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Even though they say otherwise, I still think they did it because they are worried he might want to leave as Gillis has done absolutely nothing for your team in the off season.

Yeah, I kind of took it that way too.

That's the only thing I could come up with, because it's just stupid.

@gregb0b ... first of all, glad to see another South Florida fan! I started watching them in Matts Freshman year ...was betting a lot then, haha ... also a BAMA fan, all my life, born in Tuscaloosa ;) ... now on to hockey!

I've been a redwings fan since I was a young kid! So, go DETROIT! :D

@gregb0b ... first of all, glad to see another South Florida fan! I started watching them in Matts Freshman year ...was betting a lot then, haha ... also a BAMA fan, all my life, born in Tuscaloosa ;) ... now on to hockey!

I've been a redwings fan since I was a young kid! So, go DETROIT! :D

cool :)! I go to USF and currently Intern with the The Lightning for web development. Its an awesome opportunity.

How is it a joke? Luongo is the leader of the team, so it's only right for him to be the official captain of the team. He is the face of the team, and we know he has been one of the off-ice leaders since he joined the club.

We have 3 assistant captains and basically the two will do the job as a 'Captain' would. Mitchell will do all the talking with the referees and such, while Ohlund will be the one who takes things like the ceremonial face-offs. Kesler is the third assistant captain, but I'm not sure what he's going to be doing.

I'm still hoping to see Sundin in a Canucks uniform. If he comes here, I can definitely see a run for the Stanley Cup in Vancouver. :yes:

To be honest, I think Gillis has done a good job so far. Yeah, he's no Brian Burke, but Gillis is better than Dave Nonis (except for dealing for Luongo).

No, Gillis is not better than Nonis. If he was still GM we would have had Cammalerri (sp) and a couple other players that were slated to come here.

Everyone already knows Luongo is the dressing room leader and the best player on our team, but you don't have to officially name him captain, now no one on our team wears a C, that is ridiculous if you ask me. I think they should have given the C to Mitchell.

Oh yeah and btw, Sundin is NOT coming here, so get that out of your head. I'd be surprised if he even comes back this year that guy cannot make up his mind.

How is it a joke? Luongo is the leader of the team, so it's only right for him to be the official captain of the team. He is the face of the team, and we know he has been one of the off-ice leaders since he joined the club.

We have 3 assistant captains and basically the two will do the job as a 'Captain' would. Mitchell will do all the talking with the referees and such, while Ohlund will be the one who takes things like the ceremonial face-offs. Kesler is the third assistant captain, but I'm not sure what he's going to be doing.

I'm still hoping to see Sundin in a Canucks uniform. If he comes here, I can definitely see a run for the Stanley Cup in Vancouver. :yes:

To be honest, I think Gillis has done a good job so far. Yeah, he's no Brian Burke, but Gillis is better than Dave Nonis (except for dealing for Luongo).

it is a joke, your team doesn't officially have a captain. To me its a publicity stunt and just a way to get luongo to stay. It made sense when the habs did it out of respect of koivu when he was fighting cancer, but this is just dumb to me. And honestly, if you think Sundin will make the canucks a stanley cup contender you are just blinded by your love for the team. They would be lucky to make the playoffs with this team. Sundin would help them get there, but not much else. And no, Gillis is a terrible GM, how can you call someone good when they are willing to throw 20 million on a guy who doesn't really want to play? He has done nothing for the team so far, you guys should have stuck with Nonis.

No, Gillis is not better than Nonis. If he was still GM we would have had Cammalerri (sp) and a couple other players that were slated to come here.

Everyone already knows Luongo is the dressing room leader and the best player on our team, but you don't have to officially name him captain, now no one on our team wears a C, that is ridiculous if you ask me. I think they should have given the C to Mitchell.

Oh yeah and btw, Sundin is NOT coming here, so get that out of your head. I'd be surprised if he even comes back this year that guy cannot make up his mind.

Matrix, for once i agree with you, why they can't give it to Mitchell is beyond me. Everyone knows that Luongo is the key member of the team, and he is the face of the franchise now, but having no C just to make him captain is dumb.

