Gearbox Reveals New FPS Called "Borderlands"


Recommended Posts

Thanks for that LOC. Guess I won't be buying the game then :( That is a real shame too - if it supported cross platform play would definately of picked it up, but alas, I know no-one else with the PC version to team up with :(

Cross-plat would have been great for this type of game imo. It's not really a twitch shooter at all (though it feels like that sometimes lol) and it's more of a grinder looter game to me. So, cross-plat with 360 users would have worked out fine I think. Plus, the PC version has an aim assist that is quite strong compared to other games that use it. The controller/mouse+keyboard thing wouldn't have come into play at all.

Plus it's a co-op game, not competitive (though there IS PvP).

So I finally played it properly last night, with two other people so there were three of us, and it is definitely an okay game. I would not call it great yet, but it is definitely decent fun and okay. I am kinda not crazy about pressing X to pick up stuff (and yes I know holding X will grab everything if it is lumped up) but overall it is pretty cool. And if I did not know MW2 was coming out soon, I might care about leveling up a bit more, so do not plan on putting that much time into it (that and I am renting the new Ratchet & Clank game and plan to beat that before MW2 release).

I wish I could get this for 360 actually, I'd have alot more friends to play it with. Which is sad but true. Also, I kinda think it would play better with a controller for some reason...

I wish I could get this for 360 actually, I'd have alot more friends to play it with. Which is sad but true. Also, I kinda think it would play better with a controller for some reason...

Yeah actually I think even though it is an FPS I agree with you there about the controller. As you said it is not really a twitchy shooter, but I find myself jumping and shooting a whole lot when dealing with these skag things, which plays very well on the controller.

Yeah actually I think even though it is an FPS I agree with you there about the controller. As you said it is not really a twitchy shooter, but I find myself jumping and shooting a whole lot when dealing with these skag things, which plays very well on the controller.

Yep initially I thought controlling was extremely twitchy even after turning the sensitivity down. About 20 minutes later I got it all figured out and I think the controller works really well especially considering my love for hotkeys in a game like this.

I want to get in as much time as possible before MW2 comes out because I know I won't touch Borderlands for at least two weeks after MW2's release.

As far as pc version goes its tons of disappointment considering what great features were promised. Game it self is fun and all. Id even say it could be really awesome. BUT. Lack of ****ing primitive functions botched menu with no options for almost anything. Also - where did dx 10 support go? I want my AA! :) Its almost like Age of Conan launch - you get tons of promises that in 90% of cases turn out to be lies. Though you still get quite ok game.

All in all, great game with sloppy finish. Its almost like they ran out of time and threw whatever they had together somehow and released it. Hers me foolishly waiting for some mega patch (a la Titan patch for UT3) to fix all that. Though doubt.

Oh, and btw - if MW2 multiplayer experience is going to be anything like this - ill drive a ****ing screwdriver through their heads. I mean in terms of usability and performance, as once you finally get into game with somewhat ok ping somehow its fine.

Dirty we definitely need to coop sometime. I checked Xbox.com to see who was on and Borderlands was saying you are already level 14! I'm getting passed up by everybody. :p

We actually had room tonight for one more person!! And I am a Level 14 pretty much solely thanks to Massiveterra, He is 21 or something like that so he has been helping me and Habnad out tremendously, but definitely hit me up if you are on and see that we are playing. It is for sure a better game as you level up. I have to say it is pretty damn challenging as well.

Yeah actually I think even though it is an FPS I agree with you there about the controller. As you said it is not really a twitchy shooter, but I find myself jumping and shooting a whole lot when dealing with these skag things, which plays very well on the controller.

yeah skags are tricky espically if your a sniper and dont have a revolver which I have trouble finding.

just wait till you fight skagzilla, hehehehe dont google it if you have not fought him it needs to be a suprise

I got this on 360. I love this game. The "Second Wind" is a nice touch, it's an integral part of the gameplay for me since i'm dying a bit often :) . Add me if you want to do some co-op.

