Kotaku is stealing my Pics


Recommended Posts

Where is the credit for the Unreal Tournament Avatar and Sig? I better email Unreal to make sure you have copyright to use that logo.

Ps : I know you probably got it free from a fan site pack or something, but I was putting it into context how stupid this whole topic is.

Although I agree it's wrong of them to take your pictures, especially without credit (that's the worst part), I really don't see the ENORMOUS deal people are making out of this. It's not like they're stealing your money.

It wouldn't be bad at all if they at least gave you credit, but still. I don't see the BIG BIG deal.

Where is the credit for the Unreal Tournament Avatar and Sig? I better email Unreal to make sure you have copyright to use that logo.

Ps : I know you probably got it free from a fan site pack or something, but I was putting it into context how stupid this whole topic is.

It's not a stupid topic. I wonder what would happen in some ad/website used photos of drunk people from public facebook accounts.

If you posted a image on the internet and expected NO ONE to take it... u should never have posted it... True give u some credit or something but still...

The fact remains that u know u took the photo and u should feel warm and fuzzy inside...

Like OMG u want compensation???? its not like they are IGN or something... They are a site that reports the news... True say who took the photo but still... When something goes on the internet its garenteed to be placed on another site... weather its a big site or a small site...

And yeah u dont want it to happen... Watermark it as some people say with a logo not a date... always kills the photo them dates...

[just a fun comment] I dont like ur blog anyways... taking a stab at aussies... WE ARE BETTER THAN ALL :p best till last :) [/just a fun comment]

I ask them nicely to remove it and say please credit you to your webpage or etc if they dont then I am guessing you could try to sue but because it got no watermark on it it be pretty tough it be he she said thing. Just next time watermark your stuff.But to be honest I dont think a lawyer will take this case it because he say what most of the people are saying on this board just watermark it next time and try to see if you can get him or her to credit your name to it but dont think a lawyer going to go to court over this.Its really too bad we dont have internet laws we should because people getting away with stuff on the net.

Where is the credit for the Unreal Tournament Avatar and Sig? I better email Unreal to make sure you have copyright to use that logo.

Ps : I know you probably got it free from a fan site pack or something, but I was putting it into context how stupid this whole topic is.

That argument is completely different from the current situation. If a company releases an image with a distribution allowed for the image any way someone feels than someone can make a sig and avatar from it like Slimy did. However if the image is released and distribution is not allowed, then it is copyright infringment, an entirely different matter as the party did not consent to have the image distributed the way at all and it is. A violation of the owner's rights. So no, it's not silly as this has same basis of argument as piracy, and if since the party did not consent then he has a right to approach the manner in any way he sees fit. Some felt that he should sue Kotaku for the damage done, but he chose not to, and just sent them an email to give credit or to remove the pictures from their website. If they do not comply, then a cease and decist order can be sent to their service provider and they can be cut off completely since they did not comply with the owner's demands. If they still not work then he would have to result in a lawsuit, the longest and most gruelling answer to the problem.

Edited by Oxuyoska
Some felt that he should Kotaku for the damage done

I'm gonna assume you meant to write sue in there.

What damage done!? What money is the author losing? Is he selling views of his picture and now he's losing money!? I don't get it.

This brought loads of attention to the site now, since I've never even heard of the site until now.

I'm gonna assume you meant to write sue in there.

What damage done!? What money is the author losing? Is he selling views of his picture and now he's losing money!? I don't get it.

This brought loads of attention to the site now, since I've never even heard of the site until now.

its a case of ownership, its against the law, sure said "author" isn't going to sell them (i dont think?) but they are still his images and it would be nice for them to ask

if someone took an image without permission from my site or something then i would be annoyed but if they asked i would say "sure whatever"

If you posted a image on the internet and expected NO ONE to take it... u should never have posted it... True give u some credit or something but still...

Kotaku is a "professional" blog and it is expected of all sites, especially one at the level of Kotaku to credit their sources.

Crap to Kotaku for failing to take their own photos at launch.

