Recommended Posts

Father G is tough. Parry, and then molotovs for his last form will help. Try summoning for help also.

 

The repeater pistol isn't anything special. Fires two bullets instead of one but that doesn't improve parrying in any way.

Don't forget to grab the music box from a little girl of a door/window you knock on, really useful to help you finish him off easier.

He has a world of pain ahead of him :p

:cry: I am seriously not looking forward to it, but I am.

I think first since I have almost no blood echoes, I am going to try and take on the Cleric beast again real quick.

If not I am off to get the Tiny Music Box.

And the only reason I know most of this is I am proudly using a guide. (Y)

Any tip for this?

 

I found the two NPC hunters near the start of the cathedral area (once you unlock the shortcuts). The first one is easy peasy, but the second one has the irritating habit of staying at medium range shooting with his shotgun (which actually does damage, much unlike my own gun).

I tried the lame approach, DS style, stealthy getting close from behind and landing a visceral attack... which didn't even halve his health.

I then proceeded to the next tactic in my arsenal of DS lameness and began dancing around the well, using it as cover while trying to get him close enough. After a few successful hits I got greedy and went for that one extra blow that left me open for a fatal counter.

 

So basically I know that my strategy would work, given enough patience, but I was just wondering if there's a better, less tiresome way to deal with that sucker (other than forgetting about him until I deal more damage per blow).

 

 

I think first since I have almost no blood echoes, I am going to try and take on the Cleric beast again real quick.

 

 

 

That's a funny thing about all DS games: your find yourself without souls/echoes and consider going for a boss or a tough area, and then by the time you get there you have almost enough souls/echoes to level up  :laugh: ah, decisions.

 

Well, at least the Cleric Beast is quite close through the shortcut.

 

Combat in Bloodborne is so different to DS's anyway, specially on bosses (at least so far). On DS you'd want to stay away and quickly get in when you found an opening (or not even get close at all and cheese him from a safe distance... *cough*flamelurker*cough*) while on Bloodborne (particulary against the Cleric Beast) staying away doesn't really work at all.

Well, kinda like the four kings, I guess.

Any tip for this?

 

I found the two NPC hunters near the start of the cathedral area (once you unlock the shortcuts). The first one is easy peasy, but the second one has the irritating habit of staying at medium range shooting with his shotgun (which actually does damage, much unlike my own gun).

I tried the lame approach, DS style, stealthy getting close from behind and landing a visceral attack... which didn't even halve his health.

I then proceeded to the next tactic in my arsenal of DS lameness and began dancing around the well, using it as cover while trying to get him close enough. After a few successful hits I got greedy and went for that one extra blow that left me open for a fatal counter.

 

So basically I know that my strategy would work, given enough patience, but I was just wondering if there's a better, less tiresome way to deal with that sucker (other than forgetting about him until I deal more damage per blow).

Poison knives aren't too bad on him

Any tip for this?

 

I found the two NPC hunters near the start of the cathedral area (once you unlock the shortcuts). The first one is easy peasy, but the second one has the irritating habit of staying at medium range shooting with his shotgun (which actually does damage, much unlike my own gun).

I tried the lame approach, DS style, stealthy getting close from behind and landing a visceral attack... which didn't even halve his health.

I then proceeded to the next tactic in my arsenal of DS lameness and began dancing around the well, using it as cover while trying to get him close enough. After a few successful hits I got greedy and went for that one extra blow that left me open for a fatal counter.

 

So basically I know that my strategy would work, given enough patience, but I was just wondering if there's a better, less tiresome way to deal with that sucker (other than forgetting about him until I deal more damage per blow).

 

 

 

That's a funny thing about all DS games: your find yourself without souls/echoes and consider going for a boss or a tough area, and then by the time you get there you have almost enough souls/echoes to level up  :laugh: ah, decisions.

 

Well, at least the Cleric Beast is quite close through the shortcut.

 

Combat in Bloodborne is so different to DS's anyway, specially on bosses (at least so far). On DS you'd want to stay away and quickly get in when you found an opening (or not even get close at all and cheese him from a safe distance... *cough*flamelurker*cough*) while on Bloodborne (particulary against the Cleric Beast) staying away doesn't really work at all.

Well, kinda like the four kings, I guess.

Yeah just 8 enemies between me and it, 9 if I feel like dealing with the loser in the wheelchair.  :rofl:

I know the first immediate area way too good since I have been scared to leave it. :s  :laugh:  I know I could draw a 1:1 map of it with all enemy locations and be at least 90% correct. It is sad. It is time for me to be a big boy and venture a bit further. As AB pointed out, for me the real fun begins.

