Recommended Posts

Reckon you could be so kind and package that up for me? ;)

Looks awesome.

agreed I wouldn't mind trying that out.

Thanks, I'll see what I can do, but I had a hard enough time getting it working for a different character. I'm going to look through the LUA files and see if I can't make it work automatically for new characters... I'll keep you both updated.

To be honest I think the biggest problem is not enough dps in phase 3. Last night we had 4 mages and 2 locks. Which should be enough dps, but things just weren't dying quick enough. I dunno. Are dps is fine (all averaging around 1k dps min, with several pushing 2k), but when AoE started it took forever. All the tanks kept everything grouped it, and melee was on the mace, so no heals were getting off, but it just went slow. Hoping more locks show up tonight, and maybe another lock not in FR will add a boost to AoE damage.

Edit: AoE starts with like minute to a minute 10 left in the phase, but nothing dies until 10 seconds left. Just seems like with that much time, AoE should have burned them down quicker.

Edit: AoE starts with like minute to a minute 10 left in the phase, but nothing dies until 10 seconds left. Just seems like with that much time, AoE should have burned them down quicker.

That sounds like the difference: we would start AOE about 20-30 seconds in to the second phase. That's also when we'd use bloodlust and other DPS cooldowns. If things drag on you'll have it back up for the end of phase 5.

Also, 1000 DPS sounds really for this stage of the game. Assuming full tier 4 / season 2 weapons / badge gear and a handfull of tier 5 drops, I'd expect to see closer to 1.3-1.5k at the low end (AOE much higher)

Are you running with a lot of healers? You could drop to 6 to make the fight easier.

I know at one point we had 9 and lost a few. Think we ended up with 7 on the last attempt. I don't run damage meters so I have no clue. I'm assuming everyone is doing 1k and I hope so, gorefiend only takes like 3-4 minutes to down, if that gives ya a benchmark.

So regardless if the ranged target is dead or not, you start AoE about 30 seconds in, once tanks have an threat lead, and once the AoE ones are down go back to single target?

Mmm.. right now it's very tempting to spend $30 to buy another copy of the game to level a couple more chars to 60 (and then to 70) using recruit-a-friend before expansion hits. The game comes with 30 days free played time so if I can get it done within then then I wouldn't need to pay any monthly fees on the 2nd account. Veerryy tempting..... levels 1-20 is free too (10 days trial).

Mmm.. right now it's very tempting to spend $30 to buy another copy of the game to level a couple more chars to 60 (and then to 70) using recruit-a-friend before expansion hits. The game comes with 30 days free played time so if I can get it done within then then I wouldn't need to pay any monthly fees on the 2nd account. Veerryy tempting..... levels 1-20 is free too (10 days trial).

Dooo it. It's so much fun.

So regardless if the ranged target is dead or not, you start AoE about 30 seconds in, once tanks have an threat lead, and once the AoE ones are down go back to single target?

With your whole raid (minus a couple tanks+healer) zerging down the bow he shouldn't be alive more than about 20-30 seconds. You don't have to kill it to 0% though: DOTs should be able to tick down the last 5% Once that died AOE starts and nearly everything dies, single target starts up once it becomes a waste of time (2-3 things left up).

We were generally getting everything down before phase three: occasionally the shield would hang around for a few seconds but that was about it. If you can do go into phase 3 clean then it becomes much easier to get into phase 4 cleanly too.

3 minutes is about how long it takes us to kill Gorefiend, which is around 30k raid DPS or an average of around 1700 per person (6 healers, 2 tanks, 17 DPS). That's way more than enough for this fight.

3.02 PTR is up i suggest getting in on it while you can to test the new wotlk stuff

1400 spell damage, 15% haste, 15% crit. and farming is still stupidly slow (on beta, not ptr)

Sadly, I don't think I'll get to do sunwell on PTR so I have no idea how this will effect my healing game.

1300/tick renew is pretty awesome though (over 2k with raid buffs, trinkets, and amp?)

