An unnamed developer working on "Tom Clancy's The Division" in the graphics technical division at Ubisoft, had recently revealed to What If Gaming that they're unhappy with how the final product is beginning to look, after showing off high quality demos of the game at events. Similarly, it was unearthed by a PC modder that Ubisoft had taken away many of the graphical effects used in the "Watch Dogs" E3 2012 unveiling video, which lead to the lackluster visuals on consoles and PC. Knowing how they've done this in the past, Ubisoft could be at it again.
In an excerpt taken from the report, he explains that:
Right now we already took out quite a lot of screen space reflections from the game and are working on asset management the best we can given consoles have that great unified memory. Naturally we will also be using online servers and have to produce a synchronization that higher graphics add to the latency so it had to be turned down. To me it still looks good, but not as good as the original reveal. I am sure as we get closer to launch and the actual console versions of the game featuring SD (Snowdrop) that it will start to seem all too obvious to people especially those on PCs.
We have reached out to Ubisoft for comment regarding this report and will update if we receive any additional information.
Source: What If Gaming | Image via Dual Shockers
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