DirtyLarry said:
We actually had room tonight for one more person!! And I am a Level 14 pretty much solely thanks to Massiveterra, He is 21 or something like that so he has been helping me and Habnad out tremendously, but definitely hit me up if you are on and see that we are playing. It is for sure a better game as you level up. I have to say it is pretty damn challenging as well.

asdfasdfasdfasf

I think I'm getting close to the end of the game now and my soldier is at level 30. I'm addicted to completing the missions. I hate seeing unfinished missions in my log, so my OCD keeps kicking in. Probably would've completed the game if I wasn't so set on beating everything. :laugh:

I don't know if I have ever had this much fun playing coop. Yes it is kind of a weird feeling at first because gamers are used to doing the whole RPG thing solo. After a solid three hour marathon, you would think you would be a ways through the game, but thankfully we are still pretty early on in the campaign and enjoying every minute.

Sleeper hit of the year, big time!

The coop in this game is fail because it doesn't work worth crap. I have NEVER had to forward ports on my router for ANY game ever until borderlands. What the hell kind of modern game, especially a coop based one doesn't support upnp? Seriously. Half my friends cant get the game to be able to host games at all.

Also if you are not in the exact same part of the game as the other person all your missions say "ineligible" I am only a few levels ahead of most of my friends and I couldn't do any missions with them. Things like this should have been taken into consideration, You cant be expected to always make sure you are at the same progress through the game as all your friends.

Personal i think the game is good.

Vehicle controls are odd due to mouse movement been steering and some objects you can drive though were as others are not. Perfect case was 2 rocks, one small one big, the big one I could drive though the small one I couldn't, not even over!

The COOP or hosting is a problem, private servers don't seem to work for a LOT of people. I pretty much always have to forward ports for hosting games, so doing it for this wasn't a problem, finding the ports was a bit (Google found them in end). I hosted a game at level 9 and my friend was 17 and he could join. I think its if its the other ways round. As the missions are aimed at the person running the server, so if a lv20 player hosted players that are 8, 9 , 7 ish won't be able to play, it will be to hard. But a lv8 player hosting can have lv20 players join as they can help out with lower level missions.

That's how I understand it.

I do think that graphics are 'different' and pretty cool looking but AA at x16 could be better, its not enough for the black outlines that the objects have.

BTW server name when I am playing is robyholmes if anyone wants to join, lv20 at mo.

While I can live with them, I do feel these are some of the worse vehicle controls I have used in awhile to, and I always tend to do the whole vehicle thing pretty good. They just feel real "flighty" to me if that makes any sense.

I thought the vehicle controls seemed pretty normal as well. What is bothering you about them?

It just feels wrong. I don't like to use both sticks for aim and throttle control on a ground vehicle. It feels wrong in some tangible way. I'd much rather use X to accelerate, Square to brake/reverse, L stick for direction and leave R/L keys for target designation and fire controls.

I find it bizarre that they didn't use that combination and instead came up with their method.

It just feels wrong. I don't like to use both sticks for aim and throttle control on a ground vehicle. It feels wrong in some tangible way. I'd much rather use X to accelerate, Square to brake/reverse, L stick for direction and leave R/L keys for target designation and fire controls.

I find it bizarre that they didn't use that combination and instead came up with their method.

To each his own I guess. I'm not saying I like it but its just one of those things where I'm having so much fun with the game I don't even notice.

Fantastic game, loving it so far. At first, I was a little bothered by the tearing on my screen, however, after overriding it in the NVIDIA control panel I had no problems. I love the graphics - the comic book style graphics take you away in the atmosphere. The lack of AA is a little frustrating at first, but I don't even notice it anymore.

I've yet to forward my ports, but I imagine that'll be fixed soon.

I have to say, I was left a little red faced after I discovered that microphones were "always-on" by default :D and having played with some players for an hour or so...

The only other complaint I have is the chat, where you have to delete the "msg" text before you can type your own message, which makes it very tricky to type and play at the same time. However, after setting up a voice chat in Steam, we got by ok.

Overall, really loving the game (Y).

