Many PS3 owners complain of Firmware 2.40 freezes


Recommended Posts

The PSP and DS are at bigger risks than the consoles.

Both of them can be pirated on with NO downsides.

The PS2 even, had no downsides either.

The 360 has the risk of you getting banned, and unless the PS3 when hacked runs on 1:1 BR's, the risk for it will probably be even higher. Not to mention the costs being high right now with a BR burner, and BR discs.

Yes, you could be banned, but there's always an option. Believe it or not, a friend of mine has 2 360s: a regular premium and a hacked core. Expensive, but effective.

I don't see the PS3 running disc based backups anytime soon for the reason you mentioned: BluRay discs are just too expensive. If it gets hacked, they'll probably run from the hard drive.

I guess piracy is just as certain as death and taxes, it'll never go away. It just gets harder.

Yes, you could be banned, but there's always an option. Believe it or not, a friend of mine has 2 360s: a regular premium and a hacked core. Expensive, but effective.

I don't see the PS3 running disc based backups anytime soon for the reason you mentioned: BluRay discs are just too expensive. If it gets hacked, they'll probably run from the hard drive.

I guess piracy is just as certain as death and taxes, it'll never go away. It just gets harder.

Yeah well, 2 of the same console is expensive.

You've also lost your warranty when you mod.

The dev firmware can run PS3 content from the hard drive, but to me putting dev firmware on a retail unit would be an easy give-away to getting banned.

I genuinely think we won't see widespread PS3 piracy till the BR drive can be modded and BR discs used as backups. That's just the "safest" way for pirates to do things.

The PSP and DS are at bigger risks than the consoles.

Both of them can be pirated on with NO downsides.

The PS2 even, had no downsides either.

The 360 has the risk of you getting banned, and unless the PS3 when hacked runs on 1:1 BR's, the risk for it will probably be even higher. Not to mention the costs being high right now with a BR burner, and BR discs.

The thing about Blu-Ray's lower read speed is that it may allow for streaming disc content through a networked computer. Allowing for almost unlimited fixed storage.

This is a TEST firmware, meaning that it is an official Sony firmware, and cannot be banned. These hackers are clever - I'm sure they'll find a way to fool the PSN. Sony don't invest as much in their R&D department for in-house cryptography algorithms as Microsoft do (they have more uses for it - from ensuring Windows system file integrity to data encryption for server systems. Sony only really have games). I'd expect Sony's system to not necessarily be less original (as more money =/= more innovation), but not have the same safeguards that Microsoft's does. Sony's R&D team don't have campuses around leading universities, for instance, plucking the best, freshest minds in the cryptography field.

The PSP has been entirely hacked - new firmwares are patched within days, and can be downloaded conveniently from a built-in update feature. Pirates can play copied games online, share downloaded PSN content, and create their own executables from PSOne ISO images. The PS3's OS, whilst looking similar to the PSP, is structurally very different. However, I wouldn't be surprised if the network infrastructures are very similar - leading to people being able to use pirated games as originals. Even the PS2's DNAS system was cracked an allowed people to play online.

Although I won't pirate games, I'll probably back them up to my computer if the option is available. It's more convenient, safer, and will hopefully allow me to rip some of my already purchased content (i.e. PSOne and PS2 games) to the PS3's HDD. And it'll probably add more features that Sony won't - such as additional codec support, more customisation options, and better integration with networked devices (i.e. PCs and PSPs).

Oh, Audioboxer, I should again mention something I've mentioned before on this thread - there are no trophy sounds.

Now, this is a pretty insignificant feature. But it's absence, when Eric Lempel said it had been added late to the firmware, indicates that the version that was released wasn't the final version - it wasn't the one Sony wanted to release.

Here's the snippet:

Currently, no. How quickly things can change - there *will* be a sound effect when you unlock a Trophy.

This means that it was a late addition. It's not there in the released version. Therefore the released version was created before they were finished with the firmware.

Also missing (I think), is the ability to access the sound output settings. I tried it with SSHD, and it didn't work. Maybe something else was meant by claiming it was supported, but in any case, the missing trophy sounds are some proper evidence.

I could of sworn I heard a little sound when I unlocked the trophy's in SSHD .. maybe I was imagining things!

And I won't be able to check again until I can complete that damned last trophy, but that could take a while. :laugh:

Man, someone has got to tell Sony that they can't make software... From SonicStage to PS3 Firmware, pure disaster....

That's a little harsh.

Sonys day 1 firmware was nowhere near as featured as todays.

They have changed a lot around on the software front, and this was a huge patch/change to the system in place "on-the-fly" if you will.

So no, problems aren't good, but "can't make software" ? A little harsh if you ask me.

I've had my PS3 since firmware 1.9 I think? (August 2007, whatever was kicking about then) And I've seen many improvements since.

Yes yes, things that should of been there from the start, but I start to build up confidence, hope and pleasure when I see them coming.

Live from what I know went through what we could call a "beta" phase as well, and I have no problems in addressing early PS3 owners and saying "You/us guys have effectively been beta testing the PS3 OS".

We have! No doubts about that. The people to benefit most are the 80% of owners still to come that will buy a PS3 when everything is far more solid than it is now (be realistic, the PS3 is at what, 14m sold? It's going to sell a lot more).

However we should be happy as well everything is coming, we've just had to slug away through some grim times those people won't have to. That's the pleasure of being an early adopter :p

The thing about Blu-Ray's lower read speed is that it may allow for streaming disc content through a networked computer. Allowing for almost unlimited fixed storage.

