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Happy with the new Host ?

Think I saw Neobond say the old host where charging Neowin for extra bandwidth used.

No, I'm personally not. This is on a Cogent powered network. You will notice slower network transfer speeds and higher latency because it's a cheaper provider. The frigging connection between Dallas and Chicago was only 180Kb/s! What the hell is that?

On the upside, there's a bit better hardware available to us now and the codebase is up to the latest version, which has some things that should stop a lot of the freezing that was happening in MySQL before.

Also, I fixed the sync between the two webserver filesystems. I think we'll have to add another webserver soon and then start thinking about MySQL clustering (which gets interesting, to say the least...). These new servers are nice, but there's always room for Jello!

Actually, I'm curious to see how much slower the connection is for everyone. Can you ping these two addresses and post the results? 63.28.242.201 and 67.19.42.49

Should look like this:

Pinging 67.19.42.49 with 32 bytes of data:

Reply from 67.19.42.49: bytes=32 time=25ms TTL=242
Reply from 67.19.42.49: bytes=32 time=24ms TTL=242
Reply from 67.19.42.49: bytes=32 time=24ms TTL=242
Reply from 67.19.42.49: bytes=32 time=23ms TTL=242

Ping statistics for 67.19.42.49:
	Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
	Minimum = 23ms, Maximum = 25ms, Average = 24ms

inging 66.28.242.201 with 32 bytes of data:

eply from 66.28.242.201: bytes=32 time=56ms TTL=109
eply from 66.28.242.201: bytes=32 time=58ms TTL=109
eply from 66.28.242.201: bytes=32 time=57ms TTL=109
eply from 66.28.242.201: bytes=32 time=57ms TTL=109

ing statistics for 66.28.242.201:
   Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
pproximate round trip times in milli-seconds:
   Minimum = 56ms, Maximum = 58ms, Average = 57ms

Hmm.. :/

ping 63.28.242.201

Pinging 63.28.242.201 with 32 bytes of data:

Request timed out.

Request timed out.

Request timed out.

Request timed out.

Ping statistics for 63.28.242.201:

Packets: Sent = 4, Received = 0, Lost = 4 (100% loss),

ping 67.19.41.49

Pinging 67.19.41.49 with 32 bytes of data:

Reply from 67.19.41.49: bytes=32 time=166ms TTL=241

Reply from 67.19.41.49: bytes=32 time=171ms TTL=241

Reply from 67.19.41.49: bytes=32 time=281ms TTL=241

Reply from 67.19.41.49: bytes=32 time=187ms TTL=241

Ping statistics for 67.19.41.49:

Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),

Approximate round trip times in milli-seconds:

Minimum = 166ms, Maximum = 281ms, Average = 201ms

Pinging 66.28.242.201 with 32 bytes of data:

Reply from 66.28.242.201: bytes=32 time=326ms TTL=115

Reply from 66.28.242.201: bytes=32 time=324ms TTL=115

Reply from 66.28.242.201: bytes=32 time=323ms TTL=115

Reply from 66.28.242.201: bytes=32 time=327ms TTL=115

Ping statistics for 66.28.242.201:

Packets: Sent = 4, Received = 4, Lost = 0 (0% loss

Approximate round trip times in milli-seconds:

Minimum = 323ms, Maximum = 327ms, Average = 325ms

Reply from 67.19.42.49: bytes=32 time=343ms TTL=239

Reply from 67.19.42.49: bytes=32 time=393ms TTL=239

Reply from 67.19.42.49: bytes=32 time=342ms TTL=239

Reply from 67.19.42.49: bytes=32 time=362ms TTL=239

Ping statistics for 67.19.42.49:

Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),

Approximate round trip times in milli-seconds:

Minimum = 342ms, Maximum = 393ms, Average = 360ms

No, I'm personally not. This is on a Cogent powered network. You will notice slower network transfer speeds and higher latency because it's a cheaper provider. The frigging connection between Dallas and Chicago was only 180Kb/s! What the hell is that?

