97 members have voted

  1. 1. What race do you play as (the most)?

    • Protoss
      36
    • Terran
      38
    • Zerg
      14
    • Random
      9


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So far i am loving this game and i hope Blizzard doesn't wait to long before releasing the other campaigns. As of the multiplayer i find the competition to steep. I find there are to many people out there who love 5 minute games, build a few units, rush and win, what's the fun in that?. Personally i love games that last like half an hour, gives you time to build up a nice army and then go in and kill lol, maybe that's just me i guess. Anyways if anyone wants to add me im not super great but im down for some fun. See my sig for my details. :cool:

I decided to be brave and get StarCraft 2 (despite my reservations that it would be "too hard" due to my experiences with StarCraft). Have to say I'm glad I just went out and got it, it's awesome :) I even completed a mission without my arse been kicked :D and I *might* even be able to complete the campaign (I never could in SC, even on very easy I got my arse kicked....). loving the way the single player campaign is delivered, very well done (Y) and it runs great on my aging Core 2 Duo machine too, bonus.

Where do we watch replays on battle.net? There's an achievement for doing that. Yes I'm an achievement wh0re. :laugh:

I haven't played much online yet, but so far I'm 2/0. Stomping both people I played pretty handily. I'm pretty proud.. we'll see how my streak holds up though. And I haven't cheesed the wins either. Just rolling out at what I think is an appropriate time.

That's the over heating problem.. it only happens in menus.

And I slogged through the entire SP campaign with no overheating (and I have an HD5450 that is passively-cooled, as in no fan at all). Settings were 1280x720 and (no fainting) High detail (despite the stock Celeron DC E1200 with the stock HSF).

Yes; I had fun. Yes; I was also somewhat surprised by the twists in the plot (however, not as surprised as some other posters, here and elsewhere, doubtless were).

I have done exactly *no* MP yet (that is, in fact, deliberate; I have things I want to do before getting into serious MP action).

Where do we watch replays on battle.net? There's an achievement for doing that. Yes I'm an achievement wh0re. :laugh:

I haven't played much online yet, but so far I'm 2/0. Stomping both people I played pretty handily. I'm pretty proud.. we'll see how my streak holds up though. And I haven't cheesed the wins either. Just rolling out at what I think is an appropriate time.

Remember; a lot of us that were in the beta are tackling the *single-player* (because we got none of that during the beta). Because the beta was MP-only, I well and truly got turned into Protoss Stew (only two wins and seven losses, most of which were uglier than the Zerg Overmind's corpse).

Your record after Labor Day will really tell the tale (the serious MP players will have started to arrive).

By then, I'm actually expecting to be near the *bottom* of the NA Newbie Division (I know my MP blows).

Where do we watch replays on battle.net? There's an achievement for doing that. Yes I'm an achievement wh0re. :laugh:

I haven't played much online yet, but so far I'm 2/0. Stomping both people I played pretty handily. I'm pretty proud.. we'll see how my streak holds up though. And I haven't cheesed the wins either. Just rolling out at what I think is an appropriate time.

on the multiplayer screen you'll notic around the top left there's an icon of a video camera. Click that.

on the multiplayer screen you'll notic around the top left there's an icon of a video camera. Click that.

So I have to save my own replays? That's kind of lame. Or is there somewhere I can get some replays online or something?

Nevermind! 10 seconds after I posted this I figured it out. :wacko: :rofl:

Just had the worst match against a toss player. He rushed a probe into my main and basically forced me to relocate. And then proceeded to build only defense turret things the rest of the match in every base on the map pretty much. When I finally killed him off, he says to me "took you long enough to beat me". My god when some one wants to drag a game out they can really be an ******* about it.

To bad you can't rate players in the game. :crazy:

Umm, there were no difficulty levels in the original Starcraft...

Well it did (but not in the traditional sense) but you had no control over it, it was auto scaled throughout the single player campaign and it didn't stay the same. If your thinking multiplayer then yeah it had nothing, it just went all out and you either dealt with it or got wiped out. The Terran campaign was the "easy" difficulty with Protoss* being "hard" and Zerg* being "hardest" (hence why you can only play Terran to begin with)...I struggled with that campaign and couldn't finish it as I found it "too hard" that was all I was referring too.

* = It's been a while since I played StarCraft, could of got the Protoss/Zerg campaign order mixed.

Just had the worst match against a toss player. He rushed a probe into my main and basically forced me to relocate. And then proceeded to build only defense turret things the rest of the match in every base on the map pretty much. When I finally killed him off, he says to me "took you long enough to beat me". My god when some one wants to drag a game out they can really be an ******* about it.

To bad you can't rate players in the game. :crazy:

He proxi-cannon'd into your base at the start without killing you off...he did it wrong if you weren't ready for it then.

Just tried online for the first time(practice league) . I am pretty bad lol. First match this dude managed to get like 5 thors and two battlecruisers ridiculously early in and demolished me. Second match I did 2v2 and owned but it was mainly cause the other guy on my team was really good. In the end stats I had lowest economy and units.

Just tried online for the first time(practice league) . I am pretty bad lol. First match this dude managed to get like 5 thors and two battlecruisers ridiculously early in and demolished me. Second match I did 2v2 and owned but it was mainly cause the other guy on my team was really good. In the end stats I had lowest economy and units.

My recommendation is that everybody skips the practice league. The maps are closed, the whole gameplay is slower. Overall, its really not the way to train yourself for online play. You'll do much better against a Hard / Very Hard / Insane AI.

He proxi-cannon'd into your base at the start without killing you off...he did it wrong if you weren't ready for it then.

He failed to proxy cannon you too because it should of been game over when he did that

Yeah... he would have beat me, had he warped in something other than cannons. He only used cannons which are easy to avoid. By the time he figured out the cannons weren't working I had my army built up enough to kill off the 5 or so zealots he had. I bet he was really proud of himself at first.

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    • Removed the blue and underline as you did not post a link. This would also  be considered spamming.
    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. According to an estimate by Bank of America, producing an iPhone in the U.S. is technically possible, but “iPhone cost can increase 25% purely on higher labor cost in the U.S.” However, this 25% increase applies only if final assembly is performed in the United States while components are still sourced from China or elsewhere. In this case, the price of a base iPhone would rise from $799 to around $1,000. But in another scenario, if Apple were to produce the required components for the iPhone within the United States, production costs could increase by more than 90%. Trump’s dream for a “Made in the USA” iPhone might never come true In a free-market capitalist economy, one of the primary responsibilities of any CEO is to maximize profit. Using Apple as an example, Tim Cook’s role is to maximize the company’s profits so that it can fund research and development for new products and invest in areas such as artificial intelligence, while also keeping shareholders satisfied. Therefore, it is entirely understandable that Apple would choose not to bring its manufacturing back to the United States and instead keep production in countries where labor is cheaper, and products can be manufactured at a lower cost, thereby maximizing its profit margins. What is your opinion about manufacturing smartphones in the United States? If you are an American citizen, would you be willing to pay hundreds of dollars more for a smartphone made domestically in the USA? Let us know in the comments.
    • Cheers everyone for the replies. It's been very useful. 👍
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