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found this today seems nice, my guilds in top 20 on our server YAY.

http://www.wowjutsu.com/world/

http://www.wowjutsu.com/eu/hellscream/ Leftovers ftw, tho were in SSC/Tk and have killed Mag so dunno why its not updated

Bloody lootreaver taking the **** again tonite, no kill shot as we lost a few healers after our 3rd attempt and had to call it for tonite, got him down to 5% then he enraged and wiped the raid

When WoW released I was horde for a year. Decided to go alliance to see what was up and ended up raiding for a year. Now I'm back to horde again and im never going back to alliance even though I have 2 lvl 70 alliance chars :s.

Right now I have:

70 UD Warrior

70 UD Priest

70 Dreanei Mage

70 Human Mage

Arthas + Mal'Ganis US

Although I've pretty much quit, I still log on to play some BG's here and there while my xbox is getting repaired :).

October 10, 2007 - Over on the official World of Warcraft forums Blizzard has revealed some important info on how the upcoming 2.3 patch will make advancing to level 60 a bit easier. The most notable change will be a reduction in the amount of experience needed to increase each level from 20 to 60 by around 15 percent. This will allow for faster progression through advanced levels.

When the change takes effect, characters will remain at their current level percentage. So if you've already made it half way to your next level (between 20 and 60) you'll still be half way there after the patch is implemented and the amount of experience reduced.

To facilitate leveling up even further, Blizzard is increasing the amount of experience received for completing quests between levels 30 and 60. The increase will become more substantial as players approach level 60.

Several outdoor elite-mobs are being demoted to non-elites, making them easier to defeat for solo adventurers but offering the same rewards. Blizzard says Stromgarde Keep in the Arathi Highlands will become a solo-friendly environment once patch 2.3 is made live.

For players looking for more quests in the 30-40 level range, 60 new quests are being added to the Dustwallow Marsh.

There are several other changes being added to patch 2.3 and Blizzard will be disclosing more details as its release approaches. Patch 2.2 was recently released a couple weeks ago, though, so 2.3 may be a ways off, yet.

source

Hmm, maybe i'll start playing again in the new year. I never got to lvl 60, i got bored of grinding at lvl 40.

i am have a 38 druid and I pwn all you horde..

its just a game..

I use to have two 70's and was raiding alot.. i deleted them and started on a pvp server

its just a game, fighting over pixels , well there's something wrong there

just have fun

i am have a 38 druid and I pwn all you horde..

its just a game..

I use to have two 70's and was raiding alot.. i deleted them and started on a pvp server

its just a game, fighting over pixels , well there's something wrong there

just have fun

Why would you delete two 70's to start on a pvp server? The only way you would have to delete them is if your current server was the pvp server your talking about and you wanted to play the other faction.

You could be like me and just buy another copy of wow and have a character on both factions on the same realm :).

If I recall correctly, some of the Blizzard devs mentioned that 75k honor (aka the honor cap) will be enough for 2 or 3 season 1 parts, and of course you'll need some marks, my guess is 40 marks per piece.

Btw, has anyone else tested ZA? I've tried it out on the PTR, pretty neat dungeon, nice design and all...

It's also fairly easy, without all the lag (even the EU PTR servers are located in California, which is absurd) I reckon Karazhan gear would be enough to complete it.

On a side note, I yet again tried Marksmanship spec , it's nice when you're buffed (/point at my stats), but still can't beat my DPS as beast master...

MM speced (ignore the damage meters 700 dps is nowhere close to what I had, the meters were synced so it counts the time when you corpse run, etc., lowering the effective dps drastically)

wowscrnshot101307233059gh7.th.jpg

Akil'zon, the 2nd Zul'Aman boss dead

wowscrnshot101307224239jq7.th.jpg

Some of the 2.3 changes include a new tracking button, hunter TSA actually being an aura and working like one, and the class names are now colored (just like when you use X-Perl or other similar addons)

wowscrnshot101407102325id9.th.jpg

New options in the Interface menu which should render unitframe addons useless (except for the visual improvement part), you can now have health display even on targets

wowscrnshot101407102606lz0.th.jpg

Flight master added in Ghostlands, so alliance won't have to take long rides after all

wowscrnshot101407102715tp6.th.jpg

@hunters among you

Kalgan, a Blizzard dev

We're planning to shrink the min range on ranged attacks to reduce or eliminate the "dead zone". The only point to the dead zone was to ensure the min range on ranged weapons was enough such that ranged weapon attacks wouldn't be used while also being melee'd (at least by mobs... players have a bit of slush built in).

http://forums.worldofwarcraft.com/thread.h...1&pageNo=15

I ran UBRS last night and saw the room where leeroy jenkins did his thing. There was like 5 mobs in the room and I question how geared they were if they wiped on that crap.

Gear 3 years ago is about 5 times less powerful then the current gear they have in place today. The whelps eventually even got a nerf i think so theres far less in there then there was when leroy did his retarded stunt that got him famous. He broad casted the Blizzcon arena games and boy is he a retard. He confused warriors with paladins, hots with dots, etc.

As for the arena S1 gear question above a blue confirmed that it would be 15k honor a piece. I think theres 5 pieces minus weapons etc.

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    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. This does not imply that time reversal occurs in everyday life, but rather that the underlying equations do not strictly enforce a single direction. Overall, the findings suggested that the perceived direction of time may emerge from how physical systems are modelled and approximated, rather than from a fundamental asymmetry in the laws themselves. The researchers noted that this perspective could have implications for ongoing work in quantum mechanics, thermodynamics, and cosmology on the origin of time’s arrow. Source: University of Surrey, Nature This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing
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