DIGG @ http://digg.com/gaming_news/Kotaku_Steals_..._from_a_Blogger

but guys he has no proof to prove to the lawyers about his picture and that the other website remove it they could said they gone and etc it be a he say and she said thing.Yes he ahs the orignal copy and yes he can bring that too a lawyer but the other side can say some pictures dont have times on it or etc so again it bea he said she said. I say again talk to the website and ask them to credit you or the newsperson that did that story on that website because it may not be the wbesite owner it maybe one of the people that actually do stories and post them on that website for the owner and if that true guessing the website owner would love to credit you and say he going to talk to the guy or gal whoever posted it and do what he or she thinks be apporaite with that person. Again it boils down to having a watermark so this doesnt happen yes it follows under copy infrigment but the internet people are allow to get away with this stuff because the internet doesnt have enough laws to make sure these people cant get away with these things so easily and I think congress is starting to reliaze that and we may see new internet laws when the next president steps in.AGian I say try to deal with it internal then send a cease letter and etc but I am going to say I dont think a lawyer going to take this on because even if he breaking the law its going to be hard because of the proof andagain I may be wrong but pretty surea lawyer going to say its a he said thing. when you do teh emails stuff keep all of it and document the stuff for evidence that may help you. But I say call bill orielly he may be able to help you he from fox news he love to probably talk about this on his show and make sure the website that did this to you gets neagtive feedback because it was worng what they did to you.

its a case of ownership, its against the law, sure said "author" isn't going to sell them (i dont think?) but they are still his images and it would be nice for them to ask

if someone took an image without permission from my site or something then i would be annoyed but if they asked i would say "sure whatever"

Of course it's understandable. Anyone would be annoyed.

However that doesn't answer what "damage" was done (besides being annoyed).

