[DEFINITIVE] Half-Life 2 Thread


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whoah, anyone playing in 16:10 widescreen mode? I didnt think it'd work on my system and i totally thought it be slooowww...but i'm running at max detail (9600XT, 1.4ghz, 1gbram)

must have been the custom autoexec.cfg i put in! :|

looks cinematic now! :D

whoah, anyone playing in 16:10 widescreen mode? I didnt think it'd work on my system and i totally thought it be slooowww...but i'm running at max detail (9600XT, 1.4ghz, 1gbram)

must have been the custom autoexec.cfg i put in! :|

looks cinematic now! :D

584943014[/snapback]

Can we have a screenie please? :D

Graphics card q....

Currently got xp1700 (@2400) 512ddr and gfmx420 128meg card.

I have a nother 512 mem in the post and think I need a better gfx card to really appreciate the lush graphics - my current card plays the game ok, but only at 800*600 on medium settings.

What card would be best for me with a budget of 60-80 squids??

think your going to need more of an upgrade then 80 bucks

Graphics card q....

Currently got xp1700 (@2400) 512ddr and gfmx420 128meg card.

I have a nother 512 mem in the post and think I need a better gfx card to really appreciate the lush graphics - my current card plays the game ok, but only at 800*600 on medium settings.

What card would be best for me with a budget of 60-80 squids??

584943064[/snapback]

think your going to need more of an upgrade then 80 bucks

584943086[/snapback]

yeah I agree, your going to have to shell out a llot more for a "decent" card.

as a bargain, i know the nvidia 5800's are coming down and so are the 9600s (128mb) ones (then again i'm in canada, so it might be different for u).

I'm running a 9600xt (128mb) and am running the game in full detail with 4X antialiasing and the game looks spectacular.

shop around my friend, ur bound to fall upon something.

im phuckin stuck at the bit where u get 3 turrets to setup, and then loads of them guard type people come....they keep knocking over my turrets an killin me whilst i put them back up :(

oh well, must try and try and try and try again !!!! :/

We have a way to go people, but were commign close on number of replies

flame on.

(but i think that has something to do with multiple threads being merged with this one)

post-36462-1100794192_thumb.jpg

I was very, very dissapointed in how super locked the game was :angry:

Just got it last night. Brought it home, and installed it. That took awhile being 5 discs and all. From the time it was off the disks to me actually playing the game: 45 minuets.

I wanted to strangle someone at valve.

I'm having sound problems. I've tried changing all the settings. But the sound still jumps around whenever there is dialog. It is very annoying.

The game plays well. Pretty linear, and it feels linear. FPS games are suppose to be linear, but I like it when it feels like you are just wondering in the right direction all the time. As if you think you have chosen a random path, but were really being guided the entire way. There is a lot of just "find your way out of this situation", and the stacking up box tricks are getting old already. I want to bring down some big ass monsters all ready.

So far, kinda dissapointed. But I've only invested a little over an hour of game time. Hopefully it will get better and I can fix my sound problems. I have a SBLive card around here some where. Maybe I'll try that.

my 2 cents.

this is crazy!  :wacko:

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True, most of them are the same thing (bug, fix, help) - I'm doing all that in this single thread...even if it is unmanagable.

HL2 is a very popular game and 15 threads on a page proves that ;)

P.S.

I agree...too many people starting threads where all the questions have already been answered in this thread.

did anyone else find hl2 to be way too short for the 5 -6 years of development?

584943866[/snapback]

It's the technology in it (i.e. the Source engine). It will be used for other games so they spent a long time on it.

Yeah, well we already have a company that spends all their time making engines, it's id. Hopefully they make hl3, or whatever single player game they come up with next, on the source engine so they don't spend the whole time making the engine and not the game.

p.s. this game took about 8 gameplay hours to finish, that's more than underwhelming.

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