I do agree that it is not to have a "real" Captain on the ice, but from a dressing room and team standpoint Luongo is the leader of the team.

If Sundin actually did come here, I wouldn't be surprised if the Canucks had a great year at the least. Sundin has been playing on lines with some of the least talented players in the NHL and has still been able to be consistently one of the best players in the league, year after year after year. I agree that 10 million a year is a steep price to pay, but there aren't alot of bargain deals out there... and if you want to add a player of Sundin's calibre and experience you need to pay.

Hell, I've seen a 'genuine' Sundin #13 Canucks jersey for sale in the Jersey shops downtown. :p

To be honest, I think Gillis has done a good job so far. Yeah, he's no Brian Burke, but Gillis is better than Dave Nonis (except for dealing for Luongo).

Gillis alienated your former Captain, let Morrison go and will not land Sundin. He will not sign because his hip will not hold up to the demanding travel schedule the Canucks have to deal with. This gamble has left a huge hole upfront and there is still a need for an elite defender(s) as well. I don't see how this makes him better than Nonis, as anyone who can shop a player with a lot of baggage for a world class goalie is a genius in my books.

I realize you already alluded to that, but truth be told, he has damaged the team. They were a low scoring team last year, now they'll be lucky to score at all.

Yay! rajputwarrior and I agreed on something, the world may end soon people :| hehe

I also agree with what ambiance is saying. We have Demitra and Bernier but are they even better than Naslund and Morrison? Probably around equal, which means we will have trouble scoring. I think we'll make the first round though.

it is a joke, your team doesn't officially have a captain. To me its a publicity stunt and just a way to get luongo to stay. It made sense when the habs did it out of respect of koivu when he was fighting cancer, but this is just dumb to me. And honestly, if you think Sundin will make the canucks a stanley cup contender you are just blinded by your love for the team. They would be lucky to make the playoffs with this team. Sundin would help them get there, but not much else. And no, Gillis is a terrible GM, how can you call someone good when they are willing to throw 20 million on a guy who doesn't really want to play? He has done nothing for the team so far, you guys should have stuck with Nonis.

Matrix, for once i agree with you, why they can't give it to Mitchell is beyond me. Everyone knows that Luongo is the key member of the team, and he is the face of the franchise now, but having no C just to make him captain is dumb.

The Wilds is on a rotating C system...they dont have a true captain...i dont hear ppl talk about that. In fact some actually think it's a good system.

Gillis alienated your former Captain, let Morrison go and will not land Sundin. He will not sign because his hip will not hold up to the demanding travel schedule the Canucks have to deal with. This gamble has left a huge hole upfront and there is still a need for an elite defender(s) as well. I don't see how this makes him better than Nonis, as anyone who can shop a player with a lot of baggage for a world class goalie is a genius in my books.

I realize you already alluded to that, but truth be told, he has damaged the team. They were a low scoring team last year, now they'll be lucky to score at all.

Still a need for elite defender?! Ohlund, Mitchell, Salo? Ever heard of them? Defense is definitely not something Canucks have to worry about, unless we have the bad luck like we had last year...with 2 weeks having the whole D-core started by depth players and the starting D missing a total of 1/3 of the season. Canucks is better than fine on D.

Nasland had lost that locker room long ago. He was no longer an effective leader and some would argue as a player on the team. Morrison without the sniper and power forward which he had when the West Coast Express was around, he is basically useless. It was time to part way with both those players.

It's true that Canuck's top six needs work, but it really isn't much worse than what they had a year ago or even two years ago when they won the division with 105 pts...Demitra and Benier are both building tremendous chemistry with their new line mates, sedins and the speedy raymond. They really are one true sniper away from a top-tier caliber 1a 1b line. With Kesler, Burrows and Hansen as a gritty scoring line, they potentially have 3 very good scoring lines. And look at their energy line...Darcy Hordichuk and Ryan Johnson the blocking machine...One of the best energy line with some skills. I have my canucks goggles on and i know you can't prove anything from pre-season, but you can tell that the pop, the desire which they lacked last year is fueling this whole team on. They are much like the same team last year on paper, but they just seem so different mentally.

