[TGS] Gran Turismo 5: March 2010 in Japan


Recommended Posts

nobody on any forums talks about that, it'll come out when its ready, i dont see anyone crying about it not coming out this year.... gt on the other hand is talked about daily

gt is sonys big title, has been in production for 5 years and is still going to miss the christmas timeframe? might as well come out with prologue 2 demo and release it in christmas 2010, wouldnt suprise me

The only past GT releases to make Christmas were

GT1 (Japan only) - 23rd December

GT2 (Japan and North America only) - 11th, 23rd December

Every European release has been after Christmas, along with the rest of the Japanese/American copies not listed above within Q1/Q2 of a year. It's never really been a Christmas title.

The game will sell well whenever it's released. It would've helped move more PS3s for Christmas, but as a software entity it'll sell no matter what month you put it out in. It's Sony's Halo or Modern Warfare, doesn't matter what month it releases in it's going to move copies.

In other news, :drool:

Mercedes SLS AMG cockpit gameplay (60 fps) and replay

Animated pit crew is a nice touch!

Edited by Audioboxer

Green Lotus Espirit spotted in a video (first time confirmation of car I think)

3950153689_4fec9b0e44_o.jpg

and it looks like they are starting to add damage to non racing cars, albeit just scratches and scores for now, no body deformation.

slsscratch.jpg

2mi0yec.jpg

31696ar.gif

zmobo3.gif

and for reference, car earlier in race

fom49e.jpg

Or else it's just a bird **** on the car :laugh:

Showing off the pit crew in HD

From chespace, the Forza community manager

The 458 Italia wasn't playable but I did see it in the screensaver mode on a big monitor and it looked damn good. I tried the SLS build and crashed the car repeatedly with incremental damage texture results (scratches and scrapes on fender and hood) but no model deformation that I could see and no doors and hood popping. I could be wrong and this car could have full damage but I crashed the hell out of it for a few minutes and all I saw were textures for scratches. The SLS did have a cockpit view. Makes me wonder whether or not it'll be like this for the full game where there will be 1000 cockpits and some cars (race cars) will have 3D damage while the remainder will just have texture damage with no deformation.

Textural damage is better than nothing on the non-rally cars, as long as every crash from every car affects your driving.

If true that's probably one of the reasons for December to March, there definitely wasn't texture damage at E3 on any car apart from racing cars.

edit: The SLS is the mercedes above by the way.

On the UK GT site, the list on the Japanese site has been put up, and it says GT5 the release has been announced as March 2010, but doesn't mention that this was Japan only.

Gran Turismo 5

Gran Turismo 5 Release Date and Updated Information Announced

Last Updated : Sep 24, 2009

At the Tokyo Game Show held from Thursday, September 24, the release of Gran Turismo 5 has been announced as "March 2010".

Also, a feature enabling you to carry over cars gained in Gran Turismo for PSP? (on sale October 1st) to GT5 was also introduced.

Other latest information regarding Gran Turismo 5 announced at the show are as listed below.

Cars

- Over 950 Cars

Courses

- Over 20 Locations

- Over 70 Variations

Physics

- New Physics

- Overturning of cars

- Damage

- Movable objects on the course

- The newest Hybrid cars and electric cars

Arcade Mode

- Single Player

- Split Screen 2 Player

GT Mode

- World Map

- My Garage

- Car Dealer

- Tuning Shop

- Championship Race

- License Test

Online

- Open Lobby

- Text / Voice Chat

- Private Room

- Online Photo Album

- Online Replay Album

- Export of replays to YouTube

Photo Mode

- Photo Drive

- Photo Stage

Gran Turismo TV

- Improved UI

- Export of video to the PSP

- Progressive downloading

Source: http://eu.gran-turismo.com/gb/news/gt5/d10595.html

Clarification please...

Gamespot is going to tour PD offices tomorrow, hopefully some more info

On Saturday, September 26 (in Japan), GameSpot will be heading to Polyphony Digital to check out more of GT5 and talk with series creator Kazunori Yamauchi. If you've got a question or two about the game, put it in the comments below, and who knows, we just might be able to get it answered on your behalf.

http://tgs.gamespot.com/story/6229128/gran...topslot;title;1

Not really related to TGS, but a cool video comparing GT4 to GT5 on the same circuit/with same car.

