Recommended Posts

So does anyone know if there will be any beta updates for this game or will it just be a mass fix at the end and hope that it cures all?

They made a post about that to summarize it was along the lines of: "If we have time to knock out another release with some of the fixes implemented we will".

They made a post about that to summarize it was along the lines of: "If we have time to knock out another release with some of the fixes implemented we will".

Sigh..I hope they realize that they have a great opportunity to make a game that will be around for a long time & I hope they are taking it as serious as the FPS gaming community is. They have the potential to get at least half of the MW2 community to change plus the whole BF2 community as well.

Gametrailers just posted a PC Beta montage. The biggest thing I noticed, other than the player sucked LOL, is that some of the sniper shots were definitely kills, but were never recorded.

http://www.gametrailers.com/video/pc-beta-battlefield-bad/61456

Gametrailers just posted a PC Beta montage. The biggest thing I noticed, other than the player sucked LOL, is that some of the sniper shots were definitely kills, but were never recorded.

http://www.gametrailers.com/video/pc-beta-battlefield-bad/61456

Whoever was playing sucks, a lot.

I have to say I will be hugely disappointed if they do not patch the PC beta not just once but multiple times as that is afterall the point of having a beta to begin with. To fix everything that may be an issue before launch. Their approach is far to casual and really leaves me to believe their priorities are all in the wrong places.

  • Like 2

I went to play a game today and as I get into the game I notice I can't use any of my unlocks. Anyone else have this happen to them? Is it for certain servers or what? I used the Play Now button.

I think there are some unranked servers out there. You might have "Played now" into one of those perhaps.

I have to say I will be hugely disappointed if they do not patch the PC beta not just once but multiple times as that is afterall the point of having a beta to begin with. To fix everything that may be an issue before launch. Their approach is far to casual and really leaves me to believe their priorities are all in the wrong places.

Just gave you +1

Yeah I hope they at least show us the fixes and improvements before the Beta closes. At the moment, the Beta makes me wondering whether I should cancel my pre-order or not (I know it's still Beta, but I want to know whether it's going to be roughly the same or it will be different in retail)

I have to say I will be hugely disappointed if they do not patch the PC beta not just once but multiple times as that is afterall the point of having a beta to begin with. To fix everything that may be an issue before launch. Their approach is far to casual and really leaves me to believe their priorities are all in the wrong places.

The point of the beta is more to fix things in the final game then patching the beta. I wouldn't mind it if they patched it through, just so we can see some of the improvements the final game will have.

The developers twitter feed said they will have around 3 updates for the beta before it ends & they already launched one the other day I don't know what game you guys are playing lol. Also now that I have gotten some time to tweak the settings in the config I am much more happy with the game. I dropped it to dx9 and all the bugs went away for me even the keyboard sticking problem...also take that damn bloom effect off it's a major performance hit and it looks so hideous. This config can be found in your My Documents folder in the BF BC2 Beta folder called 'settings', just edit and save and bam game looks and feels a-lot better.

I guess it makes sense this game is CPU heavy. PS3 and Xbox both have multiple cores. Quad might need to start being the standard. I am not sure why the graphics cards are having such issues....

I sure hope they have some magic code.

It makes sense for a console graphics engine, but not a PC one. This post scares me:

Originally Posted by Holden

The game is much more processor intensive. Meaning the game is more optimized for consoles, and consoles have the large majority of real time processing allocated into the CPU. You know the whole procedural rendering thing, and the LOD loading, which is basically a function for loading objects, or increasing detail and loading specular, bumps, and detail maps? That is a system that is entirely catered to, and only beneficial to consoles.

The real performance bottleneck for consoles is memory, whether it be cache, graphics memory, DDR memory, they have limited memory all together. They need this real time loading system to run the game well, because they're much better at processing things then keeping them on reserve on their practically non-existent RAM.

[...]

SOURCE

I didn't think I'd resort to this but I might just edit the settings.ini file to get more performance out of the game. Change the dxlevel to 9, disable bloom, etc.

EDIT: I found this. It looks like a configuration utility for the game. I haven't tried it yet, but I assume it edits the settings.ini file on the fly.

Here's a screenshot...

lisedasconfig.png

It makes sense for a console graphics engine, but not a PC one. This post scares me:

SOURCE

I didn't think I'd resort to this but I might just edit the settings.ini file to get more performance out of the game. Change the dxlevel to 9, disable bloom, etc.

EDIT: I found this. It looks like a configuration utility for the game. I haven't tried it yet, but I assume it edits the settings.ini file on the fly.

Here's a screenshot...

lisedasconfig.png

Urgh, I have to have my keyboard and mouse. That is saddening that the PC engine got the shaft, especially from DICE.

The thing is, COD MW2 streams textures as well...

Nothing got the shaft, the game looks stunning and runs great on the PC.

While I agree it works fine for some ( including me, 50-80 FPS) it works quite poor for others. Why else would there be complaints? There were not complaints of this magnitude for MW2 performance. I can't help but to think it can be optimized quite a bit better. I will concede that this is by no means unplayable, it is not a Crysis. I just think people with the 8800GT and a dual core should probably be able to player decently at medium settings. A Xbox 360 is not more powerful than that...

And remember the beta doesn't even really have the 'high' detail settings. The final game will looks better, and will be better optimized as well. The build they chose for the beta was 6 weeks old. DICE said they wanted to choose the most stable build at the time over one with newer content.