Gillis probably didn't envision the canucks as it is today when he was first hired, but he and his staff has stumbled into something which can be great. Many people dont realize that a hockey club isn't just what you see on the rink...there's so much happening in the background in the back office and training staff and scouting...Gillis has made many changes in those department which might not be seen in the short-run but in the long-haul, those changes can make this team a lot more sustainable with new talents coming from the farm. With the NHL today, the only true way to improve consistently is to build your own talent, which the old Canucks totally lacked. People rarely realize that. Canucks probably wont win the cup this year, or the year after, but Gillis is surrounding himself with hockey sense and smart people. The organization might be managed by Gillis but there are so many things which is done and advised by people around him. Gillis has set that foundation. Something Nonis didn't have. Although Nonis did land Luongo from Keenan, there are NO noteble moves from Nonis afterwards...it was ALL pluggers which never planned out...bullis, isbister, carney...He NEVER landed a big fish. Gillis still hasn't other than demitra...but as a new GM who has been on the job for about 5 months...i say he's doing pretty well.

Time will tell. Being the underdog is GREAT...it doesnt break your heart as much when you see them do bad...but when they do well...WOW..."IN YOUR FACE..."

The Wilds is on a rotating C system...they dont have a true captain...i dont hear ppl talk about that. In fact some actually think it's a good system.

they have a "C" on someone jersey though right? So sorry buddy, its not remotely the same.

Ohlund, Mitchell, Salo?

Nasland had lost that locker room long ago. He was no longer an effective leader and some would argue as a player on the team. Morrison without the sniper and power forward which he had when the West Coast Express was around, he is basically useless. It was time to part way with both those players.

Time will tell. Being the underdog is GREAT...it doesnt break your heart as much when you see them do bad...but when they do well...WOW..."IN YOUR FACE..."

Ohlund is your best defencemen and Salo is good, but can he stay healthy? Mitchell is often injured as well and I would put a giant question mark around him. If all goes well, then yes, you should be fine. You also forgot to mention Edler.

Your probably right about Naslund and Morrison. Thing is, they do not have an obvious successor and their offence has always been a problem. They need to stop leaning on their blue liners for goals.

I agree that being the underdog can be a win/win situation. If Vancouver can stay healthy they'll make the playoffs, although they won't be expected to go deep into them. You can only lean on a goalie so much and the Sedins have yet to assert themselves in the playoffs. Then again, anything can happen. I wish I could say the same for the Leafs.

they have a "C" on someone jersey though right? So sorry buddy, its not remotely the same.

If I get this right...you said, "it is a joke, your team doesn't officially have a captain."...and then you are saying that because minnesota has a different person wearing the C every night makes them having a captain...So this means...your definition of a captain MUST have a C on their jersey to be a "real" captain...then you win that argument there lol.

The C is just an object to me...and i'm sure Luongo would say the same thing. I just don't get why having no one wearing the C make SUCH a huge fuss ALL AROUND THE LEAGUE. The C on the sweater is just as useless as the guy who turns on the red light behind the goalie lol.

A captain in my books is the leader of the team, which we lacked for some time. Luongo and Mitchell and Ohlund are the true leaders of this team. Luongo shows so much heart...so much commitment... something we did not see from the previous guy who wore the C. He was the obvious choice. With so much talk about lunogo and his lack-luster closing of the previous season, this is definitely a huge boost for him and well deserved. You think it's a publicity stunt...SO WHAT if it is...It isn't a joke to the fans or the players...We support that decision. I rather have ONE true captain than having no identity of leadership. We HAVE a captain, his name is Roberto Luongo.

Ohlund is your best defencemen and Salo is good, but can he stay healthy? Mitchell is often injured as well and I would put a giant question mark around him. If all goes well, then yes, you should be fine. You also forgot to mention Edler.

Your probably right about Naslund and Morrison. Thing is, they do not have an obvious successor and their offence has always been a problem. They need to stop leaning on their blue liners for goals.

I agree that being the underdog can be a win/win situation. If Vancouver can stay healthy they'll make the playoffs, although they won't be expected to go deep into them. You can only lean on a goalie so much and the Sedins have yet to assert themselves in the playoffs. Then again, anything can happen. I wish I could say the same for the Leafs.