On the upside, there's a bit better hardware available to us now and the codebase is up to the latest version, which has some things that should stop a lot of the freezing that was happening in MySQL before.

Also, I fixed the sync between the two webserver filesystems. I think we'll have to add another webserver soon and then start thinking about MySQL clustering (which gets interesting, to say the least...). These new servers are nice, but there's always room for Jello!

Actually, I'm curious to see how much slower the connection is for everyone. Can you ping these two addresses and post the results? 63.28.242.201 and 67.19.42.49

Should look like this:

Pinging 67.19.42.49 with 32 bytes of data:

Reply from 67.19.42.49: bytes=32 time=25ms TTL=242
Reply from 67.19.42.49: bytes=32 time=24ms TTL=242
Reply from 67.19.42.49: bytes=32 time=24ms TTL=242
Reply from 67.19.42.49: bytes=32 time=23ms TTL=242

Ping statistics for 67.19.42.49:
	Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
	Minimum = 23ms, Maximum = 25ms, Average = 24ms

inging 66.28.242.201 with 32 bytes of data:

eply from 66.28.242.201: bytes=32 time=56ms TTL=109
eply from 66.28.242.201: bytes=32 time=58ms TTL=109
eply from 66.28.242.201: bytes=32 time=57ms TTL=109
eply from 66.28.242.201: bytes=32 time=57ms TTL=109

ing statistics for 66.28.242.201:
   Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
pproximate round trip times in milli-seconds:
   Minimum = 56ms, Maximum = 58ms, Average = 57ms

Did you mean 66.28.242.201 and not 63.28.242.201, because I get Request Timed Out on 63.28.242.201, and I noticed you used 66.28.242.201 in your ping results. :p

Anyway, here are my results.

Pinging 66.28.242.201 with 32 bytes of data:

Reply from 66.28.242.201: bytes=32 time=57ms TTL=238
Reply from 66.28.242.201: bytes=32 time=97ms TTL=238
Reply from 66.28.242.201: bytes=32 time=156ms TTL=238
Reply from 66.28.242.201: bytes=32 time=45ms TTL=238

Ping statistics for 66.28.242.201:
   Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
   Minimum = 45ms, Maximum = 156ms, Average = 88ms

Pinging 67.19.42.49 with 32 bytes of data:

Reply from 67.19.42.49: bytes=32 time=46ms TTL=238
Reply from 67.19.42.49: bytes=32 time=135ms TTL=238
Reply from 67.19.42.49: bytes=32 time=46ms TTL=238
Reply from 67.19.42.49: bytes=32 time=46ms TTL=238

Ping statistics for 67.19.42.49:
   Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
   Minimum = 46ms, Maximum = 135ms, Average = 68ms

Heh. I woke up to find Neowin still on my computer screen. (it was a thread I left open. lol. I closed it and re-open it to get fresh tthreads or news but got told the servers were down. lol.

btw I am now known as ozgeek, not mr.roberts. (ozgeek stands for Australian geek).

and timdorr how do I ping for you? is it ping via cmd?

Hmmm... I can go to neowin.net/forum, yet all the links inside point to neowin5.net/forum/whatever... Kind of strange... Is this still a result of the DNS servers or what?

Hey I just noticed that now I know how many stars I have to go to reach the end :D Just 3 left...

Mine ...

