Forums online, news to follow


Recommended Posts

But you'd have to be in here to read that comment in the first place.

Something of a catch-22 here. :p

Actually thats how I always went to the forums, and then navigated to

the main page from there. :shiftyninja:

Pinging 67.19.42.49 with 32 bytes of data:

Reply from 67.19.42.49: bytes=32 time=123ms TTL=245
Reply from 67.19.42.49: bytes=32 time=112ms TTL=243
Reply from 67.19.42.49: bytes=32 time=111ms TTL=245
Reply from 67.19.42.49: bytes=32 time=112ms TTL=243

Ping statistics for 67.19.42.49:
	Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
	Minimum = 111ms, Maximum = 123ms, Average = 114ms

Pinging 66.28.242.201 with 32 bytes of data:

Destination host unreachable.
Destination host unreachable.
Destination host unreachable.
Destination host unreachable.

Ping statistics for 66.28.242.201:
	Packets: Sent = 4, Received = 0, Lost = 4 (100% loss),

Tracing route to 49.67-19-42.reverse.theplanet.com [67.19.42.49]
over a maximum of 30 hops:

  1	10 ms	11 ms	 9 ms  host-83-146-18-45.bulldogdsl.com [83.146.18.45]

  2	 9 ms	 9 ms	 9 ms  ge-3-0-0.32.cht-cor-002.bddsl.net [83.146.22.94]

  3	 9 ms	 9 ms	 7 ms  so-1-0-0.0.cll-cor-002.bddsl.net [83.146.19.45]

  4	11 ms	 9 ms	 9 ms  999.ge6-2.mpr1.lhr1.uk.above.net [217.79.160.12]

  5	11 ms	 9 ms	 9 ms  so-4-1-0.cr1.lhr3.uk.above.net [208.184.231.174]

  6	11 ms	 9 ms	 9 ms  so-0-0-0.cr2.lhr3.uk.above.net [208.184.231.146]

  7	 *		*		*	 Request timed out.
  8	 *		*		*	 Request timed out.
  9   110 ms   111 ms   110 ms  216.200.6.237.theplanet.com [216.200.6.237]
 10   113 ms   112 ms   112 ms  vl31.dsr01.dllstx3.theplanet.com [70.85.127.29]

 11   113 ms   112 ms   112 ms  vl42.dsr02.dllstx4.theplanet.com [70.85.127.91]

 12   119 ms   112 ms   114 ms  49.67-19-42.reverse.theplanet.com [67.19.42.49]


Trace complete.

Tracing route to 66.28.242.201 over a maximum of 30 hops

  1  Destination host unreachable.

Trace complete.

I don't quite get you...subforums? They run the software..?

For me, the main forum that contains all the subsections and subforums is displayed in the old(er) version while the subsections/subforums ie: General Discussion or Site & Forum Issues contains the new version where the posts are highlighted with the mouseover and all the other cool new features.

Yesterday it was fine though, both the main forum and its subsections contained the new version

yeah whens the front page comin' back up, i miss it :(

no time-table has been given yet for the release of the new frontpage. The GFX team and the other coders are still in process of getting the final coding and tweaking done.

I'm sorry but you guys must have a bad development model... because before you deploy you are ALWAYS supose to get all codeing done and working and fully tested so you can have a seamless deployment... this should of all been done before it was ever tansitioned over... you should of made a backup copy of the database to this new place, set up the entire sit ethere first tested it out completely while letting the old neowin running on neowin.net. once you where sure all the code worked then sync the databases... you really need to look into changing how you guys do things...

Can see the websites usage decrease more and more every day, and those lost members won't ever return :/

Well you we could do with there been less users because the severs were not coping and now we have new severs with less users, so it should be even faster! :ninja:

I might of been a good idea is they did get 3.9 Swift script ready before moving to new severs, but then what right do I have to comment.

I'm sorry but you guys must have a bad development model... because before you deploy you are ALWAYS supose to get all codeing done and working and fully tested so you can have a seamless deployment... this should of all been done before it was ever tansitioned over... you should of made a backup copy of the database to this new place, set up the entire sit ethere first tested it out completely while letting the old neowin running on neowin.net. once you where sure all the code worked then sync the databases... you really need to look into changing how you guys do things...

What did you think we did? Bugs happen and were working on getting them fixed. We expected the complete transfer to occur on the 29th, however some things poped up that blocked us from releasing the main page to the public.

I can see the main page and its making good progress. It's not like its going to be down for months. :rollyes:

We are working on the issue and hope to get it resolved very soon...

What did you think we did? Bugs happen and were working on getting them fixed. We expected the complete transfer to occur on the 29th, however some things poped up that blocked us from releasing the main page to the public.

I can see the main page and its making good progress. It's not like its going to be down for months. :rollyes:

We are working on the issue and hope to get it resolved very soon...