There's still hope to get kil'jaeden before the nerfs start, i just hope we dont' completely fail at muru tomorrow night.

Just played for a bit on a new character (since the Character Copy queue is ~3 days long :() and I didn't realize all the tiny little tweaks they had made. The only stuff I'd really been paying attention to were skill/talent changes.

I'm really liking the differences a lot (Y)

Can't wait till my character copy is done so I can see how different my pally is to play :yes:

EDIT: Wow, just checked and it's already done! Woot! Looks like I'll be playing tomorrow as I need some sleep :p

So I begun reading Sunwell strats. I understand Kalecgos but the Portal rotation is confusing me being a tank and all.

Brutallus is easy, taunt when the other group gets 3 meteor slashes/before brut reduces tanks armor

Felmyst is kinda confusing as well.

I'm waiting for achievements. Only thing I'm looking foward to from 3.x patch. Gonna get as many as I can possible can before King hits. I got a fair amount of reputation nearly exalted if not already, and already explored. I can run through and kill end bosses in normal/heroic with groups fairly easily. Gotta get them all! (cept PvP/Arena)

So I begun reading Sunwell strats. I understand Kalecgos but the Portal rotation is confusing me being a tank and all.

It's really not that bad: I'd explain our approach but chances are pretty good your raid will do it different. Just make sure you taunt the demon immediately after he does the knockdown (unbalancing strike?), your mages only decurse after 10-12 seconds (not early, not late), and that people don't blow each other up, or miss their portals.

It's an idiot check: nothing more.

Brutallus is easy, taunt when the other group gets 3 meteor slashes/before brut reduces tanks armor

Famous last words. The taunt happens every 3 slashes. Period. If you're going to taunt late, you'll do it to wait for a stomp but always before slash #4. You want the stomp on the tank that isn't doing anything. Our strategy usually has us heal through stomp though we do get to miss 1 or 2 because they happen a couple seconds before or after slash 3. I've heard of a 3 tank strategy where one always eats stomp but I've never known anybody that uses it. It sounds overly complicated and like you sacrifice a lot of damage to avoid stomp: which isn't that big of a deal.

Our pre-fight speech sounds something like this:

  • "Group 1 and 5 with Tag by the tree, groups 3 and 4 with Bacon near the box, melee on the back left, shadow priests on the back right. When you catch on fire run to the shadow priests and come back when you're done. Don't burn the shadow priests, don't burn the melee, don't burn each other. Don't eat extra slashes. Health stone is for the end of burn. You'd better be ****ing flasked nimoch. Touchy and Dhaval get screwed with burn healing, shaman are on the raid chaining through the tank, everyone else: don't let the friggin' tanks die. If you get in trouble, call for help. Rock, get a misdirect on Tag, let's go."
    then about 10 seconds into the fight:
    "And when he dies, don't AOE, don't mass dispel, just res, get badges, and wait. If you pull Felmyst then you're an idiot and...." *Shut Up!"

He's not complicated, but the execution is difficult. My advice is to learn the fight with 2 extra healers: assign one to each tank and just have them spam a low rank all the time, and switch to max-rank about 5 before a transition. While learning most of your wipes are going to come from healers being too slow to switch targets so this will help to ease that. DPS is completely irrelevant until you hit enrage so there's no point in stacking the raid for damage until you wipe because of it. Give your healers shadow priests and resto shaman, then challenge them to go out of mana.

This is the fight that made our tanks start to gem avoidance over stamina.

Felmyst is kinda confusing as well.

And super fun, but also far enough away that you can ignore her for a while

Been playing the hell out of my pally, he's now level 42. My hunter's been shelved until 3.0.2 comes out.. if I feel like playing him then.

However, that might be a big if... as I'm loving my pally a whole lot as they're a jack of all trades. Heals, Cures, DPS, Tanks.. etc.

