Sea of Thieves 1.0.7 update brings private crews, better higher level rewards, and more

Sea of Thieves went without an update last week due to Rare finding a new issue on the PC version right before deployment, but now a week later, the studio has finally pushed out the game's 1.0.7 update.

Weighing in at 400MB on the Xbox One family of consoles and 800MB on Windows 10, the update carries all of the new features that were revealed last week, the biggest of which is the introduction of Closed Crews.

Arriving as a replacement for three player galleon and solo sloop options, Closed Crews now allow players to keep the remaining slots of their chosen ship locked, meaning the game won't try to matchmake players into those spots. For now, only friends can join these empty slots, but Rare has plans to let players create completely private crews, and even let them switch between crew types while playing.

Beyond that, a handful of user-requested features have arrived, such as bananas, wooden planks, and cannon balls now being shareable with other players, while name tags will now disappear whenever a pirate is underwater. Higher ranked players on Gold Hoarders and Older of Souls trading companies will now see worthwhile loot from voyages more frequently as well.

Players who have bought items from the Castaway Bilge Rat set will see gold refunds coming their way soon, this is due to the set being priced higher than intended accidentally. Speaking of item sets, the Imperial Sovereign set has been made available for real this time, as the 1.0.6 update had not carried them even though the changelog said so.

In addition to several UI changes to clothing chest options and the health bar, here are all the issues that the Sea of Thieves 1.0.7 update fixes:

  • Players should no longer experience details of their pirate (such as hair colour / scars) looking different from their initial selection.
  • Players should no longer experience delayed achievements and commendations from in-game actions.

During last week's maintenance window we made improvements to our servers and services which should have resolved both of the above issues. If you are still encountering the above two issues, please log a Support Ticket so we can investigate this further.

  • Resolved issue that sometimes showed riddle landmarks as glowing rocks.
  • Resolved an issue on Old Faithful Isle which could have prevented players from completing riddle voyages.
  • Bounty Captains and Crew will no longer have their names mixed up.
  • Gunpowder Barrels will no longer cause two explosions if detonated when being held by a player.
  • Loaded cannons will no longer intermittently appear unloaded when returning to the ship.
  • Starting Merchant voyages back to back will no longer prevent the reminder to collect crates from appearing.
  • When playing on wide monitors the settings menu UI will no longer have clipping issues.
  • Being on an Order of Souls voyage no longer causes fewer ambient skeletons to spawn.
  • Cannonball, wooden plank and banana crates no longer always spawn empty.
  • Restarting the game will no longer reset the frame rate lock option.
  • Fixed a collision issue on Thieves' Haven.
  • Equipping the Seadog Hull on a sloop will now match the preview image.
  • Muting all other crews will no longer mute your own crew.
  • The floor texture of the crows nest on the galleon now appears correctly.
  • Resolved a shader issue caused the balcony outside the Captain's Cabin on the galleon to appear incorrectly.
  • There is no longer a gap between a characters head and the Imperial Sovereign Hat when it is equipped.
  • Restored missing 90 fps frame rate lock option.

Although it's not mentioned in the release notes, an issue where instruments would stay silent when trying to play music has reportedly been fixed as well.

Here are the performance related changes and the single known issue in the update:

Performance Improvements

  • Frame rates will now be more consistent during ship battles, sword fights and Kraken encounters due to visual effect optimisations.
  • Latency has been improved in multiple-ship and skeleton heavy scenarios due to server optimisations.
  • Frame rates can now be locked to 100 FPS.
  • [PC Only] Fixed GPU driver hangs/crashes on certain graphics devices.
  • [PC Only] Resolved bug which triggered Copperbeard error when alt-tabbing.
  • Multiple server crash fixes.

Known Issues

  • Some players cannot see their downloadable content in game.

Once you redeem your code, here is a Support Article that shows you where to find your items in game. If you still cannot find your items in game, please raise a support ticket to log this issue.

The Hungering Deep trailer should be dropping sometime this week as well, which will reveal more details as well as the content update's release date. Sea of Thieves is available for purchase via the Microsoft Store as an Xbox Play Anywhere title, and can also be played by subscribing to Microsoft's Xbox Game Pass program.

Source: Sea of Thieves

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