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Running Mac OS X on x86 PC!


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To nake an emulator, you first would have to study assembly and/or C/C++ (VB, C#, Java, BASIC, etc won't work, only C/C++, Fortran, D?, etc). Then you would have to buy or find a detailed book/ebook/webpage/etc on the type of processor your trying to emulate. Then you would have to start coding it, which could take years. You'll also have to make or find your own "fake" BIOS for the emulator (and coding a bios is very hard, almost or sometimes harder than making and operating system)... It isn't easy. Look at Bochs or PearPC's source, and you'll see. Trust me, I know how to make basic OSes that show test and get basic input, but it isn't easy.

quite true. the thing with the xbox emulation is that it's really just translating the xbox .xbe executable files to .exe files for windows. since microsoft made the xbox so much like a regular computer running a modified win ce, it's not as hard as something with a totally different cpu architecture would be. still, it's not an easy task.

getting back to the subject here. this looks very promising. i think it'll be something fun to just play around with. i've got an ibook g4 if i want to really use os x, but i think the cool factor in just having it work on x86 is great.

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To nake an emulator, you first would have to study assembly and/or C/C++ (VB, C#, Java, BASIC, etc won't work, only C/C++, Fortran, D?, etc).

Um....sorry to correct you but i know for a fact you can program an emulator in java. There are emulators in existance that are made using java. As for the other languages you mentioned i cannot say for sure but i would expect you can.

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# PearPC Configuration File

#
# Resolution
#	
#	0: 640x480x8 (indexed)
#	1: 640x480x15
#	2: 640x480x32
#	3: 800x600x8 (indexed)
#	4: 800x600x15
#	5: 800x600x32
#	6: 1024x768x8 (indexed)
#	7: 1024x768x15
#	8: 1024x768x32
#
#	The indexed modes are unsupported.
#	
#	default: 4
ppc_start_resolution = 4


#
# Redraw interval (in ms)
# must be between 1 and 999
#
# If you set this higher, PearPC will spend less time doing redraws (and so run faster)
# but feel less responsive. You should adjust this to your computer speed and personal
# preference.
#
redraw_interval_msec = 200

#
# Loader 
#

#
#	Boot method
#   this can be
#   1. "auto", prom will boot the first bootable partition found (default)
#   2. "select", prom will show you a list of bootable partitions
#   3. "force", prom will load and boot the local file prom_loadfile
#
prom_bootmethod = "auto"

# Example of how to use "force":
#prom_bootmethod = "force"
#prom_loadfile = "test/yaboot"
#prom_env_bootpath = "disk"

#
#	bootargs: don't change unless you know what you are doing
#	machargs: set to "-v" to get a verbose startup
#

#prom_env_bootargs = ""
prom_env_machargs = "-v"

#
#	This is needed if you want to boot Mac OS X
#

prom_driver_graphic = "video.x"


# This will adjust the position of the initial page table (don't change)
#page_table_pa = 104857600

#
# CPU Config
#
#	Processor Version Register
#	Defaults to 0x00088302
#	Only change if you know want you are doing
#
#cpu_pvr = 0x00088302


#
# Main memory (default 128 MiB)
# must be >= 64 MiB
#
#memory_size=0x8000000

#
# IO Devices
#

#
#	PCI IDE Config
#
#	Drive type will be set according to file extension:
#  .img: Harddisk (filesize must be multiple of 516096)
#  .iso: CD-Rom
#	Or you can override this by specifying the type via
#	pci_ide0_master_type / pci_ide0_slave_type

pci_ide0_master_installed = 1
pci_ide0_master_image = "osx.img"
#pci_ide0_master_type = "hd"

pci_ide0_slave_installed = 1
pci_ide0_slave_image = "c:\osx.iso"
#pci_ide0_slave_image = "/dev/cdrom"
pci_ide0_slave_type = "cdrom"

#
#	Network (unavailable on windows)
#
pci_3c90x_installed = 0
pci_3c90x_mac = "de:ad:ca:fe:12:34"

#
#	USB
#
pci_usb_installed = 1

#
#	NVRAM
#
nvram_file = "nvram"

just so you know i have the panther cd made an iso out of it using disk utility (you have to use a mac to make the iso)

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