Pinging 67.19.42.49 with 32 bytes of data:

Reply from 67.19.42.49: bytes=32 time=179ms TTL=239

Reply from 67.19.42.49: bytes=32 time=180ms TTL=239

Reply from 67.19.42.49: bytes=32 time=189ms TTL=239

Reply from 67.19.42.49: bytes=32 time=179ms TTL=239

Ping statistics for 67.19.42.49:

Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),

Approximate round trip times in milli-seconds:

Minimum = 179ms, Maximum = 189ms, Average = 181ms

Pinging 66.28.242.201 with 32 bytes of data:

Reply from 66.28.242.201: bytes=32 time=167ms TTL=112

Reply from 66.28.242.201: bytes=32 time=167ms TTL=112

Reply from 66.28.242.201: bytes=32 time=165ms TTL=112

Reply from 66.28.242.201: bytes=32 time=167ms TTL=112

Ping statistics for 66.28.242.201:

Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),

Approximate round trip times in milli-seconds:

Minimum = 165ms, Maximum = 167ms, Average = 166ms

Reply from 67.19.42.49: bytes=32 time=131ms TTL=236
Reply from 67.19.42.49: bytes=32 time=123ms TTL=236
Reply from 67.19.42.49: bytes=32 time=123ms TTL=237
Reply from 67.19.42.49: bytes=32 time=126ms TTL=237

Ping statistics for 67.19.42.49:
	Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
	Minimum = 123ms, Maximum = 131ms, Average = 125ms


Pinging 66.28.242.201 with 32 bytes of data:

Reply from 66.28.242.201: bytes=32 time=120ms TTL=113
Reply from 66.28.242.201: bytes=32 time=120ms TTL=113
Reply from 66.28.242.201: bytes=32 time=121ms TTL=113
Reply from 66.28.242.201: bytes=32 time=122ms TTL=113

Ping statistics for 66.28.242.201:
	Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
	Minimum = 120ms, Maximum = 122ms, Average = 120ms

Last login: Tue Nov 29 20:55:27 on ttyp1

Welcome to Darwin!

nicholas-pachecos-mac-mini:~ Nicholas$ ping 67.19.42.49

PING 67.19.42.49 (67.19.42.49): 56 data bytes

64 bytes from 67.19.42.49: icmp_seq=0 ttl=241 time=49.703 ms

64 bytes from 67.19.42.49: icmp_seq=1 ttl=241 time=59.904 ms

64 bytes from 67.19.42.49: icmp_seq=2 ttl=241 time=84.557 ms

64 bytes from 67.19.42.49: icmp_seq=3 ttl=241 time=47.258 ms

64 bytes from 67.19.42.49: icmp_seq=4 ttl=241 time=48.742 ms

64 bytes from 67.19.42.49: icmp_seq=5 ttl=241 time=52.378 ms

^C

--- 67.19.42.49 ping statistics ---

6 packets transmitted, 6 packets received, 0% packet loss

round-trip min/avg/max/stddev = 47.258/57.090/84.557/12.945 ms

nicholas-pachecos-mac-mini:~ Nicholas$

Pinging 67.19.42.49 with 32 bytes of data:

Reply from 67.19.42.49: bytes=32 time=102ms TTL=243
Reply from 67.19.42.49: bytes=32 time=100ms TTL=243
Reply from 67.19.42.49: bytes=32 time=96ms TTL=243
Reply from 67.19.42.49: bytes=32 time=100ms TTL=243

Ping statistics for 67.19.42.49:
	Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
	Minimum = 96ms, Maximum = 102ms, Average = 99ms 

Pinging 66.28.242.201 with 32 bytes of data:

Reply from 66.28.242.201: bytes=32 time=115ms TTL=105
Reply from 66.28.242.201: bytes=32 time=130ms TTL=105
Reply from 66.28.242.201: bytes=32 time=114ms TTL=105
Reply from 66.28.242.201: bytes=32 time=114ms TTL=105

Ping statistics for 66.28.242.201:
	Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
	Minimum = 114ms, Maximum = 130ms, Average = 118ms

No, I'm personally not. This is on a Cogent powered network. You will notice slower network transfer speeds and higher latency because it's a cheaper provider. The frigging connection between Dallas and Chicago was only 180Kb/s! What the hell is that?

On the upside, there's a bit better hardware available to us now and the codebase is up to the latest version, which has some things that should stop a lot of the freezing that was happening in MySQL before.

