[F1 US GP]- 6 Runners!


Recommended Posts

but still....its a risk worth taking, every fortnight when they race there lives are put at risk, and with the One set of Tyres per racing weekend the risks are increased anyway.

ARGH

586088746[/snapback]

I cannot believe the utter stupidity of that statement.

How can anyones life be worth the risk for entertainment??

I would rather the race had been cancelled than the farce that is happening now however there is no point in putting peoples lives at risk.

What a shambles - imho the 'race' should never have started. I've been watching fans who have travelled from Mexico to see this - at least with a postponed race these fans could have had their ticket money refunded (OK so it's not going to recompense them for travel and accomodation costs, but it might help to leave a less bitter taste in the mouth).

It is not complelely Michelins Fault because it is a track that they are unable to test on and they had re surfaced recently, but Bridgestones partner Firestone are the Indy 500 tire suppliers so they knew what the new track was like.

In away I think the FIA are to blamme for not letting them but shercane in, because 9 of 10 agreed to race with it, and they could of raced just with out earning any points.

this was crazy, at first my bro was like omg the race is already over, everyone is pitting. But then we saw that they all had to dropout. What exactly is a chicane?

586088941[/snapback]

It's a movable barrier that they use to slow down high speed corners, they place it just before the corner to slow the vehicles down.

Now that was a joke and realy highlights the problems in f1 behind the scenes.

Solutions were presented and alot was going to be forfeted to allow the race to go on for the fans but the FIA and one team didnt want to let it happen.

Next year could be good if this break away things goes through.

I feel the FIA should have allowed for the chicane to be put in place, even if the michelin runners were racing for no points...

At least then the millions of people wathcing on tv and the people who paid for tickets and transport to get to the race would have had a proper race to watch :(

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I'm content with my dual charger for now, but this actually sounds quite nice - and it's less expensive than I was expecting. As for the company, they can name themselves "Nazirapist" for all I care.
    • While I miss Outlook for a couple of small things, I use Thunderbird now because I don't like how MS wants to force you to change things.
    • Chrome has history of being the browser everyone uses because Internet Explorer sucks, not realizing that Edge changed that, but people got into the habit of using Chrome. I use Brave and I've never been happier with a browser. It does what it is meant to do and gets out of the way.
    • Wino Mail -> Microsoft Outlook (the new one). Link: https://github.com/bkaankose/Wino-Mail Just sayin.
    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      468
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!