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Likely nothing will be done in corporate America, there have been countless Tesla self-driving incidents. Then again, there have also been countless human operated incidents. It's literally daily news here in Canada, to the extent that it's now odd if we get a day where a collision doesn't get announced on the radio throughout the day...
    • SKG Hand Massager with Heat OS500 hands on by Steven Parker I was offered the chance to test out the SKG Hand Massager with Heat OS500, and full disclosure, they let me keep it regardless of my findings. Anyway, I jumped at the chance due to my long hours sitting at my desk, mousing around. Apologies for the knife cut across the top of the box; that was my doing, being a bit too heavy-handed with opening up the outer packaging. First up, what's in the box: SKG Hand Massager with Heat OS500 1x Type-C charging cable User Manual 1-Year Warranty (card) In short, everything you need to get started. According to the official Amazon listing, here are the key features: Full-Hand Air Compression: OS500 wraps your fingers, palm, and wrist with multi-chamber air compression for a complete hand relaxation experience. The extended massage chamber helps cover more of the hand and wrist area than standard palm-only hand massagers Palm Kneading with 6 Modes & 6 Intensities: Built-in palm kneading rollers add a hands-on massage feel, while 6 preset modes and 6 pressure levels let you choose the comfort level that fits your day—from gentle relaxation to a firmer full-hand massage 3 Heat Levels with Cooling Fan: Choose from 104°F, 113°F or 122°F warmth to suit different seasons and comfort preferences. The built-in cooling fan helps reduce stuffiness during heated sessions, keeping your hand feeling fresh and comfortable Easy Visual Display & Smart Timer: The digital image display clearly shows massage area, mode, intensity, heat level, and remaining time at a glance. Select 10, 15, or 20-minute sessions for quick office breaks, evening relaxation, or everyday hand care Rechargeable, Cordless & Comfortable: A 3000mAh battery supports over 90 minutes of full-function use on a full charge, with convenient USB-C charging. The soft inner lining, smooth ABS/PU finish, and premium black-gold design make OS500 ideal for home, office, or gifting With all that out of the way, here are my own findings. I gave it a try on both left and right hands, and as you can maybe see from the above YouTube Short, (sorry for the shaky video), my whole hand fits in, but my wrist barely enters the Hand Massager. I was able to push through a bit more with my fingertips extending out the other end to get a bit of massaging on the start of my wrist. Usage For some reason, there is a strap that is very difficult to fasten to my wrist with one hand. I am not sure what function it has, and it isn't mentioned in the user manual. The only thing I could find was in the product images that claimed "wrist precision". Unlike the Bob and Brad Hand Massager, this device does not massage the wrist anyway, even though a "wrist mode" is mentioned, which must be for smaller hands than I have, as it is mainly intended for the hand and fingers. In addition, for its steeper price, there are no disposable gloves provided in the box, which is a bit of an issue considering the internal cover (which appears to be elasticated nylon) cannot be removed for washing; so you are left with only one choice: always thoroughly wash your hands before using it. I can imagine this thing getting a bit grimy after a period of use, and that is a bit of a shame. With that said, the buttons on the device, from left to right, do the following: Heat button: 3-level heat control at 104°F, 113°F, or 122°F Mode button: Auto mode Circular mode Soothing mode Relax mode Palm and fingers mode Palm and wrist mode Intensity button: from (First-time users) 15Ka, 25Ka, 35Ka, 45Ka, 55Ka, 60Ka (Intensive relief) Knead button: on or off (6 pressure levels) Power button: Long-press to turn on or off Cooling button: turn on or off the cooling fan Also, in the product imagery, it states there are 36 "custom modes," but nowhere is it listed what these modes are. I can only imagine that they mean a combination of all of the above settings in different intensity levels. The device itself seems to rely on a single "kneading" mechanism located at the palm area of the hand, which spins when in use, and the other massage features are mainly utilized through the air sacs, increasing and decreasing at various levels on the hand and fingers. I am not sure it offered too much relief for someone who is typing and operating a mouse for hours at a time; further testing may be required. It does feel nice, though. Finally, you may be wondering how this fits into the scope of a tech website? Well, let