Also, I fixed the sync between the two webserver filesystems. I think we'll have to add another webserver soon and then start thinking about MySQL clustering (which gets interesting, to say the least...). These new servers are nice, but there's always room for Jello!

Actually, I'm curious to see how much slower the connection is for everyone. Can you ping these two addresses and post the results? 63.28.242.201 and 67.19.42.49

Timdorr, Other than ping time the thing interests me is the number of hops inside the network look at the number of hops once I get inside the cogentco network.

traceroute to neowin.net (66.28.242.203), 30 hops max, 40 byte packets
 1  vlan250.lon-service6.Melbourne.telstra.net (203.50.2.177)  0.335 ms  0.202 ms  0.258 ms
 2  10GigabitEthernet9-0.win-core1.Melbourne.telstra.net (203.50.79.129)  0.357 ms  0.389 ms  0.259 ms
 3  Pos-Channel2.ken-core4.Sydney.telstra.net (203.50.6.21)  12.936 ms  12.972 ms  12.984 ms
 4  10GigabitEthernet3-0.pad-core4.Sydney.telstra.net (203.50.6.86)  32.545 ms  12.983 ms  12.982 ms
 5  10GigabitEthernet2-2.syd-core02.Sydney.net.reach.com (203.50.13.42)  13.234 ms  13.208 ms  13.17 ms
 6  i-0-0.wil-core02.net.reach.com (202.84.144.101)  161.363 ms  161.335 ms  161.353 ms
 7  unknown.net.reach.com (202.84.251.166)  160.962 ms  160.91 ms  160.872 ms
 8  unassign.net.reach.com (134.159.63.66)  160.952 ms  160.934 ms  160.844 ms
 9  p6-0.core01.lax01.atlas.cogentco.com (154.54.2.209)  162.04 ms  162.152 ms  162.201 ms
10  p5-0.core01.san01.atlas.cogentco.com (66.28.4.78)  163.916 ms  163.649 ms  163.72 ms
11  p6-0.core01.iah01.atlas.cogentco.com (66.28.4.5)  195.383 ms  195.381 ms  195.81 ms
12  p13-0.core01.mci01.atlas.cogentco.com (66.28.4.106)  223.775 ms  223.66 ms  223.736 ms
13  p5-0.core02.ord01.atlas.cogentco.com (66.28.4.34)  234.876 ms  235.536 ms  234.794 ms
14  p12-0.core03.ord01.atlas.cogentco.com (154.54.3.154)  234.369 ms  234.337 ms  234.413 ms
15  p2-0.core01.ord04.atlas.cogentco.com (154.54.3.42)  235.05 ms  234.902 ms  234.985 ms
16  g3-1.hc01.ord04.atlas.cogentco.com (204.6.150.30)  234.651 ms  234.532 ms  234.636 ms
17  StardockCorporation.demarc.cogentco.com (38.112.15.250)  234.951 ms  234.965 ms  235.292 ms
18  * * *
19  * * *
20  * * *
21  * * *
22  * * *
23  * * *
24  * * *
25  * * *
26  * * *
27  * * *
28  * * *
29  * * *
30  * * *

Here's my ping times:

Reply from 67.19.42.49: bytes=32 time=42ms TTL=244

Reply from 67.19.42.49: bytes=32 time=42ms TTL=244

Reply from 67.19.42.49: bytes=32 time=42ms TTL=244

Reply from 67.19.42.49: bytes=32 time=42ms TTL=244

Ping statistics for 67.19.42.49:

Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),

Approximate round trip times in milli-seconds:

Minimum = 42ms, Maximum = 42ms, Average = 42ms

and

Pinging 66.28.242.201 with 32 bytes of data:

Reply from 66.28.242.201: bytes=32 time=69ms TTL=114

Reply from 66.28.242.201: bytes=32 time=158ms TTL=114

Reply from 66.28.242.201: bytes=32 time=144ms TTL=114

Reply from 66.28.242.201: bytes=32 time=70ms TTL=114

Ping statistics for 66.28.242.201:

Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),

Approximate round trip times in milli-seconds:

Minimum = 69ms, Maximum = 158ms, Average = 110ms

That second server's not as fast to respond...

