Battlefield Bad Company


Recommended Posts

Woo Hoo!!! :D Finally got to Rank 25. Now what??? LOL :laugh:

Guess I'll keep playing a try to bring my skill level up, or down depending on how you look at it. Still have a ton of in-game awards to get too.

And I guess one of these days I'll finish single player.

Congrats.

And I will give you a goal to chase. Try to catch up with Munky's 64184 points!!!

I was just comparing stats today with everyone, and was like WOAH when I saw that. DAMN!

Congrats AJ (Y) 6 more to go for me :(

Forgot all about singleplayer, I'll be around again tmw evening just had to cut short tonight :(

Sorry to hear you had to cut it short.

And what do you mean 6 more to go for you? I thought the last ranking up was at 25,000, am I wrong???

I just checked, and you are over 23,000. Nice. (Y)

So just curious, am I wrong about the 25,000 score being the last rank??

And I will be on in about 40 minutes give or take.

Congrats.

And I will give you a goal to chase. Try to catch up with Munky's 64184 points!!!

I was just comparing stats today with everyone, and was like WOAH when I saw that. DAMN!

Sorry to hear you had to cut it short.

And what do you mean 6 more to go for you? I thought the last ranking up was at 25,000, am I wrong???

I just checked, and you are over 23,000. Nice. (Y)

So just curious, am I wrong about the 25,000 score being the last rank??

And I will be on in about 40 minutes give or take.

Pretty sure its a lot more than 25k for rank 25. I am at around 24k I think and am at rank 19, same as John.

Habnad, congrats on reaching rank 25 (Y)

Congrats.

And I will give you a goal to chase. Try to catch up with Munky's 64184 points!!!

I was just comparing stats today with everyone, and was like WOAH when I saw that. DAMN!

Sorry to hear you had to cut it short.

And what do you mean 6 more to go for you? I thought the last ranking up was at 25,000, am I wrong???

I just checked, and you are over 23,000. Nice. (Y)

So just curious, am I wrong about the 25,000 score being the last rank??

And I will be on in about 40 minutes give or take.

Thanks all!

Yeah Larry, I dont see that happening. Munky is just a monster at this game, plain and simple. He wouldnt have to play for a few weeks in order for me to catch up.

It's 37000 points for rank 25.

I dunno if this was posted yet, but here you go fellas...Conquest mode

http://xbox360.gamespy.com/xbox-360/dice-p...2/895221p1.html

will be coming down the downloadable pipeline next month.
In Conquest mode, two teams vie for control of five control points carefully placed around the map. In order to capture a control point (identified by a large flag pole), you just have to stand next to it... unless there is someone from the opposing team also standing nearby, in which case you must fight to the death. That happens a lot in Battlefield: Bad Company, so you should be used to that by now. Once the flag is captured, you can move on to capture another, or stake a claim to the current flag and attempt to defend it. The more flags your team holds, the faster your opposition will bleed out respawn tickets; capturing all five flags will result in an extreme drain on your enemies' tickets and cause them to lose the lot in a matter of seconds.
The content update also features four retooled maps from the retail game that have been relit for different times of day and alternate weather conditions. These maps have also had their combat zones altered so, in most cases, you'll have a larger area to fight in and can explore the surrounding environment a little more. The impact of expanding the combat zones can't be ignored, as this offers further tactical options (the most obvious being superior flanking opportunities) that add to the already huge smorgasbord of strategic planning that the game offered pre-patch.

lol, it's pretty bad I can tell which map you guys are playing from those screenshots and tell exactly where you are in them :rofl: I need to stop playing this game lol.

lawl @ The Munky Route

Good pictures guys :p I don't think I've played with you before Dave? Welcome to Neowin though! :)

I wonder when we'll see Conquest, "next month" is technically tomorrow the 1st of August..I hope it doesn't mean the 31st though :p

IGN have a done a round up/review of the new conquest mode, damn it looks like it's going to be fun ...

Hands On review

Screen Grabs

Ingame Movies

If any of the regulars don't have an Insider account to get the Hi-res stuff, give me a shout and I'll see what I can do.

lol, it's pretty bad I can tell which map you guys are playing from those screenshots and tell exactly where you are in them :rofl: I need to stop playing this game lol.

lawl @ The Munky Route

Good pictures guys :p I don't think I've played with you before Dave? Welcome to Neowin though! :)

I wonder when we'll see Conquest, "next month" is technically tomorrow the 1st of August..I hope it doesn't mean the 31st though :p

thanks munky! i heard about you during our games last night. Hope to play with you soon, my gamertag is Fusion Reaction.

Some capture points are intentionally designed to keep you out in the open. One, on End of the Line, even goes so far as to place one of the five flags on a faraway island. You'll need to hop on a boat and avoid sniper fire as you make your way through tall trees to find the flag. Also on the island is an artillery installation, so you could theoretically bombard any assailants with shells. That is, until the snipers or demo guys get you in their sights.
IGN have a done a round up/review of the new conquest mode, damn it looks like it's going to be fun ...