Shows how decent looking a game GT4 was, but also how good GT5 looks :)

image_gran_turismo_5-11629-1865_0001.jpg

image_gran_turismo_5-11629-1865_0002.jpg

image_gran_turismo_5-11629-1865_0013.jpg

All the journalist interviews/visits to PD that went down on saturday are embargoed till Monday, even Gamespots, but here's some pics from it

op5xzp.jpg

tgs_327_33309_640screen.jpg

^ Someone thinks the blocks might be the start of rain

tgs_340_64553_640screen.jpg

tgs_333_37177_640screen.jpg

tgs_342_37400_640screen.jpg

tgs_311_14852_640screen.jpg

tgs_323_00052_640screen.jpg

tgs_319_70888_640screen.jpg

lots more here - http://www.gamespot.com/special_feature/tg....html?image=310

This place is no joke. From having one of the largest server processing rooms (and cools Kazunori?s wine collection), an elevator that lifts cars into the studio, to a hotel for staff to sleep ? Polyphony Digital is one of the most interesting studios I?ve ever visited.

14xpa1z.jpg

fwum41.jpg

258crwy.jpg

ejsumx.jpg

Series creator Kazunori Yamauchi says that there will be even more features in the game revealed later, including PlayStation Eye camera support.
Wow they really run circles around Forza with that lighting. They just freakin' nail the light. Thanks to that lighting alone these cars look much more realistic. Forza ones do feel still a lot like plastic which I:(ate :(

Yeah the lighting is the strong point of PDs engine, check this replay from GT5 Prologue

Glad I raced out and got a PS3 to get this game, which STILL isn't out... now that they FELL over 60% in their value, AND the game still isn't out I feel ripped off. Kinda the same feeling with the PSP, 6.8 rating on a Gran Turismo game?? wtf sony?!

Get used to that feeling.

So anyone clock the Zonda R on the last page?

tgs_340_64553_640screen.jpg

Check this car out, it's a beast. Listen to those engine sounds :| Hope it's in GT5!

... that office. W-to the-O-to the-W.

Yeah the office has been detailed before, it is absolutely nuts. There is genuinely a hotel in the middle of it lmao :laugh:

tgs_331_32609_640screen.jpg

tgs_341_38748_640screen.jpg

tgs_338_05866_640screen.jpg

tgs_329_89157_640screen.jpg

tgs_328_15810_640screen.jpg

tgs_322_11040_640screen.jpg

tgs_321_03897_640screen.jpg

Glad I raced out and got a PS3 to get this game, which STILL isn't out... now that they FELL over 60% in their value, AND the game still isn't out I feel ripped off. Kinda the same feeling with the PSP, 6.8 rating on a Gran Turismo game?? wtf sony?!

no offense, but you ran out to get a console for a game that didn't have a release date?

Bit silly don't you think?

Wow they really run circles around Forza with that lighting. They just freakin' nail the light. Thanks to that lighting alone these cars look much more realistic. Forza ones do feel still a lot like plastic which I hate :(

You can't say things like that Boz, you'll cause a riot!

This is the one thing that GT5 certainly has over other games, the graphical realism is second to none. Nothing comes close to it in my opinion on consoles. I'm sure a high end PC could possibly wipe the floor with it, although looking at some vids I would wonder.

It's a BIG disappointment with the release date, but thankfully will still have a few big games coming out before then to see us through. Not long now till Uncharted 2 hits! :D

You can't say things like that Boz, you'll cause a riot!

This is the one thing that GT5 certainly has over other games, the graphical realism is second to none. Nothing comes close to it in my opinion on consoles. I'm sure a high end PC could possibly wipe the floor with it, although looking at some vids I would wonder.

It's a BIG disappointment with the release date, but thankfully will still have a few big games coming out before then to see us through. Not long now till Uncharted 2 hits! :D

Yeah I'm pretty sure there's not too much difference between textures, well, obviously GT5 Prologue runs at a higher resolution, but the lighting makes things look worlds apart at times,

3954377768_38eaac063e_o.png

3954377504_5e898a3771_o.png

3953596375_27c7379d03_o.png

3954377016_8f00b12ffd_o.png

3953594911_994e268191_o.png

3953594715_5b231b6e64_o.png

3953595403_018abcbb20_o.png

3954376088_2f04fcb6d1_o.png

3953594113_475f16d18c_o.png

3954374728_963bac9efb_o.png

720p HD comparison video of Forza 3 Demo/GT5 Prologue with same cars

Keeping in mind that's prologue from 2007, GT5 vids above already look better and they've fixed/improved a lot, especially in removing that annoying tire screeching :laugh:

GT5 will win the beauty contest, but they've got to improve on the engine sounds/physics/damage to catch up on Forza. They say they are, we'll need to wait a bit longer to see.

