Recommended Posts

Just came down the Steam pipes to me:

Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Day of Defeat: Source

  • Fixed an engine crash

Team Fortress 2

  • Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:
    • "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."

    [*]Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)

    [*]Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it)

    [*]Added missing snowpuff particles for DX8 players

    [*]Fixed rocket jumping

    [*]Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill

    [*]Fixed Scouts going into reference pose in double jumps

    [*]Fixed the Ubersaw not displaying team colors

    [*]Fixed Spies disguised as RED Scouts not cloaking properly

    [*]Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode

Everyone but you timed out? Don't you think it's more likely you're the one that timed out...?

You can't move around when you time out. You're greeted with a "WARNING: Connection Problem" at the top left of your screen. Then, moments later you're disconnected from the server.

You can't move around when you time out. You're greeted with a "WARNING: Connection Problem" at the top left of your screen. Then, moments later you're disconnected from the server.

Then it's not that you timed out, then. I can't help but think it's something else :s

I think it has something to do with the demo sticky jump fix. Before soldiers were messed up, Demo's were taking more damage from their stickies and therefore getting launched much farther. I have a feeling they just did a quick fix and lowered a self-damage multiplier or something, forgetting entirely about the soldier and therefore the soldier also takes less self-damage and cannot travel as far or high due to it.

Either way hopefully we will see a fix for it today, Soldier is one of my most recent classes I have started playing (only played Scout or Pyro for the first few months after I got the game, finally started expanding by going Soldier) and now with nearly as many hours on soldier as I have on pyro (about half the time I have on scout) I cant imagine how competitive play has dealt with this seemingly accidental nerf considering soldiers are used for their mobility and damage output (and general versatility).

Not sure about the US but luckily in Europe there were no leagues active during the bugs.

Everyone but you timed out? Don't you think it's more likely you're the one that timed out...?

More likely yes, but that is not the case in his video. If he had timed out, he wouldn't have seen ANYONE moving around, he wouldn't have been shot at by the sentry (that bit is server-side), and he wouldn't be able to cap any points with the other people.

Does everyone have the problem where you get a high pitched static noise when the your team or the opposition caps on payload maps? It happens for around 2-3 seconds then goes away.

I think it's been happening since the most recent large update and it's driving me nuts! I'll maybe try resetting my config to see if a setting has been changed or something. Had a look on the tf2 forums but couldn't find anyone else with the same problem.

Does everyone have the problem where you get a high pitched static noise when the your team or the opposition caps on payload maps? It happens for around 2-3 seconds then goes away.

I think it's been happening since the most recent large update and it's driving me nuts! I'll maybe try resetting my config to see if a setting has been changed or something. Had a look on the tf2 forums but couldn't find anyone else with the same problem.

Caps the final point? Its pretty loud explosion, perhaps you've got your volume too high and its distorting? Otherwise try verifying the game cache, perhaps something got corrupted.

Caps the final point? Its pretty loud explosion, perhaps you've got your volume too high and its distorting? Otherwise try verifying the game cache, perhaps something got corrupted.

Nah it's not just the final point, infact I don't think it happens at the final point lol. Throw a spanner in the works :p Basically any point on any payload map that I've been on (Goldrush, Badwater etc) From what I remember it doesn't happen on Control Points. I'll try verifying my game cache and resetting my config. I remember watching a demo recently that changed my config settings so maybe its messed with that too and I've thought it was the update.

I do have the volume quite high on my headset when I'm playing but its definitely not distortion, its just a high pitched static hiss for a few seconds.

The sound of the cart going backwards?

I get the same.

I'm not entirely sure whether it was the sound of the cart going backwards but I seem to have fixed it. I'm not sure exactly what part fixed the problem but its now not occurring.

Verified GCF integrity

Reset config back to defaults.

Lowered in game music + effects volume slightly.

