MS Announces Xbox 360 mini-keyboard (PICS)


Recommended Posts

Price: $100

I prefer a full sized keyboard, this one reminds me of the keyboards on the LG phones.

That probally means it'll be close to $200 here in Australia :( oh well, be cheaper to just buy a full sized USB keyboard just for the 360 I think :p

if it will work with windows, too i will buy it.

a decent keyboard for when im on my bed, and since it uses the play and charge kit i dont have to change batteries all the time and it will be kind of affordable too i guess.

Glassed Silver:mac

i like it and i definitely want it, awkward or not, its alot easier than typing on a pad! , however, i would like to see some sort of improvement to the built in onscreen keyboard, something similiar to my mobile phone, let me press X for a,b,c,d,e etc , there's like 8 easy to get to buttons on those pads, alot quicker than navigating the onscreen keyboard.

Well, the keyboard fits that rendered controller well, but would it fit a real one?

fit.jpg

No. didn't think so. The real controller is too short and not wide enough. How Microsoft is going to squeeze a keyboard into that tiny, narrow space is beyond me. We'd have to use a pencil or something to type in the letters.

You're looking at it wrong. The keyboard isn't going to squeeze between the handles, it's going to fit over the handles to an extent, that's why in the mockup photo the handles look so skinny, the keyboard is covering them partly.

I actually think it's quite cool, something I didn't expect to see at all. I'd much rather just attach that for text input than plug in a full sized keyboard, far more convenient. I wouldn't use my thumbs though, I'd hold the controller with one hand and type with the other. Hopefully it's not too expensive over here, because I would like to purchase one. I'd say ?20 max, hopefully less.

Actually, now that I think about it, $30 is a bit much. I think $20 or $25 is a more reasonable price considering there really isn't much to the internals of the device, AFAIK, it just sends the signals to the controller that will transmit the signals. I'm sure there will also be cheaper alternatives made by 3rd parties anyway, but 1st party devices are always the best.

Pictures of the New Text Input Device

Okay, I'm no product shot expert, but I was able to get a few pictures of the new Text Input Device this morning. There have been some questions about how it attaches, and how comfortable the controller would be with the keyboard attached. These photos show how that's going to work.

Tony reports that it's hard to tell the difference when it's attached, since your bottom fingers don't actually wrap around the wings of the controller anyway. And it weighs very little, so you barely notice it's there.

By the way, I was told this morning that the keyboard will also ship with a new headset.

452527581_885cce5cb7.jpg

452507242_c4e914bf7f.jpg

452506984_22255d88bb.jpg

452526857_564bded4ea.jpg

452526633_7e72c330ce.jpg

452526247_647b36678d.jpg

452506020_379da19793.jpg

452525729_cee22f7cd9.jpg

452505406_616736a898.jpg

452505130_adaa89d572.jpg

452504904_7e3787b4fd.jpg

High res pics can be found here.

Source: Gamerscore Blog

not too bad actually, i'd have to take it off while playing games though, and i wonder how much additional weight it adds to the controler.

i'd have to get used to typing with just my thumbs though. to type properlly (using typing skills) you'd need to have the controller set in your lap in order to type.

It can't be heavy at all. Look how thin it actually is.

I think everyone thought it would be thicker because in the other pics you never saw the back of the controller or pics of the keyboard unplugged. Everyone was assuming it was bulky. Clearly it's not.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Fastfetch 2.64 released bringing new logos and other improvements by David Uzondu Fastfetch, the popular command-line system information tool that developers created as a fast alternative to the classic Neofetch utility, has updated its codebase to version 2.64, bringing experimental scripting power, streamlined compilation options, a smarter logo renderer, and Codec module support. As noted earlier, Fastfetch can now detect hardware-accelerated video codecs across Windows, macOS, Linux, and Android through this new Codec module. On Linux and BSD, the utility uses VA-API by default, with a fallback to VDPAU on Nvidia hardware if compiled with libva and libvdpau. Windows users get D3D12VA on Windows 11 or D3D11VA with Media Foundation Transforms on older systems, while macOS relies on VideoToolbox and Android utilizes AMediaCodec. You can manually toggle Vulkan Video via the config file, and the program will report both encoders and decoders unless configured otherwise. Logo support for Quasar, Origami, Origami_small, NixOS2, and BerserkArch also landed in this release. BerserkArch, if you have never heard of it, is a specialized Arch Linux derivative that targets security researchers and power users. This distro comes with an offensive security tool manager, simply called berserk, which allows users to install complex hacking toolkits with single terminal commands. Moving on, Fastfetch now has experimental scripting options for custom formats using Lua or QuickJS. The Lua integration supports versions 5.3 through 5.5, sharing a single interpreter instance across all modules so you can store variables globally. T Alternatively, if you prefer JavaScript, you can use QuickJS-ng version 0.15.0 or newer to evaluate your custom formats with the qjs: prefix. Other changes that version 2.64 brings include native CMake compilation flags to disable specific modules to shrink the final binary size. Users can delete unwanted ASCII logo files directly from the source directory before building to save additional space. The format engine now boasts ANSI-escape awareness, meaning you can center text with the new vertical bar specifier without breaking colored outputs. Haiku users receive preliminary support for boot manager, window manager theme, screen brightness, and other basic properties. Finally, the Linux edition now extracts desktop wallpaper and theme details from the modern COSMIC desktop environment.
    • That's a good number until the game you want to play is not in that list. 
    • So, the logo means No ducking AI?
    • For sure, humanity us highly unlikely to survive the helium flash. Even if we have colonized moons in the outer planets by then, that is such a monumental change in heat output, coupled with the destruction of Earth, it's unlikely we could be fully prepared for changes of that scale.
  • Recent Achievements

    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      PsYcHoKiLLa
      240
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      70
    5. 5
      Michael Scrip
      59
  • Tell a friend

    Love Neowin? Tell a friend!