Pinging 67.19.42.49 with 32 bytes of data:

Reply from 67.19.42.49: bytes=32 time=115ms TTL=233

Reply from 67.19.42.49: bytes=32 time=129ms TTL=233

Reply from 67.19.42.49: bytes=32 time=127ms TTL=233

Reply from 67.19.42.49: bytes=32 time=116ms TTL=232

Ping statistics for 67.19.42.49:

Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),

Approximate round trip times in milli-seconds:

Minimum = 115ms, Maximum = 129ms, Average = 121ms

Pinging 66.28.242.201 with 32 bytes of data:

Reply from 66.28.242.201: bytes=32 time=123ms TTL=107

Reply from 66.28.242.201: bytes=32 time=123ms TTL=107

Reply from 66.28.242.201: bytes=32 time=124ms TTL=107

Reply from 66.28.242.201: bytes=32 time=123ms TTL=107

Ping statistics for 66.28.242.201:

Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),

Approximate round trip times in milli-seconds:

Minimum = 123ms, Maximum = 124ms, Average = 123ms

Pretty adverage ping times for me.

Keep up all the good work <3

Whoops, yep, I meant 66.28.242.201. Sorry about that. Just curious, though. No biggie :)

and for that IP still a lot of hops insde that network

traceroute to 66.28.242.201 (66.28.242.201), 30 hops max, 40 byte packets
 1  vlan250.lon-service6.Melbourne.telstra.net (203.50.2.177)  0.339 ms  0.358 ms  0.24 ms
 2  10GigabitEthernet9-0.win-core1.Melbourne.telstra.net (203.50.79.129)  0.341 ms  0.281 ms  0.389 ms
 3  Pos-Channel2.ken-core4.Sydney.telstra.net (203.50.6.21)  13.067 ms  12.866 ms  12.965 ms
 4  10GigabitEthernet3-0.pad-core4.Sydney.telstra.net (203.50.6.86)  12.923 ms  13.025 ms  12.967 ms
 5  10GigabitEthernet2-2.syd-core02.Sydney.net.reach.com (203.50.13.42)  13.213 ms  13.205 ms  13.21 ms
 6  i-0-0.wil-core02.net.reach.com (202.84.144.101)  161.414 ms  161.362 ms  161.34 ms
 7  unknown.net.reach.com (202.84.251.166)  246.252 ms  160.911 ms  160.839 ms
 8  unassign.net.reach.com (134.159.63.66)  160.858 ms  160.93 ms  160.977 ms
 9  p15-0.core01.lax01.atlas.cogentco.com (154.54.2.213)  161.429 ms  161.372 ms  161.707 ms
10  p5-0.core01.san01.atlas.cogentco.com (66.28.4.78)  163.94 ms  163.584 ms  163.764 ms
11  p6-0.core01.iah01.atlas.cogentco.com (66.28.4.5)  195.505 ms  196.641 ms  195.494 ms
12  p13-0.core01.mci01.atlas.cogentco.com (66.28.4.106)  223.754 ms  223.725 ms  223.642 ms
13  p5-0.core02.ord01.atlas.cogentco.com (66.28.4.34)  235.219 ms  234.752 ms  234.889 ms
14  p12-0.core03.ord01.atlas.cogentco.com (154.54.3.154)  234.494 ms  234.479 ms  234.522 ms
15  p2-0.core01.ord04.atlas.cogentco.com (154.54.3.42)  235.082 ms  235.106 ms  234.924 ms
16  g3-2.hc01.ord04.atlas.cogentco.com (204.6.150.34)  235.012 ms  235.066 ms  235.036 ms
17  StardockCorporation.demarc.cogentco.com (38.112.15.250)  234.916 ms  234.771 ms  234.756 ms
18  66.28.242.201 (66.28.242.201)  234.784 ms  236.982 ms  234.748 ms

From the UK...