me tell you something: sometimes I sit for up to 15 hours working on Neowin, and although I take breaks in between, it takes a toll on my body. I think in the immediate absence of a partner to apply relief, a good massager like this Hand Massager can shed the strains of the day in just a couple of 15-minute bursts. On the official website, this has an MSRP of $99.99, but luckily for our readers, it is selling at $10 off for just $89.99 right now on Amazon. SKG Hand Massager with Heat OS500 for $89.99 (with $10 off coupon), $99.99 MSRP For me, this gets a thumbs hands(?) down. However, it could be improved by making it so that the protective covering could be removed and thrown into the washing machine, or get yourself some disposable gloves to use with it. As an Amazon Associate, we earn from qualifying purchases.
    • Thanks for the info, but I'm still not sure if I need this....
    • We check out the SKG PS700 Neck Massager by Steven Parker I was offered the chance to test out the SKG PS700 Neck Massager, and full disclosure, they let me keep it regardless of my findings. Anyway, I jumped at the chance due to my long hours sitting at my desk; I figured it could offer some neck pain relief. What's in the box: SKG PS700-2 Neck Massager Rechargeable Battery (inside massager) Type-C USB cable User Manual Quick Start guide 1-Year Warranty In short, everything you need to get started. According to the official listing, here are the key features: Biomimetic Kneading & High Torque Motor: Designed with innovative biomimetic kneading heads that perfectly simulate the touch of human hands. Powered by a high-torque motor, this massager delivers powerful and precise deep tissue relief to effectively target stiff neck muscles and release built-up tension Soothing Heat & Integrated Sound Relaxation: Experience the ultimate Relaxationation with our dual-action approach. The soothing heat function gently warms your neck, while the built-in sound Relaxation provides calming audio tracks, helping you achieve a state of mindfulness and mental tranquility during your physical massage Cordless Convenience & Travel-Ready & Father's Day Gifts: Crafted for maximum portability and ease of use. Its lightweight, cordless design allows you to enjoy a premium massage anywhere without the hassle of tangled wires-whether you're taking a quick break at your desk or winding down at home Versatile Relief for Home & Office: An essential wellness companion for office workers, gamers, frequent travelers, or anyone looking to integrate mindfulness into their daily routine. It seamlessly fits into your lifestyle, providing instant neck relief whenever and wherever you need it Safe & Premium Materials: Manufactured with high-quality, skin-friendly materials to ensure a safe and comfortable experience without irritation. SKG backs this device with dedicated customer service, making it a thoughtful tech-health gift for family and friends App & Bluetooth Music Control: Connect via Bluetooth to control your massage settings through the dedicated app and enjoy your favorite music during your massage session for a fully customizable and immersive relaxation experience Red Light Warmth Technology: Features advanced red light warmth technology that penetrates deep into neck muscles to enhance blood circulation and provide soothing comfort while relieving muscle tension and stiffness Design With all that out of the way, here are my own findings. SKG does not say what materials are used to make the neck massager. However, on the product website, it mentions "soft-touch silicone" with what looks like PU leather cushioning, with the rest being mostly made up of plastics. On the inside of the massager, there are two "biomimetic kneading heads" that are motorized for the different styles of massage, which are not actually listed at all in the paper user manual, but the standard included modes are: De-stress mode, Mediation mode, Relax mode, Shiatsu mode. The massager looks quite premium and is actually very comfortable to wear. This massager is small and light enough to go anywhere, as it doesn't get in the way of anything, so I was able to use it in the chair while writing this review. Unlike the back massager, SKG does not warn in the user guide not to use it for more than 30 minutes a day (or two 15-minute sessions). However, there is a long laundry list of important safeguards to consider before and during the use of the device, and it is warned that the neck massager is not waterproof. It also includes a 1,400mAh battery with a rated power of 14W and input of 5V, which is the standard for up to USB 3.0 power (although the Amperage is not mentioned at all). SKG does not say how long it takes to charge, but a quick calculation at 2A (if that is what it is) would mean it would take roughly 1.5 hrs to charge from