Recommended Posts

The continued use Metro UI confuses me also, its has no place on a desktop.

Most of its aspects are giant a waste of realistate, elements of the UI are made so basic its actually harder to find what your looking for

 

lets put it this way.. you can own a car that runs awesomely fast, but if the seats are terribly uncomfortable you are less likely to enjoy the experience.

 

The bing elements are terribly intrusive & have to go, just why do I care what is trending and the image of the day is when I just want to do a search on my computer?

 

I am enjoying task view, and fact when windows are maximized they don't take full focus anymore

 

The unifying of the platform makes sense, but this is the wrong direction.

The continued use Metro UI confuses me also, its has no place on a desktop.

Most of its aspects are giant a waste of realistate, elements of the UI are made so basic its actually harder to find what your looking for

 

lets put it this way.. you can own a car that runs awesomely fast, but if the seats are terribly uncomfortable you are less likely to enjoy the experience.

 

The bing elements are terribly intrusive & have to go, just why do I care what is trending and the image of the day is when I just want to do a search on my computer?

 

I am enjoying task view, and fact when windows are maximized they don't take full focus anymore

 

The unifying of the platform makes sense, but this is the wrong direction.

What bing elements and how is it intrusive?

 

Don't like a app\live tile? Unpin or uninstall the app....

 

Don't like Cortana? Don't use it and disable it....

  • Like 2

Its not being used, to be clear I have already removed it from the taskbar & cortana is off, but the above is the result just clicking on the search box when the start menu is opened

That's because you turn on Cortana, turn it off than you don't see any bing results and it's still work in progress that search bar is a place holder atm(aka bugged).

I will sum it up as it is continuation of steps in the wrong direction. Same ugly UI and metrofication makes it half baked potato. This OS, although MS is giving free, going to tank as its precedator Win 8.

I assume not everybody can love a '' most - bugged '' Technical Preview ever .

Bugged - or complained about?

 

I hear lots of complaints - and very few honest bugs.  Honest bugs are things like the driver issues and other mostly known issues; however, I've been hearing (here at Neowin) more about UI complaints and icon complaints than bugs.

 

Even more telling, the complaints largely revolve around "it's not pointing-device-centric" or "it's not 7".

 

Of course not - it's not SUPPOSED to be 7; Windows 7 is BTDT (Been There, Done That).  Even more telling, where has it gone?

 

Is or isn't Windows 7 still being sold?  Is or isn't Windows 7 still purchasable as a new OS?

 

Consider this - Windows 10 hasn't had a Consumer Preview yet (a genuine beta); instead, it's been Technical Preview after Technical Preview.

 

A lot of the OS is either in flux or outright missing.  Yet it is AT LEAST as usable as 8.1 was, despite that.

 

Worse, I'm hearing a slight hunger for Vista - the second most despised pre-8 Microsoft OS for users (only Windows ME was more despised).

 

Go back and read the complaints ABOUT Vista - right here on Neowin itself.  (I didn't even MAKE any.)  Despite my non-complaints about Vista, I'm not waxing THAT nostalgic that I want Vista Redux - I don't want 7 Redux, either.

 

It is looking more and more like lots of folks are either unwilling to move or are outright nostalgic here on Neowin.

 

If you have application issues (other than the UI), there is even a thread for that - that I created - here in this specific subforum ("Compatibility Failures - What Is Keeping You From Windows 10").  Other than the games Daybreak inherited from Sony (that I kicked off that same thread with) - every application and game that I played in 8 I have been able to play in EVERY build of Windows 10 to date - including the leaked builds.  The number of operating systems that are that clean that they are no worse than the SHIPPING OS - as far as usability goes - previous to 10 number exactly one.  And no - 7 wasn't it, despite it changing less than Vista (which brought the code over from Windows Server).