Pinging 66.28.242.201 with 32 bytes of data:

Reply from 66.28.242.201: bytes=32 time=114ms TTL=114
Reply from 66.28.242.201: bytes=32 time=115ms TTL=114
Reply from 66.28.242.201: bytes=32 time=116ms TTL=114
Reply from 66.28.242.201: bytes=32 time=115ms TTL=114

Ping statistics for 66.28.242.201:
	Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
	Minimum = 114ms, Maximum = 116ms, Average = 115ms

Pinging 67.19.42.49 with 32 bytes of data:

Reply from 67.19.42.49: bytes=32 time=164ms TTL=245
Reply from 67.19.42.49: bytes=32 time=163ms TTL=245
Reply from 67.19.42.49: bytes=32 time=161ms TTL=245
Reply from 67.19.42.49: bytes=32 time=162ms TTL=245

Ping statistics for 67.19.42.49:
	Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
	Minimum = 161ms, Maximum = 164ms, Average = 162ms

Edit: ooooo, quick edit is niiiiice

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    • JBL BAR 800 5.1.2 Dolby Atmos soundbar is an amazing deal today by Sayan Sen This Amazon Prime Day 2026 sales so far we have had a couple of nice deals related to sound and audio. First we have the Sennheiser HD 600 at its lowest ever price of just $225. Next we also have the Beats Studio Pro at its lowest price ever at just $150. However perhaps you prefer your gear to sound great on a larger scale, like throughout the room. In that case an all-in-one soundbar system can help and currently JBL's BAR 800 is a great deal for sure as it's up for grabs at just $600 (purchase link under the specs table down below). One thing that should be appreciated a lot about these JBL soundbars is their spec sheet and the frequency response data it provides. The firm is honest about it as JBL confirms the subwoofer is able to go down to 35 Hz at -6dB or F6. This means it should be covering 40Hz and up very well, where most of the bass lies. You miss out on a lot of sub-bass but that is to be expected given the price point and the subwoofer driver size. Speaking of which, it is a 10-inch driver and promises a max output power of 300 watts at 1% THD (total harmonic distortion). JBL also claims the system will provide you with a "True Dolby Atmos" experience. The surround speakers are wireless and battery-powered which means setting them up should be really convenient. The technical specs of the JBL BAR 800 are given in the table below: Specification Value Channel Configuration 5.1.2-channel soundbar system Dolby Atmos Yes, with 2 up-firing drivers Total System Power Output 720 W Soundbar Power Output 340 W Surround Speaker Power Output 2 × 40 W Subwoofer Power Output 300 W Soundbar Drivers 3 × 46×90 mm racetrack drivers, 3 × 20 mm tweeters, 2 × 70 mm up-firing full-range drivers Surround Speaker Drivers 1 × 46×90 mm racetrack driver (each speaker) Subwoofer Driver 10-inch (260 mm) wireless subwoofer Frequency Response 35 Hz – 20 kHz (-6 dB) Audio Inputs Optical, Bluetooth, Chromecast built-in, AirPlay, Alexa Multi-Room Music (MRM), USB* HDMI Inputs 1 HDMI video input HDMI Output 1 HDMI eARC output HDCP Version 2.3 HDR Pass-Through HDR10, Dolby Vision Bluetooth Version 5.0 Wi-Fi Version 6, 6E Streaming Services Chromecast built-in, Apple AirPlay, Alexa MRM Get it at the link below: JBL Bar 800-5.1.2-Channel Dolby Atmos soundbar with Detachable Surround Speakers (Black): $599.85 (Sold and Shipped by Amazon US with Prime) Prime subscription can be cancelled within three business days. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
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