I need to get back into playing this game again, but my overheating laptop keeps preventing that. I used to be able to max it out and keep it at 65-68C max but now I try to play at 128x720, no AA and everything on medium and It jumps to 93C in about 3 minutes. I probably have to find some good thermal paste but I don't think I'm going to get around to doing that until I fix the severe trauma my sister caused to it by dropping/smashing it on the ground. :no:

I need to get back into playing this game again, but my overheating laptop keeps preventing that. I used to be able to max it out and keep it at 65-68C max but now I try to play at 128x720, no AA and everything on medium and It jumps to 93C in about 3 minutes. I probably have to find some good thermal paste but I don't think I'm going to get around to doing that until I fix the severe trauma my sister caused to it by dropping/smashing it on the ground. :no:

are you still in warranty? because they could replace the thermal pad for you which usually fixes the problem,(i sent it in for a faulty HDD, but it was the motherboard and they switch that and my thermal pad which fixed alot of heating problems) before i got my new laptop

are you still in warranty? because they could replace the thermal pad for you which usually fixes the problem,(i sent it in for a faulty HDD, but it was the motherboard and they switch that and my thermal pad which fixed alot of heating problems) before i got my new laptop

My manufacturers warranty just ended on August the 20th, this happed a few days after :pinch:

This topic is now closed to further replies.
  • Posts

    • I agree. I also think Phil stayed too long. They should definitely fire whoever thought all a console platform needed was Call of Duty, Elder Scrolls, and Fallout to survive. Asha and crew are still saying they need more Elder Scrolls and Fallout games. They simply don't get it.
    • Macbook Air is an appealing option, as are plethora of Windows devices with various different CPU's
    • Mozilla highlights Firefox Nova 2026 redesign and more upcoming features with new roadmap by Sayan Sen Last month Mozilla confirmed that Firefox was set to get a major redesign this year. Dubbed "Project Nova", it can already be tested and will roll out to all users later this year.The idea is to keep the browser competitive in a rapidly evolving internet landscape. As such the revamp focuses on improving privacy, usability, performance, accessibility, and customization. Key privacy features including the built-in VPN, private browsing mode, and Enhanced Tracking Protection, will be more visible and easier to manage, while users will have the option to disable AI features entirely through a dedicated kill switch. Additionally, the redesign promises faster page loading, the return of Compact mode, expanded personalization options, and stronger accessibility support. You can find the full details in the dedicated piece linked above. In a new blog post today the company once again reiterated on Nova and also emphasized other new and upcoming features like the settings revamp that is intended to make it easier for users to understand browser settings. In order to make it simpler for users to keep up with such features Mozilla today is launching Firefox roadmap. Hence enthusiasts and interested users will be able to check out what's cooking and also share feedback about the upcoming additions. Alongside the roadmap announcement, Mozilla also highlighted what's new in Firefox 152. One of the biggest additions is the arrival of Tab Groups on Android. The feature, which has already been helping desktop users organize large numbers of tabs, is now beginning to roll out on mobile. Users will be able to group related tabs together, assign names and colors to them, and return to them later. Mozilla says support for iOS will arrive later this year. Firefox 152 also introduces the aforementioned redesigned Settings experience. The company says the changes are meant to make controls easier to find and help users discover features they may not have previously known about. Existing preferences are not changing, though they are now better organized. Another notable addition is the new Blocked Tracker Widget, which provides a visual overview of Firefox's privacy protections by showing how many trackers have been blocked over time and the types of tracking activity the browser has stopped. Looking ahead, Mozilla revealed several upcoming roadmap features. They include customizable keyboard shortcuts, as well as enhanced PDF editing tools that will allow documents to be split, merged, and reorganized directly within Firefox. The company is also working on bringing Multi-Account Containers into the native Firefox experience thus removing the need for a separate extension. Meanwhile Firefox's built-in VPN is set to expand to mobile devices. Mozilla is also developing AI-powered features like Quick Answers, which can provide concise responses to voice queries, and Smart Window, its optional AI browsing experience that is now available without a waitlist. Finally, a new Power Saving Mode is in the works and will help reduce the impact of resource-heavy tabs on mobile devices in order to extend battery life. The video below summarizes the upcoming changes in an easy to understand format: You can find the announcement blog post here on Mozilla's official website.
    • Dead on arrival at that price. Like they missed the mark by multiple hundreds of dollars - this should actually undercut the Macbook Air at $899 if they want any sort of sales / further adoption of WoA
  • Recent Achievements

    • One Year In
      Console General earned a badge
      One Year In
    • One Year In
      Twozo Technologies earned a badge
      One Year In
    • One Month Later
      Twozo Technologies earned a badge
      One Month Later
    • Week One Done
      Twozo Technologies earned a badge
      Week One Done
    • Veteran
      branfont went up a rank
      Veteran
  • Popular Contributors

    1. 1
      +primortal
      513
    2. 2
      +Edouard
      196
    3. 3
      PsYcHoKiLLa
      109
    4. 4
      Steven P.
      89
    5. 5
      Nick H.
      71
  • Tell a friend

    Love Neowin? Tell a friend!