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360 update released:

 

- Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
- Fix for missing sound in Team/Squad Deathmatch
- Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
- Fix for an issue that would appear if a 10 users party would join a game with 8 available slots, leaving 2 of the players stuck on the loading screen
- Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
- Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311
- Fix for an issue where bullet impact sounds weren't properly matching the actual number of impacts, causing the players to feel that they died too quickly.
- Fix for an issue where the "Draw" message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
- Fix for an issue where long IDs wouldn't scroll on dog tags
- Fix for missing grass physics in terrain
- Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning
- Fix for a MAV exploit that let players reach various out-of-map locations

 

http://www.totalxbox.com/71631/new-battlefield-4-xbox-360-update-released-full-details/

Any tips on how to quickly level up my sniper rifles so I can unlock the srr-61?  Currently using the 338-recon and doing Rush

 

Play hardcore, more chance of a kill and tbh is far more fun.

Play only decent sniper maps, you could also you a short scope x3 or similar.

I was playing Metro (confused how Second Assault is just now out? been playing for weeks) and all my guns, unlocks, vehicles etc were fine. I switched to play with a friend who doesn't have DLC to conq. Hainan Resort, everything was gone...everything. Not to mention I went 49-7 only to have that not recorded, just for fun..

Thanks DICE.

correction, only my rank was accurate.

I was playing Metro (confused how Second Assault is just now out? been playing for weeks) and all my guns, unlocks, vehicles etc were fine. I switched to play with a friend who doesn't have DLC to conq. Hainan Resort, everything was gone...everything. Not to mention I went 49-7 only to have that not recorded, just for fun..

Thanks DICE.

correction, only my rank was accurate.

I have also lost all my weapons and upgrades and my rank is fine, is there a fix for this?

I have also lost all my weapons and upgrades and my rank is fine, is there a fix for this?

I had this once before, things started unlocking randomly as I played. I then quit the server rotation, joined another and everything including load out setup was back.

I'm guessing this is somthing related to the lovely outage last night and it will all come back in time.

I thought I read something that there is an issue with some servers and ranks? I don't think they've been wiped, it's just a temporary server issue.

 

Happened to me several times, keep my rank but lose every single unlock I have, happened multiple times on PC, XB1 and PS4. When it happens I turn that system off and play BF4 on a different one.

Happened to me several times, keep my rank but lose every single unlock I have, happened multiple times on PC, XB1 and PS4. When it happens I turn that system off and play BF4 on a different one.

You have the luxury of having 3 platforms...I don't think a lot of people will have that as well, haha!

I've not actually kept in the loop of BF4, but I saw some pictures of the BF3 maps on BF4 and it looks pretty good, now that the Titanfall beta is over I'm going to get back into it!

I had this once before, things started unlocking randomly as I played. I then quit the server rotation, joined another and everything including load out setup was back.

I'm guessing this is somthing related to the lovely outage last night and it will all come back in time.

I loaded a different server and they came back luckily.

Big Battlefield franchise sale going on right now at Origin:

  • Battlefield 4: $29.99 (reg $59.99)
  • Battlefield 4 Digital Deluxe (comes with China Rising DLC): $34.99 (reg $69.99)
  • China Rising DLC: $11.99 (reg $14.99)

I am done with this game... 3 months after release and this thing still doesn't work. I crashed out twice and "lost connection to the server" three times last night. I was considering getting Premium in a few days but now I am so fed up with it, it will be lucky if it ever graces my Xbox's disk drive again.

I am done with this game... 3 months after release and this thing still doesn't work. I crashed out twice and "lost connection to the server" three times last night. I was considering getting Premium in a few days but now I am so fed up with it, it will be lucky if it ever graces my Xbox's disk drive again.

Wish I hadnt bothered, at present myself. New PC patch today and game is now un-playable AGAIN! Crash`s every game you join. forums uproar and a "fix" posted that doesn`t fix anything. Well not for me.

Wish I hadnt bothered, at present myself. New PC patch today and game is now un-playable AGAIN! Crash`s every game you join. forums uproar and a "fix" posted that doesn`t fix anything. Well not for me.

Release a broken patch to patch the previous broken patch that patched the previous broken patch...

 

the DICE way of nailing it.

  • Like 3

The only issue I've had so far is the crash-to-desktop bug when you spawn in a squad-mate's vehicle. Aside from that, the game has been running great for me. I haven't had any issues with mantle but I had to rollback to the Catalyst 13.12 drivers because of a bug with the Catalyst Control Centre.

Addressing ?Netcode? in Battlefield 4

 

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to ?netcode? are preventing Battlefield 4 from performing optimally for everyone, and with this post we would like to explain what we are doing to address these problems.

 

Fixing the commonly nicknamed ?netcode issues? ? problems ranging between faulty networking latency compensation and glitches in the gameplay simulation itself ? is one of the top priorities for DICE. We?d like to take a moment to discuss how we are addressing these issues, as this is a very hot topic for many of our fans.

 

We are working on fixing glitches in your immediate interactions with the game world: the way you move and shoot, the feedback when you?re hit, and the way other players? actions are shown on your screen.

 

The game receives updates from the game server and displays these to the player using a system called latency compensation ? this system makes sure players move around naturally on your screen when network updates arrive. We have found and fixed several issues with latency compensation, and thereby decreased the impressions of ?one hit kills? in the game.

 

We have also fixed several issues that could lead to rubber banding, and we are working on fixing several more. Below you?ll find a detailed list of the issues we are focusing on, or have already adjusted in-game. We hope this gives you more insight into the ?netcode? issues and we will continue to keep you updated on top issues.

 

http://battlelog.battlefield.com/bf4/news/view/addressing-netcode-in-bf4/

The patch that came out over the weekend broke it again...now there's the vibrating gun glitch, with animated fittings and attachments that hop around as your guy jitters his way across the map! What the ###### DICE, that really stands for Decidedly Incompetent Computer Engineers

The patch that came out over the weekend broke it again...now there's the vibrating gun glitch, with animated fittings and attachments that hop around as your guy jitters his way across the map! What the #### DICE, that really stands for Decidedly Incompetent Computer Engineers

Not seen that issue on the X1 luckily although i did see for a split second a gun moving with an invisible player, other than that the game plays great atleast in team deathmatch.

  • Like 1

Not seen that issue on the X1 luckily although i did see for a split second a gun moving with an invisible player, other than that the game plays great atleast in team deathmatch.

 

Then you're lucky to be playing it on X1....opted for the PC version back when the game launched and for my "master race" credentials it appears i get the most broken version. As Ficman said, whenever DICE says they're fixing something, RUN.

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    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. This does not imply that time reversal occurs in everyday life, but rather that the underlying equations do not strictly enforce a single direction. Overall, the findings suggested that the perceived direction of time may emerge from how physical systems are modelled and approximated, rather than from a fundamental asymmetry in the laws themselves. The researchers noted that this perspective could have implications for ongoing work in quantum mechanics, thermodynamics, and cosmology on the origin of time’s arrow. Source: University of Surrey, Nature This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing
    • A bit premature... 100% Marketing. Bizarre.
    • A $300 price hike is insane! No one is going to want to pay that much!
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