This game is very good, and I'm enjoying it a lot.

 

It does however have some shortcomings that aren't mentioned in the reviews I've seen. Namely, the camera doing odd things at times, especially when locked on, and occasionally the roll/dodge/parry mechanic simply doesn't work consistently.

 

Also, the dead body physics are plum dumb.

 

Still 9/10 though.

Cleric Beast defeated on the 2nd attempt!!!!!

Ddsb.jpg

I did what I said I was going to do, and just went straight for the Cleric Beast.

Got the screenshot right at the last second.

 

Sorry, I know it is no big deal for you veterans, but as a From noob, I was very damn excited.

 

Off to bed now. That is enough accomplishment for one night.  :laugh:

Cleric Beast defeated on the 2nd attempt!!!!!

Ddsb.jpg

I did what I said I was going to do, and just went straight for the Cleric Beast.

Got the screenshot right at the last second.

 

Sorry, I know it is no big deal for you veterans, but as a From noob, I was very damn excited.

 

Off to bed now. That is enough accomplishment for one night.  :laugh:

Very nice. It took me 2 attempts as well. Did you have trouble finding him? I sure did. Good luck with Father G! On attempt #6 or so now.

This game is very good, and I'm enjoying it a lot.

It does however have some shortcomings that aren't mentioned in the reviews I've seen. Namely, the camera doing odd things at times, especially when locked on, and occasionally the roll/dodge/parry mechanic simply doesn't work consistently.

Also, the dead body physics are plum dumb.

Still 9/10 though.

The body physics are a bit of a running series thing since Demons Souls :p

And well done Larry! Good luck with Father G lol.

Having problems?  Just leave your PS4 on overnight (turn off power save settings) and you're good to go!

 

http://gearnuke.com/bloodborne-ps4-memory-leak-makes-game-much-easier-resulting-easy-boss-battles/

Leave your game running for 12+ hours.

 

Seriously. There

Very nice. It took me 2 attempts as well. Did you have trouble finding him? I sure did. Good luck with Father G! On attempt #6 or so now.

If by "trouble finding him" you mean die over and over in the same area of Yarnham for hours, absolutely I had trouble!  :laugh:

I have known where it was for a long time and was avoiding it like the plague. I did a few hours between attempt #1 and attempt #2

I feel sorry for you guys just starting out and feeling good about killing the Cleric Beast and even Father G. It. just. gets. worse. :p

 

Father G is intimidating and quick. I thought the Cleric Beast was surprisingly easy. I used maybe 4 or 5 vials when fighting him.

 

The weapon that turns into a chain whip... :heart:

 So finally got into my first Chalice dungeon, invaded three times with a +3 axe in cathredal ward and got destroyed by three players each time, but it's so good. Still have trouble understanding gems, is it similar to rings in Souls games ? so you can apply 3 at a time to any given weapon ? 

 

 The game has more depth than I thought, there's a lot here to discover and go through, giving me a feeling like when I played Demons Souls for the first time, so good. Difference now is I'm married and working full time so I can't play like I played DeS back in my college days. 

So finally got into my first Chalice dungeon, invaded three times with a +3 axe in cathredal ward and got destroyed by three players each time, but it's so good. Still have trouble understanding gems, is it similar to rings in Souls games ? so you can apply 3 at a time to any given weapon ?

The game has more depth than I thought, there's a lot here to discover and go through, giving me a feeling like when I played Demons Souls for the first time, so good. Difference now is I'm married and working full time so I can't play like I played DeS back in my college days.

Yup gems are interchangeable between weapons. Weapons can have different types of slots. The chalice dungeons contain unique variants of the standard weapons with different gem slot shapes as well.

I've avoided PVP for the most part but there are some sections of the games that have a damn bell maiden who summons invaders into your game until you find and kill her. Luckily they don't respawn upon your death.

I feel sorry for you guys just starting out and feeling good about killing the Cleric Beast and even Father G. It. just. gets. worse. :p

I think if and when I kill Father G, I will just stop playing.  :laugh:

If 40 years has taught me anything on this planet, it is to quit while you're ahead. :shiftyninja: 

Seriously though, I will give it a solid go, but I will not be disappointed at all if I have to give up. 

Slightly off topic, for those who are playing BB now, did you come to this game fresh without any experience of the Souls series or were you already a fan of the Demon & Dark souls stuff?

 

I guess I am just interested in who picked this up cold and who digs the challenge.