However, that might be a big if... as I'm loving my pally a whole lot as they're a jack of all trades. Heals, Cures, DPS, Tanks.. etc.

Haven't you already said this a couple times? If not someone else has.

I've been playing my hunter for a year + now, I have started every other class as an alt.. and deleted them all.

Just looovee me some hunter.

Played around a bit on my 70 pally on the PVE test server. It's SO laggy (server lag, not latency) that you really can't have any fun trying the new stuff out :(

Casts are taking as long as the GCD or more to actually start casting.

But combat is changing quite a bit for ret pallies, I can tell you that. It seems like it will be a lot more fun, from the few lagged out fights I did.

Played around a bit on my 70 pally on the PVE test server. It's SO laggy (server lag, not latency) that you really can't have any fun trying the new stuff out :(

I have my priest at 70 on Northrend (I think), he's named "Touchy". Maybe we could get a Neowin Nexus run or something later.

The lag gets down to reasonable levels once you're in an instance.

I did a lot of my testing in Dire Maul.

I started a Shammy character. So far it has been nice playing it. Hit level 21 few moments ago. Though I have one question. I am a Enhancement Shaman. What kind of gear should I be wearing in the future (intellect/stamina/strength)? Here is my current one (could be few minutes/hours outdated):

WoW Armory

I have my priest at 70 on Northrend (I think), he's named "Touchy". Maybe we could get a Neowin Nexus run or something later.

The lag gets down to reasonable levels once you're in an instance.

I did a lot of my testing in Dire Maul.

I'm just on the PTR, so no Northrend for me :(

Actually a bunch of us jumped on the ship to go to Northrend, and as we zoned we somehow ended up 100 yards deep off the coast of Silverpine Forest :laugh:

Nice Adam, and grats on the Glaive, I hope I can get there.

Tanked the first 3 bosses in Hyjal tonight. Called it early, before 4th. Think I can handle him since I handled Gorefiend with no problems now. Worried as hell about 3.0 and the lack of +defense on my gear. If I can snag some T6 drops before then I think I'll be alright, otherwise time to bust out my defense trinkets.

And while I was tanking I was looking and finally decided to **** around with my UI again. Mostly just move my action bars and drop my health bar/target health bar closer to my threat meter.