Thanks Shockz. That's good enough for me. Keep up the good work guys. :yes:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • No, size is not the only selling point. I did not even remotely say that. Your claim was that "building your own will be faster and cheaper". This is false. You cannot build something close to that form factor with off-the-shelf parts. You can build a Mini-ITX PC and pay more, or something larger and pay less. But these are different market segments. It's apples and oranges.
    • There is a default resolution setting in Settings > Display that can be changed with a click. You can also change the settings on a per-game basis. No CLI needed. Also, Steam has countless games that are not "[perpetual] alpha/beta games", so no need for the straw man. Plus you can use other stores as well. And console games (e.g. PS5) cost a fortune, which itself more than negates the price subsidy on the system, unless you plan on exclusively playing 1 or 2 games. It's true that you shouldn't buy a system that doesn't support the game(s) you want to play, but I think that's kinda obvious, and applies to every console as well as PC. I don't game in the living room and have no need of a Steam Machine, but there is a clear market segment that would find it useful.
    • RSS Guard 5.2.0 by Razvan Serea RSS Guard is a simple (yet powerful) feed reader. It is able to fetch the most known feed formats, including RSS/RDF and ATOM. It's free, it's open-source. RSS Guard currently supports Czech, Dutch, English, French, German, Italian. RSS Guard will never depend on other services - this includes online news aggregators like Feedly, The Old Reader and others. RSS Guard is developed on top of the Qt library and it supports these operating systems: Windows GNU/Linux OS/2 (eComStation) Mac OS X xBSD (possibly) Android (possibly) other platforms supported by Qt The core features of RSS Guard are: support for online feed synchronization via plugins, Tiny Tiny RSS (from RSS Guard 3.0.0). multiplatform, support for all feed formats, simplicity, import/export of feeds to/from OPML 2.0, downloader with own tab and support for up to 6 parallel downloads, message filter with regular expressions, feed metadata fetching including icons, simple Adblock functionality, customized popup notifications, Google-based auto-completion for internal web browser location bar, ability to cleanup internal message database with various options, enhanced feed auto-updating with separate time intervals, multiple data backend support, SQLite (in-memory DBs too), MySQL. is able to specify target database by its name (MySQL backend), “portable” mode support with clever auto-detection, feed categorization, drap-n-drop for feed list, automatic checking for updates, ability to discover existing feeds on websites, full support of podcasts (both RSS & ATOM), ability to backup/restore database or settings, fully-featured recycle bin, printing of messages and any web pages, can be fully controlled via keyboard, feed authentication (Digest-MD5, BASIC, NTLM-2), handles tons of messages & feeds, sweet look & feel, fully adjustable toolbars (changeable buttons and style), ability to check for updates on all platforms + self-updating on Windows, hideable main menu, toolbars and list headers, KFeanza-based default icon theme + ability to create your own icon themes, fully skinnable user interface + ability to create your own skins, “newspaper” view, plenty of skins, support for "feed://" URI scheme, ability to hide list of feeds/categories, open-source development model based on GNU GPL license, version 3, tabbed interface, integrated web browser with adjustable behavior + external browser support, internal web browser mouse gestures support, desktop integration via tray icon, localizations to some languages, Qt library is the only dependency, open-source development model and friendly author waiting for your feedback, no ads, no hidden costs. RSS Guard 5.2.0 changelog: Added: Feed auto-fetch can now also be delayed while Feral GameMode is active on Linux and startup auto-fetch is skipped when GameMode is already active. (#2265) WebEngine builds can now use RSS Guard generated proxy auto-config (PAC) rules so article/web browsing follows per-account and per-feed proxy settings more closely. (#2273) Generated PAC rules now also cover related subdomains and use Public Suffix List data, so feeds such as feeds.bbc.co.uk can also proxy resources from images.bbc.co.uk. (#2273) Standard feeds can now define extra proxy domains, useful when article images, stylesheets or other page resources are loaded from a CDN or another domain that should use the same feed proxy. (#2273) RSS Guard now asks for proxy credentials when a WebEngine page needs proxy authentication and can fill credentials from the current feed proxy when available. (#2273) Network settings again include an option to ignore all cookies, which clears stored cookies and prevents new cookies from being accepted. Standard RSS/ATOM feeds can now individually ignore cookies while downloading feed data. Stored cookies can now be deleted from the Tools menu. Custom skin colors can now override the feed list article count color separately from feed titles, including a separate highlighted color. (#2275) Settings dialog can now search across available settings and highlight matching controls. (#1754) Standard RSS/ATOM feeds can now optionally be reported as broken when they are valid but contain no articles. (#2039) Standard RSS/ATOM feeds can now override the application-wide feed connection timeout per feed. (#1023) Tray icon can now use a custom background color and unread-count text color, with an option to reuse the generated icon as the application icon. (#1973) Support for more benevolent parsing of Gemlog entries (#2295). Article list can now show when an article was received by RSS Guard. (#947) Feed deep discovery now actually scrapes all links found in the website and checks if they are feeds or not. This greatly enhances usability of the deep discovery mode and discovers many more feeds than before. (#2306) Search boxes now show a small dot when the feed or article list is hiding some items because of active filtering. (#873) Articles now have a shortcut-assignable action to open the homepage of the feed they belong to. (#2060) Fixed: Parallel feed updates no longer crash when multiple update results are processed at the same time. (64cf521) Links in WebEngine articles opened from feeds such as Kill the Newsletter now open correctly instead of being swallowed by the embedded page. (#2272) Relative article URLs resolution was kinda broken. (#2282) Clicking article URL did not work when the URL had "fragment" set. (#2293) The default proxy setting now uses Qt/system default proxy behavior instead of forcing no proxy. (e0263ad) WebEngine article loading now keeps the current feed context, so feed-specific proxy credentials remain available while the article page loads. (fdd0f00) Download: RSS Guard 5.2.0 (64-bit) | Portable | ~ 130.0 MB (Open Source) Link: RSS Guard Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • This is gonna separate the creeps from the rest of the crowd.
  • Recent Achievements

    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      461
    2. 2
      +Edouard
      161
    3. 3
      PsYcHoKiLLa
      110
    4. 4
      Michael Scrip
      83
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!