Hands On review

Screen Grabs

Ingame Movies

If any of the regulars don't have an Insider account to get the Hi-res stuff, give me a shout and I'll see what I can do.

Thanks for the links. (Y) I'm getting psyched for this. Hopefully it'll be released real soon.

I wonder what bug fixes are going to be included.

^ I liked the sound of that part too Larry.

Also one small thing I noticed from the new gameplay videos, they've included a small Skull graphic in the player list to let you see who is still alive and who is dead on your team.

The ability to go where you want when you want now is going to be a great addition. Definitely one thing I'm looking forward to a lot. Expect to see more "Munky Routes" joining up the flags when this is released :p

Also, still 4 people per squad by the looks of it.

^ I liked the sound of that part too Larry.

Also one small thing I noticed from the new gameplay videos, they've included a small Skull graphic in the player list to let you see who is still alive and who is dead on your team.

The ability to go where you want when you want now is going to be a great addition. Definitely one thing I'm looking forward to a lot. Expect to see more "Munky Routes" joining up the flags when this is released :p

Also, still 4 people per squad by the looks of it.

End of the Line is a huge map to begin with. I can't imagine how much bigger its going to get with this download. :blink:

I like how this game has brought on it's own vocabulary and sayings. "Unscrewing tanks" "Munky routes" :rofl:

lol I failed miserably trying to unscrew a tank the other night. He just watched me run at him with a drill and reversed, then blasted me to pieces :(

Either that or they jump out everytime and I end up just repairing the damn thing :pinch: lol

Yeah, End of the Line is a pretty awesome map. I really like them opening up the water part more (Y) There used to be this really cool map in Modern Combat with a city completely flooded with water and all the transport was basically boats or those amphibian tanks.

I hope they introduce a snow level and water level as DLC somewhere down the line :yes:

AJ, today i'll stand by and let you get some crates. promise i won't team kill you.

One crate, then we'll be even. ;)

I'm probably not going to be on tonight though.

lol I failed miserably trying to unscrew a tank the other night. He just watched me run at him with a drill and reversed, then blasted me to pieces :(

Either that or they jump out everytime and I end up just repairing the damn thing :pinch: lol

Has anyone noticed if you get points or not for unscrewing tanks? I managed to blow up one the other night using the drill, but the "Destroy Enemy Vehicle +10" didnt show up for me.

Larry's "Big Gun" :laugh:

And as you can see in this picture, I was shooting at an Enemy Copter that was trying to kill us, and all I hear in my mic is "Larry, stand still, this is a hilarious picture." :rofl:

And I am incredibly psyched for Conquest mode, it is what Battlefield really is to me.

I have definitely gotten used to Gold Rush, but playing the game since the release of 1942, I am and always will be a Conquest Mode Man. I really cannot wait for it.

Especially since I cannot tell you how many times I have killed myself going out of bounds, still not used to having to "open up" the rest of the map, so that alone is a welcome addition.

Oh, just as munky pointed out, I also noticed it appears it is still 4 man squads, so much for wishing for that.

And we do have quite a vocabulary going here. LOL

Has anyone noticed if you get points or not for unscrewing tanks? I managed to blow up one the other night using the drill, but the "Destroy Enemy Vehicle +10" didnt show up for me.

