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I changed orginal bister im theme, made graphics that corresponds to group backgrounds just empty (alpha channel, transparent) ... since background is the grey color it shows background color - no background for contacts, that's just some graphic editing, no changes in code (hardly any but not for that what you asked)

just an idea I got now: same, if I make icons +|- (those for open & close group) empty (transparent) you will not see them, they will work when I click where they should be, but that will look much better

Do you mean you can't change the background behind the text (not the overall blue background, but the transparent part) circled in red?

post-54285-1156898018.jpg

Cause it can be done without breaking the link fix; you just have to add an extra line to your variant.css file. Circled in red. Just mod the transGrey.png file to whatever you want.

post-54285-1156898058_thumb.jpg

Do you mean you can't change the background behind the text (not the overall blue background, but the transparent part) circled in red?

post-54285-1156898018.jpg

Cause it can be done without breaking the link fix; you just have to add an extra line to your variant.css file. Circled in red. Just mod the transGrey.png file to whatever you want.

post-54285-1156898058_thumb.jpg

Yes but that makes the background solid, it's supposed to be semi-transparent.

Couldn't you just make a PNG that was semi-transparent and then link it to the css file? I'm actually not too sure about this, cause I wanted a solid background anyway :p.

that's exactly what is being done. but for some odd reason, removing the height property causes the damn background to disappear

It should be in the download, no? Mine was.

ok i downloaded off the website. but still i'm having trouble using the MirandAdium skin by agon. i've tried it before with 0.4rc it worked fine. is this clist incompatible with 0.5? i have tweakui as well.

@alex: I'm using a soundpack called Wurt for Miranda-IM.

I find it pretty nice and simple, not annoying like other messenger sounds.

There are sounds for every sound events in the Wurt pack.

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