Microsoft Starts Banning 360s on LIVE - MS Confirms


Recommended Posts

"I can afford a nice HDTV, but games? Pfffft, that's for morons" :p

LOL, I guess your right..

I don't think of it that way. I tend to think of it "This way I get to play games I would of NEVER even though about buying", plus all these extra games made my Gamerscore and e-penis go through the roof.

Its not like I didn't buy games at all, I did.

Modding my 360 was more of a proof-of-concept thing for me, rather than being cheap.

(I kind of hate that tv... its actually not that nice)

LOL, I guess your right..

I don't think of it that way. I tend to think of it "This way I get to play games I would of NEVER even though about buying", plus all these extra games made my Gamerscore and e-penis go through the roof.

(I kind of hate that tv... its actually not that nice)

You sound exactly like that "friend" of mine. He only plays games for achievement points, so that's how he justifies it.

the TV does suck too. lol. I love you though. Go back to your "Playstation 3 LOL" sig. :D

As of May 17th 2007, there is no other way to "back up" games.

Firmware was the only way to go, and now its detected. Therefore I assume piracy is stopped for now. Although a new exploit could pop up tomorrow.

You sound exactly like that "friend" of mine. He only plays games for achievement points, so that's how he justifies it.

the TV does suck too. lol. I love you though. Go back to your "Playstation 3 LOL" sig. :D

Thanks. Maybe instead of getting a new 360, I'll join the dark side and get a ps3 :o ............ nah maybe not. PLAYSTATION 3, LOLL

LOL, I guess your right..

I don't think of it that way. I tend to think of it "This way I get to play games I would of NEVER even though about buying", plus all these extra games made my Gamerscore and e-penis go through the roof.

Its not like I didn't buy games at all, I did.

Modding my 360 was more of a proof-of-concept thing for me, rather than being cheap.

(I kind of hate that tv... its actually not that nice)

You always learn from your mistakes, so don't worry. :p I think Microsoft will have some troubles after all this. First because they're banning legit consoles and second because well... you have to understand that the 360 market is global and in countries like mine the piracy is rampant and I can tell you for sure that there are more piracy users than original users here in Mexico.

The thing is, I think this is different from the normal Xbox since people are paying for Xbox Live and Arcade games (and other services) and while I don't deffend them I still think they should've only stopped the playing of backup games. But I guess pirates should've seen this coming, although who says they won't get a free service like xlink (which won't be as good as Xbox Live should I say).

Don't get me wrong, I knew the risk of going online with my modded box from day one.

I had a good run and it seems like it was worth it.

I bought 3 arcade games off XBL. By banning me from Xbox Live, I no longer can purchase anything. Already MS is losing money on me.

Don't get me wrong, I knew the risk of going online with my modded box from day one.

I had a good run and it seems like it was worth it.

I bought 3 arcade games off XBL. By banning me from Xbox Live, I no longer can purchase anything. Already MS is losing money on me.

I couldn't be without Xbox Live. I already own 19 arcade games and only 5 of them have been free, lol.

Don't get me wrong, I knew the risk of going online with my modded box from day one.

I had a good run and it seems like it was worth it.

I bought 3 arcade games off XBL. By banning me from Xbox Live, I no longer can purchase anything. Already MS is losing money on me.

3 out of 70 games. I don't think they are losing much :p

Don't get me wrong, I knew the risk of going online with my modded box from day one.

I had a good run and it seems like it was worth it.

I bought 3 arcade games off XBL. By banning me from Xbox Live, I no longer can purchase anything. Already MS is losing money on me.

They were losing a lot more when you were pirating.

You almost seem proud to be pirating games, and are happy to be banned. Lame.

I've never understood why Microsoft does this. Their main reason is to deter cheating in online games. I honestly don't think they give a crap about piracy because they realize that is going to happen regardless.

They should spend their time creating a fail safe procedure that doesn't destroy your xbox, but yet still maintains an equal playing field. As far as I know having a mod chip isn't illegal so why do they ruin a product that you purchased, simple for money. But they aren't in the console business for money so why **** off people that have their xbox modded to play custom maps? If they spent the time and actually sat down to do something constructive they could create a system that would ensure that your custom content was being used appropriately. I have no idea why they rain on the custom content parade, its a huge untapped resource that they punish users for.

And that ends my rant.

They should spend their time creating a fail safe procedure that doesn't destroy your xbox, but yet still maintains an equal playing field.

