[Definitive] Nintendo Wii Thread


Recommended Posts

The only thing about the next nintendo console is the new controller.. It would be great for those people who move there hands around when they play the games... But i'm one of them few people who don't move there hands around when playing a console or pc game with a controller... If nintendo comes out with a different controller that would be great.

i could care less if it was the same graphically as the gamecube. as long as its got the games, im there. but it wont be a gamecube wrapped up in a new case. it will be plenty powerful, and i expect ign is releasing this information to prod nintendo into an official tech spec release.

here are my hopes for the console:

cheap to make and cheap to sell helps get them into more homes.

cheap and easy to develop for to encourage support and growth in the development community.

profit where youve always profited with the games, but sell a wider variety of games and have releases more frequently.

i think nintendo could seriously revitalize the industry. i really hope to see better games, more frequently, with many of them by developers we've never heard from before.

It is also quite obvious that the Revolution will be more powerful than the GC because porting would be a biatch if the the system didn't compare in any way to the PS3/360. Companies are not going to want to spend more money dealing with huge graphical differences with the revolution. We already know the controls aren't an issue for ports since the Revolution will still have a traditional control alternative.

If the system is cheap, and I mean, $150 or less, then I'll pick one up. Otherwise, it ain't gonna happen. While we haven't seen any games yet for the system, the controller just seems too, I dunno, simplistic. Nintendo says people want simplicity, but in my mind, simplicity means dumbed-down gameplay. If they can compensate for this with the gyroscope, then more power to them, but I'm skeptical at this point.

I've got a 360, and am definitely getting a PS3 (although whether at launch or not depends on Sony's launch price). And, like I said, Revolution is a "maybe" at this point.

Hell, I'll buy the revolution...even if it doesnt have HD. I have an HDTV where I live and we get over 30 channels of programming. After watching it, its hard to go back. In my opinion, Nintendo should at least have an addon or "better version" of the revolution for people that have HDTV's. I mean who would choose this...

http://www.themushroomkingdom.net/images/s..._sms_pre121.jpg

http://graphics.tomshardware.com/video/200...v-corrs-big.jpg

HDTV is just so pretty...

Well this is basically what happened. And what I think will happen with the revolution.

1. GC suppored high def with component cable.

2. Component cables didn't sell.

3. Nintendo Discontinued to digital output to save money.

4. Nintendo see market doesn't care for this feature so they keep it out of next console to save more money off the bat.

5. People buy into, maybe they'll make a later revision with component plug in to see how it goes (as well, they maybe be able to increase the frequency of the gpu with furthered nano technology at this point for no additional cost in order to push games that are demanding every last bit of performance out of the revolution at the higher resolution)

There will be surveys and studies etc. before Nintendo considers #5. They're in the business to make money.

As far as I know thw revolution has component out still. Just because a console has component output doesn't mean it displays HD. 480p is not HD by any stretch of the imagination. I just hope that in addition to 480p in 4:3 that they support 480p in 16:9 this time around. The revolution won't not display HD because of its output. It won't do it because of its technical specifications.

If the system is cheap, and I mean, $150 or less, then I'll pick one up. Otherwise, it ain't gonna happen. While we haven't seen any games yet for the system, the controller just seems too, I dunno, simplistic. Nintendo says people want simplicity, but in my mind, simplicity means dumbed-down gameplay. If they can compensate for this with the gyroscope, then more power to them, but I'm skeptical at this point.

I've got a 360, and am definitely getting a PS3 (although whether at launch or not depends on Sony's launch price). And, like I said, Revolution is a "maybe" at this point.

As I just said, there will be a standard control alternative. No one will be left out. The Rev. controller will be used only at the developers will.

what about possable of only 128megs tot ram in the entire system what about the devlopers views on that. what will they do if they take a game on the x360 or somthing and decide to port it what about performance on porting games and or what about makeing a game for all 3 system and haveing to really tone down on things in the games for the NR system ya know.

Nintendo has consistently downplayed the role of horsepower with Revolution, often saying that graphics have reached a "saturation point" in today's games. Nintendo bigwig Shigeru Miyamoto has suggested that players might not be able to tell the difference between the new Legend of Zelda: Twilight Princess and some high-definition games.

This exactly how I feel too.