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Nobody is buying a PS5 only for playing Until Dawn 2. Their loss.
    • If you actually used it instead of responding like a petulant child you might be surprised. I switched from Google some time ago and have been very satisfied.
    • I am one of the first people to use the DXVK technology. In the channel below you can see some videos that I have made using this technology, including Assassin's Creed Odyssey. https://www.youtube.com/@nahum7995/videos Assassin's Creed Odyssey experienced several bugs and technical issues during its first months after release. It launched with its own fair share of funny but frustrating glitches. I ran it on DXVK 9 days after its release and I played it for many hours but didn't see a single significant bug on Linux. Assassin's Creed Odyssey is widely celebrated for pushing the franchise in bold new directions and specifically for nailing several elements better than any other title in the AC series: Player Choice & Branching Narrative, The Mercenary & Cultist System, Mythological Integration, Overpowered Combat Abilities, Open World Exploration But what I'm trying to point out is that this game wasn't quite playable on most windows systems, until a few months after its release when most of the bugs were fixed. However, on Linux it ran completely flawless from day one, although DXVK had seen little development and refinement at the time. What do you think the situation will be in 2026 now that most bugs and glitches of DXVK have been completely eliminated? This is information from Google about these situations that I am quoting. In many cases, using DXVK (a translation layer that converts DirectX 9, 10, or 11 into Vulkan) can result in more stable frame times and higher performance than native Windows rendering. This happens primarily by bypassing driver overhead and multithreading draw calls that were previously restricted to a single CPU core. Older APIs (like DirectX 9 and 11) are largely single-threaded on the CPU side. DXVK translates these calls to Vulkan, which is highly multi-threaded. This reduces CPU-bound stuttering on weaker processors. In certain cases, GPU manufacturers (especially AMD) have significantly better and more modern Vulkan drivers than they do for legacy DirectX. Vulkan gives developers—and in this case, the translation layer—closer control over how resources are held in VRAM. This can prevent micro-stutters and sudden frame drops during chaotic gameplay. Yes, certain games, particularly older DirectX 9 to 11 titles, can run with fewer crashes on DXVK than on native Windows. By intercepting DirectX draw calls and translating them into the modern, highly efficient Vulkan API, DXVK bypasses the limitations and poor driver support that cause instability in aging game engines. PlayStation 1, PlayStation 2 and PlayStation 3 can be easily and perfectly emulated on Linux. In fact, modern Linux emulators offer high-performance upscaling, widescreen patches, and automatic controller mapping out of the box.                                                                                                                                                                                                                                                                                                                                 PlayStation 1/2/3 games look drastically better on Linux thanks to resolution upscaling. Furthermore, it is also a fact that you cannot play many fun games on Windows either, isn't it? - The Nintendo Switch has an extensive library of exclusive games. - PlayStation has an extensive library of exclusive games - Android has "mobile-exclusive" games, meaning they are exclusive to mobile devices (iOS and Android) and aren't available on PC or consoles. And finally, it is also the case that in the next five years there will be games that millions of people will say you absolutely must play and that they want to play this specific game that released a few days ago. However, the other side of this story is that currently, absolutely no one cares that they cannot play these upcoming games right now.
    • Flameshot 14.0 RC3 by Razvan Serea Flameshot is a free and open-source, cross-platform tool to take screenshots with many built-in features to save you time. Using Flameshot is as simple as launching, dragging the selection box to cover the area you want to capture, making annotations as needed in on-screen and saving the shot to your computer, all with a very simple and straightforward interface. Flameshot allows users to simply upload their screenshots directly to the cloud in order to easily share it with others. You can upload your image directly to Imgur with a single click and share the URL with others. In-app screenshot editing - You can choose to add an arrow mark, highlight text, blur a section (blur or pixelate an area), add a text, draw something, add a rectangular/circular shaped border, add an incrementing counter number, and add a solid color box with Flameshot's built-in editing tools. Command-line interface (CLI) - Flameshot has several commands you can use in the terminal without launching the GUI via a command line interface. The command line interface lets you script Flameshot and use it as the subject of key binds. Flameshot 14.0 RC3 changelog: Translations update from Hosted Weblate by @weblate in #4612 Translations update from Hosted Weblate by @weblate in #4619 Fix pin position on Windows for scaled screen by @ElTh0r0 in #4614 Cmake Analyzers by @ElTh0r0 in #4613 Translations update from Hosted Weblate by @weblate in #4632 fix(macos): prevent config tab content from rendering behind tab bar by @Mitnitsky in #4627 fix(macos): use CGRequestScreenCaptureAccess instead of grabWindow for permission request by @Mitnitsky in #4617 Fix KDE Plasma keyboard shortcut config file by @ElTh0r0 in #4637 fix(macos): fix clipboard copy failing from tray and GUI by @Mitnitsky in #4629 feature(macos): show dock icon when config window is open by @Mitnitsky in #4628 Option to disable tray icon on Windows by @ElTh0r0 in #4634 Translations update from Hosted Weblate by @weblate in #4642 fix(macos): make fullscreen capture overlay configurable by @Mitnitsky in #4622 Update GH actions using Node.js 24 by @ElTh0r0 in #4660 fix issue with screen selection in non interactive mode by @borgmanJeremy in #4667 Uniformize both spec files + ninja build openSUSE by @QuentiumYT in #4658 screengrabber: pass non-empty parent_window to xdg-desktop-portal by @artefaktor93 in #4664 Allow multiple flameshot GUI instances (fix for #3177) by @ElTh0r0 in #4680 Unify Linux ARM CI into Linux CI (also drop QEMU) by @theofficialgman in #4702 respect system proxy settings by @borgmanJeremy in #4674 Replace ifdef LINUX with UNIX to include BSD systems by @ElTh0r0 in #4700 Download: Flameshot 14.0 RC3 | 18.1 MB (Open Source) Download: Flameshot Portable | 53.0 MB Links: Flameshot Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
  • Popular Contributors

    1. 1
      +primortal
      490
    2. 2
      PsYcHoKiLLa
      233
    3. 3
      Skyfrog
      78
    4. 4
      FloatingFatMan
      68
    5. 5
      Michael Scrip
      58
  • Tell a friend

    Love Neowin? Tell a friend!