They are.

As far as I know having a mod chip isn't illegal so why do they ruin a product that you purchased

In certain places they are.

But they aren't in the console business for money so why **** off people that have their xbox modded to play custom maps?

For the xbox 360, you can't play custom maps. Modification is only possible to the DVD drive, allowing 360's to play pirated games and nothing more.

If they spent the time and actually sat down to do something constructive they could create a system that would ensure that your custom content was being used appropriately.

They are. Check your facts.

How are they creating a fail safe procedure that doesnt destroy your xbox?

-Granted it doesnt destory your xbox, as you can still play games with it, but it destroys your ability to play XBL. I should have been more clear. I consider that a destroyed xbox because all I do is play Live.

For the xbox 360, you can't play custom maps. Modification is only possible to the DVD drive, allowing 360's to play pirated games and nothing more.

I'm assuming that if you can run unsigned games you could run unsigned code that you created yourself. In turn that would allow you to do whatever you want to the content on your xbox as far as I understand it.

They are. Check your facts.

I'm gonna related this to Halo because thats the only reason they are banning people; To prevent the halo 3 beta from spreading. They definitely are not supporting custom content. If they were you wouldnt get banned for playing custom games on modded maps.

But they aren't in the console business for money

They have never made money during all the quarters the best they've done i think... is break even. They are in the market to minimize the market share that sony has. They make thier money from office and Windows.

I'm assuming that if you can run unsigned games you could run unsigned code that you created yourself. In turn that would allow you to do whatever you want to the content on your xbox as far as I understand it.

I'm gonna related this to Halo because thats the only reason they are banning people; To prevent the halo 3 beta from spreading. They definitely are not supporting custom content. If they were you wouldnt get banned for playing custom games on modded maps.

They have never made money during all the quarters the best they've done i think... is break even. They are in the market to minimize the market share that sony has. They make thier money from office and Windows.

You're assumption is wrong. The xbox 360 is not the xbox. The only thing the modification does is insert a key into the DVD drive, telling it to load a burned dvd. You can't modify content on the xbox 360 to run unsigned code, because if that was the case, XBMC 360 would be coming out or already out. This also has nothign to do with Halo 3. Microsoft has been hinting for a while that they would not let people with modified consoles play Halo 3, but they are cracking down because of the Spring Update which allows you to "see which game you have in your dvd drive." I personally think that is how they figured out how to see who was modding, although I could be wrong.

They do not ban you for playing custom games or modded maps because that is currently not possible. It is true that they have never made money, but their intentions is to eventually break the market, take the lead and start making money. If you think any company would spend billions of dollars for the sake of spending it, you are completely wrong. The first xbox was to get into the market and this xbox is to go one step further, eventually making them money by establishing LEGIT users who will actually purchase games. They are barely starting to break even on the consoles, and their money is in xbox live arcades/DLC and accessories, not the console itself.

I wonder what the legality is of what MS is doing in countries that allow modding of consoles?

I mean, MS can go run and cry back to their end user license agreement, but that doesn't necessarily mean squat.

Like MS could say in their license... You are free to use this Xbox 360 product... unless you are black. In that case you can't use it because we don't want it to be used by black people.

That just wouldn't hold up. They would have to prove their restraints against the user's right to use the hardware they have legally purchased (however they want) are reasonable.

Sony had their ass handed to them here (in Australia) over MOD chips before. Region encoding was found to be anti-consumer.

I wonder how long it will be till somebody challenges it here? Say some peeved off owner of a disfunctional 2nd-hand 360 bought at some garage sale, or more obviously a manufacturer or distributer of mod chips who is now sitting on a hill of expensive, useless silicon.

Would be interesting.

I'm assuming that if you can run unsigned games you could run unsigned code that you created yourself. In turn that would allow you to do whatever you want to the content on your xbox as far as I understand it.

Thats not the case, you can only create a duplicate of the original dvd if you change even one single bit it doesn't run unless some of the original content is not signed like King Kong's shader files

Heyo: It isn't a mod chip. A mod chip allows you to do other things than steal games. This is a modification of the firmware to the DVD drive, which circumvents the security of the xbox 360. Do any of you actually know what you are talking about before you go into these rants?

Heyo: It isn't a mod chip. A mod chip allows you to do other things than steal games. This is a modification of the firmware to the DVD drive, which circumvents the security of the xbox 360. Do any of you actually know what you are talking about before you go into these rants?

