Do you own a gun?  

440 members have voted

  1. 1. Do you own a gun?

    • Yes, I've used it too
      63
    • Yes, Yes I do
      55
    • No, but I will someday
      136
    • No, I'm totally against them
      186


Recommended Posts

So, your think? That 1 more post to my score? WTF dude !

If you don't have anything usefull to say, STFU  :angry:

585362675[/snapback]

true, fags posting to get +1 postcount, anyways... I would like to own one, An Ak47 N****! [they have modified versions that only shoot one bullet when triggered] although an automatic would be nice :laugh: :D :D

i'm only 17 so i cant personally own a gun yet, but my dad owns a lot of guns (somewhere around 18 or so, last time i counted) so I have a lot of experience with pistols, shotguns, and rifles...i do plan to own at least one gun sometime in my life. i kind of like the idea of getting a concealed weapons permit and carrying a gun with me, but it's a hassle and can get you into trouble even if you're not really doing anything bad (like when you get pulled over for speeding or something, you're required to tell the cops that you are carrying a gun...so when my dad did that, the cops kind of all freaked out and called for backup even though my dad was just sitting in the car and doing nothing out of the ordinary....)

we'll see....i do think gun safety education is great, even for people who dont own guns....at least, in emergency situations, they can keep their wits about them a little bit better

:cool:

Yes I do. I own many guns, at one point when I was 19 and 20 I was collecting them. I'd post pics but the guns are no where near me (they are at my father's in NY actually) but if you want a list of everything I have still I can post it, dunno why you'd want the list tho ... lol

I don't own a gun, I never will own a gun.

Since I don't break laws then I don't need one.

I don't know anybody in jail, anybody who's been to jail or anybody that's been arrested.

I have never had my house, my car, my parents house or my parents car ever broken in to.

The only house that I have ever heard of being burglarized was somebody who bragged at the office and their co-worker's teenage son attempted to break in. He was arrested at the scene.

I have confidence that the cops would arrive within a few minutes of dialing 911 and I don't fear for my own personal protection nor my family's.

true, fags posting to get +1 postcount, anyways... I would like to own one, An Ak47 N****! [they have modified versions that only shoot one bullet when triggered] although an automatic would be nice  :laugh: :D  :D

585362685[/snapback]

There are ways to modify the gun to fire as an automatic. I just can't remeber at the moment how

I used to have a 12gauge sawed off maussberg and a .38, but that was a long time ago, i have no need for em anymore.

585362680[/snapback]

it's Mossberg, btw...my dad has one of those. you cant hit the side of a barn with it....even if you're inside the damn thing....but it's mainly just for home defense. if you have an intruder and he happens to come within about 10 feet of you, he's screwed...

true, fags posting to get +1 postcount, anyways... I would like to own one, An Ak47 N****! [they have modified versions that only shoot one bullet when triggered] although an automatic would be nice  :laugh: :D  :D

585362685[/snapback]

have you ever shot an AK-47? or just in counterstrike? i've actually shot a fully auto one before. it was fun, but it's nearly impossible to aim and goes through a lot of ammo. i guess if i somehow become massively rich or something, i might get one. but until then, i'm not going to waste the money. i rather start off with a nice handgun or something. :cool:

I don't own a gun, I never will own a gun.

Since I don't break laws then I don't need one.

I don't know anybody in jail, anybody who's been to jail or anybody that's been arrested.

I have never had my house, my car, my parents house or my parents car ever broken in to.

The only house that I have ever heard of being burglarized was somebody who bragged at the office and their co-worker's teenage son attempted to break in.  He was arrested at the scene.

I have confidence that the cops would arrive within a few minutes of dialing 911 and I don't fear for my own personal protection nor my family's.

585362694[/snapback]

interesting points i guess....the only reason i ever learned about guns was because my dad. the only reason my dad ever got into guns was because his life was threatened. it was about 5 years or so before he ever owned anything other than a crappy handgun, but since then he has obviously branched out because it is a fun sport. still, you make good points. but i support my dad with his choice. if my life was threatened like his was, i would have done the same thing (although i guess my view is a little bit biased, but there's not really much of anything that i can do about that)

no because i am smart

585362716[/snapback]

how does not owning a gun make you smart? when you touch a gun do you automatically lose 50 I.Q. points or something?

i'm not trying to be picky, but i'm just a big fan of gun education. i think if we had more gun education (not necessarily more guns, but more gun education) a lot of the fear and rumors and myths about guns could be resolved for the general public

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      83
    5. 5
      Xenon
      72
  • Tell a friend

    Love Neowin? Tell a friend!