Yep, you do. I got the Destroy Enemy Vehicle points plus the 20 points for killing two guys in it.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Flameshot 14.0 Final by Razvan Serea Flameshot is a free and open-source, cross-platform tool to take screenshots with many built-in features to save you time. Using Flameshot is as simple as launching, dragging the selection box to cover the area you want to capture, making annotations as needed in on-screen and saving the shot to your computer, all with a very simple and straightforward interface. Flameshot allows users to simply upload their screenshots directly to the cloud in order to easily share it with others. You can upload your image directly to Imgur with a single click and share the URL with others. In-app screenshot editing - You can choose to add an arrow mark, highlight text, blur a section (blur or pixelate an area), add a text, draw something, add a rectangular/circular shaped border, add an incrementing counter number, and add a solid color box with Flameshot's built-in editing tools. Command-line interface (CLI) - Flameshot has several commands you can use in the terminal without launching the GUI via a command line interface. The command line interface lets you script Flameshot and use it as the subject of key binds. Flameshot 14.0 release notes: This release brings major improvements to multi-monitor support, fractional scaling support, new capture workflows, and a long list of bug fixes across all platforms. Changelog: New Multi-Monitor Capture Workflow New monitor selection screen before capture for better multi-monitor and mixed-scaling support. Option to auto-capture the monitor under the cursor (X11 & Windows). Tray menu can directly select a monitor. Linux Improvements XDG Desktop Portal is now the primary screenshot method. Added legacy X11 fallback option for minimal window managers. New D-Bus capture API for scripting and automation. Windows Enhancements Global screenshot hotkeys now supported (not limited to Print Screen). New portable mode stores settings next to the executable. Clipboard now always uses PNG format for better compatibility. CLI & Platform Updates Redesigned flameshot screen command with per-monitor capture support. Added native Nix Flake support. More compact launcher UI and improved update notifications. Major Fixes Multiple Wayland stability fixes, including KDE Plasma crash fixes. Clipboard compatibility improvements for GNOME, Wayland, X11, Windows, and macOS. Fixed D-Bus hangs, capture crashes, and HiDPI region issues. Other Changes Dropped Ubuntu 20.04 (Focal) support. Updated translations and build infrastructure. Intel macOS builds are no longer provided. [full release notes] Download: Flameshot 14.0 | 18.1 MB (Open Source) Download: Flameshot Portable | 53.0 MB Links: Flameshot Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Helium Browser 0.13.4.1 by Razvan Serea Helium is a private, fast, and honest Chromium-based web browser — built for people, with love. It offers the best privacy by default, unbiased ad-blocking, and a clean experience free from bloat and noise. Proudly based on Ungoogled-Chromium, Helium removes Google’s clutter while keeping a fast, efficient development pipeline. With thoughtful touches like native !bangs and split view, Helium is a people-first, fully open-source browser that puts control back in your hands. Privacy, security, and control come first. Ads, trackers, and third-party cookies are blocked automatically, HTTPS is enforced everywhere, and all Chromium extensions work seamlessly — while Google can’t track your activity. Helium’s 13,000+ offline-ready !bangs let you jump straight to sites or AI tools like ChatGPT instantly. Open-source, people-first, and unbiased, Helium delivers a browsing experience that’s fast, secure, and free from noise, ads, and compromises. Helium Browser key features: Performance Fast, efficient, and lightweight — built on Chromium’s optimized engine. Energy-saving and consistent — stays fast over time without slowing down. No bloat — stripped of unnecessary components for maximum speed. Minimalist interface — compact, clean, and distraction-free. Customizable toolbar — hide elements you don’t need. Smooth and stable — no flicker, lag, or animation glitches. Comfort-focused experience — intuitive and unobtrusive. Privacy & Security Best privacy by default — blocks ads, trackers, phishing, and third-party cookies. Unbiased ad-blocking — powered by community filters and uBlock Origin. No telemetry or analytics — zero background web requests on first launch. Strict HTTPS enforcement — warns for insecure sites. Passkeys supported — modern authentication made simple. No built-in password manager or cloud sync — your data stays yours. Extension Compatibility Full Chromium extension support — including MV2 extensions. Anonymized Chrome Web Store requests — Google can’t track extension installs. Extended MV2 support — maintained for as long as possible. Smart Features Native !bangs — browse faster using 13,000+ offline-ready shortcuts. AI integration — use !chatgpt and others directly from the address bar. Offline functionality — bangs work without an Internet connection. Philosophy People-first design — open source, transparent, and community-driven. No ads, no noise, no bias — privacy and honesty over profit. Helium Browser 0.13.4.1 changelog: 0a4f1149 revision: bump to 4 (#1969) 4848de1f helium/core: enable the chromium screenshot feature (#1968) e0dec3f5 onboarding: integrate strings to i18n system (#1948) 417fa5bc i18n: fix newline parsing for onboarding 7a339b39 i18n: add foraged translations for onboarding 4f090cff i18n/generate: add handling for onboarding strings bfe48d58 i18n_apply: manually override parent grd logic for onboarding strings ab214e3c onboarding: bump in deps, wire up grdp afa6a059 helium/core: disable pdf infobar feature (#1965) eba585e7 helium/ui/vertical: fix new tab button alignment and icon size (#1964) 6ecfc9e0 helium/ui/tabs: fix horizontal tab hover background color (#1963) 3db87dc0 helium/ui/tabs: fix new tab button hover/press colors (#1962) 6bbdcc3e helium/ui: improve tab group UI in all layouts (#1961) 53deb314 helium/ui/tabs: enable tab group hover cards e93aece7 helium/ui/vertical: fix tab group appearance, prevent line overlap 629f5495 helium/ui/tabs: restore solid group header colors, enable new colors 961c962e helium/ui/tabs: move horiz tab group underline to bottom, make it thick c96deab6 merge: update to chromium 149.0.7827.155 (#1959) 36db56b4 i18n: update source.gen.json 5ce006ae patches: refresh for chromium 149.0.7827.155 b4c1ea62 merge: update ungoogled-chromium to 149.0.7827.155 4e5e8671 Update to Chromium 149.0.7827.155 08a3e7da helium/ui/layout: disable mute on collapsed vertical tabs (#1778) a0a5bbaf helium/core: simplify context menu and prevent huge widths (#1951) c4732aac devutils/i18n: add forage command (#1944) 11d16986 devutils/i18n: add an option to translate using local CLI tools (#1942) d820c3a2 i18n/prompt: tighten translation rules to prevent common errors (#1940) cf827007 Update to Chromium 149.0.7827.114 6e3d5164 Update to Chromium 149.0.7827.102 Download: Helium 64-bit | Portable 64-bit |~100.0 MB (Open Source) Download: Helium ARM64 | Portable ARM64 Links: Helium Home Page | macOS | Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      579
    2. 2
      +Edouard
      182
    3. 3
      PsYcHoKiLLa
      75
    4. 4
      Michael Scrip
      73
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!