Recommended Posts

I'm not in the managed beta; got WLM .0365 through invite, but from what i've seen in this topic:

- Still the huge borders around the contact list. What a waste of desktop space. A 2px or 3px border would be enough, I think. And keep the user information area and the contact list area the same width please, it's ridiculous the way it is.

- The status icons... I think putting the status signs in the .0365 build icons would have been a much better idea. Or even giving them different colours to sort them out, instead of putting these back to service in most of the UI.

- The user info area and the window header should be as one, not this mess.

- There shouldn't be such a huge space between the border of the display picture and the display picture of our contacts, when the DP thumbnail is enabled.

- Align the user info area to the right, and keep the rest of the stuff left-aligned? (in snsn's screenshots, the others are too small to actually see things clearly) I'm speechless. It was good as it was, left-aligned.

- (edit) Just saw the chat window. Why do they keep insisting in huge borders around the display pictures, and (good) small ones around the chat area itself? Please, discard the huge borders. And the space for the webcam and DP options below... shrink it too, it's too big!

So... who in the UI team forgot to take their medicine today?

And a question: Was anything changed in the preferences window? They should use a 32x32 icon for each category besides the title, like Firefox / Thunderbird / a lot of other applications have. The way it is, it's too much blank space; and the 32x32 icons would make it easier to navigate.

edited to add opinion about conversation windows

Edited by neuralshock

I'm thinking, seeing as this was such a step back in terms of UI etc, that the next build will be even better than these two.

Seriously, this build sucks ass atm, I'm going back to 365...

Does anyone have a screen shot of this in Vista? Does it look the same? I'm thinking this: Along with a lot of others I asked for either a theme that took up less space, or the availability to switch to one. Maybe this is the compact theme? I notice that they have made it smaller. Also, maybe they're making a new interface, and just put this one together for the testers. It looks bad so no one will want it so much? Maybe? I was starting to get used to (and like) the other interface. I think light grey looks good on this one, but that's about it.

Hummmmm this WLM is bugging me more and more dispite how much i use it

Sure it feels lighter, quicker, etc... but its on the 7.5 engine im positive, same icons, same options, just an ability to do a few more things and also search through contacts, otherwise im hating this more and more as i use it, the random letters at end of sentances is really pi$$ing me off as well

UNLESS YOU CAN LOG IN TO CONNECT.MICROSOFT.COM AND DOWNLOAD THIS BUILD, YOU HAVE NOT BEEN GRANTED ACCESS TO THIS BETA TESTER ONLY RELEASE. ANYONE REQUESTING LINKS WILL HAVE THEIR POST REMOVED AND A WARNING ISSUED TO THEIR ACCOUNT

I just got my hands on this build and I really like it.

Apart from a few bugs, the new UI is really sleek and nice, however they sitll need to reduce the borders more.

I really can't understand the mentality of people who like build 365 over this one. Build 365 was disgusting.

Ok just want you guys to share your opinion, maybe someone of the MSN staff will read this:

Wouldn't it be nicer if the info "<nick> says:" only appeared AFTER the other user replied, instead of appearing in each and every new paragraph?

Like:

> me says:

> bla

> bla

> you says:

> bla

> bla

Instead of (the way it is now):

> me says:

> bla

> me says:

> bla

> you says:

> bla

> you says:

> bla

It would make for a less visually bloated conversation. I think it would be a lot nicer.

Another thing: they should improve in some way the presentation of file sending, the way it is you keep losing visual contact with the progress bar, and have to scroll up all the time. Maybe put the progress bars below the DP thumbnail, off the chat area?

Installed last night when I got the email and good god I dislike the interface. I wasn't a big fan of the first one either, but liked it better than this. They need to take advice from community skinners for miranda and such or somethin. Well, time for bug huntin.

this is what microsoft should be making the gui to look like for msn messenger---->

http://www.upload2.com/?cmd=_viewer&file=2...14cd5d84a4f.jpg

That's Wave11 MSN Glass... I don't think MS will ever release such a Messenger UI, because the artwork isn't their property, but the property of The Messenger Lab. And it won't fit their Vista/XP style either. :rofl:

I think the good thing about this UI is that you can colorize more stuff. But still, I don't understand why they release such an ugly design as a private b?ta...:no::

I just got my hands on this build and I really like it.

