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found this today seems nice, my guilds in top 20 on our server YAY.

http://www.wowjutsu.com/world/

http://www.wowjutsu.com/eu/hellscream/ Leftovers ftw, tho were in SSC/Tk and have killed Mag so dunno why its not updated

Bloody lootreaver taking the **** again tonite, no kill shot as we lost a few healers after our 3rd attempt and had to call it for tonite, got him down to 5% then he enraged and wiped the raid

When WoW released I was horde for a year. Decided to go alliance to see what was up and ended up raiding for a year. Now I'm back to horde again and im never going back to alliance even though I have 2 lvl 70 alliance chars :s.

Right now I have:

70 UD Warrior

70 UD Priest

70 Dreanei Mage

70 Human Mage

Arthas + Mal'Ganis US

Although I've pretty much quit, I still log on to play some BG's here and there while my xbox is getting repaired :).

October 10, 2007 - Over on the official World of Warcraft forums Blizzard has revealed some important info on how the upcoming 2.3 patch will make advancing to level 60 a bit easier. The most notable change will be a reduction in the amount of experience needed to increase each level from 20 to 60 by around 15 percent. This will allow for faster progression through advanced levels.

When the change takes effect, characters will remain at their current level percentage. So if you've already made it half way to your next level (between 20 and 60) you'll still be half way there after the patch is implemented and the amount of experience reduced.

To facilitate leveling up even further, Blizzard is increasing the amount of experience received for completing quests between levels 30 and 60. The increase will become more substantial as players approach level 60.

Several outdoor elite-mobs are being demoted to non-elites, making them easier to defeat for solo adventurers but offering the same rewards. Blizzard says Stromgarde Keep in the Arathi Highlands will become a solo-friendly environment once patch 2.3 is made live.

For players looking for more quests in the 30-40 level range, 60 new quests are being added to the Dustwallow Marsh.

There are several other changes being added to patch 2.3 and Blizzard will be disclosing more details as its release approaches. Patch 2.2 was recently released a couple weeks ago, though, so 2.3 may be a ways off, yet.

source

Hmm, maybe i'll start playing again in the new year. I never got to lvl 60, i got bored of grinding at lvl 40.

i am have a 38 druid and I pwn all you horde..

its just a game..

I use to have two 70's and was raiding alot.. i deleted them and started on a pvp server

its just a game, fighting over pixels , well there's something wrong there

just have fun

i am have a 38 druid and I pwn all you horde..

its just a game..

I use to have two 70's and was raiding alot.. i deleted them and started on a pvp server

its just a game, fighting over pixels , well there's something wrong there

just have fun

Why would you delete two 70's to start on a pvp server? The only way you would have to delete them is if your current server was the pvp server your talking about and you wanted to play the other faction.

You could be like me and just buy another copy of wow and have a character on both factions on the same realm :).

If I recall correctly, some of the Blizzard devs mentioned that 75k honor (aka the honor cap) will be enough for 2 or 3 season 1 parts, and of course you'll need some marks, my guess is 40 marks per piece.

Btw, has anyone else tested ZA? I've tried it out on the PTR, pretty neat dungeon, nice design and all...

It's also fairly easy, without all the lag (even the EU PTR servers are located in California, which is absurd) I reckon Karazhan gear would be enough to complete it.

On a side note, I yet again tried Marksmanship spec , it's nice when you're buffed (/point at my stats), but still can't beat my DPS as beast master...

MM speced (ignore the damage meters 700 dps is nowhere close to what I had, the meters were synced so it counts the time when you corpse run, etc., lowering the effective dps drastically)

wowscrnshot101307233059gh7.th.jpg

Akil'zon, the 2nd Zul'Aman boss dead

wowscrnshot101307224239jq7.th.jpg

Some of the 2.3 changes include a new tracking button, hunter TSA actually being an aura and working like one, and the class names are now colored (just like when you use X-Perl or other similar addons)

wowscrnshot101407102325id9.th.jpg

New options in the Interface menu which should render unitframe addons useless (except for the visual improvement part), you can now have health display even on targets

wowscrnshot101407102606lz0.th.jpg

Flight master added in Ghostlands, so alliance won't have to take long rides after all

wowscrnshot101407102715tp6.th.jpg

@hunters among you

Kalgan, a Blizzard dev

We're planning to shrink the min range on ranged attacks to reduce or eliminate the "dead zone". The only point to the dead zone was to ensure the min range on ranged weapons was enough such that ranged weapon attacks wouldn't be used while also being melee'd (at least by mobs... players have a bit of slush built in).

http://forums.worldofwarcraft.com/thread.h...1&pageNo=15

I ran UBRS last night and saw the room where leeroy jenkins did his thing. There was like 5 mobs in the room and I question how geared they were if they wiped on that crap.

Gear 3 years ago is about 5 times less powerful then the current gear they have in place today. The whelps eventually even got a nerf i think so theres far less in there then there was when leroy did his retarded stunt that got him famous. He broad casted the Blizzcon arena games and boy is he a retard. He confused warriors with paladins, hots with dots, etc.

As for the arena S1 gear question above a blue confirmed that it would be 15k honor a piece. I think theres 5 pieces minus weapons etc.

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