Recommended Posts

the majority of people aren't going to go out of their way to replace an optical drive just to install software or a game

 

And it's people like that who force companies to keep releasing titles on 5+ discs when it's simply not needed. We have the technology, use it

Quickly chiming in to say that I'm surprised the game runs fairly decent on the Q6600 paired with a GTX 670 at 1080p. I know the former is way overdue for an update but performance wise it's marginally laggier than GTA IV and episodes.

The launch seems to have been pretty smooth and there seems to be a pretty wide array of hardware this is capable of running reasonably well on.

 

It might have been delayed for PC but it seems that delay was worth it.

The launch seems to have been pretty smooth and there seems to be a pretty wide array of hardware this is capable of running reasonably well on.

 

It might have been delayed for PC but it seems that delay was worth it.

 

Agreed, the launch has gone well and I'm loving the game, although I find myself having a few uh.. "issues" with at least one of the missions that really I don't think needed to be as is...

The one where Trevor tortures a guy for information.  Was kinda... gratuitous.. to say the least.  I'd rather have had an option NOT to do that...

The launch seems to have been pretty smooth and there seems to be a pretty wide array of hardware this is capable of running reasonably well on.

It might have been delayed for PC but it seems that delay was worth it.

Besides awfully slow download speeds for those who bought physical copies and had to download 5 GB patch or worse, had digital copy from Rockstar Warehouse and had to download entire game from their servers. Only those with Steam version had acceptable speeds.

The launch seems to have been pretty smooth and there seems to be a pretty wide array of hardware this is capable of running reasonably well on.

 

It might have been delayed for PC but it seems that delay was worth it.

 

I don't think there was any doubt. They did a good job with Max Payne 3.

Now they just need to port Red Dead and the master race will be happy :laugh:

Is a Haswell i5 4440 good enough to run this game?

 

I am playing it at default settings and it is noticeably choppy. Here is a video with a 7970  and it is incredibly smooth and the graphics are stunning so must be much higher than mine.

 

 

My specs:

 

i5 4440

7970 Ghz

8 GB DDR3

1080p (not sure of the videos resolution)

I don't think there was any doubt. They did a good job with Max Payne 3.

Now they just need to port Red Dead and the master race will be happy :laugh:

 

 

GTA IV's launch was pretty bad iirc.

 

RDR on PC would be so nice. I played that to death on PS3, but I would give it another run through on PC. Given how long ago it came out though I don't think R* would be worrying about porting it. Maybe if they do a sequel?

  • Like 2

Looking good from that screenshot. What are the recommended settings that they give for a 980 at that resolution? What kind of min fps are you getting?

GTA5.png

(With AO on High too, couldn't fit that in)

The framerate is all over the place, on those settings I average around 40-60fps, with some pretty high variance (You can get dips down to ~40fps for a split second then back to a smooth 60fps) Strangely the recommended settings for 1920x1080 actually perform worse, I was regularly seeing FPS drops down into the low 30s

The default game settings are a underestimation, it would sit on 60 and barely drop below it, even in heavy scenes. And I couldn't tell a difference between the settings during the benchmark, comparing stills would show a big difference though.

GTA IV's launch was pretty bad iirc.

 

RDR on PC would be so nice. I played that to death on PS3, but I would give it another run through on PC. Given how long ago it came out though I don't think R* would be worrying about porting it. Maybe if they do a sequel?

According to Rockstar, RDR is so buggy and badly written (Being the first iteration of RAGE iirc) that there's no hope to porting it, of course with their pretty much complete lack of attention to the title since it's also possible it just didn't sell well enough (For them) to warrant further work on the title/series.

It sold 12.5M copies according to wiki and it was widely acclaimed. I can't imagine why they wouldn't or aren't showing it more attention. Oh well. This topic is about GTA V.

 

I should get my copy some time next week. 

This topic is now closed to further replies.
  • Posts

    • 26H2 absolutely will support ARM Windows just not on devices that came with 26H1. This is evident by the fact I am running 26H2, which on my MacBook Neo and Surface Pro 12 (inch), within a VM.
    • Mp3tag 3.35 by Razvan Serea Mp3tag is a powerful and yet easy-to-use tool to edit metadata (ID3, Vorbis Comments and APE) of common audio formats. It can rename files based on the tag information, replace characters or words from tags and filenames, import/export tag information, create playlists and more. The program supports online freedb database lookups for selected files, allowing you to automatically gather proper tag information for select files or CDs. Mp3tag supports the following audio formats: Advanced Audio Coding (aac) Free Lossless Audio Codec (flac) Monkeys Audio (ape) Mpeg Layer 3 (mp3) MPEG-4 (mp4 / m4a / m4b / iTunes compatible) Musepack (mpc) Ogg Vorbis (ogg) OptimFROG (ofr) OptimFROG DualStream (ofs) Speex (spx) Toms Audio Kompressor (tak) True Audio (tta) Windows Media Audio (wma) WavPack (wv) Mp3tag 3.35 changelog: This version introduces a new Files options page, enhanced toolbar customization, support for RF64 WAV files, improved Discogs and MusicBrainz tag sources, and many other improvements and fixes. See the Release Notes for more details. Download: Mp3tag 64-bit | 5.7 MB (Freeware) Download: Mp3tag 32-bit | 5.2 MB Link: Mp3tag Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • The FIFA World Cup is not US centric.
    • It’s amusing how Microsoft is pushing IT admins as if this was a major, game-changing update. In reality, it’s just an enablement package that bumps the build number, which is disappointing compared to the more substantial 22H2 and 24H2 releases. Technically, 25H2, 26H1, and the upcoming 26H2 are essentially the same, differing only in support schedules. They could have included the Windows K2 improvements here, but chose not to. The era of Windows being in the backburner continues, and this 26H2 release feels like an afterthought. Shame, Nadella, shame.
    • Microsoft, totally not confusing /s 25H2 - Current for non-Arm based Windows 26H1 - Current for Arm based Windows 26H2 - Only for non Arm Windows
  • Recent Achievements

    • Week One Done
      AMV earned a badge
      Week One Done
    • One Month Later
      AMV earned a badge
      One Month Later
    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      523
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      78
    4. 4
      Steven P.
      72
    5. 5
      Michael Scrip
      71
  • Tell a friend

    Love Neowin? Tell a friend!