Fair enough, but if you actually read what I said, you would understand the differentiation is meaningless.

I was curious about the legal position MS is taking in restricting consumers rights to do whatever they want to with the hardware they have purchased. Whether this is through a Mod chip or flashing the firmware is quite meaningless.

Doing such a thing doesn't necessarily have anything to do with "stealing games" either. I see you have bought into the whole "All consumers are dirty, filthy thieves that must be stopped at any cost" line that is popular with copyright owners and their puppet politico's nowdays.

Just dismissing my curiosity as a ?rant? was being rude, and quite ironic given your own hypocritical little ?rant? about people not knowing what they are talking about before shooting their mouths off.

Oh well.

K, I'm a nub. I was for some reason thinking that the Xbox coding extension deally addon to visual c++ express was homebrew and allowed unsigned code to run. I'm retarded on that front.

The whole banning people and then making them buy a new xbox still doesnt make sense. Not only does it **** the customer off, but it also makes them buy another console which (I hope, oh Hope i am right on this. If not i'm done) they lose money on. Its retarded logic; the kind of logic that will forever prevent them from making money in the console market, and happy customers.

Edit: I just checked the cost, and it costs like $320 or something to make a premium console, so probably like $321 for an elite and $280 or so for the basic. This manufacturing cost is fairly new as it used to cost them something like $718 to produce the premium. Notice they didn't ban people then. Now it is economic for them to ban people so they do. This illustrates my previous point that they done give a **** about the consumer and the possibility of custom content, and are therefore doing nothing to support its development.

Good.

Only modifications i support are for playing Homebrew, now MS allow that, there is no reason for modding it.

Those poor pirates :laugh:

