Recommended Posts

 

Not sure if you want bugs posted on here, but I happened upon a crash.  I was just going through the artists tab and when I selected an album with one song, it didn't display anything.  I clicked the album and it crashed.  Here is the log entry for that time:

 

2015-03-30 12:18:04.1884|Error|Dopamine.Application.ExecuteEmergencyStop|Unhandled Exception. Exception:
System.InvalidOperationException: Sequence contains no elements
   at System.Linq.Enumerable.First[TSource](IEnumerable`1 source)
   at Dopamine.CollectionModule.Views.CollectionArtists.VB$StateMachine_12_GetTracksAndEnqueue.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__4(Object state)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
 
Stack trace:
   at System.Linq.Enumerable.First[TSource](IEnumerable`1 source)
   at Dopamine.CollectionModule.Views.CollectionArtists.VB$StateMachine_12_GetTracksAndEnqueue.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__4(Object state)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
 
I reloaded the app and went back to that artist and everything worked from then on out.

 

 

Yes you can report bugs in this thread. Thanks, I'll into it.

First little grievance I noticed is that max,min etc options seem to be hidden, unless I select the track view. I like that its not visible by default, but I feel it should slide down if I mouse hover over the top, otherwise it requires (potentially) more mouse clicks to get back to full or minimised views.

 

These options shouldn't really be needed much, but I fiddle with the view a lot :p

 

I can see this being a personal preference so would be good to see if others find this OK or not?

  • Like 1

First little grievance I noticed is that max,min etc options seem to be hidden, unless I select the track view. I like that its not visible by default, but I feel it should slide down if I mouse hover over the top, otherwise it requires (potentially) more mouse clicks to get back to full or minimised views.

 

These options shouldn't really be needed much, but I fiddle with the view a lot :p

 

I can see this being a personal preference so would be good to see if others find this OK or not?

 

I was curious how people would react to that :) I'm expecting more feedback. I could restore the behaviour from the previous version rather quickly if it's too annoying.

 

Btw, double click on the album art restores full view. Minimize is not directly available however.

 

What do you think about the list view? Does it display useful details? Btw, I don't show the track number on purpose, because it looks rather weird when more than 1 album is displayed in the mini player.

I've found a reason to need both max and min with it sat there today.

 

The display works for me, I don't have that big of a collection and its a lot of one off tracks rather than albums so track number would mean little to me.

 

In that case, I'll fix it for you :)

My obligitory comment on volume control in mini player :rofl:

 

At it stands now, you need to click the volume icon and then move the mouse into the slider area before the scroll wheel adjusts the volume. Any chance you could have the volume slider appear on mouse over of the volume icon (so I don't have to click it), and allow the scroll wheel to adjust the volume from both the slider area but also the volume icon area. This would reduce the movement/clicks needed to change the volume. Once you mouse over the volume icon, any scroll wheel adjustment adjusts the volume.

  • Like 1

My obligitory comment on volume control in mini player :rofl:

 

At it stands now, you need to click the volume icon and then move the mouse into the slider area before the scroll wheel adjusts the volume. Any chance you could have the volume slider appear on mouse over of the volume icon (so I don't have to click it), and allow the scroll wheel to adjust the volume from both the slider area but also the volume icon area. This would reduce the movement/clicks needed to change the volume. Once you mouse over the volume icon, any scroll wheel adjustment adjusts the volume.

 

Damn you! No, just kidding of course :D

 

You are so right and I'll add it to the next build. Should the popup also close automatically when you stopped scrolling?

  • Like 1

2015-04-01 00:25:38.9927|Info|Synapse.Synapse.Main|<<< Synapse indexer NORMAL stop >>>
2015-04-01 00:25:40.4167|Error|Dopamine.Services.PlaybackService.TryPlay|Could not play the file E:\Chris\Music\iTunes\iTunes Media\Music\The Guild\(Do You Wanna Date My) Avatar (feat. Fel\01 (Do You Wanna Date My) Avatar (fe.m4a. Loop=False, Shuffle=False. Exception: Specified argument was out of the range of valid values.
Parameter name: value. StackTrace:    at CSCore.SoundOut.WasapiOut.set_Latency(Int32 value)
   at CSCore.SoundOut.WasapiOut.InitializeInternal()
   at CSCore.SoundOut.WasapiOut.Initialize(IWaveSource source)
   at Dopamine.Core.Audio.CSCorePlayer.PlayASound()
   at Dopamine.Core.Audio.CSCorePlayer.Play(String iUri)
   at Dopamine.Services.PlaybackService.TryPlay(TrackInfo iTrack)


I get that whenever I try and play a song.
:(

2015-04-01 00:25:38.9927|Info|Synapse.Synapse.Main|<<< Synapse indexer NORMAL stop >>>

2015-04-01 00:25:40.4167|Error|Dopamine.Services.PlaybackService.TryPlay|Could not play the file E:\Chris\Music\iTunes\iTunes Media\Music\The Guild\(Do You Wanna Date My) Avatar (feat. Fel\01 (Do You Wanna Date My) Avatar (fe.m4a. Loop=False, Shuffle=False. Exception: Specified argument was out of the range of valid values.