Apart from a few bugs, the new UI is really sleek and nice, however they sitll need to reduce the borders more.

I really can't understand the mentality of people who like build 365 over this one. Build 365 was disgusting.

How is this sleek?? Maybe its sleek if your using windows 3.1. This is the most basic looking version of messenger I have ever seen, if this was a cheap java knockoff of msn I would ask why any of us would want to move over to it. Adding different basic colours does not make it sleek.

UNLESS YOU CAN LOG IN TO CONNECT.MICROSOFT.COM AND DOWNLOAD THIS BUILD, YOU HAVE NOT BEEN GRANTED ACCESS TO THIS BETA TESTER ONLY RELEASE. ANYONE REQUESTING LINKS WILL HAVE THEIR POST REMOVED AND A WARNING ISSUED TO THEIR ACCOUNT

Might have been good on the first post about all this but I dont think its going to stop anyone now so don't go too nuts at them. :|

What it comes to my mind when I'm using this build is Windows Media Player 10 UI

no, windows media player 10 is not this hideous... this thing has a 2D look to it for the most part, at least WMP10 has the gradients in appropriate places as to make it not look like just a grey rectangle with rounded corners...

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Fastfetch 2.64 released bringing new logos and other improvements by David Uzondu Fastfetch, the popular command-line system information tool that developers created as a fast alternative to the classic Neofetch utility, has updated its codebase to version 2.64, bringing experimental scripting power, streamlined compilation options, a smarter logo renderer, and Codec module support. As noted earlier, Fastfetch can now detect hardware-accelerated video codecs across Windows, macOS, Linux, and Android through this new Codec module. On Linux and BSD, the utility uses VA-API by default, with a fallback to VDPAU on Nvidia hardware if compiled with libva and libvdpau. Windows users get D3D12VA on Windows 11 or D3D11VA with Media Foundation Transforms on older systems, while macOS relies on VideoToolbox and Android utilizes AMediaCodec. You can manually toggle Vulkan Video via the config file, and the program will report both encoders and decoders unless configured otherwise. Logo support for Quasar, Origami, Origami_small, NixOS2, and BerserkArch also landed in this release. BerserkArch, if you have never heard of it, is a specialized Arch Linux derivative that targets security researchers and power users. This distro comes with an offensive security tool manager, simply called berserk, which allows users to install complex hacking toolkits with single terminal commands. Moving on, Fastfetch now has experimental scripting options for custom formats using Lua or QuickJS. The Lua integration supports versions 5.3 through 5.5, sharing a single interpreter instance across all modules so you can store variables globally. T Alternatively, if you prefer JavaScript, you can use QuickJS-ng version 0.15.0 or newer to evaluate your custom formats with the qjs: prefix. Other changes that version 2.64 brings include native CMake compilation flags to disable specific modules to shrink the final binary size. Users can delete unwanted ASCII logo files directly from the source directory before building to save additional space. The format engine now boasts ANSI-escape awareness, meaning you can center text with the new vertical bar specifier without breaking colored outputs. Haiku users receive preliminary support for boot manager, window manager theme, screen brightness, and other basic properties. Finally, the Linux edition now extracts desktop wallpaper and theme details from the modern COSMIC desktop environment.
    • That's a good number until the game you want to play is not in that list. 
    • So, the logo means No ducking AI?
    • For sure, humanity us highly unlikely to survive the helium flash. Even if we have colonized moons in the outer planets by then, that is such a monumental change in heat output, coupled with the destruction of Earth, it's unlikely we could be fully prepared for changes of that scale.
  • Recent Achievements

    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      473
    2. 2
      PsYcHoKiLLa
      237
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      70
    5. 5
      Michael Scrip
      59
  • Tell a friend

    Love Neowin? Tell a friend!