Edited by Slane

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Weekend PC Game Deals: Cyberpunk 2077, Split Fiction, Sonic Racing, and more by Pulasthi Ariyasinghe Weekend PC Game Deals is where the hottest gaming deals from all over the internet are gathered into one place every week for your consumption. So kick back, relax, and hold on to your wallets. The Epic Games store brought along two games from wildly different genres this week for PC gamers to claim. Robobeat is a rhythm-based action game that lets you become a bounty hunter that can wall run, slide, and bunny hop around his opponents. All you have to do is stick to the beat for the built-in or custom songs. Next, Citizen Sleeper is a sci-fi RPG adventure taking place in a ruined space station. It uses tabletop RPG-inspired elements like dice rolls and timers to change up how players approach its activities, factions, and storylines. The Citizen Sleeper and Robobeat giveaways end on June 25. On the same day, RollerCoaster Tycoon 3 and Voidwrought will become the next freebies. The bundle space expanded with two more collections from Humble this week too. The June 2unes bundle is up first, carrying plenty of rhythm games. This carries Kill the Music and Rhythm Witch in the $5 starting tier, followed by Trombone Champ, Spin Rhythm XD, and Thumper in the $7 tier. Paying at least $12 gets you the complete bundle, which adds on Kalpa: Cosmic Symphony, Everhood 2, NOISZ, and Sixtar Gate: StarTrail. The next bundle is for virtual reality fans. This carries Among Us 3D: VR and Zero Caliber VR for $10. The next tier brings in Tactical Assault VR, Ancient Dungeon, and Arizona Sunshine Remake for $15. VTOL VR, Zero Caliber 2 Remastered, Metro Awakening, and Thief VR land to finish things off for $18. Free Events It's a big week for free event fans, as Valve kicked off another one of its Next Fest events. This one carries thousands of gameplay slices from upcoming indie games The promotion is set to run until June 22. Standard free events are also ongoing this weekend. This includes the sci-fi grand strategy experience Stellaris from Paradox and the hit SEGA management game Two Point Museum. Asymmetric multiplayer horror title Dead by Daylight and the hit mech shooter MechWarrior 5: Mercenaries are also free-to-play over the weekend. Big Deals The Steam Summer Sale is a week away from launch, but there are plenty of publishers already putting their wares on sale to prepare for the event. Here's our hand-picked big deals list for this weekend: Battlefield 6 – $34.99 on Steam Sonic Racing: CrossWorlds – $34.99 on Steam Split Fiction – $32.49 on Steam Arma Reforger – $27.99 on Steam Sniper Elite: Resistance – $24.99 on Steam DayZ – $22.49 on Steam Two Point Museum – $20.09 on Steam Atomfall – $19.99 on Steam No More Room in Hell 2 – $19.49 on Steam Cyberpunk 2077 – $17.99 on Steam Sonic Frontiers – $17.99 on Steam Dinkum – $15.99 on Steam Stellaris – $14.99 on Steam Hi-Fi RUSH – $14.99 on Steam My Little Puppy – $14.99 on Steam FINAL FANTASY XII THE ZODIAC AGE – $14.99 on Steam SONIC X SHADOW GENERATIONS – $14.99 on Steam EA SPORTS FC 26 – $13.99 on Steam STAR WARS Jedi: Survivor – $13.99 on Steam FINAL FANTASY VII REMAKE INTERGRADE – $13.99 on Steam FINAL FANTASY XV – $13.99 on Steam It Takes Two – $11.99 on Steam FINAL FANTASY X/X-2 HD Remaster – $11.99 on Steam Axiom Verge 2 – $9.99 on Steam [REDACTED] – $9.99 on Steam Sniper Elite 5 – $9.99 on Steam Holdfast: Nations At War – $9.99 on Steam Arma 3 – $8.99 on Steam The Callisto Protocol – $8.99 on Steam A Way Out – $8.99 on Steam LIGHTNING RETURNS: FINAL FANTASY XIII – $7.99 on Steam MechWarrior 5: Mercenaries – $7.49 on Steam Slackers - Carts of Glory – $7.14 on Steam MIMESIS – $6.99 on Steam Need for Speed Unbound – $6.99 on Steam FINAL FANTASY XIII – $6.39 on Steam Sniper Elite 4 – $5.99 on Steam Tyranny – $5.99 on Steam Immortals of Aveum – $5.99 on Steam Far Cry 3 – $4.99 on Steam Zombie Army 4: Dead War – $4.99 on Steam Sonic & All-Stars Racing Transformed Collection – $4.99 on Steam Mass Effect Legendary Edition – $4.79 on Steam Titanfall 2 – $4.49 on Steam SimCity 4 Deluxe Edition – $3.99 on Steam Far Cry 3 - Blood Dragon – $3.74 on Steam Wreckfest – $2.99 on Steam Crime Boss: Rockay City – $1.99 on Steam theHunter: Call of the Wild – $1.99 on Steam The Saboteur – $1.99 on Steam Battlefield 1 – $1.99 on Steam Sonic Mania – $1.99 on Steam Golf With Your Friends – $1.49 on Steam Sid Meier's Alpha Centauri Planetary Pack – $0.99 on