 

Unlike those complaining, I didn't move the measuring stick (or the goalposts) any compared to even previous versions of Windows - and especially not compared to 7 - after all, why would (or should) I?  My hardware pretty much is unchanged (except for adding the notebook - which predates even 7).  Touch isn't part of the measuring - none of my hardware supports it.  The reason I no longer use an external mouse on my notebook is because the built-in trackpad is now properly supported in the OS - which is Windows 10 9926.  (After I pick up a new power brick, I'm planting 10041 on that same notebook.)  The notebook itself dates back to Vista - which is what originally shipped on it - yet it took three-plus OSes to get the trackpad support right?  Who is to blame, people?  Synaptics (that made the trackpad for HP)?  Microsoft (that supplied the driver said trackpad uses by default)?  Previous users? (After all, the notebook itself had two previous users before I got it - and hundreds of thousands of identical AND similar trackpads - from Synaptics and others - were and are included in notebooks today and years previously - what did those users do?)

 

Complaints are not bugs - BUGS are bugs.

 

Complaints are complaints - and I refuse to conflate, OR mix up, the two.

Problem is, there is no one way to define a "desktop" anymore. This is why Metro is there to begin with. That's why Microsoft is unifying all these devices with one UI that scales. There is no more going back Pre-Windows 8 UIs. The mouse is only going to fall away from use as other technologies take over.

Not necessarily fail away, Dot.  However, it will be used, if ONLY due to user-preference.

 

That's the REAL issue - the mouse itself is now an option - not mandatory - for the first time in Windows in almost three decades - regardless of your hardware.

 

If anything, that is why mini-Start was brought in - the StartScreen threatened to whack Microsoft's own hardware group right in the wallet.

 

Of ALL the hardware (other than Surface), what one piece of kit does Microsoft sell more of?  Pointing devices, and specifically mice.

 

Unlike the original Start menu, the StartScreen can be driven ENTIRELY by the keyboard.  If you know the keyboard shortcuts (which are unchanged from the first "Windows keyboard"), you only need mice for applications in Windows 8.x - not to maneuver around the OS.

 

Screw touch - the bigger threat to mice was the keyboard.

 

Touch may be threatening on smaller screens - however, keyboards are FAR more common on most Windows hardware - and are options on the rest of it.  Touch can be avoided - and usually is in terms of BYOPC due to cost/price.  However, how many users are going to even BUILD a PC sans keyboard?

 

A keyboard-driven GUI was supposed to be impossible.  So much for that idea - starting with Windows 8, in fact, it's plausible.  (While Android and iOS are NOT touch-centric, neither is capable of becoming keyboard-centric - Windows 8+ is, however.)

 

It sounds screwball - like a whale sneaking up on an alligator.  However, it's plausible (unlike the reality of a whale in Nike Airs).

Auditor - you have just made sure that Windows 10 won't fail.

 

You have just accused the majority of Windows users of suffering from SHS - Shallow Hal Syndrome.

 

By painting that picture of the Windows user base, you have painted as unflattering a picture of those users as was possible to paint - you just accused them of being unable to get past the differences in terms of UI altogether.  That, sir, is the IT equivalent of pre-judgmental.  I have greater faith in the Windows userbase than that - and I have a lot more hard data to back it up than you do - simply based on previous versions OF Windows.

Anarkii, what is stopping Win32 applications? I run them every day in 10041 (and every other build of 10, and 8.x before that). I even have a thread devoted specifically to software that (supposedly) doesn't work in the Windows 10 preview builds. Other than three games, the list of such compatibility failures is zero. (As in none - bupkis - the dodo egg.)

If you must have (or use) a Win32 (or Win64, for that matter) application or game, in ninety-nine out of one hundred cases, you won't have an issue. (The only OTHER versions of Windows - even in beta form - to rack up such utter cleanliness in terms of backward compatibility since the death of Windows ME - which didn't do it - are Windows 8 and 8.x. XP didn't do it, Vista didn't do it - even the much-preferred Windows 7 - before OR after Service Pack 1 - didn't do it.) Win32/64 is still available - even in Windows 10; on devices running BayTrail-T (such as tablets and even some phones and phablets) Win32/64 is an option even there! The ONLY reason I develop on Windows Server 2012R2 is because of Hyper-V (which I have made perfectly clear in the Windows Server and Virtualization threads). Win32/64 is still available - it has NOT been taken away.

You totally misread what I said.