I didn't forget to mention edler, he is a rising star...but you said we lacked "elite" defenseman...i dont think we can classify edler as an elite player just yet. Injury happens...and yes, our core is pretty much made of glass last year...When they are good, and have a bit of luck...like two years before, this D is very good. And there is always Bieksa...who has to proof he is worth 3.75 a year.

Naslund when he was at his prime is no doubt better than demitra...but naslund on his worse which was basically last year...can easily be replaced by an injury-filled-season demitra. It is too early to tell, but Raymond with his speed and hands, can probably do just as well as morrison.

There are so many players who are in need to prove something this year...It's that kind of player that will carry a team. Look how much people bashed Wellwood...Yes he was out of shape, yes he's slow, yes he might be soft...but no one ever talks about how great he is with the puck...how much patience he has and how he can really snipe that puck. Toronto was raving about this guy only 2 years ago!

Bieksa is another which has to go out to proof that he is worth every penny he is getting paid. He has been under intense scrutiny in the Vancouver area, because of the poor defensive plays he makes. But he is also one of the grittiest D we have on the roster.

Bernier also needs to proof that he is indeed a top-six power forward. With players like Anson Carter, Pyatt and even BULIS as the sedins linemate...it's very easy for them to make ANYONE look good on their line. But Bernier unlike all the previous players actually have a much higher ceiling for potential. He has to show that this year...because he's needs that to get a fatter pay check next year.

It is also no surprise that the Wild's system is heavily geared toward defensive first. As a center, Demitra ALWAYS had to be the first forward back in the defensive zone, which reduces his ability as an offensive forward. He had to play a 2-way game...that's why Demitra wanted to play the wing in the wild.

Like i said before, i wear the canucks-tinted googles. But seriously...look at the roster they have 2 years ago, 1 year ago and this year. It's pretty similar...if not better because of the increased grit and speed and DEPTH (forwards and defense). I agree that even if the canucks get into the playoffs this year, they might not go far...but then again who knows... look at edmonton 2 years ago, and calgary the year before. But to say that Canucks is a bottom-feeder teams in the likes of the LA kings (a LOT of analyst are saying that)...is just rediculous. They are basing it on last year's injury filled performance...

BUT, at least we can definitely agree on the fact...that Toronto IS most definitely is the worst of all canadian teams lol. I think this is a fact that most of us in here will agree lol. It's what links all of us together.

BUT, at least we can definitely agree on the fact...that Toronto IS most definitely is the worst of all canadian teams lol. I think this is a fact that most of us in here will agree lol. It's what links all of us together.

Yeah, rebuilding hurts, but it's a necessary evil after years of mortgaging the future. I have no problems with the low expectations because I don't have to worry about getting my hopes up.

There is no denying Wellwood has good hands, it's his conditioning is suspect. Kyle's a one way player, so if he's not scoring, he might as well be a pylon and that's why we parted ways. Watch him, Tucker and McCabe have career years just to spite to Toronto.

This season (and the next, the next, the next...) will be a bust and I'll cheer for any Canadian team in the playoffs with exception to Ottawa.

So we've had the first two games of the season with the Rangers beating Tampa 2-1 and the pens beating the sens 4-3 in OT. I missed the pens-sens game but managed to catch the Tampa- New York one, maybe not the start that the new tampa envisioned?

I was quite impressed with Mike Smith even though he was on the losing team.

Good postage people, entertaining to read (Y)

I agree with Shekers though that Vancouver could have a good year. We have a lot more team speed this year which makes a difference.

Did anyone see Mason Raymond's goal tonight? Beauty..

Good postage people, entertaining to read (Y)

I agree with Shekers though that Vancouver could have a good year. We have a lot more team speed this year which makes a difference.

Did anyone see Mason Raymond's goal tonight? Beauty..

The Canucks will be better than last year. That's not saying much though cuz they sucked last year. My early prediction is that Colorado will win the NW division. And I think its going to be more competitive than a lot of people are saying. It may not be the best div in the league this year but its still going to be very close.

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    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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