Recommended Posts

Nope, I have had quite a few cards that got that high, and even a bit hotter, under a full load as I was overclocking. Basically if your card gets to hot, you will know it. There will either be artifacts (squares of color, in my experience usually green or purple) and/or the game will just lock-up or crash.

Just to clarify, we are talking Fahrenheit and not Celsius correct?

Ah no, I was referring to Celsius. But this is all for naught as I went back to driver 277.33 as I started getting TDR while just browsing the net. Many users are. I contacted Nvidia though their Forum and they sent me a PM wanting me to send them My VC. I declined as there is nothing wrong with it or I would be having TDR's using 277.33. The 28X.XX drivers IMHO were rushed to market to meet the release of BF3. If you get a chance go to their forum and check out all of the complaints. There are hundreds of them. I will attempt to play BF3 at it's lowest level with 277.33 and see what happens. There has to be an issue with these drivers as my WEI for Graphics/Gaming went from 7.7 with the 277.33 to 6.0 with 285.62

Seriously?? When I am responding from my iPad I make a ton of spelling mistakes, and quite frankly I could care less if my spelling is wrong in a thread about a video game, especially if the overall message of whatever I was saying still makes sense.

Way to contribute to the thread as well, real stellar observation. :rolleyes:

Surely you meant couldn't.

:p

  • Like 1

The game looks great. The guys in the office are giving me crap for not getting it yet. I am just concerned if I can run the game decently. I've got an i7 920, 6GB DDR3 1600, and 2 x 4870 crossfire. Would this be enough to run at respectable settings? I think I am about due for a video card upgrade.

The game looks great. The guys in the office are giving me crap for not getting it yet. I am just concerned if I can run the game decently. I've got an i7 920, 6GB DDR3 1600, and 2 x 4870 crossfire. Would this be enough to run at respectable settings? I think I am about due for a video card upgrade.

Not sure if serious... it runs on an xbox 360. just saying.

Beyond that, so far I am disappointed. The story line is a blatant ripoff of the the Black Ops story of a story being told in past tense while being interrogated. The characters you play have a habit of getting themselves killed(because that's never been done before) and a few other smaller issues that make the game feel like they didnt bother to turn their imaginations on. There are TONS of bugs in the single player game play also. Had 2 different xbox's have issues with getting stuck on save screens and a friend of mine had it happen on his pc. Mobs will run right in front of you and not see you. The part where you are a sniper covering a squad of marines, you are told to knife someone. Don't touch the walls, you'll instantly die with nobody around you. One of the fights, the game told me to press X, I pressed A on accident and it made no difference, I still instantly one the fight. The head shot hit box feels off. You can hit some mobs in the chin/mouth and not get a head shot, or you can barely but obviously miss to the right or left of the head and get a head shot. Very disappointed with the single player side. Hopefully the multiplayer will be better.

This is interesting.

Battlefield 3 On Steam? All Signs Point To ?Maybe??

Battlefield-3.jpg

Ever since we got wind that Battlefield 3 wouldn?t be released on Steam, we?ve heard multiple rumours that folks were working behind the scenes to make it happen. This is another of those rumours, backed with a smidgeon of evidence.

The first piece of evidence is this competition, found on the Sapphire Select Club website. One of the prizes in this competition is ?[o]ne (1) PC Game code for Battlefield 3, redeemable for the game on Steam?.

Now this could simply be a mistake on the part of those running the competition. In fact, Sapphire are probably so used to writing competition Ts and Cs that reference Steam codes that they just assumed it would be the same with this comp.

But there?s also this. One user found that the PBSetup.exe file, which is used to install Punk Buster for Battlefield Installs, has been updated with the following install files?

C:\Program Files (x86)\Electronic Arts\Battlefield 3\

C:\Program Files (x86)\Steam\SteamApps\common\battlefield 3\

C:\Program Files\Steam\SteamApps\common\battlefield 3\

C:\Program Files\Electronic Arts\Battlefield 3\

Despite this accumulating evidence, it could be difficult since Battlefield 3 is built into the Origin and Battlelog system ? but ultimately the audience available on Steam is just too overwhelmingly large to ignore. We believe it?ll only be a matter of time before we see Battlefield 3 on Steam.

Thanks Bluth54!

Source: Kotaku

Not sure if serious... it runs on an xbox 360. just saying.