Keeping in mind that's prologue from 2007, GT5 vids above already look better and they've fixed/improved a lot, especially in removing that annoying tire screeching :laugh:

GT5 will win the beauty contest, but they've got to improve on the engine sounds/physics/damage to catch up on Forza. They say they are, we'll need to wait a bit longer to see.

lol @ 2:18-2:19 textures anyone! :rofl:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Amazon may use OpenAI and Nova models after Anthropic reportedly raises costs by Karthik Mudaliar Amazon is reportedly considering to use OpenAI models and even its own Nova family of AI models after Anthropic raised the cost of using Claude inside Amazon services. According to a report from The Information, Amazon is weighing its options to reduce costs under a new arrangement with Anthropic. But back in April, Amazon said it would invest $5 billion more in Anthropic, with the possibility of adding up to another $20 billion if certain commercial milestones are met. That investment actually came on top of another $8 billion Amazon had already put into the Claude maker. Anthropic, meanwhile, committed to spend more than $100 billion over 10 years on AWS technologies, including Amazon’s Trainium chips. Amazon isn't just a customer of Anthropic but also one of the most important backers and cloud partners. This is why it makes it interesting that Amazon is considering other alternatives to handle its internal workloads. Although Amazon has been building its own options for a while now. Its Nova family of AI models was announced in late 2024 for Amazon Bedrock, with models aimed at text, image, and video tasks. Amazon pitched the model around cost and latency at that time. With that said, OpenAI has also become a more realistic option recently for AWS customers as well as for Amazon itself. Earlier this year, OpenAI brought its latest models and Codex coding agent to Amazon Bedrock, after changes to its previously more restrictive Microsoft cloud arrangement. This allowed AWS to serve even those customers who wanted other alternatives from Claude, without having to move workloads out of Amazon's cloud. Evaluating alternatives could also be due to commercial pressure and not necessarily a sign of a damaged partnership between Amazon and Anthropic. Whether or not Amazon is actually considering switching entirely to OpenAI's models or its own Nova models remains unknown at this moment.
    • Samsung introduces new AI classroom tools and interactive displays at ISTELive 2026 by Fiza Ali Samsung has announced several new education-focused software features and interactive displays for schools during ISTELive 2026, taking place in Orlando, Florida, from 28 June to 1 July. The focus of these updates is on making shared classroom displays easier to use for teachers while giving IT administrators more control over managing devices. One of the key additions is the Samsung Account Management Solution (AMS). In many schools, multiple teachers share the same interactive display throughout the day, which means signing in and setting everything up can become repetitive. With AMS, teachers can log in by scanning a QR code or tapping an NFC-enabled ID card. Once signed in, their personalised workspace, including wallpapers, bookmarks, app shortcuts, and files, can be instantly accessed through Home Personalisation. Samsung has also included a screen lock feature, allowing teachers to lock the display if they need to step away briefly. Furthermore, the company is also updating its Education Portal with new tools designed for school IT administrators. The portal will allow IT administrators to register teachers, enrol devices, and manage user access from a central dashboard. Administrators can also link NFC cards to teacher accounts, making sign-ins quicker across shared displays. Another addition is a Tags feature that lets schools organise displays by building or classroom. Those tags can also be used to send emergency notifications to selected Samsung Interactive Displays through compatible platforms such as InformaCast and Raptor. Moreover, the tech giant's AI Assistant is gaining several new features aimed at supporting everyday classroom tasks such as lesson planning and classroom engagement. One of the features is Circle to Search, which lets teachers circle text or images on the display to quickly find related information, videos, or web results without interrupting the lesson. The content can then be brought into Samsung Whiteboard. Another feature, Live Transcript, converts spoken lessons into real-time captions, which could be useful for students with hearing impairments or those in multilingual classrooms. The AI Assistant also introduces AI Summary and AI Quiz. The summary tool creates summaries of recorded lessons, while AI Quiz generates questions based on lesson content so teachers can quickly check how well students are following along. Teachers signed in through Samsung AMS can also return to their previous AI-generated lesson materials without logging in again. Alongside the software updates, Samsung has expanded its Android-based Interactive Display range with three new models: the WAF-S, WAFX-PS, and WAHX-M. The WAF-S and WAFX-PS ship with Android 16, bringing updates to security, accessibility, and overall usability while maintaining compatibility with Google's education services including Google Classroom and Google Drive through EDLA certification. Meanwhile, the new WAHX-M is the biggest addition to the lineup, introducing a 98-inch display for larger spaces such as lecture halls and conference rooms. It will also be available in 65-inch, 75-inch and 86-inch sizes. Samsung says the WAHX-M further includes on-device AI features such as voice commands, text-to-speech, and an AI calculator, alongside support for Samsung AMS and AI Assistant. Samsung AI Assistant has been available since April, while Samsung AMS and the updated Education Portal will begin rolling out in July.