This is a TEST firmware, meaning that it is an official Sony firmware, and cannot be banned. These hackers are clever - I'm sure they'll find a way to fool the PSN. Sony don't invest as much in their R&D department for in-house cryptography algorithms as Microsoft do (they have more uses for it - from ensuring Windows system file integrity to data encryption for server systems. Sony only really have games). I'd expect Sony's system to not necessarily be less original (as more money =/= more innovation), but not have the same safeguards that Microsoft's does. Sony's R&D team don't have campuses around leading universities, for instance, plucking the best, freshest minds in the cryptography field.

The PSP has been entirely hacked - new firmwares are patched within days, and can be downloaded conveniently from a built-in update feature. Pirates can play copied games online, share downloaded PSN content, and create their own executables from PSOne ISO images. The PS3's OS, whilst looking similar to the PSP, is structurally very different. However, I wouldn't be surprised if the network infrastructures are very similar - leading to people being able to use pirated games as originals. Even the PS2's DNAS system was cracked an allowed people to play online.

Although I won't pirate games, I'll probably back them up to my computer if the option is available. It's more convenient, safer, and will hopefully allow me to rip some of my already purchased content (i.e. PSOne and PS2 games) to the PS3's HDD. And it'll probably add more features that Sony won't - such as additional codec support, more customisation options, and better integration with networked devices (i.e. PCs and PSPs).

I'm no hacker, I have no knowledge of hacking so I only make assumptions.

With my limited views and knowledge I would think, emulating PSP like piracy with custom firmware on the PS3 will be a much harder feat. One with a much larger risk.

I'm not really discussing the know and how of IF it can be done, and how talented these hackers are, but more the risk that us end users, 95% of us with no knowledge on how it all works, faces with our $400-$500 investment.

Woo, I finally managed to get 2.40, kinda dodgy way though... Downloaded the firmware from another site, not sure if I can post the link though since your not meant to update with firmwares downloaded from anywhere else, but it worked perfectly and was worth the 2 minutes of fear lol. It's not as slow as I expected... Everyone was saying how slow it was, but it's not that bad, sure it's not as fast as without a game running but a computer would be the same way.

A thing I don't like too much, would be when you press X on a friend, normally that would just bring up the messages, but now it brings up their trophies, would be better if they just made the trophies accessed from the Triangle menu and messages to X like before.

Nothing major, but it's just different lol.

Still not tried in-game music. Don't know any games that support it lol.

Still waiting on SSHD to redownload so I can try trophies...

So far, worth it.

well, if anybody doesn't have FW 2.40 but still wants to take there chances at installing it... they can PM me for a link.

I downloaded it the day it was released and I still have it on my web server.

on another note. any news on when it will be re-released, or patched? I'm away from home until Sunday... so I'm a bit out of touch compared to normal :p

People who live in glass houses shouldn't throw stones. *ahem* MS & hardware.

I'm certainly no MS fanboy, but I have to admit that Microsoft generally do make very good hardware. The 360's RRoD problems are more a small blemish on an otherwise excellent hardware record.

More like a huge skid mark

Id second that , i have a 360 & the hardware quality is 100% crap. damn thing already gave out on me twice last year & due to non availability of warranty in India during those days i had to shell out 200$ to get it fixed.

I should have got a PS3

Is the 2.40 update region specific? Or will I be able to update my PAL system using the update downloaded from US servers?

Not sure about your question in regards to it being region specific, but I can tell you it is not on the US servers right now. I missed out on the initial release so I did not get to install it so I am waiting for 2.41 to be released, since there is no update right now.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Removed the blue and underline as you did not post a link. This would also  be considered spamming.
    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. According to an estimate by Bank of America, producing an iPhone in the U.S. is technically possible, but “iPhone cost can increase 25% purely on higher labor cost in the U.S.” However, this 25% increase applies only if final assembly is performed in the United States while components are still sourced from China or elsewhere. In this case, the price of a base iPhone would rise from $799 to around $1,000. But in another scenario, if Apple were to produce the required components for the iPhone within the United States, production costs could increase by more than 90%. Trump’s dream for a “Made in the USA” iPhone might never come true In a free-market capitalist economy, one of the primary responsibilities of any CEO is to maximize profit. Using Apple as an example, Tim Cook’s role is to maximize the company’s profits so that it can fund research and development for new products and invest in areas such as artificial intelligence, while also keeping shareholders satisfied. Therefore, it is entirely understandable that Apple would choose not to bring its manufacturing back to the United States and instead keep production in countries where labor is cheaper, and products can be manufactured at a lower cost, thereby maximizing its profit margins. What is your opinion about manufacturing smartphones in the United States? If you are an American citizen, would you be willing to pay hundreds of dollars more for a smartphone made domestically in the USA? Let us know in the comments.
    • Cheers everyone for the replies. It's been very useful. 👍
  • Recent Achievements

    • Conversation Starter
      jessse3334 earned a badge
      Conversation Starter
    • Reacting Well
      JuvenileDelinquent earned a badge
      Reacting Well
    • One Month Later
      Excellence2025 earned a badge
      One Month Later
    • Week One Done
      Excellence2025 earned a badge
      Week One Done
    • Week One Done
      flexorcist earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      506
    2. 2
      +Edouard
      196
    3. 3
      PsYcHoKiLLa
      153
    4. 4
      Steven P.
      72
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!