Beyond that, so far I am disappointed. The story line is a blatant ripoff of the the Black Ops story of a story being told in past tense while being interrogated. The characters you play have a habit of getting themselves killed(because that's never been done before) and a few other smaller issues that make the game feel like they didnt bother to turn their imaginations on. There are TONS of bugs in the single player game play also. Had 2 different xbox's have issues with getting stuck on save screens and a friend of mine had it happen on his pc. Mobs will run right in front of you and not see you. The part where you are a sniper covering a squad of marines, you are told to knife someone. Don't touch the walls, you'll instantly die with nobody around you. One of the fights, the game told me to press X, I pressed A on accident and it made no difference, I still instantly one the fight. The head shot hit box feels off. You can hit some mobs in the chin/mouth and not get a head shot, or you can barely but obviously miss to the right or left of the head and get a head shot. Very disappointed with the single player side. Hopefully the multiplayer will be better.

BF3 has a single player?

Does anyone know why my M16A3 sometimes is not in the menu and instead there's the AKS?

I think you meant the AK-74m. It's one of two faction-specific weapons. The US side has the M16A3 and the Russian side has the AK-74m.

Strange but this game is playing better on Nvidia driver 277.33 than it did on the recomened driver at the same level -low. My GTX 460 is also not getting as hot.

Good to hear. Cause yeah, if we were talking Celsius, that is starting to get a bit hot, for sure.

Finally ordered my 360 version, all the talk got me convinced. It was this or COD, no time for both.

What you need to do is build your new gaming PC already and get BF3 for it.

So, what exactly is the purpose of SOFLAM? Only to mark, or does it actually send strike as the description says?

Because so far, I can only mark targets with it. And when the target is marked, what exactly does it bring to the battlefield?

This!!! I have yet to lvl up recon so I have no idea how it works yet :-(

So, what exactly is the purpose of SOFLAM? Only to mark, or does it actually send strike as the description says?

Because so far, I can only mark targets with it. And when the target is marked, what exactly does it bring to the battlefield?

I may be wrong but I think it has to be used in conjunction with guided missiles from jets. Once there's a target lock, a nearby jet can fire a missile without even looking at the target.

So, what exactly is the purpose of SOFLAM? Only to mark, or does it actually send strike as the description says?

Because so far, I can only mark targets with it. And when the target is marked, what exactly does it bring to the battlefield?

It can mark jets so you can use the javelin against them and I'm told that your javelin missiles do more damage to tanks when they are marked with soflam, too. I could be wrong about the jet part, not sure. But yeah, all in all the recon kit is pretty useless in BF3 seems like. It's hard to say really because at this point not many people have the soflam or the javelin missiles.

I want sensor balls from BC2 please, the TUGS is completely useless and the the flying thing they get is nearly useless, too. I drop the tugs near mcoms every time I go by one and I've yet to get a single sensor assist from it.

I may be wrong but I think it has to be used in conjunction with guided missiles from jets. Once there's a target lock, a nearby jet can fire a missile without even looking at the target.

You don't know perhaps if the pilot has to be in your squad, or if it's working for the entire team?

It can mark jets so you can use the javelin against them and I'm told that your javelin missiles do more damage to tanks when they are marked with soflam, too. But yeah, all in all the recon kit is pretty useless in BF3 seems like. I want sensor balls from BC2 please.

Instead of the recon motion sensor balls from BC2, you got the T-UGS. Can't throw them, but on everything else works the same.

You don't know perhaps if the pilot has to be in your squad, or if it's working for the entire team?

Instead of the recon motion sensor balls from BC2, you got the T-UGS. Can't throw them, but on everything else works the same.

Except for they don't work. At all..

So, what exactly is the purpose of SOFLAM? Only to mark, or does it actually send strike as the description says?

Because so far, I can only mark targets with it. And when the target is marked, what exactly does it bring to the battlefield?

I set mine up down major avenues of approach for vehicles. It is autonomous so it will laze on it's own. Once a vehicle is lazed non guided weapons I believe are supposed to lock on and hit. I also noticed any vehicles lazed get a red indicator everyone can see. The one funny thing is when I laze a target forbad extended period the occupants seem to jump out. I have yet to see anyone shoot at one of my targets though.