What I want is METRO apps to have the exact same functionality as win32/64 apps on desktops/laptops and notebooks. At the moment, Metro apps on my desktop have the same functionality as a patato on a phone. Which is nothing. 

Think of it this way mate:

You goto Windows Store. You want Outlook. So you pay for it, and download it. 

Then on the desktop, you get the Metro version running (and looking) pretty much exactly like the current Office 2016 preview. Nothing taken out, everythings there. Then you get on a train, take a tablet, and Outlook is there again, but - it looks like that Outlook preview currently on the store since its for touch. Then you get to work, and in a meeting and you pull out your phone, and you get Outlook, for your phone device. BUT - its all the same one program. Not 3 different ones. The same, scaled for the device its using. 

THATS what I want to see happen. And so far, theres no Metro app that does it. You get ones for Phones and Tablets, but nothing for anything that can display apps in HD on a desktop in Metro style. So like I said, until that happens then Metro apps wont really take off, and its developers to blame for not doing it. 

You totally misread what I said.

What I want is METRO apps to have the exact same functionality as win32/64 apps on desktops/laptops and notebooks. At the moment, Metro apps on my desktop have the same functionality as a patato on a phone. Which is nothing. 

Think of it this way mate:

You goto Windows Store. You want Outlook. So you pay for it, and download it. 

Then on the desktop, you get the Metro version running (and looking) pretty much exactly like the current Office 2016 preview. Nothing taken out, everythings there. Then you get on a train, take a tablet, and Outlook is there again, but - it looks like that Outlook preview currently on the store since its for touch. Then you get to work, and in a meeting and you pull out your phone, and you get Outlook, for your phone device. BUT - its all the same one program. Not 3 different ones. The same, scaled for the device its using. 

THATS what I want to see happen. And so far, theres no Metro app that does it. You get ones for Phones and Tablets, but nothing for anything that can display apps in HD on a desktop in Metro style. So like I said, until that happens then Metro apps wont really take off, and its developers to blame for not doing it. 

You're never going to get full parity. In the transition to Modern applications, features are going to be deprecated and removed or in the case of scalability, features that are just not feasible in Modern applications.

Also, what you just described, is what Microsoft is working towards, and has achieved with Windows 10. Right now, when you download a modern application from the Store, it's the same application on the desktop, tablet, and phone. Not 3 different ones. Office, for example, has achieved universal status.  

You're never going to get full parity. In the transition to Modern applications, features are going to be deprecated and removed or in the case of scalability, features that are just not feasible in Modern applications.

Also, what you just described, is what Microsoft is working towards, and has achieved with Windows 10. Right now, when you download a modern application from the Store, it's the same application on the desktop, tablet, and phone. Not 3 different ones. Office, for example, has achieved universal status.  

Yes Windows 10 has achieved it, but there is zero reason why thoe modern apps cannot be scaled so more features show on PCs with keyboard or mouse. If they can do it with Spartan, why not everything else? Why not with Outlook as I suggested? As it seems for me, its like they are intentionally dumbing down applications that run on the desktop just to make those people who run Tablets and Phones happy.

Outlook are 3 totally different apps. 

547f8dd0798b9.preview-620.jpg

3 versions, same app. But the desktop version has the same features as the tablet one, just more screen space. 

Then on top of that, you got this - another version of Outlook altogether:

outlook_ui_900x530-100564288-orig.png

Then on top of that, you got the 2016 preview.

outlook-2016-575x339.png

What im saying Dot is have 1 program (in this case, Outlook) - and have the UI that of Metro for PCs (anything with a keyboard and mouse), then the same program, but scaled features on the tablet for touch, then scaled even more for phones? 

Hope that clears it up. 1 program, literally. 3 devices. 3 different UIs. If scalability is such a big thing for Microsoft, then they REALLY need to implement it for its apps. 

 

Spotify is still not working for me on Windows 10 TP, but the rest is looking OK. A bit worried about the pace of development.
Pretty excited to try out the refreshed core system apps that have yet to be released.
I hope they do a complete UI refresh of the entire OS, and not just the upper layers. I hate half-assed work.

 

Untitled-4.png?dl=0

 

Need I say more

Dude, the very first thing many of us do upon installing 10, is to install "Classic Shell", to fix the start menu.