Yup gems are interchangeable between weapons. Weapons can have different types of slots. The chalice dungeons contain unique variants of the standard weapons with different gem slot shapes as well.

I've avoided PVP for the most part but there are some sections of the games that have a damn bell maiden who summons invaders into your game until you find and kill her. Luckily they don't respawn upon your death.

You can also find the maiden and kill her to prevent people from invading you. :)

Slightly off topic, for those who are playing BB now, did you come to this game fresh without any experience of the Souls series or were you already a fan of the Demon & Dark souls stuff?

 

I guess I am just interested in who picked this up cold and who digs the challenge.

I platinum'ed Demon Souls, Dark Souls (360, PS3, and PC), and Dark Souls 2. (360) I started Dark Soul 2 (PS3) a week before Bloodborne came out, because the hype was getting to me and I needed something Souls related. I'll platinum that once I'm done with Bloodborne, then I'll probably get the Scholar editions of Dark Souls 2 and platinum those as well.

 

Yes, my opinion of Bloodborne is highly biased.

Slightly off topic, for those who are playing BB now, did you come to this game fresh without any experience of the Souls series or were you already a fan of the Demon & Dark souls stuff?

 

I guess I am just interested in who picked this up cold and who digs the challenge.

I never played any of the previous games and I believe I do like it, the verdict is still out I would suppose since I have barely scratched the surface.

Truth is if I had more time than I do I think I would truly enjoy it. It is no doubt a game that I believe having a good amount of time to spend playing it is hugely beneficial. 