While I agree it works fine for some ( including me, 50-80 FPS) it works quite poor for others. Why else would there be complaints? There were not complaints of this magnitude for MW2 performance. I can't help but to think it can be optimized quite a bit better. I will concede that this is by no means unplayable, it is not a Crysis. I just think people with the 8800GT and a dual core should probably be able to player decently at medium settings. A Xbox 360 is not more powerful than that...

Because this is a Beta which is the keyword, DICE have already said they are working on optimization and the Beta is even an old build!

No way can you judge final performance at this point.

How do you guys think this would run on a Quad Core Q6600, 8800 GT, with 4GB of RAM?

I think you can manage 45fps at medium-high settings. (Y)

As for the game's performance, I have no doubt that it will be optimized. I just hope those optimizations make it to the beta. The "it's fixed in the retail version" excuse is lame.

The developers twitter feed said they will have around 3 updates for the beta before it ends & they already launched one the other day I don't know what game you guys are playing lol. Also now that I have gotten some time to tweak the settings in the config I am much more happy with the game. I dropped it to dx9 and all the bugs went away for me even the keyboard sticking problem...also take that damn bloom effect off it's a major performance hit and it looks so hideous. This config can be found in your My Documents folder in the BF BC2 Beta folder called 'settings', just edit and save and bam game looks and feels a-lot better.

Can you post your config choices? I honestly feel like this game is going to be as bad as Counter Strike where we are all working on nice configs and posting them.

Can you post your config choices? I honestly feel like this game is going to be as bad as Counter Strike where we are all working on nice configs and posting them.

All I did was change the DX level to 9 & set everything to high settings..DISABLED bloom..and whatever that bsoa setting is I chose to enable it. HOWEVER in dx9 I dont think that setting works as I saw no performance hit in dx9 with it on & also you CANNOT enable AA while using dx9 in this beta. With those setting chose I got my fps at 80ish down to 40's in firefights also one thing to remember is im using a quad core with a 4870

This topic is now closed to further replies.
  • Posts

    • Each of the devices displayed on this page now has a little volume meter next to it to show if there is audio actively playing. About time.
    • Owing to the nature of Windows feature enablement updates, it was distributed over Windows Update services as a complete system upgrade rather than as an ordinary cumulative update
    • Microsoft confirms Windows 11 26H2, urges IT admins to prepare for release by Usama Jawad Windows 11 typically follows an annual update cycle, but Microsoft recently broke that tradition a bit by releasing a "26H1" version in the first half of this year as a "scoped" build for select new silicon PCs only. This version was not available for customers using 24H2 and 25H2 builds, as Microsoft is busy preparing version 26H2 for them, confirmed officially for the first time. In a Windows IT Pro blog, Microsoft has urged IT admins to prepare for the upcoming release of Windows 11 version 26H2. The company has confirmed that this will be a small enablement package (eKB) that will simply light up certain disabled features that are already present in the operating system's code base. This means that the "refined" Windows update and deployment experience will be simpler and quicker, with minimal disruptions, as the feature update will simply toggle a few flags rather than performing a complete replacement. Microsoft has explained that this is all possible because the standard Windows 11 releases share the same servicing branch and hence, the same source code. However, this also means that Windows 11 26H1 users won't be able to upgrade to 26H2 as that is a different branch, but this is something we have known for a while now. Similar to previous annual feature updates, Windows 11 26H2 will offer the following support cycles: 24 months of support for Home, Pro, Pro EDU, and Pro for Workstations editions 36 months of support for Enterprise, Education, IoT Enterprise, and Enterprise Multi-session editions Microsoft has not confirmed a concrete release date for Windows 11 26H2, but noted that it is "coming soon". If we go by the ongoing release cadence, we can expect it to begin rolling out in early October 2026. As such, IT admins have been encouraged to begin validating Windows Insider releases in the Experimental Channel, plan rollout rings, and strategize the utilization of their existing deployment tools.
    • Windows 11 gets new audio improvements in the latest builds by Taras Buria Today's Experimental builds (26H1 and Future Platforms, formerly Canary) pack several audio-related improvements. If your device is enrolled in the Experimental Channel (26H1), you can download build 28120.2315, while those in the Future Platforms version have build 29613.1000 to try. Here is what is new in build 29613.1000: [Audio] Following up on our previous improvements, we’re making some more adjustments to Settings > System > Sounds based on your feedback. Namely, we’ve updated the “All sound devices” page so: You now have the ability to change default devices from this page. Each of the devices displayed on this page now has a little volume meter next to it to show if there is audio actively playing. We’ve adjusted the page design slightly so now you can filter whether you’re viewing input or output devices. We’ve added toggles so you can choose if you want to hide or show disabled, disconnected, and unplugged devices on this page. We’ve also updated the input and output audio properties page for devices in Settings to now include jack information for those that need it. And here is the changelog for build 28120.2315: This update includes a small number of minor bug fixes and improvements. [Accessibility] This update improves caption style responsiveness by redrawing captions immediately for caption style changes. If no current caption is visible, a sample caption string is displayed. [Audio] This update improves the reliability of the inbox HD Audio driver. You can find the official release notes for build 28120.2315 here and for build 29613.1000 here.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      576
    2. 2
      +Edouard
      189
    3. 3
      Michael Scrip
      79
    4. 4
      PsYcHoKiLLa
      78
    5. 5
      neufuse
      72
  • Tell a friend

    Love Neowin? Tell a friend!