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New Need for Speed game confirmed for 2017, ditches always-online requirements

After the 2015 Need for Speed reboot, there hasn't been much news concerning the next entry in the popular racing series. In a blog post, the franchise's current developer, Ghost Games, confirmed that a new Need for Speed game is in the works, and went on to reveal some additional details about the game's direction.

Starting off, the developer confirmed that car customization will still be present in a big way in the new game, saying "Rest assured that we’re committed to customization having a home within the Need for Speed series." The studio added that police chases would also make a return, "There’s nothing more satisfying than getting into a cop chase and feeling the heat on your tail as you tear it up through the city."

While these features seem obvious for a Need for Speed game to arrive with, what's not making a return is the previous game's always-online requirement. This component of Need for Speed (2015) wasn't well received by fans nor critics, and Ghost Games acknowledged this, saying "To say that this is a topic you're passionate about would be an understatement, and whenever there’s a topic that gathers as much attention and feedback from you as this did, we take note."

In effect, the developer confirmed that the upcoming game will not require a persistent internet connection to play, and further explained the game will even support pausing, a feature astoundingly missing from the previous title.

The yet to be named Need for Speed is slated for sometime in 2017, and nothing else other than the details mentioned above and an image of a motel sign have been revealed. However, the developer has promised more information regarding the game before Electronic Art's E3 event, EA Play, takes place next month.

Source and image: Need for Speed

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