[Official] Left 4 Dead


Recommended Posts

I agree, it's an absolutely amazing game. Totally lives up to the hype.

The only complaint I have is on the PC version - Valve get rid of that matchmaking crap and add a server browser stat!

WTF this has no server browser?

DO NOT DO THAT VALVE (N)

Matchmaking only is for gimped console devs who are lazy (server browsers can be done on consoles, more devs need to do it), not the PC.

Can't wait to try this!

Oh please, matchmaking is freakin' awesome and is the way of the future.

Ohh hell no as the only method (N)

If they want to do server browser AND matchmaking, okay, choice is good.

I like to choose what map I play, choose the people I play with/regular with, choose the ping of the server, etc.

Take that away from me, and you're gimping my choices and forcing me to play the game how some random algorithm chooses.

Console games have recently been starting to get server browsers and it's awesome.

Matchmaking is the number one cause of getting put in a server with aggressive 10 year olds, idiots and pre-pubescent teens who feel the need to abuse everyone. Or getting put on a map/game mode you don't particularly want to play.

I don't think it fits on the PC, I'd like to see regular old servers browsers there but on the consoles it's perfect.

You don't have some 'favourite' maps which is constantly played because its on a set rotation. You don't have tons of random rules on each server which is beyond annoying, just some default standard rules all around. Matchmaking in other games has rarely to never put me in a laggy game, so I don't need to see pings really.

I love matchmaking, specially when it features a party system - Glad they are pushing it in most games (Y)

I don't think it fits on the PC, I'd like to see regular old servers browsers there but on the consoles it's perfect.

You don't have some 'favourite' maps which is constantly played because its on a set rotation. You don't have tons of random rules on each server which is beyond annoying, just some default standard rules all around. Matchmaking in other games has rarely to never put me in a laggy game, so I don't need to see pings really.

I love matchmaking, specially when it features a party system - Glad they are pushing it in most games (Y)

Precisely, which is why I'm moaning.

Impressions from this thread are the PC version is matchmaking only, which IMO if true is a disaster of epic proportions.

And FTR, every server I go on in TF2 (PC) is bound to standard rules and maps, but I still prefer to choose my game mode/map, choose the people I'm with, and sort the list by server ping.

Matchmaking as an option on PC, on consoles I can still see why it's the only option in many cases, however I urge more console developers to put in server browsers as well.

I despise Matchmaking as it gives me hardly any control over anything.

I go online to choose what I want to play, not randomly be assigned to teams/maps. It's the main reason I don't game much online on the console, aside from when I'm with friends.

Putting me in a game mode I don't want to play, or with a bunch of idiots is wasting my time online and in many games you get penalized for team quitting once a game has started.

Each to their own I guess :)

I don't see why you constantly mention lack of game-mode control, there is exactly one game I know of which won't let you choose game-mode, that is Halo, any other?

Not turning this into a listing match, I've said my bit on matchmaking and my rant was mainly inspired by the news of matchmaking on the PC version of L4D, not the 360 version.

I know the situation consoles are in, I live with it.

However I don't want PC games going back the way.

Just admit pretty much all games let you choose game-mode then :p

Yeah you can choose a game mode, but you can still get lumped on maps you don't want to play and with retarded team mates.

It's the Fisher Price way of gaming online.

"Hit this big button and you get to play instantly!"

Instead of being able to micro manage all the settings and choose your own path to online, who you play with, etc.

Things are the way they are, PC's have always been ideal for customization of servers/maps/game modes online, consoles not so much due to the "P2P" gaming.

However more and more console games are doing both match making and server lists and I'm happy with that.

What I'm not happy with though is a PC game ditching it's roots and going matchmaking only.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • For the purpose that it was built for, it’s a great machine. It’s okay to own multiple machines, it’s okay for machines to be different. If every computer was the same, they’d be boring af.
    • OpenAI is rolling out a major upgrade to ChatGPT memory by Pradeep Viswanathan OpenAI is rolling out a major upgrade to ChatGPT's memory, making the system more capable, current, and scalable across long-term use. Memory allows ChatGPT to remember useful details about users, including their preferences, projects, and constraints. Instead of starting every conversation from scratch, ChatGPT can use this context to provide more relevant responses in future chats. OpenAI first launched saved memories in February 2024. That feature allowed users to explicitly ask ChatGPT to save information into its memory, such as travel plans or writing preferences. However, this system had limits because it depended heavily on users giving clear instructions to remember something. Additionally, saved memories could become stale over time. In April 2025, OpenAI expanded memory by allowing ChatGPT to reference past chat context outside the saved memories list. This was powered by a background process called “dreaming,” which automatically curates memories from chat history. This made ChatGPT better at learning from natural conversation without requiring users to manually save every detail. Today, OpenAI announced a more capable and compute-efficient memory architecture built on top of dreaming. This new system improves ChatGPT’s ability to carry forward useful context, follow user preferences, and remain accurate as time passes. According to OpenAI’s internal evaluations, the new system improves factual recall from 67.9% in 2025 to 82.8% in 2026. Preference adherence improves from 55.3% to 71.3%, while accuracy over time improves from 52.2% to 75.1%. The best part of this new system is a new memory summary page where users can review ChatGPT's memories. Users can even update details, correct information, or give instructions on what topics ChatGPT should bring up and when. This new, improved memory system is available to ChatGPT Plus and Pro users in the US starting today. It will roll out to more countries, as well as Free and Go users, in the coming weeks.
    • I work for a video production company in Australia. The camera operators shoot footage and then pass the SD card over to the editors. Much easier than handing over the entire camera. Plus, on a busy day you can hand off the SD card and then pop another in for the next shoot. Or, you might have used multiple SD cards because you need the extra space for a long shoot. I also use USB cables and wifi for transferring footage, but in many cases an SD card reader is the easiest method.
  • Recent Achievements

    • Week One Done
      Dr Jared Dental Studio earned a badge
      Week One Done
    • Week One Done
      RG INVESTMENT GROUP earned a badge
      Week One Done
    • Very Popular
      The Norwegian Drone Pilot earned a badge
      Very Popular
    • Very Popular
      s0nic69 earned a badge
      Very Popular
    • Collaborator
      Asgardi earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      PsYcHoKiLLa
      249
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      67
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!