 

IMHO win10 is UNUSABLE without classic shell. (and it's free)

 

http://www.classicshell.net/

Dude, the very first thing many of us do upon installing 10, is to install "Classic Shell", to fix the start menu.

 

IMHO win10 is UNUSABLE without classic shell. (and it's free)

 

http://www.classicshell.net/

I can't properly reason with people who install Classic Shell, even more so in a technical preview which is aimed at users who are willing to test drive a work in progress.

Not to replace it with other tools.

 

I can't properly reason with people who install Classic Shell, even more so in a technical preview which is aimed at users who are willing to test drive a work in progress.

Not to replace it with other tools.

 

It's not really all that hard to figure out, but I'll try to help.

 

Preview or not, most people who have been into these things for a while, pretty much know what they want. And I can assure you, in no uncertain terms that the current start menu, for oh so many of us, is certainly not it.

 

Therefore, to properly test 10's usefulness we need to ensure that available fixes can still fix the mess that microsoft is pushing out. I am happy to state that at least for me, most of the annoyances are fixable. And make no mistake, the inability to fix their disastrous start menu, would be an absolute deal breaker.

 

Hope that helps..... :)

Yes, you are wrong, and merely adding long winded rebuttals does not change that.

 

When you remove options, when you remove choice, when you limit flexibility, when you limit configurability, all of these things have a net result of dumbing down the entire operation. All of which may well be fine, on a phone, but it has not place on a desktop computer.

 

I agree. Windows 10, at the moment is dumbed down compared to 8.1. The lack of a proper Start Screen is removing choice, since in 8 we could add a menu if we wanted, or use the Screen. Since there's no 3rd party Screen tool, we basically have a choice between built-in menu or a 3rd party one. Which is no choice at all if you don't want a menu.

 

And before you bring out the canned "it can stay on tablets" response - I'm talking about my tower system on which I have 10 in a VM - which does not have a touchscreen. I want the Screen for use with a mouse and keyboard.

 

IMO, being dragged back to the same basic design as was forced on us in 1995 is the worst kind of dumbing down.

  • Like 2

 

You totally misread what I said.

What I want is METRO apps to have the exact same functionality as win32/64 apps on desktops/laptops and notebooks. At the moment, Metro apps on my desktop have the same functionality as a patato on a phone. Which is nothing. 

Think of it this way mate:

You goto Windows Store. You want Outlook. So you pay for it, and download it. 

Then on the desktop, you get the Metro version running (and looking) pretty much exactly like the current Office 2016 preview. Nothing taken out, everythings there. Then you get on a train, take a tablet, and Outlook is there again, but - it looks like that Outlook preview currently on the store since its for touch. Then you get to work, and in a meeting and you pull out your phone, and you get Outlook, for your phone device. BUT - its all the same one program. Not 3 different ones. The same, scaled for the device its using. 

THATS what I want to see happen. And so far, theres no Metro app that does it. You get ones for Phones and Tablets, but nothing for anything that can display apps in HD on a desktop in Metro style. So like I said, until that happens then Metro apps wont really take off, and its developers to blame for not doing it. 

 

You want better hardware detection - so do I. However, not all users DEPEND on hardware detection; even more telling, not all users want to be constrained by what the OS thinks the hardware is - the OS has been known to get it wrong. (Trackpads and touchpads, for example, are NOTORIOUS for being misdetected in even Windows 8.1.)

That is where (and why) user-based adjustability comes in. It is nothing more (or less) than manual-override capability for UI/UX features.

The problem (as you framed it) has four components - what the developer knows about what hardware is out there (which is, typically, unsurprisingly little), what the OS knows about the hardware that is running (believe it or not, barely more than what the developer does), what Microsoft knows (non-disclosure agreements between Microsoft and their ODMs often work both ways - not just from Microsoft to the ODM, but from the ODM to Microsoft as well - how much of the functionality of a GPU, for example, is deliberately unexposed) and what hardware partners are willing to expose.

Even before Multiplatform Windows became a vision, all has been FAR from "sweetness and light" as far as even Windows hardware compatibility has gone - you and I both know that.

