Intel sells game physics company Havok to Microsoft

Microsoft is betting big on gaming these days, as evidenced by the new DirectX 12 kit for PCs and Xbox as well as the upcoming Windows 10 release on Xbox One. Today, Microsoft deepens its toolkit for game developers with the acquisition of Havok, the leader of 3D game physics.

Formerly owned by Intel, which acquired Havok back in 2007 for $110 million, Havok will will join DirectX 12, Visual Studio and Microsoft Azure as available development tools under Microsoft's ownership. Microsoft plans to continue licensing the Havok development tools to partners, which has powered major games over the last 15 years, like Halo, Assassin's Creed, Call of Duty, Destiny, Elder Scrolls and many, many more.

The price of the Havok acquisition has not been named at this time. It's tough to tell if the buying of Havok will have any meaningful impact on the Xbox One going forward, but the ability to license the tools to the gaming community is sure to bring in a nice steady stream of cash to the Redmond-based tech giant.

Source: Microsoft

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