Fact is if its only 2-3 times more powerful than a Gamecube that will do me. Personally I still think that Resident Evil 4 on the Gamecube is the most impressive game i've seen in a long time. Considering what Capcom squeezed out of the Cube just think what they should be able to do with three times the power :)

And yups I have a 360 in the cupboard unopened :( it's my Xmas present from the g/f :( talk about torture :(

As I just said, there will be a standard control alternative. No one will be left out. The Rev. controller will be used only at the developers will.

Right, right, I know, but if the graphics aren't gonna be up to par with the PS3 and 360, then it's going to be too much effort for third-party developers to port their multi-platform games to the Revolution, isn't it? I suppose Revolution-exclusive games could use the standard controller, but if you're going to be Revolution-exclusive, why not make a game that uses the gyroscopic controller?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Well I've done a grand total of nothing, and it now clocks between 2010mhz and 1995mhz (stock is 1710mhz) and hovers around 80c, warmer than it used to, but tolerable clocks seem to have returned. Thanks for all the advice on this thread. Will review the evidence and make a choice.
    • Audacious 4.6.1 by Razvan Serea Audacious is a lightweight, open-source audio player that emphasizes simplicity, performance, and sound quality. Designed for Linux, Windows, and macOS, it supports a wide range of audio formats, internet radio streaming, and playlist management. Users can customize the interface with Winamp-style skins or modern themes, making it flexible for different preferences. Audacious also includes an equalizer, advanced audio effects, and a plugin system for extending functionality. Its low resource usage makes it especially suitable for older computers or users who value efficiency without sacrificing playback quality. Audacious key features: High audio quality – delivers clean, gapless playback with minimal distortion. Wide format support – plays MP3, FLAC, Ogg Vorbis, AAC, WAV, WMA, and more. Internet radio streaming – supports Shoutcast, Icecast, and other online streams. Winamp skin support – classic, nostalgic look for users who prefer the old-school style. Modern GTK-based interface – clean, simple UI with a more modern feel. Customizable themes – change appearance through skins and themes. Advanced playlist management – organize, save, and edit playlists with ease. Equalizer – fine-tune audio output with a built-in graphical equalizer. Audio effects – built-in DSP options like crossfade, replay gain, and more. Plugin system – extend functionality with additional components. File metadata support – displays and organizes music based on tags. Drag-and-drop support – quickly add songs or playlists. Global hotkey support – control playback without switching windows. Bit-perfect output modes – bypass system mixers for pure audio output. ReplayGain support – normalizes track loudness automatically. Cue sheet support – play entire albums from a single audio file with .cue. MPRIS2 integration – integrates with Linux desktop environments for media controls. Advanced resampling options – adjust playback quality with different resampler settings. Gapless playback – seamless transition between tracks encoded properly. Crossfade plugin – blend one song into the next smoothly. Last.fm scrobbling plugin – track listening history online. Remote control support – control Audacious via command-line or scripts. Lyrics plugin – display song lyrics if available. Alarm / timer plugin – start or stop playback at set times. SOX resampler plugin – high-quality resampling for audiophiles. Spectrum analyzer / visualization plugins – visual feedback while playing music. Headphone crossfeed effect – simulates speaker listening for headphones. Customizable buffer size – tweak latency and playback smoothness. Audacious 4.6.1 changelog: Use XDG cache dir to store temporary files (#1817) Accept embedded lyrics in more cases (#1818) Bump .so and plugin ABI versions retrospectively (#1819) Include Georgian translation (#1820) Fix build on systems using musl instead of glibc (#1823) Download: Audacious 4.6.1 | 48.2 MB (Open Source) Download: Portable Audacious 4.6.1 | 69.8 MB View: Audacious Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I really wonder if this has to do with the built in VPN or "private DNS" of browsers that trip up legal requirements like cookie consent and Cloudflare (to avoid all the botnet attacks we get). And BTW some botnets still manage to get past Cloudflare, we are constantly having to tweak it to block malicious traffic that ultimately cause a DDoS.
  • Recent Achievements

    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
    • One Month Later
      agatameier earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      505
    2. 2
      +Edouard
      197
    3. 3
      PsYcHoKiLLa
      142
    4. 4
      ATLien_0
      89
    5. 5
      Steven P.
      80
  • Tell a friend

    Love Neowin? Tell a friend!