[OFFICIAL] X360 Dashboard/Game Updates


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I got this wierd thing after the update. My wireless controller with a battery pack seems to run a friggin light show on the ring of light. Every now and then (60 secs or less) the lights in the four corners are lit then goes back to normal. Seems to drain the battery too. :(

Looks like you've recently bought a 360. Are you sure it isn't the indicator that your battery is low? Are the lights alternating between 1 & 3 then 2 & 4?

^ LOL, I didn't mean it like that. :rofl: I looked at his XBL profile and saw that he hasn't had his 360 that long. I figured since it happened about a week after getting his console (or at least getting Live) it was probably just the battery.

Since I am dumb, Where is that option to turn off notifications when you are watching a DVD? I can't find the setting at all. Thanks.

If my memory is correct (am not at my 360 just now) press your guide button and under personal settings there should be an option for notifications........

Matt

If my memory is correct (am not at my 360 just now) press your guide button and under personal settings there should be an option for notifications........

Matt

Yeah it is but it is not so obvious, you can also find it under system settings on the systems blade if i remember correctly

  • 4 weeks later...

Ripped from Major Nelson:

The next time you sign into Xbox Live, you?ll be prompted for a dashboard update. The update contains:

Improved support for HD video output over VGA, including 1080p resolution

Improved plug and play performance for wired headsets when being used with wireless controllers

Changes made to recently played games list to improve accuracy

This update is being rolled out across the world, so you may not get it exactly at this moment, so be patient.


As in, is it re-synchronized with the ring of light now? After the last update it wasn't anymore.

my 360 is now back to normal.

after the fall update on component and composite the boot video and the ring of light sync as usual but when running on VGA the RoL booted first and when it was done it was follow by the boot video... :pinch: :rolleyes:

but now after this update everything is back as it used to be in all the connections... :happy: :yes:

  • 2 weeks later...

Rainbow Six: Vegas update live...

Single Player

-Fixed bugs with voice recognition

-Fixed a bug that made the game crash when killing Dr. Smythe under a specific circumstance.

Multiplayer

-Getting stuck at briefing screen when joining a match in progress

-Fixed a coop crash when failing a mission numerous times

-Fixed an exploit where observers received same kills as host in terrorist hunt

-Fixed a intermittent coop crash in map Factory

-Fixed a disconnection bug when host changes map

-Fixed a bug with live camera that forced a reboot.

-Fixed an issue with max players not being related to recommended players for maps.

-Added better feedback in the game search menus.

-Fixed a bug with the siege specialist achievement.

-Fixed players crashing when using shield and entering a game with shield restricted.

-Fixed a rare crash when starting a coop story game

-Fixed a bug that made the shield become invisible in certain circumstances.

-Fixed a display bug with weapons disappearing while using shield

-Fixed a crash while using the Live Vision Camera

-Fixed a display bug with the canister in retrieval staying visible after being taken.

-Fixed a random crash for clients in COOP games.

-Fixed a display error that showed 14 players instead of 16 for dedicated servers.

-Fixed a bug with score limits not working properly.

-Fixed a bug that sometimes prevented grenades from being used at game start.

-Fixed a crash through the world bug related to starting COOP games while playing Terrorist Hunt.

-Fixed a crash through the world bug in Casino COOP.

-Fixed a bug with invalid recommended players in COOP maps.

-Fixed a lockup in COOP mode related to clients joining a game late.

-Fixed a bug where a dedicated server set for 16 players only accepted 14.

-Added better feedback in the game search menus

-Remove proximity voice chat from team games.

-Adjust TerroHunt XP based on density setting:

- Fixed bug regarding voice chat - Now voice chat works for all players

- Fixed a crash where clients crash when host change map or quit the game before they have time to load lobby

-Fixed a crash when clientnt selects Option/ Map name either in the lobby or In game

-Fixed a bug related to the infiltration specialist achievement

-Fixed a bug where when score limit is 10 a game does not end when canister is deposited

- Fixed a bug in splitscreen:Crash when player 2 Press ready before player 1 in the login profile menu

- Fixed a bug where game occasionally crashes on boot at the Title Screen.

General

-Fixed some localization errors in Spanish

This message has been edited. Last edited by: Ubi_Rickas, Thu December 14 2006 02:42

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