empty. In any case, the light around the button changes from orange to green on a full charge. In addition, it is not possible to use the device while it is charging. On the right of the neck massager is the On/Off and modes button, which also acts as a joystick. You can operate all the modes directly from the power button, as well as the app, which I'll get into a bit later: Push up: Short press to adjust Heat levels On/Off button: long press Mode Switching: Short press (while in operation) ➕ Push left: increase Music volume ➖ push right: decrease Music volume Push down: Short-press to turn Music on or off The massager defaults to De-stress mode, and it is not stated anywhere if the neck massager has overheat protection. This time around, regarding heat, the only detail I could find is that it has "triple action soothing heat." The temperature stages are not listed anywhere in the paper manual, Amazon listing, or official website. The heat levels can be adjusted through the app or directly on the device using the joystick button. Usage There's also the SKG Health app, which makes using the massager far easier than feeling around for the button on the side of your neck. If the app is stopped, you are required to log in with a verification code over email, which I am not too pleased with, as this means it will only work that way for however long SKG decides to support it through said app. However, I was not able to get the app to connect to the OS500, which I have reported back to my contact. Bluetooth appeared to be working on the neck massager as it became available to pair with my phone, but the SKG app failed to discover it. Before I forget, there's also a switch next to the USB charging port to deactivate and activate the Voice Prompt, which, when enabled, audibly tells the user when switching intensities, modes, or connecting to the app and informs when the massages start and are completed. That said, on to my likes and dislikes, which are listed below. What I didn't like Unable to connect the Neck Massager to the app Use through the mobile app relies on continued support from SKG What I liked Can be used without the app Cordless use Light and comfortable to wear Heat is also quite comfortable Where to buy: According to the official website, this has an MSRP of $249.99, but is currently $50 (on Amazon). To sweeten the deal a bit more, there's also an in-page coupon that knocks a further $20 off the price. SKG PS700-2 Neck Massager for $179.99 on Amazon (was $199.99) Apply the in-page $20 off coupon for the final price of $179.99 Just like the back massager, this gets a confused thumbs up (due to the cost). However, I cannot rate it through app usage as it failed to connect. As an Amazon Associate, we earn from qualifying purchases.
    • This Samsung T7 external SSD deal lasts less than a day by Sayan Sen Recently we had covered some nice deals of internal NVMe SSDs which include the 4TB TeamGroup G50 for only $400, the WD_BLACK SN7100 2TB for just $243, as well as the Samsung 990 PRO 1TB for $370. If however you require an external SSD for portability and quick data transfers and have a budget of less than $200 the Samsung T7 1TB model is currently on a limited time deal at just $190, it's lowest price in nearly three months. The deal ends today so you better hurry if you need one (purchase link below). The T7 weighs in at just 72 grams meaning it should be fairly easy to carry around helping in the portability department. Via its USB 3.2 Gen 2 interface the T7 promises sequential read speeds of up to 1050 MB/s and writes of 1000 MB/s. It is also fairly robust with a drop protection of up to 2 meters, though bear in mind that this is not waterproof. For that you will have to choose the rugged T7 Shield. The technical specifications of the Samsung T7 1TB are given in the table below: Specification Value Model Code (1TB) MU-PC1T0T / MU-PC1T0H Interface USB 3.2 Gen 2 (10 Gbps) Dimensions (W × H × D) 85 × 57 × 8 mm Weight 72 g Sequential Read Speed Up to 1,050 MB/s Sequential Write Speed Up to 1,000 MB/s Drop Resistance Up to 2 m (6.6 ft) Encryption AES 256-bit hardware encryption Operating Temperature 0°C to 60°C Non-Operating Temperature -40°C to 85°C Humidity 5% to 95% (non-condensing) Shock Resistance 1,500 G, duration 0.5 ms, 3-axis (non-operating) Vibration Resistance 20–2,000 Hz, 20 G (non-operating) Get it at the link below: Samsung T7 Portable SSD, 1TB External Solid State Drive, MU-PC1T0T/AM, Gray: $189.98 (Sold and Shipped by Amazon US) Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
  • Recent Achievements

    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      505
    2. 2
      +Edouard
      184
    3. 3
      PsYcHoKiLLa
      85
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      76
  • Tell a friend

    Love Neowin? Tell a friend!