Parameter name: value. StackTrace:    at CSCore.SoundOut.WasapiOut.set_Latency(Int32 value)

   at CSCore.SoundOut.WasapiOut.InitializeInternal()

   at CSCore.SoundOut.WasapiOut.Initialize(IWaveSource source)

   at Dopamine.Core.Audio.CSCorePlayer.PlayASound()

   at Dopamine.Core.Audio.CSCorePlayer.Play(String iUri)

   at Dopamine.Services.PlaybackService.TryPlay(TrackInfo iTrack)

I get that whenever I try and play a song.

:(

 

I see this is iTunes music. Could there be DRM on it?

I'm seeing the same error on MP3 and M4a files. I had installed the build earlier but didn't have any music in my library. Added that in (awesome improvement in speed on the indexer!) but now I'm trying to play files, no go. Error city.

 

Edit:

Ok, it seems exclusive mode is needed on the output. With it on, files play. With it off, error.

I'm seeing the same error on MP3 and M4a files. I had installed the build earlier but didn't have any music in my library. Added that in (awesome improvement in speed on the indexer!) but now I'm trying to play files, no go. Error city.

 

COuld you try disabling Wasapi event mode in the options and try playing again? That was added in this build. When you disable event and exclusive mode, it plays like the older versions. I curious if that is the issue.

I'm seeing the same error on MP3 and M4a files. I had installed the build earlier but didn't have any music in my library. Added that in (awesome improvement in speed on the indexer!) but now I'm trying to play files, no go. Error city.

 

Edit:

Ok, it seems exclusive mode is needed on the output. With it on, files play. With it off, error.

 

I'd like one of those files for testing, as I can't reproduce it with my files. Would you mind sending one to me?

Event mode (I dunno what that is) has no impact. Exclusive mode off (event on or off) ... no playback. Exclusive mode On (event on or off) the files play.

 

I doubt it is a file issue. I tried about 20 different songs (mix of mp3 and m4a) and once exclusive mode is off they don't play. Might be an issue with the PC hardware? If you want a file, no worries. PM me an email address.

Same for me, exclusive mode on, files play, exclusive off, files don't. Thanks for the fix anyway! :)

Event mode (I dunno what that is) has no impact. Exclusive mode off (event on or off) ... no playback. Exclusive mode On (event on or off) the files play.

 

I doubt it is a file issue. I tried about 20 different songs (mix of mp3 and m4a) and once exclusive mode is off they don't play. Might be an issue with the PC hardware? If you want a file, no worries. PM me an email address.

 

It sure can be hardware related. Not all audio hardware works will all wasapi options. But still, you were able to play with the older builds without exclusive mode on, so I'm wondering if the audio lib guy didn't break anything :) Maybe your files might help.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Absolutely NOBODY has suggested such a conclusion. I am affirming the sober reality check that AV2's overall market adoption will take longer than AV1's adoption rate -- which, by the way, is the whole point of the article! While PCI-SIG is productive (on paper), other WGs have created all sorts of confusing progress plans that consumers have tuned-out of their improvements... HTML/W3C, USB, HDMI, BT, WIFI (ieee802.11) as a few other groups where spec naming conventions, split progress paths, overlapping ambitions... I'm not critiquing the AV specs group; I'm simply affirming that adoption for AV2 faces headwinds beyond the macroeconomics of it all.
    • Segra 1.5.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.5.2 changelog: Settings: Added an Airplane Mode that hides account, login, and upload features. Storage: Added a button to migrate videos into the recording path after changing it. Import: Added auto-scroll and a highlight pulse to videos right after importing. Recording: Added graceful handling of low disk space and output failures, finalizing files safely with clear errors. Recording: Added a guard blocking recording when any drive exceeds 99% full. OBS: Removed the download timeout to support users with slow internet. Clips: Fixed an error modal incorrectly appearing when clip creation was cancelled. Settings: Fixed the content folder path not refreshing in the UI after changes. Updates: Improved error handling for multiple simultaneous update checks. Stability: Fixed a WebSocket reconnect loop that ran while the window was backgrounded. Dependencies: Updated project dependencies. Maintenance: Removed dead code, reduced duplication, and fixed several latent bugs. Download: Segra 1.5.2 | 73.1 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • No thanks! WebView trash is unacceptable. I only use software that's native.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      470
    2. 2
      PsYcHoKiLLa
      246
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      69
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!