This topic is now closed to further replies.
  • Posts

    • This is a none story - these low volume Chinese models will always get new experimental features first because Apple and Samsung can't produce them in huge volume to meet demand.
    • Nvidia GeForce NOW gains support for Dark Scrolls, Empulse, and more by Pulasthi Ariyasinghe The final update of June for Nvidia's cloud gaming service GeForce NOW is now available, and it is touting support for six more games. The company is also drawing subscriber attention towards the summer sales kicking off across stores, so they can stock up on more cloud-supported titles. Of course, the Steam Summer Sale is the biggest promotion, which is kicking off later today. "Supported Steam games can be streamed across devices with GeForce NOW, making it easy to buy a game once, keep progress synced and pick up where the gameplay left off on PCs, Macs, handheld devices, phones, TVs and more," says the company. "In other words, the Steam Summer Sale brings the deals; GeForce NOW adds the flexibility." Don't forget that the GeForce NOW summer sale is still active as well. This limited-time offer drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. At the same time, the 12-month Ultimate membership is currently going for $129.99, dropping the price by $70 from the original $199.99. Here are the games joining GeForce NOW's supported list this week: Dark Scrolls (New release on Steam, available June 22) SAND: Raiders of Sophie (New release on Steam, available June 22) Deer & Boy (New release on Steam, available June 23) EMPULSE (New release on Steam, available June 24) The Adventures of Elliot: The Millennium Tales (Steam) FATAL FURY: City of the Wolves (Steam) With the June expansions coming to an end, Nvidia should be announcing its July GeForce NOW plans next week. Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month.
    • Davinci Resolve 21.0.1 by Razvan Serea DaVinci Resolve is the world’s only solution that combines editing, color correction, visual effects, motion graphics and audio post production all in one software tool! Its elegant, modern interface is fast to learn and easy for new users, yet powerful for professionals. DaVinci Resolve lets you work faster and at a higher quality because you don’t have to learn multiple apps or switch software for different tasks. That means you can work with camera original quality images throughout the entire process. It’s like having your own post production studio in a single app! Best of all, by learning DaVinci Resolve, you’re learning how to use the exact same tools used by Hollywood professionals! DaVinci Resolve is the only post production software designed for true collaboration. Multiple editors, assistants, colorists, VFX artists and sound designers can all work on the same project at the same time! Whether you’re an individual artist, or part of a larger collaborative team, it’s easy to see why DaVinci Resolve is the standard for high end post production and is used for finishing more Hollywood feature films, episodic television programing and TV commercials than any other software. Davinci Resolve 21.0.1 release notes: Addressed multiple DNG and Apple ProRAW color issues. Addressed issue with automatic smart bins after deleting keywords. Addressed issue with multiple linked audio in media management. Addressed multiple Resolve FX issues in photo page. Addressed issue with key shortcut to switch viewer in photo page. More consistent creation of new photo albums. Addressed color thumbnail refresh for photo transform indicator. Transcription now honors project settings language. Improved face recognition in IntelliSearch. Addressed exported bins not retaining generator and title properties. Addressed ease control display and sensitivity issues. Addressed keyframe issue when copying clips with Fusion effects. Addressed keyframe refresh for Fusion effects in the edit page. Addressed issue with 3D renders in Linux with non-English locales. Addressed Fusion viewer color issue for some RCM settings. Addressed issue with saturation limits in Fusion gradient controls. Addressed Fusion display issues with dual screen layouts. Addressed issue with non-English character inputs in Linux. Disabling MultiMaster now disables trim blanking controls. Addressed crash in some scenarios with CineFocus. Addressed lag when toggling bypass grades and Fusion effects. Addressed occasional issue with Fairlight loudness meters. Addressed data burn display of good take tag in upgraded projects. Addressed project manager scroll lag for large project libraries. Support for Sony Alpha 7R VI ARW RAW stills. Support for decoding Affinity RGB 16-bit formats. Addressed a color issue with MainConcept H.265 HDR renders. Addressed a color issue with Windows native H.265 HDR renders. RemoveMotionBlur API now uses correct encode parameters. Addressed character limit consistency in GenerateSpeech API. General performance and stability improvements. Download page: Davinci Resolve 21.0.1 | 3300 MB (Free, paid upgrade available) Links: DaVinci Resolve Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • There are so many of these apps now that do this, what do people recommend?
  • Recent Achievements

    • First Post
      kinowa earned a badge
      First Post
    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      462
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      136
    4. 4
      Michael Scrip
      78
    5. 5
      Xenon
      77
  • Tell a friend

    Love Neowin? Tell a friend!