Now, Multiplatform Windows is coming into the home stretch - and those that are used to single-platform Windows are finding that their comfort zone is going away. What the hardware is no longer decides what can and will run on it. That isn't going to make the developer's job any easier. Result - developers are writing "bare minimum" apps. I can't exactly blame the developer - the hardware base was already wildly variable merely in the Win32 "salad days" of XP. Just at Windows 7 (remember, 8 hadn't even delivered a Developer Preview at that point) launched, things had started to get wilder and woolier - and that was just in terms of desktops and portables. Still, "bare minimum" is the watchword for Modern/RT development - what they can count on (in terms of features available to the app) varies way too wildly; that is why you see more MOBILE developers in the Modern/RT space, as opposed to desktop developers; desktop developers are not used to being constrained by the bare minimum. Modern/RT is constrained by exposed levers - it's not identical to desktop development. Do you have VS 2013 Community? If not, grab it right now - it costs nothing, and is as complete a multiplatform IDE for the masses as exists at any price. (Better yet, it costs exactly nothing.)

  MS is looking for feed back and testing bugs on features they introduce such as the new start menu. If you're installing classic shell, you should just  stick to windows 7 or 8 for now.

Apparently the company is only looking for feedback which is in accord with what it already plans to do. Requests for the Windows 8.1 Start screen, for example, are seemingly ignored altogether.

This topic is now closed to further replies.
  • Posts

    • JBL BAR 800 5.1.2 Dolby Atmos soundbar is an amazing deal today by Sayan Sen This Amazon Prime Day 2026 sales so far we have had a couple of nice deals related to sound and audio. First we have the Sennheiser HD 600 at its lowest ever price of just $225. Next we also have the Beats Studio Pro at its lowest price ever at just $150. However perhaps you prefer your gear to sound great on a larger scale, like throughout the room. In that case an all-in-one soundbar system can help and currently JBL's BAR 800 is a great deal for sure as it's up for grabs at just $600 (purchase link under the specs table down below). One thing that should be appreciated a lot about these JBL soundbars is their spec sheet and the frequency response data it provides. The firm is honest about it as JBL confirms the subwoofer is able to go down to 35 Hz at -6dB or F6. This means it should be covering 40Hz and up very well, where most of the bass lies. You miss out on a lot of sub-bass but that is to be expected given the price point and the subwoofer driver size. Speaking of which, it is a 10-inch driver and promises a max output power of 300 watts at 1% THD (total harmonic distortion). JBL also claims the system will provide you with a "True Dolby Atmos" experience. The surround speakers are wireless and battery-powered which means setting them up should be really convenient. The technical specs of the JBL BAR 800 are given in the table below: Specification Value Channel Configuration 5.1.2-channel soundbar system Dolby Atmos Yes, with 2 up-firing drivers Total System Power Output 720 W Soundbar Power Output 340 W Surround Speaker Power Output 2 × 40 W Subwoofer Power Output 300 W Soundbar Drivers 3 × 46×90 mm racetrack drivers, 3 × 20 mm tweeters, 2 × 70 mm up-firing full-range drivers Surround Speaker Drivers 1 × 46×90 mm racetrack driver (each speaker) Subwoofer Driver 10-inch (260 mm) wireless subwoofer Frequency Response 35 Hz – 20 kHz (-6 dB) Audio Inputs Optical, Bluetooth, Chromecast built-in, AirPlay, Alexa Multi-Room Music (MRM), USB* HDMI Inputs 1 HDMI video input HDMI Output 1 HDMI eARC output HDCP Version 2.3 HDR Pass-Through HDR10, Dolby Vision Bluetooth Version 5.0 Wi-Fi Version 6, 6E Streaming Services Chromecast built-in, Apple AirPlay, Alexa MRM Get it at the link below: JBL Bar 800-5.1.2-Channel Dolby Atmos soundbar with Detachable Surround Speakers (Black): $599.85 (Sold and Shipped by Amazon US with Prime) Prime subscription can be cancelled within three business days. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      83
    5. 5
      Xenon
      72
  • Tell a friend

    Love Neowin? Tell a friend!