Geohot releases the PS3 keys [Discussion]


Recommended Posts

Wow, I thought GeoHot had stopped hacking the PS3.

Hes a sellout. his release came with a job application to any of the 'big three' so he's NOT on the 'side' hes portrayed in his PS3 and iPhone hacks...

I believe he figured this out months ago though, cause 3.21oo wouldn't have been possible otherwise - but that never came to light either.

wonder what Sony is going to do next(probably nothing)... pirated PS3 games will soon show up in the internet.

I am not sure if i have understand correctly and what has changed with Geohot's released keys but on the "failoverflow" videos they clearly state that they don't have the keys to sign games.

Has this changed now?

I am not sure if i have understand correctly and what has changed with Geohot's released keys but on the "failoverflow" videos they clearly state that they don't have the keys to sign games.

Has this changed now?

The Root/Master Key has leaked from what i can gather, that means the PS3 is wide open now anything can be run or signed and any firmware past, present or future can be hacked and you will be able to play on PSN, you wont need a dongle either.

I'm far from knowledgeable about how serious this is. I understand what it allows a user to do, but couldn't Sony release another firmware update that changes the key and uses a different form of encryption? Or would that break anything created for the PS3 in the past?

The Root/Master Key has leaked from what i can gather, that means the PS3 is wide open now anything can be run or signed and any firmware past, present or future can be hacked and you will be able to play on PSN, you wont need a dongle either.

From what I've read, it was the method Sony used to make the keys that was cracked (i.e. the method used was weak, like a random number generator always returning the same value)

It has the possibility to do that. It's still a very new hack and applications are limited at the moment... but they are coming.

Primarily, homebrew is what benefits this as the custom packages can now be signed with the proper key - not needing the jailbreak/debug console.

From what I've read, it was the method Sony used to make the keys that was cracked (i.e. the method used was weak, like a random number generator always returning the same value)

It wasnt, that was a joke from XKCD comics.

I thought it was pretty much a variable that Sony kept constant? Thats what the hacking slides show.

If K is the private key, and m is a random number (they're divided in the algorithm), if m is kept the same, that means K is the same so it's possible to work it out.

It's quite a read if no-ones seen the slides/videos yet and are interested:

http://psx-scene.com/forums/f6/fail0verflow-27c3-ps3-epic-fail-now-live-demo-73986/

fail0verflow has now released some of their tools on their git: http://git.fail0verf...?p=ps3tools.git

Some of the tools are as follows:

sceverify: verify SCE binaries

pupunpack: check pup hmacs

puppack: create PUP files from scratch

norunpack: extract files from a NOR dump

unself: convert fselfs back to elfs

makeself: convert ELF files to self files

makepkg: build update.pkg files

readself: read and output info regarding a self file

unpkg: decrypt and unpack update .pkg files

appldr keys have been dumped. That's the keys used to encrypt games.

And some tools have been released.

decrypt-self.exe

Code:

decrypts self files

Usage: decrypt-self {self file} {elf file} {key file} {fix}

self file: file you want to decrypt

elf file: your output file

key file: use one of the included (e.g. "315.appkey")

all x**.appkey files are unknown fw numbers

find out on your own :)

fix: 0 (zero)

read-self.exe

Code:

shows self info

Usage: read-self {self file}

self file: file you want to decryptrebuild-self.exe

Code:

rebuild self?

Usage: rebuild-self {self file} {elf file}

pup_unpack.exe

Code:

unpack pup files (get core_os_package.pkg, etc.)

Usage: pup_unpack {filename} {directory}

filename: your pup

directory: destination for pup contents

fwpkg.exe

Code:

decrypt pkgs (you extracted with pup_unpack)

Usage: fwpkg {mode} {input file} {output file}

Mode: - e: Encrypt PKG

- d: Decrypt PKG

input file: your crypted pkg

output file: decrypted output

coreos_tool.exe

Code:

extracts/rebuilds the decrypted CORE_OS_PACKAGE

Pack CoreOS : coreos_tool p {output pkg} {files...}

Unpack CoreOS: coreos_tool u {decrypted CORE_OS_PACKAGE.pkg}

key files:

Code:

first 32 bytes: erk

last 16 bytes: riv

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Thanks, Sony and Nintendo, you effectively killed platform-agnostic gaming. Long gone are the days when you could wish to play a specific game on whatever platform you were. Now, you have to buy the hardware just to play that single game. What, you're only interested in THAT game and nothing more? Bad luck, suck it and buy our console.
    • The AI data centers need it more than us so...let them gobble it all up at that price!
    • "CRAZIER than ever!" Crazy Taxi: World Tour is officially coming soon by Pulasthi Ariyasinghe Sega announced it is working on bringing back some of its classic franchises in 2023, and while it has taken some time, the company finally gave fans a look at one of these new projects at the Xbox Games Showcase today, which turned out to be a brand-new Crazy Taxi entry. Watch the debut trailer above, which has snippets of gameplay in between the cinematic bits while blasting a track from The Offspring. Dubbed Crazy Taxi World Tour, this installment is aptly being described as being "CRAZIER than ever!" The director behind the original, Kenji Kanno, is helming this new entry as well, which will come with access to five new cities to drive in, competitive multiplayer modes, a vehicle customization system, and more. Axel is returning as a protagonist as well, but this time a mystery driver is offering him the opportunity to take his adventures to the streets in other countries. This will involve Axel chasing down masked villains that have somehow stolen his taxi, which means even more extreme missions and challenges to overcome. "From transporting passengers at top speed to tackling unique side missions and odd jobs across dynamic maps, there are countless ways to drive crazy and rake in big money," says Sega about this new installment after over 20 years. "Perform outrageous drifts, catch insane air, and drive at crazy speeds across five different cities as you work to deliver passengers and complete a variety of missions and challenges." The studio has even confirmed an in-game Arcade Mode that players will be able to access containing the original games for plenty of nostalgic action. Crazy Taxi: World Tour is currently slated to release sometime in 2027 across PC, Xbox Series X|S, PlayStation 5, and Nintendo Switch 2.
    • This and Crazy Taxi are the two games that interested me the most from this showcase.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      492
    2. 2
      PsYcHoKiLLa
      248
    3. 3
      Steven P.
      71
    4. 4
      +Edouard
      69
    5. 5
      ATLien_0
      67
  • Tell a friend

    Love Neowin? Tell a friend!