This topic is now closed to further replies.
  • Posts

    • Nudge me when they bring back hardware audio acceleration so I can get my EAX 5 back. We've evolved graphics to real-time path tracing, but regressed audio some 15 years back in time with this stupid software audio stack.
    • Ocenaudio 3.19.4 by Razvan Serea  Ocenaudio is a full featured, fast and easy to use audio and music editor. It is the ideal software for people who need to edit and analyze audio files without complications. Ocenaudio also has powerful features that will please more advanced users. To assist ocenaudio development, a powerful toolset of audio editing, analysis and manipulation called Ocen Framework was created. ocenaudio is also based on Qt framework, a well known library for cross-platform development. Cross-platform support ocenaudio is available for all major operating systems: Microsoft Windows, Mac OS X and Linux. Native applications are generated for each platform from a common source, in order to achieve excelent performance and seamless integration with the operating system. All versions of ocenaudio have a uniform set of features and the same graphical interface, so the skills you learn in one platform can be used in the others. VST plugins support Ocenaudio supports VST (Virtual Studio Technology) plugins, giving its users access to numerous effects. Like the native effects, VST effects can use real-time preview to aide configuration. Real-time preview of effects Applying effects such as EQ, gain and filtering is an important part of audio editing. However, it is very tricky to get the desired result by adjusting the controls configuration alone: you must listen the processed audio. To ease the configuration of audio effects, ocenaudio has a real time preview feature: you hear the processed signal while adjusting the controls. The effect configuration window also includes a miniature view of the selected audio signal. You can navigate on this miniature view in the same way as you do on the main interface, selecting parts that interest you and listening to the effect result in real time. Multiselection for delicate editions To speed up complex audio files editing, ocenaudio includes multi-selection. With this amazing tool, you can simultaneously select different portions of an audio file and listen, edit or even apply an effect to them. For example, if you want to normalize only the excerpts of an interview where the interviewee is talking, just select them and apply the effect. Eficient edition of large files With ocenaudio, there is no limit to the length or the quantity of the audio files you can edit. Using an advanced memory management system, the application keeps your files open without wasting any of your computer's memory. Even in files several hours long, common editing operations such as copy, cut or paste happen almost instantly. Fully featured spectrogram Besides offering an incredible waveform view of your audio files, ocenaudio has a powerful and complete spectrogram view. In this view, you can analyze the spectral content of your audio signal with maximum clarity. Advanced users will be surprised to find that the spectrogram settings are applied in real time. The display is updated immediately when altering features such as the number of frequency bands, window type and size and dynamic range of the display. Ocenaudio 3.19.4 changelog: Adds fallback fonts so every language and symbol displays correctly Improves autosave and session recovery stability Improves region navigation and display Fixes a crash when the level meter is used on displays with a scaling greater than 200% Fixes memory corruption when using the silence selection tools Fixes crashes when closing a file while effects are still being processed Fixes a freeze when applying effects to many files at once (macOS) Fixes crashes related to audio devices on Windows Fixes invalid file names when exporting regions whose label is used as the file name Other bug fixes and improvements Download: Ocenaudio 64-bit | Portable | ~40.0 MB (Freeware) Download: Ocenaudio for Linux and Mac OS View: Ocenaudio Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hasleo Disk Clone 5.8.2.1 by Razvan Serea Hasleo Disk Clone is a free and all-in-one disk cloning software for Windows 11/10/8/7/Vista and Windows Server that can help you migrate Windows OS to another disk, clone one disk to another disk or clone one partition to another location quickly and efficiently. Completely Free Windows Migration and Disk/Partition Cloning Software Migrate Windows from one disk to another without reinstalling Windows, apps. Clone one disk to another and makes the data on 2 disks are exactly the same. Clone a partition to another location without losing any data. Easily adjust the size and location of the destination partition. Convert MBR to GPT or convert GPT to MBR by cloning. Creation of Windows PE emergency disk. Extremely fast cloning speed and multi-language support. Supported OS: Windows Vista/Server 2008 or later, fully compatible with GPT and UEFI. Hasleo Disk Clone 5.8.2.1 changelog: Fixed an issue that caused disk enumeration to fail Fixed an issue where WinPE created under Windows ARM64 26H1 did not work properly Download: Hasleo Disk Clone 5.8.2.1 | 32.3 MB (Freeware) Link: Hasleo Disk Clone Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • This got me thinking, would you rather a self driving car prioritise protecting its passengers or everyone else? I'd choose the one that keeps me and my kids safest. At some point, these cars have to make those choices already, don't they? Wonder if we have a way to find out what way they lean.
    • The proportion (or number of iterations) has nothing to with this aspect of Copyright I am describing. In short, it doesn't matter how many times the manager tells you to change something or how. Your work product is always YOURS until and unless you then assign that to the person representing the client/company, usually for financial compensation -- either in salary or as a subcontract work for hire payment. if iterations determined copyright, then businesses would have learned to just keep making changes until they could claim they owned the copyright, without having to compensate the artist for their work. And that would be BAD. The only place where the amount of changes does have a role is in how much does a human modify a previous public domain work (from any source) before it is considered fair use or their own work, etc. For example, if a human makes substantial changes to a public domain (re: AI, by definition) work, then they can then claim that derivative work as their own...but NEVER the original version, of course. That's why anyone can make a movie about Dracula, for example, as long as it is based on the public domain novel, but not if they take new ideas from copyrighted movies made afterwards. As one of the people who personally advised the US Copyright Office on their recent ruling on these very issues, be assured that I specifically used the terminology precisely -- though I made it simple enough for laymen to understand it. If I made this confusing by doing so, I apologize. But, to be clear regarding your assumption that I would agree to your second statement that I quoted above -- the answer is NO. If AI does the work, no matter how much "direction" you give it, it cannot be copyrighted. All AI generated content is in the Public Domain and therefore the copyright cannot be assigned to ANYONE, even you -- until and unless substantial modifications are made to it BY A HUMAN BEING (yourself or a contracted artist/writer/etc.) and then that copyright on the derivative work is legally (in writing) transferred to you. This is a critical distinction. And it is important that people, especially AI sloppers, understand this. For example, YouTube is not paying AI slop generators for the copyright, etc. of their AI slop. What YouTube is doing is sharing AD REVENUE for permission to publish your AI slop. Copyright/ownership/rights never come into it. Importantly, that means that anyone can copy any AI slopware on YouTube, etc. and rehost it anywhere they want, even back on YouTube, and there is nothing legal that YouTube can do about it with regards to copyright protections, ownership, DMCA, etc. Anyone is legally free to use any AI slopware in any way they want. When this ruling was pending, I warned Disney legal of all of this before they did their OpenAI deal -- that it would literally dilute their entire IP portfolio forever. They ignored that warning for the PR and stock bump. But that is why, when the ruling came down last year, Disney quickly extricated themselves from that OpenAI deal, even eating the initial upfront fees -- followed closely by OpenAI ending their entire AI video generating business model. They adjusted their PR release dates to make this less obvious to shareholders, of course. Phew. I hope that this clears up the key distinctions for you and anyone reading. If you have any additional questions or even hypotheticals about AI and Copyright, please feel free to ask.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      553
    2. 2
      +Edouard
      188
    3. 3
      Michael Scrip
      78
    4. 4
      PsYcHoKiLLa
      74
    5. 5
      neufuse
      71
  • Tell a friend

    Love Neowin? Tell a friend!