First Ever Directx 10 Game footage


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Remember there is NO Directx 10 card out. this was done by Software layering instead of hardware. Just Imagine when we factor Hardware layering

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That's what I was wondering. "How can they demo that when there aren't (that I know of) any DX10 cards available?"

If this is attainable today, in software, then doing it in hardware won't [shouldn't] be that resource intensive.

That's what I was wondering.  "How can they demo that when there aren't (that I know of) any DX10 cards available?"

If this is attainable today, in software, then doing it in hardware won't [shouldn't] be that resource intensive.

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It does look great, but its not clear what hardware this is running on if its being rendered realtime or whether its prerendered HD video either...

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