Steam Dungeon Keeper 2 – $0.99 on Steam Populous: The Beginning – $0.99 on Steam Citizen Sleeper – $0 on Epic Store ROBOBEAT – $0 on Epic Store DRM-free Specials The DRM-free store GOG has already kicked off its own summer sale. Here are some highlights: S.T.A.L.K.E.R. 2: Heart of Chornobyl - $41.99 on GOG Indiana Jones and the Great Circle - $41.99 on GOG Cronos: The New Dawn - $35.99 on GOG SILENT HILL 2 - $34.99 on GOG SILENT HILL f - $34.99 on GOG Kingdom Come: Deliverance II - $29.99 on GOG MENACE - $29.99 on GOG Cairn - $23.99 on GOG Frostpunk 2 - $22.49 on GOG The Alters - $20.99 on GOG Resident Evil Classic Bundle - $20.99 on GOG System Shock 2: 25th Anniversary Remaster - $17.99 on GOG Banishers: Ghosts of New Eden - $16.99 on GOG Legacy of Kain: Defiance Remastered - $16.25 on GOG METAL EDEN - $15.99 on GOG REPLACED - $15.99 on GOG Hollow Knight: Silksong - $14.99 on GOG Tomb Raider I-III Remastered Starring Lara Croft - $11.99 on GOG Chants of Sennaar - $11.99 on GOG Alpha Protocol - $9.99 on GOG DREDGE - $9.99 on GOG Crow Country - $9.99 on GOG Warhammer 40,000: Dawn of War - Anniversary Edition - $2.99 on GOG Keep in mind that availability and pricing for some deals could vary depending on the region. That's it for our pick of this weekend's PC game deals, and hopefully, some of you have enough self-restraint not to keep adding to your ever-growing backlogs. As always, there are an enormous number of other deals ready and waiting all over the interwebs, as well as on services you may already subscribe to if you comb through them, so keep your eyes open for those, and have a great weekend.
    • Lilly-Livered American Media Are Scared
    • Really? Despite the memory price rises, nothing can kill it? I thought something would.
    • I think there will be a 27H1 for actual users of 26H1 The 25h2 supports ARM too : Snapdragon X, Snapdragon X Plus and Snapdragon X Elite
    • Poll: Grand Theft Auto VI price predictions, cast your vote by Pulasthi Ariyasinghe After years of waiting, Rockstar will be solidifying the launch date of Grand Theft Auto VI with the launch of pre-orders next week. While the studio has confirmed a date for this occasion, it is yet to attach a price to the highly anticipated game. So let's see what our readers think it will cost at launch. The Grand Theft Auto VI pre-orders will kick off on June 25 for digital and physical editions. Unless some last-minute changes happen, the release date will be November 19, 2026, across Xbox Series X|S and PlayStation 5. Unfortunately, there's still no information about a PC version from the developer or the publisher Take-Two. Now the question becomes, how much will Grand Theft Auto VI cost at launch? The game is predicted by some analysts to be the biggest launch of an entertainment product ever. With the amount of hype that has been built behind it and with ballooning development costs, Take-Two may price this Grand Theft Auto entry differently from other AAA titles. The current price of a AAA game is $69.99. That norm almost rose to $79.99 before calming down. But with such a massive release, Grand Theft Auto VI may be the game that pushes the boundary again. It's also possible that Take-Two keeps the price relatively low to increase the number of players that jump in early and keep them hooked on Grand Theft Auto Online to spend on microtransactions for years to come. Keep in mind that the below poll is asking for a prediction of the standard edition price, not a deluxe or any other special edition that Take-Two will introduce for additional benefits. Also, there is the chance of the company splitting up the campaign and online portions. If you think that will happen, put your vote on what you think will be the total cost of the two. Poll Poll: How much will Grand Theft Auto VI cost? $59.99 $69.99 $79.99 $89.99 $100 or more Submit Vote If you have a very specific prediction in mind, sound off in the comments below.
  • Recent Achievements

    • Week One Done
      Genuinetonerink- Dubai earned a badge
      Week One Done
    • One Month Later
      Genuinetonerink- Dubai earned a badge
      One Month Later
    • One Year In
      hhgygy earned a badge
      One Year In
    • One Month Later
      AMV earned a badge
      One Month Later
    • Week One Done
      AMV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      514
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      82
    4. 4
      Steven P.
      74
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!