Windows Media Player 11 Beta 2


Recommended Posts

WMP11 beta 1 (left) & beta 2 (right):

beta 2:

New icon look: iconuw5.gif

Thank God they got rid of the black line in the tabs! The lighter color fits in much better and doesn't scream "We screwed up coding the tabs!". From the original screenshots, before beta 1, I thought the line was a glitch, but then I tried it...

So it's ok to install ontop even if I wasn't using the last officially released beta? I was using that pre version. Build 11.0.5358.4826, and I think the officially released one was 4827. I doubt it makes a difference but just checking.

alot of people say to uninstall the other one before installing this one to get alot better reports out of it... But i only went ahead and install overtop... So yeah it's pretty much ok to do so...

When I enable the WMP little toolbar thing, how do I disable the box that pops up displaying song information. Everytime I mouse over it the info. pops.up.

ok your'll see two arrows one going upwards and the other one going downwards in the upper right hand cornor... Just hit the down arrow and that'll close the song info window.

Did anyone notice if they go to a site that plays videos (esportsea.com premium anyway) the video window is now WMP11. Even when I had WMP11, it was still the old Version 10 look, now it finally changed.

http://img333.imageshack.us/img333/5135/untitledzl2.jpg

Did anyone notice if they go to a site that plays videos (esportsea.com premium anyway) the video window is now WMP11. Even when I had WMP11, it was still the old Version 10 look, now it finally changed.

http://img333.imageshack.us/img333/5135/untitledzl2.jpg

Sweet... I was getting kinda sick of the wmp10 web control look..

Did anyone notice if they go to a site that plays videos (esportsea.com premium anyway) the video window is now WMP11. Even when I had WMP11, it was still the old Version 10 look, now it finally changed.

http://img333.imageshack.us/img333/5135/untitledzl2.jpg

Oh yeah! COOL!!

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • The useful lapdogs  
    • Nobody is buying a PS5 only for playing Until Dawn 2. Their loss.
    • If you actually used it instead of responding like a petulant child you might be surprised. I switched from Google some time ago and have been very satisfied.
    • I am one of the first people to use the DXVK technology. In the channel below you can see some videos that I have made using this technology, including Assassin's Creed Odyssey. https://www.youtube.com/@nahum7995/videos Assassin's Creed Odyssey experienced several bugs and technical issues during its first months after release. It launched with its own fair share of funny but frustrating glitches. I ran it on DXVK 9 days after its release and I played it for many hours but didn't see a single significant bug on Linux. Assassin's Creed Odyssey is widely celebrated for pushing the franchise in bold new directions and specifically for nailing several elements better than any other title in the AC series: Player Choice & Branching Narrative, The Mercenary & Cultist System, Mythological Integration, Overpowered Combat Abilities, Open World Exploration But what I'm trying to point out is that this game wasn't quite playable on most windows systems, until a few months after its release when most of the bugs were fixed. However, on Linux it ran completely flawless from day one, although DXVK had seen little development and refinement at the time. What do you think the situation will be in 2026 now that most bugs and glitches of DXVK have been completely eliminated? This is information from Google about these situations that I am quoting. In many cases, using DXVK (a translation layer that converts DirectX 9, 10, or 11 into Vulkan) can result in more stable frame times and higher performance than native Windows rendering. This happens primarily by bypassing driver overhead and multithreading draw calls that were previously restricted to a single CPU core. Older APIs (like DirectX 9 and 11) are largely single-threaded on the CPU side. DXVK translates these calls to Vulkan, which is highly multi-threaded. This reduces CPU-bound stuttering on weaker processors. In certain cases, GPU manufacturers (especially AMD) have significantly better and more modern Vulkan drivers than they do for legacy DirectX. Vulkan gives developers—and in this case, the translation layer—closer control over how resources are held in VRAM. This can prevent micro-stutters and sudden frame drops during chaotic gameplay. Yes, certain games, particularly older DirectX 9 to 11 titles, can run with fewer crashes on DXVK than on native Windows. By intercepting DirectX draw calls and translating them into the modern, highly efficient Vulkan API, DXVK bypasses the limitations and poor driver support that cause instability in aging game engines. PlayStation 1, PlayStation 2 and PlayStation 3 can be easily and perfectly emulated on Linux. In fact, modern Linux emulators offer high-performance upscaling, widescreen patches, and automatic controller mapping out of the box.                                                                                                                                                                                                                                                                                                                                 PlayStation 1/2/3 games look drastically better on Linux thanks to resolution upscaling. Furthermore, it is also a fact that you cannot play many fun games on Windows either, isn't it? - The Nintendo Switch has an extensive library of exclusive games. - PlayStation has an extensive library of exclusive games - Android has "mobile-exclusive" games, meaning they are exclusive to mobile devices (iOS and Android) and aren't available on PC or consoles. And finally, it is also the case that in the next five years there will be games that millions of people will say you absolutely must play and that they want to play this specific game that released a few days ago. However, the other side of this story is that currently, absolutely no one cares that they cannot play these upcoming games right now.
  • Recent Achievements

    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
  • Popular Contributors

    1. 1
      +primortal
      486
    2. 2
      PsYcHoKiLLa
      232
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      68
    5. 5
      Michael Scrip
      58
  • Tell a friend

    Love Neowin? Tell a friend!