Edit: as for the legality, they aren't bricking your Xbox, they are only restricting your access to Live, which would be in the TOS, you violate TOS = you don't have a legal leg to stand on (also you're only doing it to play pirated games)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • You've tried DuckDuckGo and Brave Search, now get serious with SearXNG by Paul Hill Over the last decade, it has become quite trendy to dump Google Search in favor of privacy-preserving alternatives such as DuckDuckGo, Startpage, and Brave Search. These search engines have done a very good job at highlighting dodgy practices by Google, such as adjusting search results based on what it thinks you’ll like (filter bubble) and stalking you around the web to advertise to you. While these search engines are good starting points when compared to non-private services like Google, there are still quite a few issues with them. For example, both DuckDuckGo and Brave Search require running non-free JavaScript in your web browser, which is comparable to running proprietary software on your computer, meaning you can be sure about what it’s actually doing in the background. Another issue is that these search engines are hosted on the respective companies’ servers, and you are using a service that you don’t control. Finally, DuckDuckGo, while offering privacy features, relies heavily on Microsoft’s infrastructure for its results and, in the past, has permitted Microsoft tracking scripts. If you are looking for a more private search solution than DuckDuckGo, Brave Search, and Startpage, then I recommend taking a look at SearXNG. It is a privacy-respecting metasearch engine that can be used via different public instances, which is useful for mobile users, or you can install it on your computer or server and run it locally with maximum control. Unlike Google, Bing, or Brave Search, which crawl the web and have their own search indexes, SearXNG is a metasearch engine, meaning it taps other search engines, stripping your identifying data, such as IP address, user agent, and cookies, in the process. Your search query is sent to the other search engines you enable before aggregating the results. SearXNG has deployment flexibility. If you are a casual user or a mobile user and don’t want to run SearXNG locally, you can use a public instance that is hosted by someone else. The main problem with this is that you are putting trust in the maintainer of the instance regarding stuff like logs that they may keep; good hosts should have a privacy policy explaining their policies. If you are trying to use SearXNG, you can also install the software on your device and then head to 127.0.0.1:8080 in your browser and search from there. While you don’t have to worry about a third-party admin like the public instances, search engines could ultimately block your IP address if they frown on you pulling in their search results locally. If you want to run it locally, it’s a good idea to use proxies or VPNs to hide your actual IP. You don’t have to worry about this with a public instance, as search engines never see your IP address. The main privacy benefit of using SearXNG is that it isolates your identity from the underlying engines that it’s capable of searching, such as Google and Bing. These search engines will only see requests coming from a generic server, so they can’t profile you and create a bubble filter that influences what results you see. This also ensures that your search engine doesn’t turn into an echo chamber that prevents you from reading alternative points of view. As a free software project, you are allowed to inspect SearXNG to make sure there are no negative features bundled inside. This sets it apart from the privacy search engines mentioned earlier because you can’t check their source code. As a meta search engine, you are not restricted to getting results from one source. Due to the fact that it scrapes content from other websites, your SearXNG instance will periodically get blocked from different providers, so it’s good to select a range of sources as a backup. While enabling all of the services will give you great results, this can make searching slower. I am personally happy with slower searches for the best results, but you can always check which providers are slowing down your search from the search results page and disable them to speed things up. If you want decent results quickly, enable the main search providers such as Google, Brave, DuckDuckGo, Qwant, Bing, and Yahoo. This way, you get wide coverage without the latency. On the Engines tab in Preferences, do note that there are different tabs, such as General, Images, and Videos, with their own providers that can be toggled and are not covered by "Enable all" while on the General tab, so be sure to dig into each. Just a note, if you want to enable everything, press "Enable all" in one tab, then hit save at the bottom of the page, then do the next tab, and so on. If you press "Enable all", then do that in each tab, and then save, nothing will stick. When I had just some of the search engines enabled, I searched “define nefarious” and results came back with the definition of “define” - obviously that was a sucky result. However, when I had everything enabled, it found dictionary pages for the word “nefarious” and even had an inline definition on the sidebar, which is quite nice too - that was delivered by WolframAlpha for anyone wondering! Probably the worst thing about this meta search engine is that the engines you select are saved with a cookie, so you must enable them on every new device you use SearXNG on, including if you decide to go into incognito mode with your web browser. Honestly, I would say this is the most annoying aspect, and perhaps if your browser lets you choose a separate private browsing search engine, then it would be best to use DuckDuckGo for this portion of your browsing. Another weakness of SearXNG is the random blocking of it by search providers. When you are on the results page, expand the “Response time” box, and it will show things like “Suspended: too many requests” or “access denied”. This is why it is good to enable several providers so that there is always a fallback to get results from. I won’t pretend SearXNG will be for everyone, however, if you enable all of the providers and put up with the slower response time, the results can be really amazing. Even if you don’t want to use it as your daily driver, keeping a bookmark handy that links to it is a good idea if you ever feel like doing a deep dive into a niche topic where other search engines are just failing to bring up any good result, due to the amount of sources it looks on. If you’re interested in radical user control over the software you use, installing SearXNG locally can also be a good idea, but be prepared to be temporarily blocked from sites if you trigger bot sensors without a VPN. Personally, I’ve opted to use a public instance, rather than install it myself. If you want to use it via a public instance, head over to searx.space to find a provider. Let us know in the comments if you have used SearXNG or its predecessor, Searx. What do you think about the quality of the results?
    • Dear Neowin, If it is not too much trouble, can you start using the new-ish designations for Insider Preview? "Experimental" is different than "former Dev" as it can apply to different models, eg 26H1 or 26H2 etc, right? No need to seed confusion IMHO. And, please "finally" update your graphics. OK?
    • Did you see their FAQ, its quite good. Have a look in the Advanced section. https://delta.chat/en/help
    • Just install Linux Mint that is a real blessing and many times cheaper because you can continue using your old Windows computer/laptop with the latest Linux updates.
    • Interesting share -- however it does not make sense: Email messages get stored somewhere, so how is Delta Chat "based on email" and decentralized without actually storing anything? By Web3 standard practices, the various Relays would require dedicated storage to make messages available to the recipients (like a large series of message queue channels, akin to racks of traditional post office boxes)... and Contacts must be two-way confirmed in order for encryption keys to be exchanged (ostensibly every key-pair is uniquely bound between sender and recipient) and the Relays would preserve the public keys in order to facilitate message carriage... or every device stores all sorts of keys and contact info. All of this to say, decentralized messaging is like running Bluesky nodes except instead of discovering/browsing public feeds by various posters (at the given node) these Delta Chats would be relaying encrypted messages (via Relays) that only trusted recipients would have the appropriate decryption key (their own private key) to read it. But this doesn't solve the "it's like email" sales pitch. The only way it's like email is that there's encrypted binary stuff being transported from your app into the federated ether of Delta Chat Relays for others to decrypt (hopefully only the intended recipient)... but outside of this federated relays framework, it is absolutely nothing like email.
  • Recent Achievements

    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      503
    2. 2
      +Edouard
      226
    3. 3
      PsYcHoKiLLa
      158
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!