can have Wisdom. I didn't get Kings, although I regret it. I ventured into the retribution talent tree and ran out of points before I got kings.

I'll probably respec both my characters in about a week once everyone has posted their various opinions on all the talent changes. They should have given everyone a free respec after the initial :).

I'll probably spend most of my time leveling alts until the expansion comes out. Maybe even take a break from WoW.

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Took me 5 minutes to download the patch yesterday. Did ya'll let it download in the background for the past few weeks? I did, took like 5 minutes to install and all that jazz then I was up in my realm with no problem. Got 44/50 mounts and lost way to much gold buying them all. No biggie, my guild making a push for Illidian before WoTLK and with the HP nerf, it's most likely doable, but I don't reall have the drive to push for it. So I'll just be chilling and making some more gold for King.

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I have an extra computer that I could use in a dual-box setup, but I don't want to buy and pay monthly for an extra account to do it. It would be nice to level 2 characters at the same time, though...

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I did my first SW raid today and killed Kalecgos. That mofo went down in like 2 min. I couldnt believe it. We(tanks) were also doing 2500-3000+ TPS on mobs, it was amazing.

The guild also killed the twins for the first time so there on mu'ru.

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Some friends in "lesser guilds" were talking about Sunwell today and how "it's not so bad, I don't see how it took you so long to clear."

These same people had never killed Kalecgos despite a few weeks of ~70% wipes (that is to say: about 1 rotation). Today they were staring at Felmyst (and I assume getting raped by encapsulate, nova, and breath: just like they get raped by doomfire and parasites).

Likewise, we usually spend 3 days a week in there. Today, after an hour and a half in Sunwell (fresh instance) one of our warlocks had a new helm. If you haven't had a chance to do the place: ask your raid leaders to take you through. The first two bosses are a joke, drop T6 tokens, and the 4 piece bonus is viable all the way through 25-man Naxx. Sunwell is more-or-less free loot for not-clueless players now.

Without any challenge what so ever I'm really not interested in raiding on live any more. If anybody on Beta needs a healer for Chamber of Aspects: send me a PM. My priest is about still in level 70 gear: 250 haste, ~1650 spellpower, 15% crit. I'd like to 'beat' wrath before it launches and I haven't had a chance to do that encounter yet.

Also, I've got a Hello Kitty Online beta invite today: anybody want to start an end-game guild there?

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Also, I've got a Hello Kitty Online beta invite today: anybody want to start an end-game guild there?

I just don't know if I could handle a 12-hour raid fighting Badtz-Maru...

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Seriously, dude?

Yes. There's a lot to be said for ganking, tea-bagging, and camping when you know that on the other end is an 8 year old girl and she's crying. ;)

Seriously though: what else are you going to do in warcraft? There's no significant gold sink to worry about (the 1,000g for cold weather flying is earned through quests by the time you're 75), it only takes a couple hours to clear Sunwell so the raid-week is very short. Season 4 has ended and your points reset at 71 so even that's over unless you still feel like playing 10 games/week for gear that you'll replace in about 24 hours /played anyway. With balance pretty badly messed up I don't think PVP will be much fun until 80.

Not to mention I think a healthy dose of "Candy bakers aren't viable! Nerf Puppy Herders" and other such nonsense might be a fun way to pass the time. Sort of a parody of Warcraft.

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Haven't got mine HKOb yet evn. When I do they, I'll join ya in creating an end-game guild.

And I really want to see more content, but it's so easy now, that it just takes the fun out of it. Did an SSC clear for ****s and giggles, ****-poor easy. BT Pug got up to RoS, one shots there, not sure if they got pass RoS though.

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A ret pally and a fury tank were top damage done in a ZA run two nights ago next to a very good mage and warlock. I don't think thats right. :p We will see how things level out around 80.

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A ret pally and a fury tank were top damage done in a ZA run two nights ago next to a very good mage and warlock. I don't think thats right. :p We will see how things level out around 80.

im pally tank and im 2nd in dmg while running shattered hall :p

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I swear if you kill him Adamb, i'll get drunk! :p

Nah down in 1 minute 51 seconds. Below half before first shield.

Supremes down in 2 minutes 47 seconds.

Edited by Slane
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