    • It's been $24 (single) or $89 (4-pack) for many days on both Amazon and Walmart as far as I know. That isn't a big discount. If these end up like the 1st gen, the 4-pack will routinely get down around $80, give or take a dollar. I think they have even hit $69 at times.
    • Microsoft brings Claude to its own Azure infrastructure, powered by Nvidia GB300 Blackwell by Karthik Mudaliar Anthropic's Claude models are now generally available in Microsoft Foundry on Azure and are running on Nvidia's GB300 Blackwell Ultra systems. Nvidia wrote in its announcement that the models are hosted on Microsoft Azure and accelerated by GB300 Blackwell Ultra GPUs, with Quantum-X800 InfiniBand networking used to support larger agentic systems and specialized sub-agents that can operate across business domains. This is great for customers and enterprises that want to build autonomous and domain-specific AI agents using Claude without moving outside Microsoft’s cloud platform. Microsoft currently offers Claude models in Foundry in two forms: “Hosted on Azure,” which runs end-to-end on Azure infrastructure and is generally available, and “Hosted on Anthropic infrastructure,” which remains in preview. This separation is quite important for organizations that have procurement, compliance, data processing, or internal governance requirements tied to Azure. Anthropic currently has 11 Claude models listed in Microsoft Foundry, including Opus 4.8, Sonnet 4.6, and even the unavailable Mythos and Fable models. Billing is handled through Claude Consumption Units (CCUs). Microsoft says CCU is an invoicing unit for Claude models in Foundry, with token usage converted using Anthropic’s published per-model token rates. The usage is billed through Azure Marketplace just like models from other distributors and appears on the customer's Azure invoice, while eligible spend can count against a Microsoft Azure Consumption Commitment. For starters, GB300 NVL72 is a rack-scale, fully liquid-cooled system that combines 72 Blackwell Ultra GPUs and 36 Grace CPUs. Nvidia has listed 37TB of fast memory, 130TB/s of NVLink bandwidth, and FP4 Tensor Core performance of up to 1,440 petaflops with sparsity. The deal is also part of a three-way partnership between Microsoft, Nvidia, and Anthropic. Under the deal, Anthropic has committed to buying $30 billion in Azure compute capacity and contracting additional capacity up to one gigawatt. Nvidia and Microsoft also said they would invest up to $10 billion and $5 billion in Anthropic, respectively.
    • WhatsApp is getting usernames, and you can reserve your preferred one now by Fiza Ali Sharing your phone number isn't always something you want to do, especially with people you've just met. Whether it's someone from a class, a local community group, or a sports team chat, handing over your number can feel like giving away more personal information than necessary. That's exactly the problem WhatsApp is trying to solve with its upcoming usernames feature. The company has announced that users can now reserve a unique WhatsApp username ahead of the feature's wider rollout later this year. Once usernames become available, they'll let people connect without revealing their phone numbers. It's a change that makes a lot of sense for group chats. Right now, everyone in the group can see your phone number. With usernames enabled, that won't necessarily be the case when someone contacts you for the first time. WhatsApp says it's opening username reservations early because more than three billion people use the app, meaning plenty of people are likely to want the same usernames. Reserving one now gives users a better chance of securing the name they actually want before the feature launches more broadly. If your preferred username is already taken, WhatsApp will also offer a built-in username generator to suggest available alternatives. The feature isn't only aimed at individual users. Creators, businesses, and organisations will be able to claim the same username they already use on Instagram or Facebook, making it easier to keep a consistent identity across Meta's apps. Furthermore, privacy is a big part of how WhatsApp is introducing usernames. There won't be a public directory where people can browse or search for usernames. Instead, people will need to know your exact username before they can start a conversation with you. Additionally, users can also choose to enable a username key, which adds another layer of control by requiring people to enter that key before sending a message. Once the feature rolls out, people who choose to use a username will no longer have their phone number shown when messaging a person or business for the first time. If you want to reserve a username, make sure you're running the latest version of WhatsApp, then head to Settings > Account > Username. The tech giant says usernames will roll out gradually over the coming months, and users will receive an in-app notification when the feature becomes available in their country.
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      536
    2. 2
      +Edouard
      269
    3. 3
      PsYcHoKiLLa
      150
    4. 4
      Steven P.
      98
    5. 5
      macoman
      65
  • Tell a friend

    Love Neowin? Tell a friend!